diff options
| -rw-r--r-- | src/gallium/auxiliary/draw/draw_aapoint.c | 6 | ||||
| -rw-r--r-- | src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c | 2 | ||||
| -rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 4 | 
3 files changed, 7 insertions, 5 deletions
| diff --git a/src/gallium/auxiliary/draw/draw_aapoint.c b/src/gallium/auxiliary/draw/draw_aapoint.c index 43119cc70b..27a81f3e90 100644 --- a/src/gallium/auxiliary/draw/draw_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_aapoint.c @@ -616,10 +616,10 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header)      */  #if !NORMALIZE -   k = 1.0 / radius; -   k = 1.0 - 2.0 * k + k * k; +   k = 1.0f / radius; +   k = 1.0f - 2.0f * k + k * k;  #else -   k = 1.0 - 1.0 / radius; +   k = 1.0f - 1.0f / radius;  #endif     /* allocate/dup new verts */ diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index e2ee72ed1f..6e217eb2e0 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -285,7 +285,9 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)     /* Wait on outstanding fences */     while (fenced_list->numDelayed) {        _glthread_UNLOCK_MUTEX(fenced_list->mutex); +#ifndef __MSC__        sched_yield(); +#endif        _fenced_buffer_list_check_free(fenced_list, 1);        _glthread_LOCK_MUTEX(fenced_list->mutex);     } diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index ef8cf67d4c..6ff31e601f 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -63,14 +63,14 @@ struct tgsi_exec_machine;  struct sp_fragment_shader {     struct pipe_shader_state   shader; -   void (*prepare)( struct sp_fragment_shader *shader, +   void (*prepare)( const struct sp_fragment_shader *shader,  		    struct tgsi_exec_machine *machine,  		    struct tgsi_sampler *samplers);     /* Run the shader - this interface will get cleaned up in the      * future:      */ -   unsigned (*run)( struct sp_fragment_shader *shader, +   unsigned (*run)( const struct sp_fragment_shader *shader,  		    struct tgsi_exec_machine *machine,  		    struct quad_header *quad ); | 
