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Diffstat (limited to 'src/gallium/auxiliary/util/u_gen_mipmap.c')
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c69
1 files changed, 34 insertions, 35 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 509d38754f..eee6030ddc 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -67,7 +67,7 @@ struct gen_mipmap_state
void *vs;
void *fs2d, *fsCube;
- struct pipe_buffer *vbuf; /**< quad vertices */
+ struct pipe_resource *vbuf; /**< quad vertices */
unsigned vbuf_slot;
float vertices[4][2][4]; /**< vertex/texcoords for quad */
@@ -1116,7 +1116,7 @@ reduce_3d(enum pipe_format pformat,
static void
make_1d_mipmap(struct gen_mipmap_state *ctx,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
uint face, uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = ctx->pipe;
@@ -1128,11 +1128,11 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_transfer *srcTrans, *dstTrans;
void *srcMap, *dstMap;
- srcTrans = pipe->get_tex_transfer(pipe, pt, face, srcLevel, zslice,
+ srcTrans = pipe_get_transfer(pipe, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
u_minify(pt->width0, srcLevel),
u_minify(pt->height0, srcLevel));
- dstTrans = pipe->get_tex_transfer(pipe, pt, face, dstLevel, zslice,
+ dstTrans = pipe_get_transfer(pipe, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
u_minify(pt->width0, dstLevel),
u_minify(pt->height0, dstLevel));
@@ -1141,21 +1141,21 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
reduce_1d(pt->format,
- srcTrans->width, srcMap,
- dstTrans->width, dstMap);
+ srcTrans->box.width, srcMap,
+ dstTrans->box.width, dstMap);
pipe->transfer_unmap(pipe, srcTrans);
pipe->transfer_unmap(pipe, dstTrans);
- pipe->tex_transfer_destroy(pipe, srcTrans);
- pipe->tex_transfer_destroy(pipe, dstTrans);
+ pipe->transfer_destroy(pipe, srcTrans);
+ pipe->transfer_destroy(pipe, dstTrans);
}
}
static void
make_2d_mipmap(struct gen_mipmap_state *ctx,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
uint face, uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = ctx->pipe;
@@ -1170,36 +1170,36 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
- srcTrans = pipe->get_tex_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe->get_tex_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+ srcTrans = pipe_get_transfer(pipe, pt, face, srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
+ dstTrans = pipe_get_transfer(pipe, pt, face, dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
reduce_2d(pt->format,
- srcTrans->width, srcTrans->height,
+ srcTrans->box.width, srcTrans->box.height,
srcTrans->stride, srcMap,
- dstTrans->width, dstTrans->height,
+ dstTrans->box.width, dstTrans->box.height,
dstTrans->stride, dstMap);
pipe->transfer_unmap(pipe, srcTrans);
pipe->transfer_unmap(pipe, dstTrans);
- pipe->tex_transfer_destroy(pipe, srcTrans);
- pipe->tex_transfer_destroy(pipe, dstTrans);
+ pipe->transfer_destroy(pipe, srcTrans);
+ pipe->transfer_destroy(pipe, dstTrans);
}
}
static void
make_3d_mipmap(struct gen_mipmap_state *ctx,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
uint face, uint baseLevel, uint lastLevel)
{
#if 0
@@ -1215,11 +1215,11 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
- srcTrans = pipe->get_tex_transfer(pipe, pt, face, srcLevel, zslice,
+ srcTrans = pipe->get_transfer(pipe, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
u_minify(pt->width0, srcLevel),
u_minify(pt->height0, srcLevel));
- dstTrans = pipe->get_tex_transfer(pipe, pt, face, dstLevel, zslice,
+ dstTrans = pipe->get_transfer(pipe, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
u_minify(pt->width0, dstLevel),
u_minify(pt->height0, dstLevel));
@@ -1236,8 +1236,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
pipe->transfer_unmap(pipe, srcTrans);
pipe->transfer_unmap(pipe, dstTrans);
- pipe->tex_transfer_destroy(pipe, srcTrans);
- pipe->tex_transfer_destroy(pipe, dstTrans);
+ pipe->transfer_destroy(pipe, srcTrans);
+ pipe->transfer_destroy(pipe, dstTrans);
}
#else
(void) reduce_3d;
@@ -1247,7 +1247,7 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
static void
fallback_gen_mipmap(struct gen_mipmap_state *ctx,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
uint face, uint baseLevel, uint lastLevel)
{
switch (pt->target) {
@@ -1358,8 +1358,7 @@ get_next_slot(struct gen_mipmap_state *ctx)
if (!ctx->vbuf) {
ctx->vbuf = pipe_buffer_create(ctx->pipe->screen,
- 32,
- PIPE_BUFFER_USAGE_VERTEX,
+ PIPE_BIND_VERTEX_BUFFER,
max_slots * sizeof ctx->vertices);
}
@@ -1420,7 +1419,7 @@ set_vertex_data(struct gen_mipmap_state *ctx,
offset = get_next_slot( ctx );
- pipe_buffer_write_nooverlap(ctx->pipe->screen, ctx->vbuf,
+ pipe_buffer_write_nooverlap(ctx->pipe, ctx->vbuf,
offset, sizeof(ctx->vertices), ctx->vertices);
return offset;
@@ -1440,7 +1439,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
pipe->delete_fs_state(pipe, ctx->fs2d);
pipe->delete_fs_state(pipe, ctx->fsCube);
- pipe_buffer_reference(&ctx->vbuf, NULL);
+ pipe_resource_reference(&ctx->vbuf, NULL);
FREE(ctx);
}
@@ -1452,7 +1451,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
*/
void util_gen_mipmap_flush( struct gen_mipmap_state *ctx )
{
- pipe_buffer_reference(&ctx->vbuf, NULL);
+ pipe_resource_reference(&ctx->vbuf, NULL);
ctx->vbuf_slot = 0;
}
@@ -1476,7 +1475,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb;
- struct pipe_texture *pt = psv->texture;
+ struct pipe_resource *pt = psv->texture;
void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d;
uint dstLevel;
uint zslice = 0;
@@ -1495,7 +1494,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
/* check if we can render in the texture's format */
if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ PIPE_BIND_RENDER_TARGET, 0)) {
fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel);
return;
}
@@ -1541,7 +1540,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_surface *surf =
screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_RENDER_TARGET);
/*
* Setup framebuffer / dest surface