diff options
| -rw-r--r-- | src/mesa/main/api_validate.c | 27 | 
1 files changed, 20 insertions, 7 deletions
| diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 1986cbecbb..dfe754dee5 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -44,10 +44,8 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,     if (elementBuf->Name) {        /* elements are in a user-defined buffer object.  need to map it */ -      map = ctx->Driver.MapBuffer(ctx, -                                  GL_ELEMENT_ARRAY_BUFFER_ARB, -                                  GL_READ_ONLY, -                                  elementBuf); +      map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, +                                  GL_READ_ONLY, elementBuf);        /* Actual address is the sum of pointers */        indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);     } @@ -70,14 +68,16 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,     }     if (map) { -      ctx->Driver.UnmapBuffer(ctx, -                              GL_ELEMENT_ARRAY_BUFFER_ARB, -                              elementBuf); +      ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);     }     return max;  } + +/** + * Check if OK to render by examining framebuffer status and vertex arrays. + */  static GLboolean  check_valid_to_render(GLcontext *ctx, char *function)  { @@ -105,6 +105,12 @@ check_valid_to_render(GLcontext *ctx, char *function)     return GL_TRUE;  } + +/** + * Error checking for glDrawElements().  Includes parameter checking + * and VBO bounds checking. + * \return GL_TRUE if OK to render, GL_FALSE if error found + */  GLboolean  _mesa_validate_DrawElements(GLcontext *ctx,  			    GLenum mode, GLsizei count, GLenum type, @@ -184,6 +190,12 @@ _mesa_validate_DrawElements(GLcontext *ctx,     return GL_TRUE;  } + +/** + * Error checking for glDrawRangeElements().  Includes parameter checking + * and VBO bounds checking. + * \return GL_TRUE if OK to render, GL_FALSE if error found + */  GLboolean  _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,  				 GLuint start, GLuint end, @@ -265,6 +277,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,  /**   * Called from the tnl module to error check the function parameters and   * verify that we really can draw something. + * \return GL_TRUE if OK to render, GL_FALSE if error found   */  GLboolean  _mesa_validate_DrawArrays(GLcontext *ctx, | 
