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| -rw-r--r-- | docs/RELNOTES-4.1 | 20 | 
1 files changed, 19 insertions, 1 deletions
| diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1 index bffa36912c..5db89f75af 100644 --- a/docs/RELNOTES-4.1 +++ b/docs/RELNOTES-4.1 @@ -74,6 +74,10 @@ GL_EXT_multi_draw_arrays      Allows arrays of vertex arrays to be rendered with one call. +GL_EXT_stencil_two_side + +   Separate stencil modes for front and back-facing polygons. +  Device Driver Status @@ -248,6 +252,20 @@ are some things to change:     should use this. +5. In tnl's struct vertex_buffer, the field "ProjectedClipCoords" +   has been replaced by "NdcPtr" to better match the OpenGL spec's +   terminology. + + +6. Since GL_EXT_stencil_two_side has been implemented, many of the +   ctx->Stencil fields are now 2-element arrays.  For example, +   "GLenum Ref" is now "GLenum Ref[2]"  The [0] elements are the front-face +   values and the [1] elements are the back-face values. +   ctx->Stencil.ActiveFace is 0 or 1 to indicate the current face for +   the glStencilOp/Func/Mask() functions. +   ctx->Stencil.TestTwoSide controls whether or not 1 or 2-sided stenciling +   is enabled. +  ---------------------------------------------------------------------- -$Id: RELNOTES-4.1,v 1.15 2002/08/17 00:23:19 brianp Exp $ +$Id: RELNOTES-4.1,v 1.16 2002/09/19 16:34:29 brianp Exp $ | 
