diff options
| -rw-r--r-- | src/mesa/drivers/dri/i965/brw_tex_layout.c | 10 | 
1 files changed, 10 insertions, 0 deletions
| diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 1d2e953eb1..5e4f7fd27b 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -194,6 +194,16 @@ GLboolean brw_miptree_layout(struct intel_context *intel,  	 }        } +      /* The 965's sampler lays cachelines out according to how accesses +       * in the texture surfaces run, so they may be "vertical" through +       * memory.  As a result, the docs say in Surface Padding Requirements: +       * Sampling Engine Surfaces that two extra rows of padding are required. +       * We don't know of similar requirements for pre-965, but given that +       * those docs are silent on padding requirements in general, let's play +       * it safe. +       */ +      if (mt->target == GL_TEXTURE_CUBE_MAP) +	 total_height += 2;        break;     } | 
