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-rw-r--r--docs/MESA_shader_debug.spec2
-rw-r--r--docs/MESA_texture_signed_rgba.spec214
-rw-r--r--docs/README.directfb3
-rw-r--r--docs/cell.html37
-rw-r--r--docs/contents.html2
-rw-r--r--docs/devinfo.html40
-rw-r--r--docs/dispatch.html2
-rw-r--r--docs/download.html16
-rw-r--r--docs/enums.txt14
-rw-r--r--docs/envvars.html3
-rw-r--r--docs/extensions.html1
-rw-r--r--docs/faq.html13
-rw-r--r--docs/install.html52
-rw-r--r--docs/news.html53
-rw-r--r--docs/openvg.html68
-rw-r--r--docs/precompiled.html12
-rw-r--r--docs/relnotes-7.3.html12
-rw-r--r--docs/relnotes-7.4.1.html79
-rw-r--r--docs/relnotes-7.4.2.html74
-rw-r--r--docs/relnotes-7.4.3.html79
-rw-r--r--docs/relnotes-7.4.4.html68
-rw-r--r--docs/relnotes-7.4.html89
-rw-r--r--docs/relnotes-7.5.1.html72
-rw-r--r--docs/relnotes-7.5.2.html52
-rw-r--r--docs/relnotes-7.5.html102
-rw-r--r--docs/relnotes-7.6.html75
-rw-r--r--docs/relnotes-7.7.html53
-rw-r--r--docs/relnotes.html17
-rw-r--r--docs/shading.html32
29 files changed, 1256 insertions, 80 deletions
diff --git a/docs/MESA_shader_debug.spec b/docs/MESA_shader_debug.spec
index 1f7d42ac91..fab92abc76 100644
--- a/docs/MESA_shader_debug.spec
+++ b/docs/MESA_shader_debug.spec
@@ -13,7 +13,7 @@ Contact
Status
- XXX - Not complete yet!!!
+ Obsolete.
Version
diff --git a/docs/MESA_texture_signed_rgba.spec b/docs/MESA_texture_signed_rgba.spec
new file mode 100644
index 0000000000..49c8e9e5dd
--- /dev/null
+++ b/docs/MESA_texture_signed_rgba.spec
@@ -0,0 +1,214 @@
+Name
+
+ MESA_texture_signed_rgba
+
+Name Strings
+
+ GL_MESA_texture_signed_rgba
+
+Contact
+
+
+
+Notice
+
+
+
+IP Status
+
+ No known IP issues
+
+Status
+
+
+
+Version
+
+ 0.3, 2009-03-24
+
+Number
+
+ Not assigned ?
+
+Dependencies
+
+ Written based on the wording of the OpenGL 2.0 specification.
+
+ This extension trivially interacts with ARB_texture_float.
+ This extension shares some language with ARB_texture_compression_rgtc
+ but does not depend on it.
+
+Overview
+
+ OpenGL prior to 3.1 does not support any signed texture formats.
+ ARB_texture_compression_rgtc introduces some compressed red and
+ red_green signed formats but no uncompressed ones, which might
+ still be useful. NV_texture_shader adds signed texture formats,
+ but also a lot of functionality which has been superceded by fragment
+ shaders.
+ It is usually possible to get the same functionality
+ using a unsigned format by doing scale and bias in a shader, but this
+ is undesirable since modern hardware has direct support for this.
+ This extension adds a signed 4-channel texture format by backporting
+ the relevant features from OpenGL 3.1, as a means to support this in
+ OpenGL implementations only supporting older versions.
+
+Issues
+
+ 1) What should this extension be called?
+
+ RESOLVED: MESA_texture_signed_rgba seems reasonable.
+ The rgba part is there because only 4 channel format is supported.
+
+
+ 2) Should the full set of signed formats (alpha, luminance, rgb, etc.)
+ be supported?
+
+ RESOLVED: NO. To keep this extension simple, only add the most
+ universal format, rgba. alpha/luminance can't be trivially supported
+ since OpenGL 3.1 does not support them any longer, and there is some
+ implied dependency on ARB_texture_rg for red/red_green formats so
+ avoid all this. Likewise, only 8 bits per channel is supported.
+
+
+ 3) Should this extension use new enums for the texture formats?
+
+ RESOLVED: NO. Same enums as those used in OpenGL 3.1.
+
+
+ 4) How are signed integer values mapped to floating-point values?
+
+ RESOLVED: Same as described in issue 5) of
+ ARB_texture_compression_rgtc (quote):
+ A signed 8-bit two's complement value X is computed to
+ a floating-point value Xf with the formula:
+
+ { X / 127.0, X > -128
+ Xf = {
+ { -1.0, X == -128
+
+ This conversion means -1, 0, and +1 are all exactly representable,
+ however -128 and -127 both map to -1.0. Mapping -128 to -1.0
+ avoids the numerical awkwardness of have a representable value
+ slightly more negative than -1.0.
+
+ This conversion is intentionally NOT the "byte" conversion listed
+ in Table 2.9 for component conversions. That conversion says:
+
+ Xf = (2*X + 1) / 255.0
+
+ The Table 2.9 conversion is incapable of exactly representing
+ zero.
+
+ (Difference to ARB_texture_compression_rgtc):
+ This is the same mapping as OpenGL 3.1 uses.
+ This is also different to what NV_texture_shader used.
+ The above mapping should be considered the reference, but there
+ is some leeway so other mappings are allowed for implementations which
+ cannot do this. Particulary the mapping given in NV_texture_shader or
+ the standard OpenGL byte/float mapping is considered acceptable too, as
+ might be a mapping which represents -1.0 by -128, 0.0 by 0 and 1.0 by
+ 127 (that is, uses different scale factors for negative and positive
+ numbers).
+ Also, it is ok to store incoming GL_BYTE user data as-is, without
+ converting to GL_FLOAT (using the standard OpenGL float/byte mapping)
+ and converting back (using the mapping described here).
+ Other than those subtle issues there are no other non-standard
+ conversions used, so when using for instance CopyTexImage2D with
+ a framebuffer clamped to [0,1] all converted numbers will be in the range
+ [0, 127] (and not scaled and biased).
+
+
+ 5) How will signed components resulting from RGBA8_SNORM texture
+ fetches interact with fragment coloring?
+
+ RESOLVED: Same as described in issue 6) of
+ ARB_texture_compression_rgtc (quote):
+ The specification language for this extension is silent
+ about clamping behavior leaving this to the core specification
+ and other extensions. The clamping or lack of clamping is left
+ to the core specification and other extensions.
+
+ For assembly program extensions supporting texture fetches
+ (ARB_fragment_program, NV_fragment_program, NV_vertex_program3,
+ etc.) or the OpenGL Shading Language, these signed formats will
+ appear as expected with unclamped signed components as a result
+ of a texture fetch instruction.
+
+ If ARB_color_buffer_float is supported, its clamping controls
+ will apply.
+
+ NV_texture_shader extension, if supported, adds support for
+ fixed-point textures with signed components and relaxed the
+ fixed-function texture environment clamping appropriately. If the
+ NV_texture_shader extension is supported, its specified behavior
+ for the texture environment applies where intermediate values
+ are clamped to [-1,1] unless stated otherwise as in the case
+ of explicitly clamped to [0,1] for GL_COMBINE. or clamping the
+ linear interpolation weight to [0,1] for GL_DECAL and GL_BLEND.
+
+ Otherwise, the conventional core texture environment clamps
+ incoming, intermediate, and output color components to [0,1].
+
+ This implies that the conventional texture environment
+ functionality of unextended OpenGL 1.5 or OpenGL 2.0 without
+ using GLSL (and with none of the extensions referred to above)
+ is unable to make proper use of the signed texture formats added
+ by this extension because the conventional texture environment
+ requires texture source colors to be clamped to [0,1]. Texture
+ filtering of these signed formats would be still signed, but
+ negative values generated post-filtering would be clamped to
+ zero by the core texture environment functionality. The
+ expectation is clearly that this extension would be co-implemented
+ with one of the previously referred to extensions or used with
+ GLSL for the new signed formats to be useful.
+
+
+ 6) Should the RGBA_SNORM tokens also be accepted by CopyTexImage
+ functions?
+
+ RESOLVED: YES.
+
+
+ 7) What to do with GetTexParameter if ARB_texture_float is supported,
+ in particular what datatype should this return for TEXTURE_RED_TYPE_ARB,
+ TEXTURE_GREEN_TYPE_ARB, TEXTURE_BLUE_TYPE_ARB, TEXTURE_ALPHA_TYPE_ARB?
+
+ RESOLVED: ARB_texture_float states type is either NONE,
+ UNSIGNED_NORMALIZED_ARB, or FLOAT. This extension adds a new enum,
+ SIGNED_NORMALIZED, which will be returned accordingly. This is the
+ same behaviour as in OpenGL 3.1.
+
+
+New Tokens
+
+
+ Accepted by the <internalformat> parameter of
+ TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D:
+
+ RGBA_SNORM 0x8F93
+ RGBA8_SNORM 0x8F97
+
+ Returned by the <params> parameter of GetTexLevelParameter:
+
+ SIGNED_NORMALIZED 0x8F9C
+
+
+Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization):
+
+ -- Section 3.8.1, Texture Image Specification
+
+ Add to Table 3.16 (page 154): Sized internal formats
+
+ Sized Base R G B A L I D
+ Internal Format Internal Format bits bits bits bits bits bits bits
+ --------------- --------------- ---- ---- ---- ---- ---- ---- ----
+ RGBA8_SNORM RGBA 8 8 8 8 0 0 0
+
+
+Dependencies on ARB_texture_float extension:
+
+ If ARB_texture_float is supported, GetTexParameter queries with <value>
+ of TEXTURE_RED_TYPE_ARB, TEXTURE_GREEN_TYPE_ARB, TEXTURE_BLUE_TYPE_ARB or
+ TEXTURE_ALPHA_TYPE_ARB return SIGNED_NORMALIZED if
+ the base internal format is RGBA_SNORM.
diff --git a/docs/README.directfb b/docs/README.directfb
index e3bada4888..d66ca8d3ca 100644
--- a/docs/README.directfb
+++ b/docs/README.directfb
@@ -22,7 +22,8 @@ Installation
to install OpenGL libraries and
- make linux-directfb-install
+ cd src/mesa/drivers/directfb ; make install
to install DirectFBGL module in the proper location.
+ Actually, that last command may not be needed. Please provide feedback.
diff --git a/docs/cell.html b/docs/cell.html
index 7fbbba7c7e..30626b60b4 100644
--- a/docs/cell.html
+++ b/docs/cell.html
@@ -12,31 +12,18 @@
The Mesa
<a href="http://en.wikipedia.org/wiki/Cell_%28microprocessor%29" target="_parent">Cell</a>
driver is part of the
-<a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" target="_parent">Gallium3D</a>
+<a href="http://wiki.freedesktop.org/wiki/Software/gallium" target="_parent">Gallium3D</a>
architecture.
-</p>
-
-<p>
-<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
-is leading the project.
-Two phases are planned.
-First, to implement the framework for parallel rasterization using the Cell
-SPEs, including texture mapping.
-Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
-The second phase is now underway.
+Tungsten Graphics did the original implementation of the Cell driver.
</p>
<H2>Source Code</H2>
<p>
-The latest Cell driver source code is on the <code>gallium-0.2</code> branch
-of the Mesa git repository.
-After you've cloned the repository, check out the branch with:
+The latest Cell driver source code is on the master branch of the Mesa
+git repository.
</p>
-<pre>
- git-checkout -b gallium-0.2 origin/gallium-0.2
-</pre>
<p>
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
To use the driver you'll need a Cell system, such as a PS3 running Linux,
@@ -50,19 +37,21 @@ special changes.
<p>
To compile the code, run <code>make linux-cell</code>.
-To build in debug mode, run <code>make linux-cell-debug</code>.
+Or to build in debug mode, run <code>make linux-cell-debug</code>.
</p>
<p>
-To use the library, make sure <code>LD_LIBRARY_PATH</code> points the Mesa/lib/
-directory that contains <code>libGL.so</code>.
-</p>
+To use the library, make sure your current directory is the top of the
+Mesa tree, then set <code>LD_LIBRARY_PATH</code> like this:
+<pre>
+ export LD_LIBRARY_PATH=$PWD/lib/gallium:$PWD/lib/
+</pre>
<p>
-Verify that the Cell driver is being used by running <code>glxinfo</code>
-and looking for:
+Verify that the Cell driver is being used by running
+<code>progs/xdemos/glxinfo</code> and looking for:
<pre>
- OpenGL renderer string: Gallium 0.2, Cell on Xlib
+ OpenGL renderer string: Gallium 0.3, Cell on Xlib
</pre>
diff --git a/docs/contents.html b/docs/contents.html
index 1dca3a228d..d15e6c1e33 100644
--- a/docs/contents.html
+++ b/docs/contents.html
@@ -39,7 +39,6 @@ a:visited {
<ul>
<li><a href="download.html" target="MainFrame">Downloading / Unpacking</a>
<li><a href="install.html" target="MainFrame">Compiling / Installing</a>
-<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
<li><a href="precompiled.html" target="MainFrame">Precompiled Libraries</a>
</ul>
@@ -68,6 +67,7 @@ a:visited {
<li><a href="repository.html" target="MainFrame">Source Code Repository</a>
<li><a href="memory.html" target="MainFrame">DRI Memory Management</a>
<li><a href="shading.html" target="MainFrame">Shading Language</a>
+<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
<li><a href="utilities.html" target="MainFrame">Utilities</a>
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
<li><a href="devinfo.html" target="MainFrame">Development Notes</a>
diff --git a/docs/devinfo.html b/docs/devinfo.html
index 3cebf5f36d..0fb816749e 100644
--- a/docs/devinfo.html
+++ b/docs/devinfo.html
@@ -123,20 +123,21 @@ These are the instructions for making a new Mesa release.
<H3>Get latest source files</H3>
<p>
-Use "cvs update -dAP " to get the latest Mesa files from CVS.
+Use git to get the latest Mesa files from the git repository, from whatever
+branch is relevant.
</p>
<H3>Verify and update version info</H3>
<p>
-Create/edit the docs/RELNOTES-X.Y file to document what's new in the release.
-Add the new RELNOTES-X.Y file to <a href="relnotes.html">relnotes.html</a>.
-Update the docs/VERSIONS file too.
+Create/edit the docs/relnotes-x.y.html file to document what's new in the release.
+Add the new relnotes-x.y.html file to <a href="relnotes.html">relnotes.html</a>.
</p>
<p>
-Edit the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
+Update the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
configs/default.
+Also update the VERSION line in the top-level Makefile.
</p>
<p>
@@ -144,27 +145,24 @@ Make sure the values in src/mesa/main/version.h are correct.
</p>
<p>
-Edit the top-level Makefile and verify that DIRECTORY, LIB_NAME and
-DEMO_NAME are correct.
-</p>
-
-<p>
Update the docs/news.html file and docs/download.html files.
</p>
<p>
-Check in all updates to CVS.
+Check in all updates to git.
</p>
<p>
-Tag the CVS files with the release name (in the form <b>mesa_X_Y</b>).
+Tag the files with the release name (in the form <b>mesa_X_Y</b>)
+with: <code>git tag -a mesa_X_Y</code>
+Then: <code>git push origin mesa_X_Y</code>
</p>
<H3>Make the tarballs</H3>
<p>
Make a symbolic link from $(DIRECTORY) to 'Mesa'. For example,
-ln -s Mesa Mesa-6.3
+<code>ln -s Mesa Mesa-7.5</code>
This is needed in order to make a correct tar file in the next step.
</p>
@@ -177,7 +175,7 @@ Make the distribution files. From inside the Mesa directory:
<p>
After the tarballs are created, the md5 checksums for the files will
be computed.
-Add them to the docs/news.html file.
+Add them to the docs/relnotes-X.Y.html file.
</p>
<p>
@@ -192,8 +190,20 @@ uploading the tarballs.
</p>
<p>
+Basically, to upload the tarball files with:
+<br>
+<code>
+rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/
+</code>
+</p>
+
+<p>
Update the web site by copying the docs/ directory's files to
-/home/users/b/br/brianp/mesa-www/htdocs/
+/home/users/b/br/brianp/mesa-www/htdocs/ with:
+<br>
+<code>
+sftp USERNAME,mesa3d@web.sourceforge.net
+</code>
</p>
<p>
diff --git a/docs/dispatch.html b/docs/dispatch.html
index b9ea8822e6..bcab74c707 100644
--- a/docs/dispatch.html
+++ b/docs/dispatch.html
@@ -198,7 +198,7 @@ few preprocessor defines.</p>
<ul>
<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li>
<li>If <tt>PTHREADS</tt> is defined, method #3 is used.</li>
-<li>If any of <tt>PTHREADS</tt>, <tt>USE_XTHREADS</tt>,
+<li>If any of <tt>PTHREADS</tt>,
<tt>SOLARIS_THREADS</tt>, <tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
is defined, method #2 is used.</li>
<li>If none of the preceeding are defined, method #1 is used.</li>
diff --git a/docs/download.html b/docs/download.html
index 37b0b3da47..3cb9423dd9 100644
--- a/docs/download.html
+++ b/docs/download.html
@@ -9,20 +9,14 @@
<H1>Downloading</H1>
<p>
-Current development release: <b>7.3</b>
-<br>
-Last stable release: <b>7.2</b>
+Primary Mesa download site:
+<a href="ftp://ftp.freedesktop.org/pub/mesa/"
+target="_parent">freedesktop.org</a> (FTP)
</p>
<p>
-Primary download site:
-<a href="http://sourceforge.net/project/showfiles.php?group_id=3"
-target="_parent">SourceForge</a>
-</p>
-
-<p>
-When a new release is coming, release candidates (betas) can be found
-<a href="http://www.mesa3d.org/beta/">here</a>.
+When a new release is coming, release candidates (betas) may be found
+<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/" target="_parent">here</a>.
</p>
diff --git a/docs/enums.txt b/docs/enums.txt
index 6c43fc1891..b37768e202 100644
--- a/docs/enums.txt
+++ b/docs/enums.txt
@@ -1,4 +1,6 @@
+See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
+
Blocks allocated to Mesa:
0x8750-0x875F
0x8BB0-0x8BBF
@@ -30,12 +32,12 @@ MESA_ycbcr_texture.spec:
GL_MESA_pack_invert.spec
GL_PACK_INVERT_MESA 0x8758
-GL_MESA_shader_debug.spec:
+GL_MESA_shader_debug.spec: (obsolete)
GL_DEBUG_OBJECT_MESA 0x8759
GL_DEBUG_PRINT_MESA 0x875A
GL_DEBUG_ASSERT_MESA 0x875B
-GL_MESA_program_debug.spec:
+GL_MESA_program_debug.spec: (obsolete)
GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????
GL_FRAGMENT_PROGRAM_POSITION_MESA 0x????
@@ -45,3 +47,11 @@ GL_MESA_program_debug.spec:
GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x????
GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x????
+GL_MESAX_texture_stack:
+ GL_TEXTURE_1D_STACK_MESAX 0x8759
+ GL_TEXTURE_2D_STACK_MESAX 0x875A
+ GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
+ GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
+ GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+ GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+
diff --git a/docs/envvars.html b/docs/envvars.html
index 7fd9fe7c0a..6d7a321da9 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -25,6 +25,9 @@ fragment programs (intended for developers only)
<li>MESA_TNL_PROG - if set, implement conventional vertex transformation
operations with vertex programs (intended for developers only).
Setting this variable automatically sets the MESA_TEX_PROG variable as well.
+<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
+A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
+and disable the GL_EXT_bar extension.
</ul>
<p>
diff --git a/docs/extensions.html b/docs/extensions.html
index dbb8ebadaf..91ed20e5ce 100644
--- a/docs/extensions.html
+++ b/docs/extensions.html
@@ -24,6 +24,7 @@ The specifications follow.
<LI><A HREF="MESA_resize_buffers.spec">MESA_resize_buffers.spec</A>
<LI><A HREF="MESA_set_3dfx_mode.spec">MESA_set_3dfx_mode.spec</A>
<LI><A HREF="MESA_sprite_point.spec">MESA_sprite_point.spec</A> (obsolete)
+<LI><A HREF="MESA_texture_signed_rgba.spec">MESA_texture_signed_rgba.spec</A>
<LI><A HREF="MESA_trace.spec">MESA_trace.spec</A> (obsolete)
<LI><A HREF="MESA_window_pos.spec">MESA_window_pos.spec</A>
<LI><A HREF="MESA_ycbcr_texture.spec">MESA_ycbcr_texture.spec</A>
diff --git a/docs/faq.html b/docs/faq.html
index 11b5d43255..65e279aac5 100644
--- a/docs/faq.html
+++ b/docs/faq.html
@@ -316,6 +316,19 @@ Basically, applying a translation of (0.375, 0.375, 0.0) to your coordinates
will fix the problem.
</p>
+<h2>3.6 How can I change the maximum framebuffer size in Mesa's
+<tt>swrast</tt> backend?</h2>
+<p>
+These can be overridden by using the <tt>--with-max-width</tt> and
+<tt>--with-max-height</tt> options. The two need not be equal.
+</p><p>
+Do note that Mesa uses these values to size some internal buffers,
+so increasing these sizes will cause Mesa to require additional
+memory. Furthermore, increasing these limits beyond <tt>4096</tt>
+may introduce rasterization artifacts; see the leading comments in
+<tt>src/mesa/swrast/s_tritemp.h</tt>.
+</p>
+
<br>
<br>
diff --git a/docs/install.html b/docs/install.html
index be61ef3043..953d2094d5 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -21,6 +21,7 @@
<li><a href="#pkg-config">Building OpenGL programs with pkg-config
</ul>
<li><a href="#windows">Windows</a>
+<li><a href="#scons">SCons</a>
<li><a href="#other">Other</a>
</ol>
<br>
@@ -328,13 +329,60 @@ For example, compiling and linking a GLUT application can be done with:
<H2>2. Windows Compilation and Installation</H1>
<p>
-Please see the <a href="README.WIN32">README.WIN32</a> file.
+Please see the <a href="#scons">instructions on building with SCons</a>.
+Alternatively see <a href="README.WIN32">README.WIN32</a> file.
</p>
+<a name="scons">
+<H2>3. Building with SCons</H1>
+
+<p>
+To build Mesa with SCons on Linux or Windows do
+</p>
+<pre>
+ scons
+</pre>
+<p>
+The build output will be placed in
+build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for
+example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed
+by -debug for debug builds.
+</p>
+
+<p>
+The sample programs are built seperately. To build them do
+<pre>
+ scons -C progs
+</pre>
+And the build output will be placed in progs/build/...
+</p>
+
+<p>
+To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
+</p>
+<pre>
+ scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
+ scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
+</pre>
+<p>
+This will create:
+</p>
+<ul>
+<li>build/windows-x86-debug/gallium/winsys/gdi/opengl32.dll &mdash; Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
+<li>build/windows-x86-debug/glut/glx/glut32.dll
+<li>progs/build/windows-x86-debug/wgl/wglinfo.exe
+<li>progs/build/windows-x86-debug/trivial/tri.exe
+<li>and many other samples in progs/build/windows-x86-debug/...
+</ul>
+<p>
+Put them all in the same directory to test them.
+</p>
+
+
<a name="other">
-<H2>3. Other systems</H1>
+<H2>4. Other systems</H1>
<p>
Documentation for other environments (some may be very out of date):
diff --git a/docs/news.html b/docs/news.html
index b177f3bca2..07ad42ed49 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,57 @@
<H1>News</H1>
+<h2>September 3, 2009</h2>
+<p>
+<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
+This is a bug-fix release which fixes bugs found in version 7.5.
+</p>
+
+
+<h2>July 17, 2009</h2>
+<p>
+<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
+This is a new features release. People especially concerned about
+stability may want to wait for the follow-on 7.5.1 bug-fix release.
+</p>
+
+
+<h2>June 23, 2009</h2>
+<p>
+<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
+This is a stable release that fixes a regression in the i915/i965 drivers
+that slipped into the 7.4.3 release.
+</p>
+
+
+<h2>June 19, 2009</h2>
+<p>
+<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
+This is a stable release fixing bugs since the 7.4.2 release.
+</p>
+
+
+<h2>May 15, 2009</h2>
+<p>
+<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
+This is a stable release fixing bugs since the 7.4.1 release.
+</p>
+
+
+<h2>April 18, 2009</h2>
+<p>
+<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
+This is a stable release fixing bugs since the 7.4 release.
+</p>
+
+
+<h2>March 27, 2009</h2>
+<p>
+<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
+This is a stable release fixing bugs since the 7.3 release.
+</p>
+
+
<h2>January 22, 2009</h2>
<p>
<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
@@ -63,7 +114,7 @@ Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
<p>
Gallium3D is the codename for the new Mesa device driver architecture
which is currently under development.
-A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
+A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
target="_parent"> summary</a> of the architecture can be found on the
Tungsten Graphics website.
</p>
diff --git a/docs/openvg.html b/docs/openvg.html
new file mode 100644
index 0000000000..442ee522f1
--- /dev/null
+++ b/docs/openvg.html
@@ -0,0 +1,68 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>OpenVG State Tracker</H1>
+
+<p>
+The current version of the OpenVG state tracker implements OpenVG 1.0.
+</p>
+<p>
+More informations about OpenVG can be found at
+<a href="http://www.khronos.org/openvg/" target="_parent">
+http://www.khronos.org/openvg/</a> .
+</p>
+<p>
+The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
+</p>
+
+
+<h2>Building the library</h2>
+<ol>
+<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries and EGL will suffice</li>
+<li>cd src/gallium/state_trackers/vega; make</li>
+<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
+</ol>
+
+<h3>Sample build</h3>
+A sample build looks as follows:
+<pre>
+ make linux-x86-64-debug
+ cd src/gallium/state_trackers/vega
+ make
+ cd ../../../..
+ export LD_LIBRARY_PATH=$PWD/lib64
+ export EGL_DRIVER="egl_softpipe"
+</pre>
+
+<h2>OpenVG Demos</h2>
+
+<p>
+To build the OpenVG demos:
+</p>
+<pre>
+ cd progs/openvg
+ make
+</pre>
+<p>
+To run a demo:
+</p>
+<pre>
+ cd openvg/demos
+ ./lion
+</pre>
+
+
+<h2>Notes</h2>
+<ul>
+<li>EGL_DRIVER environmental variable: forces usage of a specific EGL driver. Unless you force egl_softpipe the implementation will look for a DRI hardware accelerate driver and unless you have a Gallium driver that supports it, you'll see crashes</li>
+</ul>
+
+</body>
+</html>
diff --git a/docs/precompiled.html b/docs/precompiled.html
index 166d33d828..50cb2af60d 100644
--- a/docs/precompiled.html
+++ b/docs/precompiled.html
@@ -9,17 +9,11 @@
<H1>Precompiled Libraries</H1>
<p>
-In general, precompiled libraries are not available.
-However, people occasionally prepare packages of precompiled libraries
-for some systems.
+In general, precompiled Mesa libraries are not available.
</p>
-
-<H2>Mesa-6.0 for Solaris</H2>
-
<p>
-Steve Christensen has submitted precompiled Mesa-6.0 libraries for
-Solaris at <a href="http://sunfreeware.com/" target="_parent">
-sunfreeware.com</a>.
+However, some Linux distros (such as Ubuntu) seem to closely track
+Mesa and often have the latest Mesa release available as an update.
</p>
</BODY>
diff --git a/docs/relnotes-7.3.html b/docs/relnotes-7.3.html
index c083fcb6d9..df8988443e 100644
--- a/docs/relnotes-7.3.html
+++ b/docs/relnotes-7.3.html
@@ -22,13 +22,21 @@ Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI ardware acceleration.
+for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
-tbd
+8ed03191432b22d118d88d6db497f304 MesaLib-7.3.tar.gz
+781e7811a6ed5c97b2b8defefc8ffbc9 MesaLib-7.3.tar.bz2
+3ccba9a1734ed6d4b3389e1535d90fbf MesaLib-7.3.zip
+d312e974b31043b13b61bac5fbf00b87 MesaDemos-7.3.tar.gz
+3f0741394069bdf2329565a387396cda MesaDemos-7.3.tar.bz2
+4d0887fd4c66a824295cdd619f6d34cb MesaDemos-7.3.zip
+2d7661b66022bcb8878728f3d5bd33ab MesaGLUT-7.3.tar.gz
+abe8036a724c1a483bdad6b5a55ddc1a MesaGLUT-7.3.tar.bz2
+5f247819b47e2a7c62d07a6afe5262fb MesaGLUT-7.3.zip
</pre>
diff --git a/docs/relnotes-7.4.1.html b/docs/relnotes-7.4.1.html
new file mode 100644
index 0000000000..40f4fb1722
--- /dev/null
+++ b/docs/relnotes-7.4.1.html
@@ -0,0 +1,79 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.1 Release Notes / 18 April 2009</H1>
+
+<p>
+Mesa 7.4.1 is a stable development release fixing bugs since the 7.4 release.
+</p>
+<p>
+Mesa 7.4.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+0c3a72f3295a53a134c04bd7d209ea62 MesaLib-7.4.1.tar.gz
+423260578b653818ba66c2fcbde6d7ad MesaLib-7.4.1.tar.bz2
+84f78b154d4bd5c3ecc42eeff2e56676 MesaLib-7.4.1.zip
+aa0ad323e59d6d10ff33ac0dde462a60 MesaDemos-7.4.1.tar.gz
+1e169fb6abc2b45613f1c98a82dfe690 MesaDemos-7.4.1.tar.bz2
+294e42be2d74176596c994ec23322fcf MesaDemos-7.4.1.zip
+92373bfa48e7b68dddf356e86b0e5699 MesaGLUT-7.4.1.tar.gz
+336f3824b578b072211e0beecf4f04f4 MesaGLUT-7.4.1.tar.bz2
+20751388d8ef16b42d25d9e3d705d101 MesaGLUT-7.4.1.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed a two-sided lighting bug in fixed-function-to-GPU code generation
+<li>Fixed some Darwin issues (Jeremy Huddleston)
+<li>Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable
+ was broken, bug 20986
+<li>Fixed incorrect texture unit bias in TXB instruction
+<li>glTexParameter settings weren't always propogated to drivers
+<li>Assorted vertex/fragment program bug fixes
+<li>Fixed point rendering in software rasterizer
+<li>Fixed potential deadlock in object hash functions
+<li>Fix a couple bugs surrounding front-buffer rendering with DRI2, but this
+ is not quite complete.
+<li>Fixed glPopAttrib() bug when restoring user clip planes
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.2.html b/docs/relnotes-7.4.2.html
new file mode 100644
index 0000000000..7d066e418e
--- /dev/null
+++ b/docs/relnotes-7.4.2.html
@@ -0,0 +1,74 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.2 Release Notes / May 15, 2009</H1>
+
+<p>
+Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release.
+</p>
+<p>
+Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz
+b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2
+cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip
+182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz
+bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2
+5379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip
+7cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz
+e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2
+4a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed segfault when rendering to front buffer with DRI 1.
+<li>Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and
+ filter mode = GL_LINEAR. (bug 21461)
+<li>Fixed texture object mem leak during context destruction.
+<li>Fixed a state validation bug in glCopyTex[Sub]Image()
+<li>Fixed some i965 GLSL bugs.
+<li>Fixed an R300 driver texture object bad memory reference.
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.3.html b/docs/relnotes-7.4.3.html
new file mode 100644
index 0000000000..35b5dccbb0
--- /dev/null
+++ b/docs/relnotes-7.4.3.html
@@ -0,0 +1,79 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.3 Release Notes / 19 June 2009</H1>
+
+<p>
+Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2 release.
+</p>
+<p>
+Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+34c5a6c47ed51f31c4fa36e269831352 MesaLib-7.4.3.tar.gz
+70a983ba3deaa8bd63b18bbab283f698 MesaLib-7.4.3.tar.bz2
+34f21b3205b271d575030aa98a2dda51 MesaLib-7.4.3.zip
+56752b7adede212e6097afb10d0c0d59 MesaDemos-7.4.3.tar.gz
+8ffa51c4833b1e298300a005e2d7ca2a MesaDemos-7.4.3.tar.bz2
+0037d24d41400d6fb9800ae55b8c863f MesaDemos-7.4.3.zip
+20e24f6692c0c90e7e3b220f79c4108d MesaGLUT-7.4.3.tar.gz
+03a4beeef74fc5ef0b1d6d04710e5a8a MesaGLUT-7.4.3.tar.bz2
+273788230adbdb9d57371309adedcf5f MesaGLUT-7.4.3.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed texture object reference counting bug (bug 21756)
+<li>Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point
+ (SF bug 2793846)
+<li>Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
+<li>Fixed some OSMesa build issues
+<li>Fixed a vertex buffer object crash
+<li>Fixed broken glTexImage3D() when image type = GL_BITMAP
+<li>Fixed some GLSL preprocessor bugs
+<li>Fixed framebuffer mem leak in i945/i965 DRI drivers
+<li>Fixed texture coordinate repeat bug in swrast (bug 21872)
+<li>Fixed incorrect viewport clamping (lower bound is zero, not one)
+<li>GLX fix for glean's makeCurrent test case
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.4.html b/docs/relnotes-7.4.4.html
new file mode 100644
index 0000000000..2a34568a7e
--- /dev/null
+++ b/docs/relnotes-7.4.4.html
@@ -0,0 +1,68 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.4 Release Notes / 23 June 2009</H1>
+
+<p>
+Mesa 7.4.4 is a stable development release fixing bugs since the 7.4.3 release.
+</p>
+<p>
+Mesa 7.4.4 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+0b56fe5a88ab0c3c5b2da5068f63f416 MesaLib-7.4.4.tar.gz
+b66528d314c574dccbe0ed963cac5e93 MesaLib-7.4.4.tar.bz2
+2818076f3ba23fa87fdfe4602a637a18 MesaLib-7.4.4.zip
+3e77b208386c47b18165bce5ae317e2c MesaDemos-7.4.4.tar.gz
+628142ec9a54cd28cc027e6ce26cff47 MesaDemos-7.4.4.tar.bz2
+d08a30d30ab7174859aa709cba6c726d MesaDemos-7.4.4.zip
+e6e91ba16e274d40cf3a97ad3218af01 MesaGLUT-7.4.4.tar.gz
+e14bbb52517e8121b31f1387515365ab MesaGLUT-7.4.4.tar.bz2
+f10ed20469753c2b3d68c99854f80fd4 MesaGLUT-7.4.4.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed i965/i915 segfault in screen destruction (bug 22408)
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.html b/docs/relnotes-7.4.html
new file mode 100644
index 0000000000..55ba019b22
--- /dev/null
+++ b/docs/relnotes-7.4.html
@@ -0,0 +1,89 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4 Release Notes / 27 March 2009</H1>
+
+<p>
+Mesa 7.4 is a stable development release fixing bugs since the 7.3 release.
+</p>
+<p>
+Mesa 7.4 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz
+7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2
+433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip
+656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz
+02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2
+44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip
+25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz
+04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2
+019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
+<li>GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>glGetActiveUniform() returned wrong size for some array types
+<li>Fixed some error checking in glUniform()
+<li>Fixed a potential glTexImage('proxy target') segfault
+<li>Fixed bad reference counting for 1D/2D texture arrays
+<li>Fixed VBO + glPush/PopClientAttrib() bug #19835
+<li>Assorted i965 driver bug fixes
+<li>Fixed a Windows compilation failure in s_triangle.c
+<li>Fixed a GLSL array indexing bug
+<li>Fixes for building on Haiku
+</ul>
+
+<h2>Changes</h2>
+<ul>
+<li>Updated GL/glxext.h to version 48
+<li>Assorted updates for building on Solaris
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.5.1.html b/docs/relnotes-7.5.1.html
new file mode 100644
index 0000000000..1a4f608b7c
--- /dev/null
+++ b/docs/relnotes-7.5.1.html
@@ -0,0 +1,72 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.5.1 Release Notes, 3 September 2009</H1>
+
+<p>
+Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 release.
+</p>
+<p>
+The main new feature of Mesa 7.5.x is the
+<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
+target="_parent">Gallium3D</a> infrastructure.
+</p>
+<p>
+Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+d7269e93bc7484430637d54ced250876 MesaLib-7.5.1.tar.gz
+877d6a4b24efc2b1d02aa553f262cba8 MesaLib-7.5.1.tar.bz2
+23f4fb757a05c8396425681234ae20e5 MesaLib-7.5.1.zip
+5af4bd113652108f5cec5113dad813f2 MesaDemos-7.5.1.tar.gz
+785402e3b9f0e335538fcc6bf19f6987 MesaDemos-7.5.1.tar.bz2
+950058cc6d6106e9c7d5876a03789fe9 MesaDemos-7.5.1.zip
+cb52ce2c93389c2711cbe8d857ec5303 MesaGLUT-7.5.1.tar.gz
+e3a9892e056d625c5353617a7c5b7e9c MesaGLUT-7.5.1.tar.bz2
+da1de364df148c94b4994006191a1e69 MesaGLUT-7.5.1.zip
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>Added configure --with-max-width=W, --with-max-height=H options to specify
+ max framebuffer, viewport size.
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Added missing GLEW library to MesaDemos tarballs.
+<li>Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers.
+<li>Fixed front buffer rendering bug in Intel drivers.
+<li>Fixed minor GLX memory leaks.
+<li>Fixed some texture env / fragment program state bugs.
+<li>Fixed some Gallium glBlitFramebuffer() bugs
+<li>Empty glBegin/glEnd() pair could cause divide by zero (bug 23489)
+<li>Fixed Gallium glBitmap() Z position bug
+<li>Setting arrays of sampler uniforms did not work
+<li>Selection/Feedback mode didn't handle polygon culling correctly (bug 16866)
+<li>Fixed 32/64-bit cross compilation issue in gen_matypes.c
+<li>Fixed glXCreateGLXPixmap() for direct rendering.
+<li>Fixed Gallium glCopyPixels(GL_STENCIL_INDEX) mispositioned image bug.
+</ul>
+
+
+</body>
+</html>
diff --git a/docs/relnotes-7.5.2.html b/docs/relnotes-7.5.2.html
new file mode 100644
index 0000000000..32100142c0
--- /dev/null
+++ b/docs/relnotes-7.5.2.html
@@ -0,0 +1,52 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.5.2 Release Notes, (date tbd)</H1>
+
+<p>
+Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release.
+</p>
+<p>
+The main new feature of Mesa 7.5.x is the
+<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
+target="_parent">Gallium3D</a> infrastructure.
+</p>
+<p>
+Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>Detect B43 chipset in Intel driver
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Assorted bug fixes for i965/i945 drivers
+<li>Fixed Gallium glDrawPixels(GL_STENCIL_INDEX) failure.
+</ul>
+
+
+</body>
+</html>
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
new file mode 100644
index 0000000000..56deca6a86
--- /dev/null
+++ b/docs/relnotes-7.5.html
@@ -0,0 +1,102 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.5 Release Notes / 17 July 2009</H1>
+
+<p>
+Mesa 7.5 is a new development release.
+People who are concerned with stability and reliability should stick
+with the 7.4.x branch or wait for Mesa 7.5.1.
+</p>
+<p>
+The main new feature of Mesa 7.5 is the
+<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
+target="_parent">Gallium3D</a> infrastructure.
+</p>
+<p>
+Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+<p>
+Note that the Mesa project is no longer using odd/even version numbers
+to indicate development/stable releases.
+The so-called development releases have been fairly stable.
+If you're especially concerned with stability you should probably look for
+"point" releases such as 7.5.1 which will be a bug-fix release.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz
+459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2
+8c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip
+a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz
+398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2
+15a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip
+81010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz
+baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2
+265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>Gallium3D - this is the new architecture for OS-independent and
+ API-independent 3D drivers.
+ Gallium3D is intended for GPUs that fully support vertex/fragment shaders.
+ The Gallium3D drivers currently included are:
+ <ul>
+ <li>softpipe - a software/reference driver
+ <li>i915 - Intel 915/945 driver
+ <li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver
+ <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
+ <b>PLEASE NOTE: these drivers are incomplete and still under development.
+ It's probably NOT worthwhile to report any bugs unless you have patches.
+ </b>
+ </ul>
+<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver)
+<li>Reworked two-sided stencil support.
+This allows a driver to support all three variations of two-sided stencil
+including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
+<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver)
+<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
+<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver)
+<li>Updated SPARC assembly optimizations (David S. Miller)
+<li>Initial support for separate compilation units in GLSL compiler.
+<li>Increased max number of generic GLSL varying variables to 16 (formerly 8).
+<li>GLSL linker now detects when too many varying variables are used.
+<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists
+<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler.
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Lots of i965 driver bug fixes
+<li>Fixed some GLSL preprocessor bugs
+<li>GLSL: continue inside of a for-loop didn't work
+</ul>
+
+
+<h2>Changes</h2>
+<ul>
+<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
+GL_SGIX_depth_texture extensions. Superseded by the ARB versions.
+<li>Omitted some old Mesa demos from the release tarballs, added some others.
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html
new file mode 100644
index 0000000000..8a476378e8
--- /dev/null
+++ b/docs/relnotes-7.6.html
@@ -0,0 +1,75 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.6 Release Notes / date TBD</H1>
+
+<p>
+Mesa 7.6 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 7.6.1.
+</p>
+<p>
+Mesa 7.6 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li><a href="openvg.html">OpenVG</a> front-end (state tracker for Gallium).
+This was written by Zack Rusin at Tungsten Graphics.
+<li>GL_ARB_vertex_array_object and GL_APPLE_vertex_array_object extensions
+ (supported in Gallium drivers, Intel DRI drivers, and software drivers)</li>
+<li>GL_ARB_copy_buffer extension
+ (supported in Gallium drivers, Intel DRI drivers, and software drivers)</li>
+<li>GL_ARB_map_buffer_range extension
+ (supported in Gallium drivers, Intel DRI drivers, and software drivers)</li>
+<li>GL_ARB_seamless_cube_map extension
+ (supported in software drivers and i965 drivers)</li>
+<li>GL_ARB_vertex_array_bgra (ARB synonym for GL_EXT_vertex_array_bgra)</li>
+<li>GL_ARB_sync (supported in software drivers and Intel DRI drivers)</li>
+<li>GL_EXT_provoking_vertex extension (supported in Gallium, i915, i965, and software drivers)
+<li>Rewritten radeon/r200/r300 driver using a buffer manager
+<li>radeon/r200/r300 GL_EXT_framebuffer_object support when used with
+ kernel memory manager
+<li>r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB
+<li>i915/945 driver support for GL_ARB_point_sprite, GL_EXT_stencil_two_side
+ and GL_ATI_separate_stencil extensions
+<li>Rewritten assembler for GL_ARB_vertex_program /
+ GL_ARB_fragment_program.</li>
+<li>Added configure --with-max-width=W, --with-max-height=H options to specify
+ max framebuffer, viewport size.
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>i965 DRI driver fixes, including support for "unlimited" size constant
+ buffers (GLSL uniforms)
+</ul>
+
+
+<h2>Changes</h2>
+<ul>
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.7.html b/docs/relnotes-7.7.html
new file mode 100644
index 0000000000..755e8ac520
--- /dev/null
+++ b/docs/relnotes-7.7.html
@@ -0,0 +1,53 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.7 Release Notes / date TBD</H1>
+
+<p>
+Mesa 7.7 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 7.7.1.
+</p>
+<p>
+Mesa 7.7 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>GL_ARB_draw_elements_base_vertex (supported in Intel i965 and software drivers)</li>
+<li>GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
+<li>GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+</ul>
+
+
+<h2>Changes</h2>
+<ul>
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index 020e48551e..7a87f58a82 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -9,17 +9,20 @@
<H1>Release Notes</H1>
<p>
-Mesa uses an even/odd version number scheme like the Linux kernel.
-Odd numbered versions (such as 6.5) designate new developmental releases.
-Even numbered versions (such as 6.4) designate stable releases.
-</p>
-
-
-<p>
The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
+<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
+<LI><A HREF="relnotes-7.5.2.html">7.5.2 release notes</A>
+<LI><A HREF="relnotes-7.5.1.html">7.5.1 release notes</A>
+<LI><A HREF="relnotes-7.5.html">7.5 release notes</A>
+<LI><A HREF="relnotes-7.4.4.html">7.4.4 release notes</A>
+<LI><A HREF="relnotes-7.4.3.html">7.4.3 release notes</A>
+<LI><A HREF="relnotes-7.4.2.html">7.4.2 release notes</A>
+<LI><A HREF="relnotes-7.4.1.html">7.4.1 release notes</A>
+<LI><A HREF="relnotes-7.4.html">7.4 release notes</A>
<LI><A HREF="relnotes-7.3.html">7.3 release notes</A>
<LI><A HREF="relnotes-7.2.html">7.2 release notes</A>
<LI><A HREF="relnotes-7.1.html">7.1 release notes</A>
diff --git a/docs/shading.html b/docs/shading.html
index b77745fbf3..77c86be3aa 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -22,6 +22,7 @@ Last updated on 15 December 2008.
Contents
</p>
<ul>
+<li><a href="#envvars">Environment variables</a>
<li><a href="#120">GLSL 1.20 support</a>
<li><a href="#unsup">Unsupported Features</a>
<li><a href="#notes">Implementation Notes</a>
@@ -33,11 +34,32 @@ Contents
+<a name="envvars">
+<h2>Environment Variables</h2>
+
+<p>
+The <b>MESA_GLSL</b> environment variable can be set to a comma-separated
+list of keywords to control some aspects of the GLSL compiler:
+</p>
+<ul>
+<li>dump - print GLSL shader code to stdout at link time
+<li>log - log all GLSL shaders to files.
+ The filenames will be "shader_X.vert" or "shader_X.frag" where X
+ the shader ID.
+<li>nopt - disable compiler optimizations
+<li>opt - force compiler optimizations
+<li>uniform - print message to stdout when glUniform is called
+</ul>
+<p>
+Example: export MESA_GLSL=dump,nopt
+</p>
+
+
<a name="120">
<h2>GLSL 1.20 support</h2>
<p>
-GLSL version 1.20 is supported in Mesa 7.3.
+GLSL version 1.20 is supported in Mesa 7.3 and later.
Among the features/differences of GLSL 1.20 are:
<ul>
<li><code>mat2x3, mat2x4</code>, etc. types and functions
@@ -59,12 +81,14 @@ Among the features/differences of GLSL 1.20 are:
<h2>Unsupported Features</h2>
<p>
-The following features of the shading language are not yet supported
+The following features of the shading language are not yet fully supported
in Mesa:
</p>
<ul>
-<li>Linking of multiple shaders is not supported
+<li>Linking of multiple shaders does not always work. Currently, linking
+ is implemented through shader concatenation and re-compiling. This
+ doesn't always work because of some #pragma and preprocessor issues.
<li>gl_ClipVertex
<li>The gl_Color and gl_SecondaryColor varying vars are interpolated
without perspective correction
@@ -177,6 +201,8 @@ This tool is useful for:
After building Mesa, the glslcompiler can be built by manually running:
</p>
<pre>
+ make realclean
+ make linux
cd src/mesa/drivers/glslcompiler
make
</pre>