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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vertex_shader.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_vertex_shader.c22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vertex_shader.c b/src/gallium/auxiliary/draw/draw_vertex_shader.c
index 133418baca..8572a6d40c 100644
--- a/src/gallium/auxiliary/draw/draw_vertex_shader.c
+++ b/src/gallium/auxiliary/draw/draw_vertex_shader.c
@@ -37,8 +37,6 @@
#include "draw_context.h"
#include "draw_vs.h"
-
-
/**
* Run the vertex shader on all vertices in the vertex queue.
* Called by the draw module when the vertx cache needs to be flushed.
@@ -58,25 +56,25 @@ draw_vertex_shader_queue_flush(struct draw_context *draw)
// fprintf(stderr, "%s %d\n", __FUNCTION__, draw->vs.queue_nr );
/* run vertex shader on vertex cache entries, four per invokation */
- for (i = 0; i < draw->vs.queue_nr; i += 4) {
- struct vertex_header *dests[4];
- unsigned elts[4];
- int j, n = MIN2(4, draw->vs.queue_nr - i);
+ for (i = 0; i < draw->vs.queue_nr; i += MAX_SHADER_VERTICES) {
+ unsigned elts[MAX_SHADER_VERTICES];
+ int j, n = MIN2(MAX_SHADER_VERTICES, draw->vs.queue_nr - i);
+ struct vertex_header *dests =
+ draw_header_from_block(draw->vs.vertex_cache,
+ MAX_VERTEX_ALLOCATION, i);
for (j = 0; j < n; j++) {
- elts[j] = draw->vs.queue[i + j].elt;
- dests[j] = draw->vs.queue[i + j].vertex;
+ elts[j] = draw->vs.elts[i + j];
}
- for ( ; j < 4; j++) {
+ for ( ; j < MAX_SHADER_VERTICES; j++) {
elts[j] = elts[0];
- dests[j] = draw->vs.queue[i + j].vertex;
}
assert(n > 0);
- assert(n <= 4);
+ assert(n <= MAX_SHADER_VERTICES);
- shader->run(shader, draw, elts, n, dests);
+ shader->run(shader, draw, elts, n, dests, MAX_VERTEX_ALLOCATION);
}
draw->vs.post_nr = draw->vs.queue_nr;