diff options
| -rw-r--r-- | include/GL/gl_mangle.h | 19 | 
1 files changed, 19 insertions, 0 deletions
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index c8b0a11748..690eab5625 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -62,11 +62,13 @@  #define glBindBufferARB		MANGLE(BindBufferARB)  #define glBindBuffer		MANGLE(BindBuffer)  #define glBindFragmentShaderATI		MANGLE(BindFragmentShaderATI) +#define glBindFramebufferEXT		MANGLE(BindFramebufferEXT)  #define glBindLightParameterEXT		MANGLE(BindLightParameterEXT)  #define glBindMaterialParameterEXT		MANGLE(BindMaterialParameterEXT)  #define glBindParameterEXT		MANGLE(BindParameterEXT)  #define glBindProgramARB		MANGLE(BindProgramARB)  #define glBindProgramNV		MANGLE(BindProgramNV) +#define glBindRenderbufferEXT		MANGLE(BindRenderbufferEXT)  #define glBindTexGenParameterEXT		MANGLE(BindTexGenParameterEXT)  #define glBindTextureEXT		MANGLE(BindTextureEXT)  #define glBindTexture		MANGLE(BindTexture) @@ -102,6 +104,7 @@  #define glBufferSubData		MANGLE(BufferSubData)  #define glCallList		MANGLE(CallList)  #define glCallLists		MANGLE(CallLists) +#define glCheckFramebufferStatusEXT		MANGLE(CheckFramebufferStatusEXT)  #define glClampColorARB		MANGLE(ClampColorARB)  #define glClearAccum		MANGLE(ClearAccum)  #define glClearColor		MANGLE(ClearColor) @@ -244,6 +247,7 @@  #define glDeleteFencesAPPLE		MANGLE(DeleteFencesAPPLE)  #define glDeleteFencesNV		MANGLE(DeleteFencesNV)  #define glDeleteFragmentShaderATI		MANGLE(DeleteFragmentShaderATI) +#define glDeleteFramebuffersEXT		MANGLE(DeleteFramebuffersEXT)  #define glDeleteLists		MANGLE(DeleteLists)  #define glDeleteObjectARB		MANGLE(DeleteObjectARB)  #define glDeleteOcclusionQueriesNV		MANGLE(DeleteOcclusionQueriesNV) @@ -252,6 +256,7 @@  #define glDeleteProgramsNV		MANGLE(DeleteProgramsNV)  #define glDeleteQueriesARB		MANGLE(DeleteQueriesARB)  #define glDeleteQueries		MANGLE(DeleteQueries) +#define glDeleteRenderbuffersEXT		MANGLE(DeleteRenderbuffersEXT)  #define glDeleteShader		MANGLE(DeleteShader)  #define glDeleteTexturesEXT		MANGLE(DeleteTexturesEXT)  #define glDeleteTextures		MANGLE(DeleteTextures) @@ -365,6 +370,10 @@  #define glFragmentMaterialfvSGIX		MANGLE(FragmentMaterialfvSGIX)  #define glFragmentMaterialiSGIX		MANGLE(FragmentMaterialiSGIX)  #define glFragmentMaterialivSGIX		MANGLE(FragmentMaterialivSGIX) +#define glFramebufferRenderbufferEXT		MANGLE(FramebufferRenderbufferEXT) +#define glFramebufferTexture1DEXT		MANGLE(FramebufferTexture1DEXT) +#define glFramebufferTexture2DEXT		MANGLE(FramebufferTexture2DEXT) +#define glFramebufferTexture3DEXT		MANGLE(FramebufferTexture3DEXT)  #define glFrameZoomSGIX		MANGLE(FrameZoomSGIX)  #define glFreeObjectBufferATI		MANGLE(FreeObjectBufferATI)  #define glFrontFace		MANGLE(FrontFace) @@ -372,15 +381,18 @@  #define glGenAsyncMarkersSGIX		MANGLE(GenAsyncMarkersSGIX)  #define glGenBuffersARB		MANGLE(GenBuffersARB)  #define glGenBuffers		MANGLE(GenBuffers) +#define glGenerateMipmapEXT		MANGLE(GenerateMipmapEXT)  #define glGenFencesAPPLE		MANGLE(GenFencesAPPLE)  #define glGenFencesNV		MANGLE(GenFencesNV)  #define glGenFragmentShadersATI		MANGLE(GenFragmentShadersATI) +#define glGenFramebuffersEXT		MANGLE(GenFramebuffersEXT)  #define glGenLists		MANGLE(GenLists)  #define glGenOcclusionQueriesNV		MANGLE(GenOcclusionQueriesNV)  #define glGenProgramsARB		MANGLE(GenProgramsARB)  #define glGenProgramsNV		MANGLE(GenProgramsNV)  #define glGenQueriesARB		MANGLE(GenQueriesARB)  #define glGenQueries		MANGLE(GenQueries) +#define glGenRenderbuffersEXT		MANGLE(GenRenderbuffersEXT)  #define glGenSymbolsEXT		MANGLE(GenSymbolsEXT)  #define glGenTexturesEXT		MANGLE(GenTexturesEXT)  #define glGenTextures		MANGLE(GenTextures) @@ -438,6 +450,7 @@  #define glGetFragmentLightivSGIX		MANGLE(GetFragmentLightivSGIX)  #define glGetFragmentMaterialfvSGIX		MANGLE(GetFragmentMaterialfvSGIX)  #define glGetFragmentMaterialivSGIX		MANGLE(GetFragmentMaterialivSGIX) +#define glGetFramebufferAttachmentParameterivEXT		MANGLE(GetFramebufferAttachmentParameterivEXT)  #define glGetHandleARB		MANGLE(GetHandleARB)  #define glGetHistogramEXT		MANGLE(GetHistogramEXT)  #define glGetHistogram		MANGLE(GetHistogram) @@ -510,6 +523,7 @@  #define glGetQueryObjectiv		MANGLE(GetQueryObjectiv)  #define glGetQueryObjectuivARB		MANGLE(GetQueryObjectuivARB)  #define glGetQueryObjectuiv		MANGLE(GetQueryObjectuiv) +#define glGetRenderbufferParameterivEXT		MANGLE(GetRenderbufferParameterivEXT)  #define glGetSeparableFilterEXT		MANGLE(GetSeparableFilterEXT)  #define glGetSeparableFilter		MANGLE(GetSeparableFilter)  #define glGetShaderInfoLog		MANGLE(GetShaderInfoLog) @@ -601,6 +615,7 @@  #define glIsEnabled		MANGLE(IsEnabled)  #define glIsFenceAPPLE		MANGLE(IsFenceAPPLE)  #define glIsFenceNV		MANGLE(IsFenceNV) +#define glIsFramebufferEXT		MANGLE(IsFramebufferEXT)  #define glIsList		MANGLE(IsList)  #define glIsObjectBufferATI		MANGLE(IsObjectBufferATI)  #define glIsOcclusionQueryNV		MANGLE(IsOcclusionQueryNV) @@ -609,6 +624,7 @@  #define glIsProgramNV		MANGLE(IsProgramNV)  #define glIsQueryARB		MANGLE(IsQueryARB)  #define glIsQuery		MANGLE(IsQuery) +#define glIsRenderbufferEXT		MANGLE(IsRenderbufferEXT)  #define glIsShader		MANGLE(IsShader)  #define glIsTextureEXT		MANGLE(IsTextureEXT)  #define glIsTexture		MANGLE(IsTexture) @@ -895,6 +911,7 @@  #define glRects		MANGLE(Rects)  #define glRectsv		MANGLE(Rectsv)  #define glReferencePlaneSGIX		MANGLE(ReferencePlaneSGIX) +#define glRenderbufferStorageEXT		MANGLE(RenderbufferStorageEXT)  #define glRenderMode		MANGLE(RenderMode)  #define glReplacementCodePointerSUN		MANGLE(ReplacementCodePointerSUN)  #define glReplacementCodeubSUN		MANGLE(ReplacementCodeubSUN) @@ -1003,6 +1020,7 @@  #define glStencilOpSeparateATI		MANGLE(StencilOpSeparateATI)  #define glStencilOpSeparate		MANGLE(StencilOpSeparate)  #define glStopInstrumentsSGIX		MANGLE(StopInstrumentsSGIX) +#define glStringMarkerGREMEDY		MANGLE(StringMarkerGREMEDY)  #define glSwizzleEXT		MANGLE(SwizzleEXT)  #define glTagSampleBufferSGIX		MANGLE(TagSampleBufferSGIX)  #define glTangent3bEXT		MANGLE(Tangent3bEXT) @@ -1448,5 +1466,6 @@  #define glWindowPos4sMESA		MANGLE(WindowPos4sMESA)  #define glWindowPos4svMESA		MANGLE(WindowPos4svMESA)  #define glWriteMaskEXT		MANGLE(WriteMaskEXT) +gl.h:GLAPI void GLAPIENTRY  #endif /* GL_MANGLE_H */  | 
