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-rw-r--r--src/gallium/auxiliary/draw/draw_vf.h232
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diff --git a/src/gallium/auxiliary/draw/draw_vf.h b/src/gallium/auxiliary/draw/draw_vf.h
deleted file mode 100644
index 0ef98d6257..0000000000
--- a/src/gallium/auxiliary/draw/draw_vf.h
+++ /dev/null
@@ -1,232 +0,0 @@
-/*
- * Copyright 2008 Tungsten Graphics, inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * Vertex fetch/store/convert code. This functionality is used in two places:
- * 1. Vertex fetch/convert - to grab vertex data from incoming vertex
- * arrays and convert to format needed by vertex shaders.
- * 2. Vertex store/emit - to convert simple float[][4] vertex attributes
- * (which is the organization used throughout the draw/prim pipeline) to
- * hardware-specific formats and emit into hardware vertex buffers.
- *
- *
- * Authors:
- * Keith Whitwell <keithw@tungstengraphics.com>
- */
-
-#ifndef DRAW_VF_H
-#define DRAW_VF_H
-
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_state.h"
-
-#include "draw_vertex.h"
-#include "draw_private.h" /* for vertex_header */
-
-
-enum draw_vf_attr_format {
- DRAW_EMIT_1F,
- DRAW_EMIT_2F,
- DRAW_EMIT_3F,
- DRAW_EMIT_4F,
- DRAW_EMIT_3F_XYW, /**< for projective texture */
- DRAW_EMIT_1UB_1F, /**< for fog coordinate */
- DRAW_EMIT_3UB_3F_RGB, /**< for specular color */
- DRAW_EMIT_3UB_3F_BGR, /**< for specular color */
- DRAW_EMIT_4UB_4F_RGBA, /**< for color */
- DRAW_EMIT_4UB_4F_BGRA, /**< for color */
- DRAW_EMIT_4UB_4F_ARGB, /**< for color */
- DRAW_EMIT_4UB_4F_ABGR, /**< for color */
- DRAW_EMIT_1F_CONST,
- DRAW_EMIT_2F_CONST,
- DRAW_EMIT_3F_CONST,
- DRAW_EMIT_4F_CONST,
- DRAW_EMIT_PAD, /**< leave a hole of 'offset' bytes */
- DRAW_EMIT_MAX
-};
-
-struct draw_vf_attr_map
-{
- /** Input attribute number */
- unsigned attrib;
-
- enum draw_vf_attr_format format;
-
- unsigned offset;
-
- /**
- * Constant data for DRAW_EMIT_*_CONST
- */
- union {
- uint8_t ub[4];
- float f[4];
- } data;
-};
-
-struct draw_vertex_fetch;
-
-
-
-#if 0
-unsigned
-draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
- const struct draw_vf_attr_map *map,
- unsigned nr,
- unsigned vertex_stride );
-#endif
-
-void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf,
- const struct vertex_info *vinfo,
- float point_size );
-
-#if 0
-void
-draw_vf_set_sources( struct draw_vertex_fetch *vf,
- GLvector4f * const attrib[],
- unsigned start );
-#endif
-
-void
-draw_vf_emit_vertex( struct draw_vertex_fetch *vf,
- struct vertex_header *vertex,
- void *dest );
-
-struct draw_vertex_fetch *
-draw_vf_create( void );
-
-void
-draw_vf_destroy( struct draw_vertex_fetch *vf );
-
-
-
-/***********************************************************************
- * Internal functions and structs:
- */
-
-struct draw_vf_attr;
-
-
-typedef void (*draw_vf_insert_func)( const struct draw_vf_attr *a,
- uint8_t *v,
- const float *in );
-
-typedef void (*draw_vf_emit_func)( struct draw_vertex_fetch *vf,
- unsigned count,
- uint8_t *dest );
-
-
-
-/**
- * Describes how to convert/move a vertex attribute from a vertex
- * array to a vertex structure.
- */
-struct draw_vf_attr
-{
- struct draw_vertex_fetch *vf;
-
- unsigned format;
- unsigned inputsize;
- unsigned inputstride;
- unsigned vertoffset; /**< position of the attrib in the vertex struct */
-
- boolean isconst; /**< read from const data below */
- uint8_t data[16];
-
- unsigned attrib; /**< which vertex attrib (0=position, etc) */
- unsigned vertattrsize; /**< size of the attribute in bytes */
-
- uint8_t *inputptr;
- const draw_vf_insert_func *insert;
- draw_vf_insert_func do_insert;
-};
-
-struct draw_vertex_fetch
-{
- struct draw_vf_attr attr[PIPE_MAX_ATTRIBS];
- unsigned attr_count;
- unsigned vertex_stride;
-
- draw_vf_emit_func emit;
-
- /* Parameters and constants for codegen:
- */
- float identity[4];
-
- struct draw_vf_fastpath *fastpath;
-
- void (*codegen_emit)( struct draw_vertex_fetch *vf );
-};
-
-
-struct draw_vf_attr_type {
- unsigned format;
- unsigned size;
- unsigned stride;
- unsigned offset;
-};
-
-/** XXX this could be moved into draw_vf.c */
-struct draw_vf_fastpath {
- unsigned vertex_stride;
- unsigned attr_count;
- boolean match_strides;
-
- struct draw_vf_attr_type *attr;
-
- draw_vf_emit_func func;
- struct draw_vf_fastpath *next;
-};
-
-
-void
-draw_vf_register_fastpath( struct draw_vertex_fetch *vtx,
- boolean match_strides );
-
-void
-draw_vf_generic_emit( struct draw_vertex_fetch *vf,
- unsigned count,
- uint8_t *v );
-
-void
-draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf );
-
-void
-draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf );
-
-
-/** XXX this type and function could probably be moved into draw_vf.c */
-struct draw_vf_format_info {
- const char *name;
- draw_vf_insert_func insert[4];
- const unsigned attrsize;
- const boolean isconst;
-};
-
-extern const struct draw_vf_format_info
-draw_vf_format_info[DRAW_EMIT_MAX];
-
-
-#endif