diff options
Diffstat (limited to 'progs/tests')
-rw-r--r-- | progs/tests/Makefile | 8 | ||||
-rw-r--r-- | progs/tests/SConscript | 1 | ||||
-rw-r--r-- | progs/tests/arraytexture.c | 19 | ||||
-rw-r--r-- | progs/tests/blitfb.c | 259 | ||||
-rw-r--r-- | progs/tests/copypixrate.c | 2 | ||||
-rw-r--r-- | progs/tests/crossbar.c | 2 | ||||
-rw-r--r-- | progs/tests/invert.c | 2 | ||||
-rw-r--r-- | progs/tests/minmag.c | 1 | ||||
-rw-r--r-- | progs/tests/mipmap_limits.c | 237 | ||||
-rw-r--r-- | progs/tests/prog_parameter.c | 20 | ||||
-rw-r--r-- | progs/tests/random.c | 2 | ||||
-rw-r--r-- | progs/tests/stencil_twoside.c | 6 | ||||
-rw-r--r-- | progs/tests/texcmp.c | 8 | ||||
-rw-r--r-- | progs/tests/texcomp_image.h | 2 |
14 files changed, 425 insertions, 144 deletions
diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 4d9b4e8388..197e14d5b0 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -25,9 +25,11 @@ SOURCES = \ arbvptorus.c \ arbvpwarpmesh.c \ arraytexture.c \ + auxbuffer.c \ blendminmax.c \ blendsquare.c \ blendxor.c \ + blitfb.c \ bufferobj.c \ bumpmap.c \ bug_3050.c \ @@ -40,6 +42,7 @@ SOURCES = \ cva.c \ drawbuffers.c \ exactrast.c \ + ext422square.c \ floattex.c \ fbotest1.c \ fbotest2.c \ @@ -65,6 +68,8 @@ SOURCES = \ mipmap_limits.c \ mipmap_view.c \ multipal.c \ + multitexarray.c \ + multiwindow.c \ no_s3tc.c \ packedpixels.c \ pbo.c \ @@ -87,10 +92,12 @@ SOURCES = \ subtex \ subtexrate.c \ tex1d.c \ + texcmp.c \ texcompress2.c \ texcompsub.c \ texdown \ texfilt.c \ + texgenmix.c \ texline.c \ texobj.c \ texobjshare.c \ @@ -100,6 +107,7 @@ SOURCES = \ vao-01.c \ vao-02.c \ vparray.c \ + vpeval.c \ vptest1.c \ vptest2.c \ vptest3.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index bb6a1d2b8a..3a0da62717 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -52,6 +52,7 @@ progs = [ 'blendminmax', 'blendsquare', 'blendxor', + 'blitfb', 'bufferobj', 'bug_3050', 'bug_3101', diff --git a/progs/tests/arraytexture.c b/progs/tests/arraytexture.c index 6c0484df0d..28252a354b 100644 --- a/progs/tests/arraytexture.c +++ b/progs/tests/arraytexture.c @@ -77,10 +77,6 @@ static GLfloat texZ = 0.0; static GLfloat texZ_dir = 0.01; static GLint num_layers; -static PFNGLBINDPROGRAMARBPROC bind_program; -static PFNGLPROGRAMSTRINGARBPROC program_string; -static PFNGLGENPROGRAMSARBPROC gen_programs; - static void PrintString(const char *s) @@ -125,13 +121,13 @@ static void Display(void) glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 0); + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0); glColor3f(1,1,1); glRasterPos3f(-0.9, -0.9, 0.0); sprintf(str, "Texture Z coordinate = %4.1f", texZ); PrintString(str); - (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 1); + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 1); GL_CHECK_ERROR(); glEnable(GL_TEXTURE_2D_ARRAY_EXT); GL_CHECK_ERROR(); @@ -159,7 +155,7 @@ static void Display(void) glDisable(GL_TEXTURE_2D_ARRAY_EXT); GL_CHECK_ERROR(); - (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 0); + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0); GL_CHECK_ERROR(); glutSwapBuffers(); @@ -226,8 +222,8 @@ compile_fragment_program(GLuint id, const char *prog) int err; err = glGetError(); - (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, id); - (*program_string)(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, id); + glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(prog), (const GLubyte *) prog); glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos); @@ -264,11 +260,6 @@ static void Init(void) require_extension("GL_MESA_texture_array"); require_extension("GL_SGIS_generate_mipmap"); - bind_program = glutGetProcAddress("glBindProgramARB"); - program_string = glutGetProcAddress("glProgramStringARB"); - gen_programs = glutGetProcAddress("glGenProgramsARB"); - - for (num_layers = 0; textures[num_layers] != NULL; num_layers++) /* empty */ ; diff --git a/progs/tests/blitfb.c b/progs/tests/blitfb.c new file mode 100644 index 0000000000..18c8380a5e --- /dev/null +++ b/progs/tests/blitfb.c @@ -0,0 +1,259 @@ +/** + * Test glFramebufferBlit() + * Brian Paul + * 27 Oct 2009 + */ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +static int Win; +static int WinWidth = 1100, WinHeight = 600; + +static int SrcWidth = 512, SrcHeight = 512; +static int DstWidth = 512, DstHeight = 512; + +static GLuint SrcFB, DstFB; +static GLuint SrcTex, DstTex; + +#if 0 +static GLenum SrcTexTarget = GL_TEXTURE_2D, SrcTexFace = GL_TEXTURE_2D; +#else +static GLenum SrcTexTarget = GL_TEXTURE_CUBE_MAP, SrcTexFace = GL_TEXTURE_CUBE_MAP_POSITIVE_X; +#endif + +static GLenum DstTexTarget = GL_TEXTURE_2D, DstTexFace = GL_TEXTURE_2D; + +static GLuint SrcTexLevel = 01, DstTexLevel = 0; + + +static void +Draw(void) +{ + GLboolean rp = GL_FALSE; + GLubyte *buf; + GLint srcWidth = SrcWidth >> SrcTexLevel; + GLint srcHeight = SrcHeight >> SrcTexLevel; + GLint dstWidth = DstWidth >> DstTexLevel; + GLint dstHeight = DstHeight >> DstTexLevel; + GLenum status; + + /* clear window */ + glBindFramebufferEXT(GL_FRAMEBUFFER, 0); + glClearColor(0.5, 0.5, 0.5, 1.0); + glClear(GL_COLOR_BUFFER_BIT); + + + /* clear src buf */ + glBindFramebufferEXT(GL_FRAMEBUFFER, SrcFB); + status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + assert(status == GL_FRAMEBUFFER_COMPLETE_EXT); + glClearColor(0, 1, 0, 0); + glClear(GL_COLOR_BUFFER_BIT); + + /* clear dst buf */ + glBindFramebufferEXT(GL_FRAMEBUFFER, DstFB); + status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + assert(status == GL_FRAMEBUFFER_COMPLETE_EXT); + glClearColor(1, 0, 0, 0); + glClear(GL_COLOR_BUFFER_BIT); + + /* blit src -> dst */ + glBindFramebufferEXT(GL_READ_FRAMEBUFFER, SrcFB); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER, DstFB); + glBlitFramebufferEXT(0, 0, srcWidth, srcHeight, + 0, 0, dstWidth, dstHeight, + GL_COLOR_BUFFER_BIT, GL_NEAREST); + +#if 01 + /* read src results */ + buf = malloc(4 * srcWidth * srcHeight); + memset(buf, 0x88, 4 * srcWidth * srcHeight); + glBindFramebufferEXT(GL_FRAMEBUFFER, SrcFB); + if (rp) + glReadPixels(0, 0, srcWidth, srcHeight, GL_RGBA, GL_UNSIGNED_BYTE, buf); + else { + glBindTexture(SrcTexTarget, SrcTex); + glGetTexImage(SrcTexFace, SrcTexLevel, GL_RGBA, GL_UNSIGNED_BYTE, buf); + } + + /* draw dst in window */ + glBindFramebufferEXT(GL_FRAMEBUFFER, 0); + glWindowPos2i(0, 0); + glDrawPixels(srcWidth, srcHeight, GL_RGBA, GL_UNSIGNED_BYTE, buf); + + printf("Src Pix[0] = %d %d %d %d\n", buf[0], buf[1], buf[2], buf[3]); + free(buf); +#endif + + glFinish(); + + /* read dst results */ + buf = malloc(4 * dstWidth * dstHeight); + memset(buf, 0x88, 4 * dstWidth * dstHeight); + glBindFramebufferEXT(GL_FRAMEBUFFER, DstFB); + if (rp) + glReadPixels(0, 0, dstWidth, dstHeight, GL_RGBA, GL_UNSIGNED_BYTE, buf); + else { + glBindTexture(DstTexTarget, DstTex); + glGetTexImage(DstTexFace, DstTexLevel, GL_RGBA, GL_UNSIGNED_BYTE, buf); + } + + /* draw dst in window */ + glBindFramebufferEXT(GL_FRAMEBUFFER, 0); + glWindowPos2i(srcWidth + 2, 0); + glDrawPixels(dstWidth, dstHeight, GL_RGBA, GL_UNSIGNED_BYTE, buf); + + printf("Dst Pix[0] = %d %d %d %d\n", buf[0], buf[1], buf[2], buf[3]); + free(buf); + + glFinish(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + WinWidth = width; + WinHeight = height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + } + glutPostRedisplay(); +} + + +static void +InitFBOs(void) +{ + GLuint w, h, lvl; + + /* Src */ + glGenTextures(1, &SrcTex); + glBindTexture(SrcTexTarget, SrcTex); + w = SrcWidth; + h = SrcHeight; + lvl = 0; + for (lvl = 0; ; lvl++) { + if (SrcTexTarget == GL_TEXTURE_CUBE_MAP) { + GLuint f; + for (f = 0; f < 6; f++) { + glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + f, lvl, GL_RGBA8, + w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + } + else { + /* single face */ + glTexImage2D(SrcTexFace, lvl, GL_RGBA8, w, h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + if (w == 1 && h == 1) + break; + if (w > 1) + w /= 2; + if (h > 1) + h /= 2; + } + + glGenFramebuffersEXT(1, &SrcFB); + glBindFramebufferEXT(GL_FRAMEBUFFER, SrcFB); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + SrcTexFace, SrcTex, SrcTexLevel); + + /* Dst */ + glGenTextures(1, &DstTex); + glBindTexture(DstTexTarget, DstTex); + w = DstWidth; + h = DstHeight; + lvl = 0; + for (lvl = 0; ; lvl++) { + glTexImage2D(DstTexFace, lvl, GL_RGBA8, w, h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + if (w == 1 && h == 1) + break; + if (w > 1) + w /= 2; + if (h > 1) + h /= 2; + } + + glGenFramebuffersEXT(1, &DstFB); + glBindFramebufferEXT(GL_FRAMEBUFFER, DstFB); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + DstTexFace, DstTex, DstTexLevel); +} + + +static void +Init(void) +{ + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + fprintf(stderr, "This test requires GL_EXT_framebuffer_object\n"); + exit(1); + } + + if (!glutExtensionSupported("GL_EXT_framebuffer_blit")) { + fprintf(stderr, "This test requires GL_EXT_framebuffer_blit,\n"); + exit(1); + } + + InitFBOs(); + + printf("Left rect = src FBO, Right rect = dst FBO.\n"); + printf("Both should be green.\n"); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(WinWidth, WinHeight); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/copypixrate.c b/progs/tests/copypixrate.c index aa4acfc18b..f63d59f3ce 100644 --- a/progs/tests/copypixrate.c +++ b/progs/tests/copypixrate.c @@ -69,7 +69,7 @@ DrawTestImage(void) static int Rand(int max) { - return ((int) random()) % max; + return ((int) rand()) % max; } diff --git a/progs/tests/crossbar.c b/progs/tests/crossbar.c index 3dd21372f9..bd8e05aee1 100644 --- a/progs/tests/crossbar.c +++ b/progs/tests/crossbar.c @@ -145,7 +145,7 @@ static void Init( void ) { const char * const ver_string = (const char * const) glGetString( GL_VERSION ); - float ver = strtof( ver_string, NULL ); + float ver = strtod( ver_string, NULL ); GLint tex_units; GLint temp[ 256 ]; diff --git a/progs/tests/invert.c b/progs/tests/invert.c index 63099fbd22..3bc97a460b 100644 --- a/progs/tests/invert.c +++ b/progs/tests/invert.c @@ -128,7 +128,7 @@ static void Init( void ) { const char * const ver_string = (const char * const) glGetString( GL_VERSION ); - const float ver = strtof( ver_string, NULL ); + const float ver = strtod( ver_string, NULL ); printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); diff --git a/progs/tests/minmag.c b/progs/tests/minmag.c index 03019f94fa..179be51120 100644 --- a/progs/tests/minmag.c +++ b/progs/tests/minmag.c @@ -16,7 +16,6 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <unistd.h> #include <GL/glew.h> #include <GL/glut.h> diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c index 5b899cd155..9418e90981 100644 --- a/progs/tests/mipmap_limits.c +++ b/progs/tests/mipmap_limits.c @@ -77,15 +77,16 @@ InitValues(void) } -static void MakeImage(int level, int width, int height, const GLubyte color[4]) +static void +MakeImage(int level, int width, int height, const GLubyte color[4]) { const int makeStripes = 0; - GLubyte img[512*512*3]; + GLubyte img[512 * 512 * 3]; int i, j; for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { int k = (i * width + j) * 3; - int p = (i/8) & makeStripes; + int p = (i / 8) & makeStripes; if (p == 0) { img[k + 0] = color[0]; img[k + 1] = color[1]; @@ -104,7 +105,8 @@ static void MakeImage(int level, int width, int height, const GLubyte color[4]) } -static void makeImages(int image) +static void +makeImages(int image) { #define WIDTH 512 #define HEIGHT 512 @@ -121,19 +123,20 @@ static void makeImages(int image) if (width != WIDTH || height != HEIGHT) { GLubyte *newImage = malloc(WIDTH * HEIGHT * 4); gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image, - WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage); + WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage); free(image); image = newImage; } printf("Using GL_SGIS_generate_mipmap\n"); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); glTexImage2D(GL_TEXTURE_2D, 0, format, WIDTH, HEIGHT, 0, - format, GL_UNSIGNED_BYTE, image); + format, GL_UNSIGNED_BYTE, image); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE); free(image); /* make sure mipmap was really generated correctly */ - width = WIDTH; height = HEIGHT; + width = WIDTH; + height = HEIGHT; for (i = 0; i < 10; i++) { GLint w, h; glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w); @@ -142,18 +145,19 @@ static void makeImages(int image) width /= 2; height /= 2; } - } else { + } + else { static const GLubyte colors[10][3] = { - {128, 128, 128 }, - { 0, 255, 255 }, - { 255, 255, 0 }, - { 255, 0, 255 }, - { 255, 0, 0 }, - { 0, 255, 0 }, - { 0, 0, 255 }, - { 0, 255, 255 }, - { 255, 255, 0 }, - { 255, 255, 255 } + {128, 128, 128}, + {0, 255, 255}, + {255, 255, 0}, + {255, 0, 255}, + {255, 0, 0}, + {0, 255, 0}, + {0, 0, 255}, + {0, 255, 255}, + {255, 255, 0}, + {255, 255, 255} }; int i, sz = 512; @@ -165,7 +169,8 @@ static void makeImages(int image) } } -static void myinit(void) +static void +myinit(void) { InitValues(); @@ -191,14 +196,16 @@ static void myinit(void) glEnable(GL_TEXTURE_2D); } -static void display(void) +static void +display(void) { GLfloat tcm = 1.0; glBindTexture(GL_TEXTURE_2D, texCurrent); - printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n", - BaseLevel, MaxLevel, MinLod, MaxLod, LodBias, - NearestFilter ? "NEAREST" : "LINEAR"); + printf + ("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n", + BaseLevel, MaxLevel, MinLod, MaxLod, LodBias, + NearestFilter ? "NEAREST" : "LINEAR"); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); @@ -208,103 +215,44 @@ static void display(void) if (NearestFilter) { glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_NEAREST_MIPMAP_NEAREST); + GL_NEAREST_MIPMAP_NEAREST); } else { glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_LINEAR); + GL_LINEAR_MIPMAP_LINEAR); } glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_QUADS); - glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); - glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0); - glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0); - glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0); + glTexCoord2f(0.0, 0.0); + glVertex3f(-2.0, -1.0, 0.0); + glTexCoord2f(0.0, tcm); + glVertex3f(-2.0, 1.0, 0.0); + glTexCoord2f(tcm * 3000.0, tcm); + glVertex3f(3000.0, 1.0, -6000.0); + glTexCoord2f(tcm * 3000.0, 0.0); + glVertex3f(3000.0, -1.0, -6000.0); glEnd(); glFlush(); } -static void myReshape(int w, int h) +static void +myReshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0); + gluPerspective(60.0, 1.0 * (GLfloat) w / (GLfloat) h, 1.0, 30000.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } -static void -key(unsigned char k, int x, int y) -{ - (void) x; - (void) y; - switch (k) { - case 'b': - BaseLevel--; - if (BaseLevel < 0) - BaseLevel = 0; - break; - case 'B': - BaseLevel++; - if (BaseLevel > 10) - BaseLevel = 10; - break; - case 'm': - MaxLevel--; - if (MaxLevel < 0) - MaxLevel = 0; - break; - case 'M': - MaxLevel++; - if (MaxLevel > 10) - MaxLevel = 10; - break; - case 'l': - LodBias -= 0.25; - break; - case 'L': - LodBias += 0.25; - break; - case 'n': - MinLod -= 0.25; - break; - case 'N': - MinLod += 0.25; - break; - case 'x': - MaxLod -= 0.25; - break; - case 'X': - MaxLod += 0.25; - break; - case 'f': - NearestFilter = !NearestFilter; - break; - case 't': - if (texCurrent == texColor) - texCurrent = texImage; - else - texCurrent = texColor; - break; - case ' ': - InitValues(); - break; - case 27: /* Escape */ - exit(0); - break; - default: - return; - } - glutPostRedisplay(); -} - -static void usage(void) +static void +usage(void) { printf("usage:\n"); printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n"); @@ -317,19 +265,88 @@ static void usage(void) printf(" SPACE reset values\n"); } +static void +key(unsigned char k, int x, int y) +{ + (void) x; + (void) y; + switch (k) { + case 'b': + BaseLevel--; + if (BaseLevel < 0) + BaseLevel = 0; + break; + case 'B': + BaseLevel++; + if (BaseLevel > 10) + BaseLevel = 10; + break; + case 'm': + MaxLevel--; + if (MaxLevel < 0) + MaxLevel = 0; + break; + case 'M': + MaxLevel++; + if (MaxLevel > 10) + MaxLevel = 10; + break; + case 'l': + LodBias -= 0.25; + break; + case 'L': + LodBias += 0.25; + break; + case 'n': + MinLod -= 0.25; + break; + case 'N': + MinLod += 0.25; + break; + case 'x': + MaxLod -= 0.25; + break; + case 'X': + MaxLod += 0.25; + break; + case 'f': + NearestFilter = !NearestFilter; + break; + case 't': + if (texCurrent == texColor) + texCurrent = texImage; + else + texCurrent = texColor; + break; + case ' ': + InitValues(); + /* fall-through */ + case 'u': + usage(); + break; + case 27: /* Escape */ + exit(0); + break; + default: + return; + } + glutPostRedisplay(); +} + -int main(int argc, char** argv) +int +main(int argc, char **argv) { - glutInit(&argc, argv); - glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); - glutInitWindowSize (600, 600); - glutCreateWindow (argv[0]); - glewInit(); - myinit(); - glutReshapeFunc (myReshape); - glutDisplayFunc(display); - glutKeyboardFunc(key); - usage(); - glutMainLoop(); - return 0; /* ANSI C requires main to return int. */ + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); + glutInitWindowSize(600, 600); + glutCreateWindow(argv[0]); + glewInit(); + myinit(); + glutReshapeFunc(myReshape); + glutDisplayFunc(display); + glutKeyboardFunc(key); + usage(); + glutMainLoop(); + return 0; /* ANSI C requires main to return int. */ } diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c index 6dd956c402..0241f3a249 100644 --- a/progs/tests/prog_parameter.c +++ b/progs/tests/prog_parameter.c @@ -116,7 +116,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param, for ( i = 0 ; i < (4 * count) ; i++ ) { - param[i] = (GLfloat) random() / (GLfloat) random(); + param[i] = (GLfloat) rand() / (GLfloat) rand(); } /* Try using the "classic" interface. @@ -153,7 +153,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param, for ( i = 0 ; i < (4 * count) ; i++ ) { - param[i] = (GLfloat) random() / (GLfloat) random(); + param[i] = (GLfloat) rand() / (GLfloat) rand(); } printf("Testing glProgram%sParameters4fvEXT (count = %u)...\n", name, count); @@ -203,20 +203,20 @@ static void Init( void ) } - program_local_parameter4fv = glutGetProcAddress( "glProgramLocalParameter4fvARB" ); - program_env_parameter4fv = glutGetProcAddress( "glProgramEnvParameter4fvARB" ); + program_local_parameter4fv = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) glutGetProcAddress( "glProgramLocalParameter4fvARB" ); + program_env_parameter4fv = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) glutGetProcAddress( "glProgramEnvParameter4fvARB" ); - get_program_local_parameterfv = glutGetProcAddress( "glGetProgramLocalParameterfvARB" ); - get_program_env_parameterfv = glutGetProcAddress( "glGetProgramEnvParameterfvARB" ); + get_program_local_parameterfv = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) glutGetProcAddress( "glGetProgramLocalParameterfvARB" ); + get_program_env_parameterfv = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) glutGetProcAddress( "glGetProgramEnvParameterfvARB" ); - bind_program = glutGetProcAddress( "glBindProgramARB" ); - get_program = glutGetProcAddress( "glGetProgramivARB" ); + bind_program = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress( "glBindProgramARB" ); + get_program = (PFNGLGETPROGRAMIVARBPROC) glutGetProcAddress( "glGetProgramivARB" ); if ( glutExtensionSupported("GL_EXT_gpu_program_parameters") ) { printf("GL_EXT_gpu_program_parameters available, testing that path.\n"); - program_local_parameters4fv = glutGetProcAddress( "glProgramLocalParameters4fvEXT" ); - program_env_parameters4fv = glutGetProcAddress( "glProgramEnvParameters4fvEXT" ); + program_local_parameters4fv = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) glutGetProcAddress( "glProgramLocalParameters4fvEXT" ); + program_env_parameters4fv = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) glutGetProcAddress( "glProgramEnvParameters4fvEXT" ); } else { printf("GL_EXT_gpu_program_parameters not available.\n"); diff --git a/progs/tests/random.c b/progs/tests/random.c index 4023674c05..604b4d4088 100644 --- a/progs/tests/random.c +++ b/progs/tests/random.c @@ -257,11 +257,11 @@ RandomPrimitive(void) Vcount++; for (i = 0; i < len; i++) { + int k = RandomInt(9); Vbuffer[Vcount].v[0] = RandomFloat(-3, 3); Vbuffer[Vcount].v[1] = RandomFloat(-3, 3); Vbuffer[Vcount].v[2] = RandomFloat(-3, 3); Vbuffer[Vcount].v[3] = RandomFloat(-3, 3); - int k = RandomInt(9); switch (k) { case 0: glVertex2fv(Vbuffer[Vcount].v); diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c index 1e18ca6b5e..7d871e5877 100644 --- a/progs/tests/stencil_twoside.c +++ b/progs/tests/stencil_twoside.c @@ -274,9 +274,9 @@ static void Init( void ) if (atof( ver_string ) < 2.0) { use20syntax = 0; } - stencil_func_separate = glutGetProcAddress( "glStencilFuncSeparate" ); - stencil_func_separate_ati = glutGetProcAddress( "glStencilFuncSeparateATI" ); - stencil_op_separate = glutGetProcAddress( "glStencilOpSeparate" ); + stencil_func_separate = (PFNGLSTENCILFUNCSEPARATEPROC) glutGetProcAddress( "glStencilFuncSeparate" ); + stencil_func_separate_ati = (PFNGLSTENCILFUNCSEPARATEATIPROC) glutGetProcAddress( "glStencilFuncSeparateATI" ); + stencil_op_separate = (PFNGLSTENCILOPSEPARATEPROC) glutGetProcAddress( "glStencilOpSeparate" ); printf("\nAll 5 squares should be the same color.\n"); } diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c index ebb537272f..3f2cee6e46 100644 --- a/progs/tests/texcmp.c +++ b/progs/tests/texcmp.c @@ -154,7 +154,7 @@ static void Reshape( int width, int height ) static void ReInit( GLenum TC, TEXTURE *Tx ) { - GLint rv; + GLint rv, v; if ((Tx->TC == TC) && (Tx->cData != NULL)) { glCompressedTexImage2DARB(GL_TEXTURE_2D, /* target */ @@ -175,6 +175,12 @@ static void ReInit( GLenum TC, TEXTURE *Tx ) GL_UNSIGNED_BYTE, /* texture type */ Tx->data); /* the texture */ + + v = 0; + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, + GL_TEXTURE_INTERNAL_FORMAT, &v); + printf("Requested internal format = 0x%x, actual = 0x%x\n", TC, v); + /* okay, now cache the compressed texture */ Tx->TC = TC; if (Tx->cData != NULL) { diff --git a/progs/tests/texcomp_image.h b/progs/tests/texcomp_image.h index e63a56774f..a3884d4d0d 100644 --- a/progs/tests/texcomp_image.h +++ b/progs/tests/texcomp_image.h @@ -1,4 +1,4 @@ -static int ImgSize = 131072; +#define ImgSize 131072 static unsigned char ImgData[131072] = { 0x4d, 0xbc, 0x0b, 0xb4, 0xda, 0x0a, 0x78, 0xa8, 0x8d, 0xbc, 0x0c, 0xac, 0x8b, 0x7f, 0xeb, 0xf7, 0x8d, 0xbc, 0xeb, 0xab, 0xba, 0xb7, 0x82, 0xa2, 0x8d, 0xbc, 0x2b, 0xb4, 0xa2, 0xfd, 0xee, 0x2f, |