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Diffstat (limited to 'progs/redbook/cubemap.c')
-rw-r--r-- | progs/redbook/cubemap.c | 205 |
1 files changed, 0 insertions, 205 deletions
diff --git a/progs/redbook/cubemap.c b/progs/redbook/cubemap.c deleted file mode 100644 index 92026c7089..0000000000 --- a/progs/redbook/cubemap.c +++ /dev/null @@ -1,205 +0,0 @@ -/* - * Copyright (c) 1993-2003, Silicon Graphics, Inc. - * All Rights Reserved - * - * Permission to use, copy, modify, and distribute this software for any - * purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright - * notice and this permission notice appear in supporting documentation, - * and that the name of Silicon Graphics, Inc. not be used in - * advertising or publicity pertaining to distribution of the software - * without specific, written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND - * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, - * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF - * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD - * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF - * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE - * OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor clauses - * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights - * reserved under the copyright laws of the United States. - * - * Contractor/manufacturer is: - * Silicon Graphics, Inc. - * 1500 Crittenden Lane - * Mountain View, CA 94043 - * United State of America - * - * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. - */ - -/* cubemap.c - * - * This program demonstrates cube map textures. - * Six different colored checker board textures are - * created and applied to a lit sphere. - * - * Pressing the 'f' and 'b' keys translate the viewer - * forward and backward. - */ - -#include <GL/glut.h> -#include <stdlib.h> -#include <stdio.h> - -#define imageSize 4 -static GLubyte image1[imageSize][imageSize][4]; -static GLubyte image2[imageSize][imageSize][4]; -static GLubyte image3[imageSize][imageSize][4]; -static GLubyte image4[imageSize][imageSize][4]; -static GLubyte image5[imageSize][imageSize][4]; -static GLubyte image6[imageSize][imageSize][4]; - -static GLdouble ztrans = 0.0; - -static void makeImages(void) -{ - int i, j, c; - - for (i = 0; i < imageSize; i++) { - for (j = 0; j < imageSize; j++) { - c = ( ((i & 0x1) == 0) ^ ((j & 0x1) == 0) ) * 255; - image1[i][j][0] = (GLubyte) c; - image1[i][j][1] = (GLubyte) c; - image1[i][j][2] = (GLubyte) c; - image1[i][j][3] = (GLubyte) 255; - - image2[i][j][0] = (GLubyte) c; - image2[i][j][1] = (GLubyte) c; - image2[i][j][2] = (GLubyte) 0; - image2[i][j][3] = (GLubyte) 255; - - image3[i][j][0] = (GLubyte) c; - image3[i][j][1] = (GLubyte) 0; - image3[i][j][2] = (GLubyte) c; - image3[i][j][3] = (GLubyte) 255; - - image4[i][j][0] = (GLubyte) 0; - image4[i][j][1] = (GLubyte) c; - image4[i][j][2] = (GLubyte) c; - image4[i][j][3] = (GLubyte) 255; - - image5[i][j][0] = (GLubyte) 255; - image5[i][j][1] = (GLubyte) c; - image5[i][j][2] = (GLubyte) c; - image5[i][j][3] = (GLubyte) 255; - - image6[i][j][0] = (GLubyte) c; - image6[i][j][1] = (GLubyte) c; - image6[i][j][2] = (GLubyte) 255; - image6[i][j][3] = (GLubyte) 255; - } - } -} - -static void init(void) -{ - GLfloat diffuse[4] = {1.0, 1.0, 1.0, 1.0}; - - glClearColor (0.0, 0.0, 0.0, 0.0); - glEnable(GL_DEPTH_TEST); - glShadeModel(GL_SMOOTH); - - makeImages(); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_R, GL_REPEAT); - glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, 0, GL_RGBA, imageSize, - imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image1); - glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, 0, GL_RGBA, imageSize, - imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image4); - glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, 0, GL_RGBA, imageSize, - imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image2); - glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, 0, GL_RGBA, imageSize, - imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image5); - glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, 0, GL_RGBA, imageSize, - imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image3); - glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, 0, GL_RGBA, imageSize, - imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image6); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT); - glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT); - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glEnable(GL_TEXTURE_GEN_R); - - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - - glEnable(GL_TEXTURE_CUBE_MAP_EXT); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_AUTO_NORMAL); - glEnable(GL_NORMALIZE); - glMaterialfv (GL_FRONT, GL_DIFFUSE, diffuse); -} - -static void display(void) -{ - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix (); - glTranslatef (0.0, 0.0, ztrans); - glutSolidSphere (5.0, 20, 10); - glPopMatrix (); - glutSwapBuffers(); -} - -static void reshape(int w, int h) -{ - glViewport(0, 0, (GLsizei) w, (GLsizei) h); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(40.0, (GLfloat) w/(GLfloat) h, 1.0, 300.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -20.0); -} - -static void keyboard (unsigned char key, int x, int y) -{ - switch (key) { - case 'f': - ztrans = ztrans - 0.2; - glutPostRedisplay(); - break; - case 'b': - ztrans = ztrans + 0.2; - glutPostRedisplay(); - break; - case 27: - exit(0); - break; - default: - break; - } -} - -int main(int argc, char** argv) -{ - glutInit(&argc, argv); - glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); - glutInitWindowSize(400, 400); - glutInitWindowPosition(100, 100); - glutCreateWindow (argv[0]); - init (); - glutDisplayFunc(display); - glutReshapeFunc(reshape); - glutKeyboardFunc(keyboard); - glutMainLoop(); - return 0; -} |