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Diffstat (limited to 'src/egl/drivers/dri2')
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c24
1 files changed, 6 insertions, 18 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 82f409d294..a7030f03db 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -165,7 +165,7 @@ EGLint dri2_to_egl_attribute_map[] = {
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */
0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */
0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */
- 0, /* __DRI_ATTRIB_YINVERTED */
+ EGL_Y_INVERTED_NOK, /* __DRI_ATTRIB_YINVERTED */
};
static void
@@ -781,6 +781,7 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp,
disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE;
disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE;
disp->Extensions.NOK_swap_region = EGL_TRUE;
+ disp->Extensions.NOK_texture_from_pixmap = EGL_TRUE;
/* we're supporting EGL 1.4 */
*major = 1;
@@ -1229,19 +1230,8 @@ dri2_bind_tex_image(_EGLDriver *drv,
ctx = _eglGetCurrentContext();
dri2_ctx = dri2_egl_context(ctx);
- if (buffer != EGL_BACK_BUFFER) {
- _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
+ if (!_eglBindTexImage(drv, disp, surf, buffer))
return EGL_FALSE;
- }
-
- /* We allow binding pixmaps too... Not conformat, but we can do it
- * for free and it's useful for X compositors. Supposedly there's
- * a EGL_NOKIA_texture_from_pixmap extension that allows that, but
- * I couldn't find it at this time. */
- if ((dri2_surf->base.Type & (EGL_PBUFFER_BIT | EGL_PIXMAP_BIT)) == 0) {
- _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
- return EGL_FALSE;
- }
switch (dri2_surf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
@@ -1251,8 +1241,7 @@ dri2_bind_tex_image(_EGLDriver *drv,
format = __DRI_TEXTURE_FORMAT_RGBA;
break;
default:
- _eglError(EGL_BAD_MATCH, "eglBindTexImage");
- return EGL_FALSE;
+ assert(0);
}
switch (dri2_surf->base.TextureTarget) {
@@ -1260,15 +1249,14 @@ dri2_bind_tex_image(_EGLDriver *drv,
target = GL_TEXTURE_2D;
break;
default:
- _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
- return EGL_FALSE;
+ assert(0);
}
(*dri2_dpy->tex_buffer->setTexBuffer2)(dri2_ctx->dri_context,
target, format,
dri2_surf->dri_drawable);
- return dri2_surf->base.BoundToTexture = EGL_TRUE;
+ return EGL_TRUE;
}
static EGLBoolean