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Diffstat (limited to 'progs/glsl/array.c')
-rw-r--r--progs/glsl/array.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/progs/glsl/array.c b/progs/glsl/array.c
index 6da15b2fcc..4ed18485ea 100644
--- a/progs/glsl/array.c
+++ b/progs/glsl/array.c
@@ -10,9 +10,7 @@
#include <stdlib.h>
#include <math.h>
#include <GL/glew.h>
-#include <GL/gl.h>
#include <GL/glut.h>
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -144,9 +142,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -219,19 +217,17 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
/* Setup the HeightArray[] uniform */
for (i = 0; i < 20; i++)
HeightArray[i] = i / 20.0;
- u = glGetUniformLocation_func(program, "HeightArray");
- glUniform1fv_func(u, 20, HeightArray);
+ u = glGetUniformLocation(program, "HeightArray");
+ glUniform1fv(u, 20, HeightArray);
assert(glGetError() == 0);