diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu')
26 files changed, 471 insertions, 257 deletions
diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile index 0389a9554c..25473e200c 100644 --- a/src/gallium/drivers/cell/ppu/Makefile +++ b/src/gallium/drivers/cell/ppu/Makefile @@ -5,7 +5,7 @@ TOP = ../../../../.. -include $(TOP)/configs/linux-cell +include $(TOP)/configs/current # This is the "top-level" cell PPU driver code, will get pulled into libGL.so diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c index f45e5f25b6..16882c0129 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.c +++ b/src/gallium/drivers/cell/ppu/cell_batch.c @@ -32,6 +32,13 @@ +/** + * Search the buffer pool for an empty/free buffer and return its index. + * Buffers are used for storing vertex data, state and commands which + * will be sent to the SPUs. + * If no empty buffers are available, wait for one. + * \return buffer index in [0, CELL_NUM_BUFFERS-1] + */ uint cell_get_empty_buffer(struct cell_context *cell) { @@ -74,6 +81,11 @@ cell_get_empty_buffer(struct cell_context *cell) } +/** + * Flush the current batch buffer to the SPUs. + * An empty buffer will be found and set as the new current batch buffer + * for subsequent commands/data. + */ void cell_batch_flush(struct cell_context *cell) { @@ -93,11 +105,11 @@ cell_batch_flush(struct cell_context *cell) /* printf("cell_batch_dispatch: buf %u at %p, size %u\n", - batch, &cell->batch_buffer[batch][0], size); + batch, &cell->buffer[batch][0], size); */ /* - * Build "BATCH" command and sent to all SPUs. + * Build "BATCH" command and send to all SPUs. */ cmd_word = CELL_CMD_BATCH | (batch << 8) | (size << 16); @@ -120,6 +132,9 @@ cell_batch_flush(struct cell_context *cell) } +/** + * Return the number of bytes free in the current batch buffer. + */ uint cell_batch_free_space(const struct cell_context *cell) { @@ -129,7 +144,9 @@ cell_batch_free_space(const struct cell_context *cell) /** - * Append data to current batch. + * Append data to the current batch buffer. + * \param data address of block of bytes to append + * \param bytes size of block of bytes */ void cell_batch_append(struct cell_context *cell, const void *data, uint bytes) @@ -165,6 +182,10 @@ cell_batch_append(struct cell_context *cell, const void *data, uint bytes) } +/** + * Allocate space in the current batch buffer for 'bytes' space. + * \return address in batch buffer to put data + */ void * cell_batch_alloc(struct cell_context *cell, uint bytes) { @@ -172,6 +193,10 @@ cell_batch_alloc(struct cell_context *cell, uint bytes) } +/** + * Same as \sa cell_batch_alloc, but return an address at a particular + * alignment. + */ void * cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, uint alignment) @@ -215,3 +240,28 @@ cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, return pos; } + + +/** + * One-time init of batch buffers. + */ +void +cell_init_batch_buffers(struct cell_context *cell) +{ + uint spu, buf; + + /* init command, vertex/index buffer info */ + for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { + cell->buffer_size[buf] = 0; + + /* init batch buffer status values, + * mark 0th buffer as used, rest as free. + */ + for (spu = 0; spu < cell->num_spus; spu++) { + if (buf == 0) + cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; + else + cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; + } + } +} diff --git a/src/gallium/drivers/cell/ppu/cell_batch.h b/src/gallium/drivers/cell/ppu/cell_batch.h index a6eee0a8b1..f74dd60079 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.h +++ b/src/gallium/drivers/cell/ppu/cell_batch.h @@ -54,5 +54,8 @@ extern void * cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, uint alignment); +extern void +cell_init_batch_buffers(struct cell_context *cell); + #endif /* CELL_BATCH_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index 3ffe09add6..c9c0c721bb 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -34,7 +34,8 @@ #include <assert.h> #include <stdint.h> #include "pipe/p_inlines.h" -#include "pipe/p_util.h" +#include "util/u_memory.h" +#include "util/u_pack_color.h" #include "cell/common.h" #include "cell_clear.h" #include "cell_context.h" @@ -44,10 +45,32 @@ #include "cell_state.h" +/** + * Convert packed pixel from one format to another. + */ +static unsigned +convert_color(enum pipe_format srcFormat, unsigned srcColor, + enum pipe_format dstFormat) +{ + ubyte r, g, b, a; + unsigned dstColor; + + util_unpack_color_ub(srcFormat, &srcColor, &r, &g, &b, &a); + util_pack_color_ub(r, g, b, a, dstFormat, &dstColor); + + return dstColor; +} + + + +/** + * Called via pipe->clear() + */ void cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue) { + struct pipe_screen *screen = pipe->screen; struct cell_context *cell = cell_context(pipe); uint surfIndex; @@ -56,16 +79,25 @@ cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps, if (!cell->cbuf_map[0]) - cell->cbuf_map[0] = pipe_surface_map(ps); + cell->cbuf_map[0] = screen->surface_map(screen, ps, + PIPE_BUFFER_USAGE_GPU_WRITE); if (ps == cell->framebuffer.zsbuf) { + /* clear z/stencil buffer */ surfIndex = 1; } else { + /* clear color buffer */ surfIndex = 0; + + if (ps->format != PIPE_FORMAT_A8R8G8B8_UNORM) { + clearValue = convert_color(PIPE_FORMAT_A8R8G8B8_UNORM, clearValue, + ps->format); + } } + /* Build a CLEAR command and place it in the current batch buffer */ { struct cell_command_clear_surface *clr = (struct cell_command_clear_surface *) diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index 12eb5aa254..71f1a3049d 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -35,7 +35,7 @@ #include "pipe/p_defines.h" #include "pipe/p_format.h" -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "pipe/p_winsys.h" #include "pipe/p_screen.h" @@ -43,11 +43,11 @@ #include "draw/draw_private.h" #include "cell/common.h" +#include "cell_batch.h" #include "cell_clear.h" #include "cell_context.h" #include "cell_draw_arrays.h" #include "cell_flush.h" -#include "cell_render.h" #include "cell_state.h" #include "cell_surface.h" #include "cell_spu.h" @@ -73,22 +73,32 @@ cell_draw_create(struct cell_context *cell) { struct draw_context *draw = draw_create(); +#if 0 /* broken */ if (getenv("GALLIUM_CELL_VS")) { /* plug in SPU-based vertex transformation code */ draw->shader_queue_flush = cell_vertex_shader_queue_flush; draw->driver_private = cell; } +#endif return draw; } +#ifdef DEBUG +static const struct debug_named_value cell_debug_flags[] = { + {"checker", CELL_DEBUG_CHECKER},/**< modulate tile clear color by SPU ID */ + {"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */ + {NULL, 0} +}; +#endif + + struct pipe_context * cell_create_context(struct pipe_screen *screen, struct cell_winsys *cws) { struct cell_context *cell; - uint spu, buf; /* some fields need to be 16-byte aligned, so align the whole object */ cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); @@ -102,13 +112,6 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.screen = screen; cell->pipe.destroy = cell_destroy_context; - /* state setters */ - cell->pipe.set_vertex_buffers = cell_set_vertex_buffers; - cell->pipe.set_vertex_elements = cell_set_vertex_elements; - - cell->pipe.draw_arrays = cell_draw_arrays; - cell->pipe.draw_elements = cell_draw_elements; - cell->pipe.clear = cell_clear_surface; cell->pipe.flush = cell_flush; @@ -118,20 +121,28 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.wait_query = cell_wait_query; #endif + cell_init_draw_functions(cell); cell_init_state_functions(cell); cell_init_shader_functions(cell); cell_init_surface_functions(cell); cell_init_texture_functions(cell); + cell_init_vertex_functions(cell); cell->draw = cell_draw_create(cell); cell_init_vbuf(cell); + draw_set_rasterize_stage(cell->draw, cell->vbuf); /* convert all points/lines to tris for the time being */ draw_wide_point_threshold(cell->draw, 0.0); draw_wide_line_threshold(cell->draw, 0.0); + /* get env vars or read config file to get debug flags */ + cell->debug_flags = debug_get_flags_option("CELL_DEBUG", + cell_debug_flags, + 0 ); + /* * SPU stuff */ @@ -142,20 +153,7 @@ cell_create_context(struct pipe_screen *screen, cell_start_spus(cell); - /* init command, vertex/index buffer info */ - for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { - cell->buffer_size[buf] = 0; - - /* init batch buffer status values, - * mark 0th buffer as used, rest as free. - */ - for (spu = 0; spu < cell->num_spus; spu++) { - if (buf == 0) - cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; - else - cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; - } - } + cell_init_batch_buffers(cell); return &cell->pipe; } diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index f1d1ca89a9..8cec9f45b2 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -39,8 +39,13 @@ #include "rtasm/rtasm_ppc_spe.h" #include "tgsi/tgsi_scan.h" + struct cell_vbuf_render; + +/** + * Cell vertex shader state, subclass of pipe_shader_state. + */ struct cell_vertex_shader_state { struct pipe_shader_state shader; @@ -49,6 +54,9 @@ struct cell_vertex_shader_state }; +/** + * Cell fragment shader state, subclass of pipe_shader_state. + */ struct cell_fragment_shader_state { struct pipe_shader_state shader; @@ -57,7 +65,11 @@ struct cell_fragment_shader_state }; -struct cell_blend_state { +/** + * Cell blend state atom, subclass of pipe_blend_state. + */ +struct cell_blend_state +{ struct pipe_blend_state base; /** @@ -67,17 +79,24 @@ struct cell_blend_state { }; -struct cell_depth_stencil_alpha_state { - struct pipe_depth_stencil_alpha_state base; +/** + * Cell depth/stencil/alpha state atom, subclass of + * pipe_depth_stencil_alpha_state. + */ +struct cell_depth_stencil_alpha_state +{ + struct pipe_depth_stencil_alpha_state base; /** * Generated code to perform alpha, stencil, and depth testing on the SPE */ struct spe_function code; - }; +/** + * Per-context state, subclass of pipe_context. + */ struct cell_context { struct pipe_context pipe; @@ -144,6 +163,8 @@ struct cell_context struct spe_function attrib_fetch; unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS]; + + unsigned debug_flags; }; diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 6e08cf6fe8..880d535320 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -34,6 +34,7 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" #include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" #include "cell_context.h" #include "cell_draw_arrays.h" @@ -59,7 +60,8 @@ cell_map_constant_buffers(struct cell_context *sp) } draw_set_mapped_constant_buffer(sp->draw, - sp->mapped_constants[PIPE_SHADER_VERTEX]); + sp->mapped_constants[PIPE_SHADER_VERTEX], + sp->constants[PIPE_SHADER_VERTEX].size); } static void @@ -75,14 +77,6 @@ cell_unmap_constant_buffers(struct cell_context *sp) } -boolean -cell_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count) -{ - return cell_draw_elements(pipe, NULL, 0, mode, start, count); -} - - /** * Draw vertex arrays, with optional indexing. @@ -91,11 +85,13 @@ cell_draw_arrays(struct pipe_context *pipe, unsigned mode, * * XXX should the element buffer be specified/bound with a separate function? */ -boolean -cell_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count) +static boolean +cell_draw_range_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned min_index, + unsigned max_index, + unsigned mode, unsigned start, unsigned count) { struct cell_context *sp = cell_context(pipe); struct draw_context *draw = sp->draw; @@ -113,7 +109,7 @@ cell_draw_elements(struct pipe_context *pipe, * Map vertex buffers */ for (i = 0; i < sp->num_vertex_buffers; i++) { - void *buf = pipe->winsys->buffer_map(pipe->winsys, + void *buf = pipe_buffer_map(pipe->screen, sp->vertex_buffer[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size); @@ -121,7 +117,7 @@ cell_draw_elements(struct pipe_context *pipe, } /* Map index buffer, if present */ if (indexBuffer) { - void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys, + void *mapped_indexes = pipe_buffer_map(pipe->screen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); @@ -140,11 +136,11 @@ cell_draw_elements(struct pipe_context *pipe, */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); - pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer); + pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); } if (indexBuffer) { draw_set_mapped_element_buffer(draw, 0, NULL); - pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + pipe_buffer_unmap(pipe->screen, indexBuffer); } /* Note: leave drawing surfaces mapped */ @@ -152,3 +148,44 @@ cell_draw_elements(struct pipe_context *pipe, return TRUE; } + + +static boolean +cell_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + return cell_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); +} + + +static boolean +cell_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count) +{ + return cell_draw_elements(pipe, NULL, 0, mode, start, count); +} + + +static void +cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags) +{ + struct cell_context *cell = cell_context(pipe); + draw_set_edgeflags(cell->draw, edgeflags); +} + + + +void +cell_init_draw_functions(struct cell_context *cell) +{ + cell->pipe.draw_arrays = cell_draw_arrays; + cell->pipe.draw_elements = cell_draw_elements; + cell->pipe.draw_range_elements = cell_draw_range_elements; + cell->pipe.set_edgeflags = cell_set_edgeflags; +} + diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.h b/src/gallium/drivers/cell/ppu/cell_draw_arrays.h index d5df4aa05f..148873aa67 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.h +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.h @@ -29,14 +29,8 @@ #define CELL_DRAW_ARRAYS_H -boolean cell_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); - -boolean cell_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); - +extern void +cell_init_draw_functions(struct cell_context *cell); #endif /* CELL_DRAW_ARRAYS_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_flush.c b/src/gallium/drivers/cell/ppu/cell_flush.c index 3aaf3de668..6596b72010 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.c +++ b/src/gallium/drivers/cell/ppu/cell_flush.c @@ -34,6 +34,9 @@ #include "draw/draw_context.h" +/** + * Called via pipe->flush() + */ void cell_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) @@ -50,16 +53,19 @@ cell_flush(struct pipe_context *pipe, unsigned flags, flags |= CELL_FLUSH_WAIT; draw_flush( cell->draw ); - cell_flush_int(pipe, flags); + cell_flush_int(cell, flags); } -/** internal flush */ +/** + * Cell internal flush function. Send the current batch buffer to all SPUs. + * If flags & CELL_FLUSH_WAIT, do not return until the SPUs are idle. + * \param flags bitmask of flags CELL_FLUSH_WAIT, or zero + */ void -cell_flush_int(struct pipe_context *pipe, unsigned flags) +cell_flush_int(struct cell_context *cell, unsigned flags) { static boolean flushing = FALSE; /* recursion catcher */ - struct cell_context *cell = cell_context(pipe); uint i; ASSERT(!flushing); diff --git a/src/gallium/drivers/cell/ppu/cell_flush.h b/src/gallium/drivers/cell/ppu/cell_flush.h index 8f0645c429..509ae6239a 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.h +++ b/src/gallium/drivers/cell/ppu/cell_flush.h @@ -36,7 +36,7 @@ cell_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence); extern void -cell_flush_int(struct pipe_context *pipe, unsigned flags); +cell_flush_int(struct cell_context *cell, unsigned flags); extern void cell_flush_buffer_range(struct cell_context *cell, void *ptr, diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index 67b87f16d7..e04cf5f274 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -30,10 +30,11 @@ * Brian Paul */ -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "pipe/p_inlines.h" #include "draw/draw_context.h" #include "cell_context.h" +#include "cell_flush.h" #include "cell_state.h" #include "cell_texture.h" #include "cell_state_per_fragment.h" @@ -130,8 +131,9 @@ cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *depth) } -static void cell_set_clip_state( struct pipe_context *pipe, - const struct pipe_clip_state *clip ) +static void +cell_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) { struct cell_context *cell = cell_context(pipe); @@ -294,6 +296,8 @@ cell_set_framebuffer_state(struct pipe_context *pipe, struct pipe_surface *csurf = fb->cbufs[0]; struct pipe_surface *zsurf = fb->zsbuf; uint i; + uint flags = (PIPE_BUFFER_USAGE_GPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ); /* unmap old surfaces */ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { @@ -308,15 +312,28 @@ cell_set_framebuffer_state(struct pipe_context *pipe, cell->zsbuf_map = NULL; } - /* update my state */ - cell->framebuffer = *fb; + /* Finish any pending rendering to the current surface before + * installing a new surface! + */ + cell_flush_int(cell, CELL_FLUSH_WAIT); + + /* update my state + * (this is also where old surfaces will finally get freed) + */ + cell->framebuffer.width = fb->width; + cell->framebuffer.height = fb->height; + cell->framebuffer.num_cbufs = fb->num_cbufs; + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&cell->framebuffer.cbufs[i], fb->cbufs[i]); + } + pipe_surface_reference(&cell->framebuffer.zsbuf, fb->zsbuf); /* map new surfaces */ if (csurf) - cell->cbuf_map[0] = pipe_surface_map(csurf); + cell->cbuf_map[0] = pipe_surface_map(csurf, flags); if (zsurf) - cell->zsbuf_map = pipe_surface_map(zsurf); + cell->zsbuf_map = pipe_surface_map(zsurf, flags); cell->dirty |= CELL_NEW_FRAMEBUFFER; } diff --git a/src/gallium/drivers/cell/ppu/cell_render.c b/src/gallium/drivers/cell/ppu/cell_render.c index b663b37622..dd25ae880e 100644 --- a/src/gallium/drivers/cell/ppu/cell_render.c +++ b/src/gallium/drivers/cell/ppu/cell_render.c @@ -33,7 +33,7 @@ #include "cell_context.h" #include "cell_render.h" #include "cell_spu.h" -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "draw/draw_private.h" diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c index 2bf441a0c5..139b3719b6 100644 --- a/src/gallium/drivers/cell/ppu/cell_screen.c +++ b/src/gallium/drivers/cell/ppu/cell_screen.c @@ -26,7 +26,7 @@ **************************************************************************/ -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "pipe/p_winsys.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" diff --git a/src/gallium/drivers/cell/ppu/cell_spu.c b/src/gallium/drivers/cell/ppu/cell_spu.c index 973c0b1aa1..9508227e29 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.c +++ b/src/gallium/drivers/cell/ppu/cell_spu.c @@ -26,6 +26,11 @@ **************************************************************************/ +/** + * Utility/wrappers for communicating with the SPUs. + */ + + #include <pthread.h> #include "cell_spu.h" @@ -40,6 +45,9 @@ helpful headers: */ +/** + * Cell/SPU info that's not per-context. + */ struct cell_global_info cell_global; @@ -74,7 +82,11 @@ wait_mbox_message(spe_context_ptr_t ctx) } -static void *cell_thread_function(void *arg) +/** + * Called by pthread_create() to spawn an SPU thread. + */ +static void * +cell_thread_function(void *arg) { struct cell_init_info *init = (struct cell_init_info *) arg; unsigned entry = SPE_DEFAULT_ENTRY; @@ -92,7 +104,10 @@ static void *cell_thread_function(void *arg) /** - * Create the SPU threads + * Create the SPU threads. This is done once during driver initialization. + * This involves setting the the "init" message which is sent to each SPU. + * The init message specifies an SPU id, total number of SPUs, location + * and number of batch buffers, etc. */ void cell_start_spus(struct cell_context *cell) @@ -100,7 +115,6 @@ cell_start_spus(struct cell_context *cell) static boolean one_time_init = FALSE; uint i, j; - if (one_time_init) { fprintf(stderr, "PPU: Multiple rendering contexts not yet supported " "on Cell.\n"); @@ -120,6 +134,7 @@ cell_start_spus(struct cell_context *cell) for (i = 0; i < cell->num_spus; i++) { cell_global.inits[i].id = i; cell_global.inits[i].num_spus = cell->num_spus; + cell_global.inits[i].debug_flags = cell->debug_flags; cell_global.inits[i].cmd = &cell_global.command[i]; for (j = 0; j < CELL_NUM_BUFFERS; j++) { cell_global.inits[i].buffers[j] = cell->buffer[j]; @@ -137,14 +152,17 @@ cell_start_spus(struct cell_context *cell) exit(1); } - pthread_create(&cell_global.spe_threads[i], NULL, &cell_thread_function, - &cell_global.inits[i]); + pthread_create(&cell_global.spe_threads[i], /* returned thread handle */ + NULL, /* pthread attribs */ + &cell_thread_function, /* start routine */ + &cell_global.inits[i]); /* thread argument */ } } /** * Tell all the SPUs to stop/exit. + * This is done when the driver's exiting / cleaning up. */ void cell_spu_exit(struct cell_context *cell) diff --git a/src/gallium/drivers/cell/ppu/cell_state.h b/src/gallium/drivers/cell/ppu/cell_state.h index 82580ea35a..a7771a55a3 100644 --- a/src/gallium/drivers/cell/ppu/cell_state.h +++ b/src/gallium/drivers/cell/ppu/cell_state.h @@ -48,19 +48,17 @@ #define CELL_NEW_VERTEX_INFO 0x8000 -void cell_set_vertex_elements(struct pipe_context *, - unsigned count, - const struct pipe_vertex_element *); +extern void +cell_update_derived( struct cell_context *softpipe ); -void cell_set_vertex_buffers(struct pipe_context *, - unsigned count, - const struct pipe_vertex_buffer *); -void cell_update_derived( struct cell_context *softpipe ); +extern void +cell_init_shader_functions(struct cell_context *cell); -void -cell_init_shader_functions(struct cell_context *cell); +extern void +cell_init_vertex_functions(struct cell_context *cell); + #endif /* CELL_STATE_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c index 5480534ad9..efc4f78364 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_derived.c +++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "pipe/p_shader_tokens.h" #include "draw/draw_context.h" #include "draw/draw_vertex.h" @@ -35,21 +35,6 @@ #include "cell_state_emit.h" -static int -find_vs_output(const struct cell_vertex_shader_state *vs, - uint semantic_name, - uint semantic_index) -{ - uint i; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == semantic_name && - vs->info.output_semantic_index[i] == semantic_index) - return i; - } - return -1; -} - - /** * Determine how to map vertex program outputs to fragment program inputs. * Basically, this will be used when computing the triangle interpolation @@ -58,7 +43,6 @@ find_vs_output(const struct cell_vertex_shader_state *vs, static void calculate_vertex_layout( struct cell_context *cell ) { - const struct cell_vertex_shader_state *vs = cell->vs; const struct cell_fragment_shader_state *fs = cell->fs; const enum interp_mode colorInterp = cell->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; @@ -82,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell ) vinfo->num_attribs = 0; /* we always want to emit vertex pos */ - src = find_vs_output(vs, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); @@ -98,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell ) break; case TGSI_SEMANTIC_COLOR: - src = find_vs_output(vs, TGSI_SEMANTIC_COLOR, - fs->info.input_semantic_index[i]); + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR, + fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; case TGSI_SEMANTIC_FOG: - src = find_vs_output(vs, TGSI_SEMANTIC_FOG, 0); + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0); #if 1 if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */ src = 0; @@ -116,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ - src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC, + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); @@ -163,6 +147,9 @@ compute_cliprect(struct cell_context *sp) +/** + * Update derived state, send current state to SPUs prior to rendering. + */ void cell_update_derived( struct cell_context *cell ) { if (cell->dirty & (CELL_NEW_RASTERIZER | diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 9cae67f091..f2feaa329a 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "cell_context.h" #include "cell_state.h" #include "cell_state_emit.h" @@ -47,7 +47,10 @@ emit_state_cmd(struct cell_context *cell, uint cmd, } - +/** + * For state marked as 'dirty', construct a state-update command block + * and insert it into the current batch buffer. + */ void cell_emit_state(struct cell_context *cell) { @@ -90,7 +93,8 @@ cell_emit_state(struct cell_context *cell) blend.size = (char *) cell->blend->code.csr - (char *) cell->blend->code.store; blend.read_fb = TRUE; - } else { + } + else { blend.base = 0; blend.size = 0; blend.read_fb = FALSE; @@ -101,7 +105,6 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & CELL_NEW_DEPTH_STENCIL) { struct cell_command_depth_stencil_alpha_test dsat; - if (cell->depth_stencil != NULL) { dsat.base = (intptr_t) cell->depth_stencil->code.store; @@ -109,15 +112,15 @@ cell_emit_state(struct cell_context *cell) - (char *) cell->depth_stencil->code.store; dsat.read_depth = TRUE; dsat.read_stencil = FALSE; - } else { + } + else { dsat.base = 0; dsat.size = 0; dsat.read_depth = FALSE; dsat.read_stencil = FALSE; } - emit_state_cmd(cell, CELL_CMD_STATE_DEPTH_STENCIL, &dsat, - sizeof(dsat)); + emit_state_cmd(cell, CELL_CMD_STATE_DEPTH_STENCIL, &dsat, sizeof(dsat)); } if (cell->dirty & CELL_NEW_SAMPLER) { @@ -162,15 +165,14 @@ cell_emit_state(struct cell_context *cell) const struct draw_context *const draw = cell->draw; struct cell_shader_info info; - info.num_outputs = draw->num_vs_outputs; - info.declarations = (uintptr_t) draw->machine.Declarations; - info.num_declarations = draw->machine.NumDeclarations; - info.instructions = (uintptr_t) draw->machine.Instructions; - info.num_instructions = draw->machine.NumInstructions; - info.immediates = (uintptr_t) draw->machine.Imms; - info.num_immediates = draw->machine.ImmLimit / 4; + info.num_outputs = draw_num_vs_outputs(draw); + info.declarations = (uintptr_t) draw->vs.machine.Declarations; + info.num_declarations = draw->vs.machine.NumDeclarations; + info.instructions = (uintptr_t) draw->vs.machine.Instructions; + info.num_instructions = draw->vs.machine.NumInstructions; + info.immediates = (uintptr_t) draw->vs.machine.Imms; + info.num_immediates = draw->vs.machine.ImmLimit / 4; - emit_state_cmd(cell, CELL_CMD_STATE_BIND_VS, - & info, sizeof(info)); + emit_state_cmd(cell, CELL_CMD_STATE_BIND_VS, &info, sizeof(info)); } } diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index f5707f2bb8..97e44eeb1a 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -26,7 +26,7 @@ **************************************************************************/ #include "pipe/p_defines.h" -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "pipe/p_inlines.h" #include "pipe/p_winsys.h" #include "draw/draw_context.h" @@ -41,7 +41,7 @@ static INLINE struct cell_fragment_shader_state * cell_fragment_shader_state(void *shader) { - return (struct pipe_shader_state *) shader; + return (struct cell_fragment_shader_state *) shader; } @@ -49,11 +49,14 @@ cell_fragment_shader_state(void *shader) static INLINE struct cell_vertex_shader_state * cell_vertex_shader_state(void *shader) { - return (struct pipe_shader_state *) shader; + return (struct cell_vertex_shader_state *) shader; } - +/** + * Create fragment shader state. + * Called via pipe->create_fs_state() + */ static void * cell_create_fs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) @@ -77,6 +80,9 @@ cell_create_fs_state(struct pipe_context *pipe, } +/** + * Called via pipe->bind_fs_state() + */ static void cell_bind_fs_state(struct pipe_context *pipe, void *fs) { @@ -88,6 +94,9 @@ cell_bind_fs_state(struct pipe_context *pipe, void *fs) } +/** + * Called via pipe->delete_fs_state() + */ static void cell_delete_fs_state(struct pipe_context *pipe, void *fs) { @@ -98,6 +107,10 @@ cell_delete_fs_state(struct pipe_context *pipe, void *fs) } +/** + * Create vertex shader state. + * Called via pipe->create_vs_state() + */ static void * cell_create_vs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) @@ -128,6 +141,9 @@ cell_create_vs_state(struct pipe_context *pipe, } +/** + * Called via pipe->bind_vs_state() + */ static void cell_bind_vs_state(struct pipe_context *pipe, void *vs) { @@ -142,6 +158,9 @@ cell_bind_vs_state(struct pipe_context *pipe, void *vs) } +/** + * Called via pipe->delete_vs_state() + */ static void cell_delete_vs_state(struct pipe_context *pipe, void *vs) { @@ -154,6 +173,9 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs) } +/** + * Called via pipe->set_constant_buffer() + */ static void cell_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, @@ -166,7 +188,7 @@ cell_set_constant_buffer(struct pipe_context *pipe, assert(index == 0); /* note: reference counting */ - pipe_buffer_reference(ws, + winsys_buffer_reference(ws, &cell->constants[shader].buffer, buf->buffer); cell->constants[shader].size = buf->size; diff --git a/src/gallium/drivers/cell/ppu/cell_state_vertex.c b/src/gallium/drivers/cell/ppu/cell_state_vertex.c index 114684c2a3..fbe55c8472 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_vertex.c +++ b/src/gallium/drivers/cell/ppu/cell_state_vertex.c @@ -35,7 +35,7 @@ #include "draw/draw_context.h" -void +static void cell_set_vertex_elements(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_element *elements) @@ -53,7 +53,7 @@ cell_set_vertex_elements(struct pipe_context *pipe, } -void +static void cell_set_vertex_buffers(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_buffer *buffers) @@ -69,3 +69,11 @@ cell_set_vertex_buffers(struct pipe_context *pipe, draw_set_vertex_buffers(cell->draw, count, buffers); } + + +void +cell_init_vertex_functions(struct cell_context *cell) +{ + cell->pipe.set_vertex_buffers = cell_set_vertex_buffers; + cell->pipe.set_vertex_elements = cell_set_vertex_elements; +} diff --git a/src/gallium/drivers/cell/ppu/cell_surface.c b/src/gallium/drivers/cell/ppu/cell_surface.c index 5549eb496d..732c64082e 100644 --- a/src/gallium/drivers/cell/ppu/cell_surface.c +++ b/src/gallium/drivers/cell/ppu/cell_surface.c @@ -25,106 +25,13 @@ * **************************************************************************/ -#include "pipe/p_defines.h" -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" -#include "util/p_tile.h" +#include "util/u_rect.h" #include "cell_context.h" -#include "cell_surface.h" - - -static void -cell_surface_copy(struct pipe_context *pipe, - boolean do_flip, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, - unsigned width, unsigned height) -{ - assert( dst->cpp == src->cpp ); - - pipe_copy_rect(pipe_surface_map(dst), - &dst->block, - dst->stride, - dstx, dsty, - width, height, - pipe_surface_map(src), - do_flip ? -src->stride : src->stride, - srcx, do_flip ? height - 1 - srcy : srcy); - - pipe_surface_unmap(src); - pipe_surface_unmap(dst); -} - - -static void * -get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) -{ - return (char *)dst_map + y / dst->block.height * dst->stride + x / dst->block.width * dst->block.size; -} - - -#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) - - -/** - * Fill a rectangular sub-region. Need better logic about when to - * push buffers into AGP - will currently do so whenever possible. - */ -static void -cell_surface_fill(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height, unsigned value) -{ - unsigned i, j; - void *dst_map = pipe_surface_map(dst); - - assert(dst->stride > 0); - - switch (dst->block.size) { - case 1: - case 2: - case 4: - pipe_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value); - break; - case 8: - { - /* expand the 4-byte clear value to an 8-byte value */ - ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); - ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); - ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); - ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); - ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); - val0 = (val0 << 8) | val0; - val1 = (val1 << 8) | val1; - val2 = (val2 << 8) | val2; - val3 = (val3 << 8) | val3; - for (i = 0; i < height; i++) { - for (j = 0; j < width; j++) { - row[j*4+0] = val0; - row[j*4+1] = val1; - row[j*4+2] = val2; - row[j*4+3] = val3; - } - row += dst->stride/2; - } - } - break; - default: - assert(0); - break; - } - - pipe_surface_unmap( dst ); -} void cell_init_surface_functions(struct cell_context *cell) { - cell->pipe.surface_copy = cell_surface_copy; - cell->pipe.surface_fill = cell_surface_fill; + cell->pipe.surface_copy = util_surface_copy; + cell->pipe.surface_fill = util_surface_fill; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 533b64227d..b6590dfb86 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -33,8 +33,9 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_util.h" #include "pipe/p_winsys.h" +#include "util/u_math.h" +#include "util/u_memory.h" #include "cell_context.h" #include "cell_state.h" @@ -62,17 +63,30 @@ cell_texture_layout(struct cell_texture * spt) spt->buffer_size = 0; for ( level = 0 ; level <= pt->last_level ; level++ ) { + unsigned size; + unsigned w_tile, h_tile; + + /* width, height, rounded up to tile size */ + w_tile = align(width, TILE_SIZE); + h_tile = align(height, TILE_SIZE); + pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); + + spt->stride[level] = pt->nblocksx[level] * pt->block.size; spt->level_offset[level] = spt->buffer_size; - spt->buffer_size += (pt->nblocksy[level] * - ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * - pt->nblocksx[level] * pt->block.size; + size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + if (pt->target == PIPE_TEXTURE_CUBE) + size *= 6; + else + size *= depth; + + spt->buffer_size += size; width = minify(width); height = minify(height); @@ -82,8 +96,8 @@ cell_texture_layout(struct cell_texture * spt) static struct pipe_texture * -cell_texture_create_screen(struct pipe_screen *screen, - const struct pipe_texture *templat) +cell_texture_create(struct pipe_screen *screen, + const struct pipe_texture *templat) { struct pipe_winsys *ws = screen->winsys; struct cell_texture *spt = CALLOC_STRUCT(cell_texture); @@ -110,8 +124,8 @@ cell_texture_create_screen(struct pipe_screen *screen, static void -cell_texture_release_screen(struct pipe_screen *screen, - struct pipe_texture **pt) +cell_texture_release(struct pipe_screen *screen, + struct pipe_texture **pt) { if (!*pt) return; @@ -127,7 +141,7 @@ cell_texture_release_screen(struct pipe_screen *screen, DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); */ - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); + pipe_buffer_reference(screen, &spt->buffer, NULL); FREE(spt); } @@ -135,6 +149,7 @@ cell_texture_release_screen(struct pipe_screen *screen, } +#if 0 static void cell_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, uint face, uint levelsMask) @@ -142,12 +157,14 @@ cell_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, /* XXX TO DO: re-tile the texture data ... */ } +#endif static struct pipe_surface * -cell_get_tex_surface_screen(struct pipe_screen *screen, - struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) +cell_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned usage) { struct pipe_winsys *ws = screen->winsys; struct cell_texture *spt = cell_texture(pt); @@ -157,7 +174,7 @@ cell_get_tex_surface_screen(struct pipe_screen *screen, if (ps) { assert(ps->refcount); assert(ps->winsys); - pipe_buffer_reference(ws, &ps->buffer, spt->buffer); + winsys_buffer_reference(ws, &ps->buffer, spt->buffer); ps->format = pt->format; ps->block = pt->block; ps->width = pt->width[level]; @@ -166,12 +183,21 @@ cell_get_tex_surface_screen(struct pipe_screen *screen, ps->nblocksy = pt->nblocksy[level]; ps->stride = spt->stride[level]; ps->offset = spt->level_offset[level]; + ps->usage = usage; + + /* XXX may need to override usage flags (see sp_texture.c) */ + + pipe_texture_reference(&ps->texture, pt); + ps->face = face; + ps->level = level; + ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * ps->nblocksy * ps->stride; - } else { + } + else { assert(face == 0); assert(zslice == 0); } @@ -181,6 +207,11 @@ cell_get_tex_surface_screen(struct pipe_screen *screen, +/** + * Copy tile data from linear layout to tiled layout. + * XXX this should be rolled into the future surface-creation code. + * XXX also need "untile" code... + */ static void tile_copy_data(uint w, uint h, uint tile_size, uint *dst, const uint *src) { @@ -211,6 +242,7 @@ tile_copy_data(uint w, uint h, uint tile_size, uint *dst, const uint *src) /** * Convert linear texture image data to tiled format for SPU usage. + * XXX recast this in terms of pipe_surfaces (aka texture views). */ static void cell_tile_texture(struct cell_context *cell, @@ -228,10 +260,11 @@ cell_tile_texture(struct cell_context *cell, assert(w % TILE_SIZE == 0); assert(h % TILE_SIZE == 0); - surf = screen->get_tex_surface(screen, &texture->base, face, level, zslice); + surf = screen->get_tex_surface(screen, &texture->base, face, level, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); ASSERT(surf); - src = (const uint *) pipe_surface_map(surf); + src = (const uint *) pipe_surface_map(surf, PIPE_BUFFER_USAGE_CPU_WRITE); if (texture->tiled_data) { align_free(texture->tiled_data); @@ -246,11 +279,12 @@ cell_tile_texture(struct cell_context *cell, } - void cell_update_texture_mapping(struct cell_context *cell) { +#if 0 uint face = 0, level = 0, zslice = 0; +#endif uint i; for (i = 0; i < CELL_MAX_SAMPLERS; i++) { @@ -275,16 +309,79 @@ cell_update_texture_mapping(struct cell_context *cell) } +static void +cell_tex_surface_release(struct pipe_screen *screen, + struct pipe_surface **s) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert ((*s)->texture); + pipe_texture_reference(&(*s)->texture, NULL); + + screen->winsys->surface_release(screen->winsys, s); +} + + +static void * +cell_surface_map( struct pipe_screen *screen, + struct pipe_surface *surface, + unsigned flags ) +{ + ubyte *map; + + if (flags & ~surface->usage) { + assert(0); + return NULL; + } + + map = pipe_buffer_map( screen, surface->buffer, flags ); + if (map == NULL) + return NULL; + + /* May want to different things here depending on read/write nature + * of the map: + */ + if (surface->texture && + (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) + { + /* Do something to notify sharing contexts of a texture change. + * In softpipe, that would mean flushing the texture cache. + */ +#if 0 + cell_screen(screen)->timestamp++; +#endif + } + + return map + surface->offset; +} + + +static void +cell_surface_unmap(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + pipe_buffer_unmap( screen, surface->buffer ); +} + + void cell_init_texture_functions(struct cell_context *cell) { - cell->pipe.texture_update = cell_texture_update; + /*cell->pipe.texture_update = cell_texture_update;*/ } + void cell_init_screen_texture_funcs(struct pipe_screen *screen) { - screen->texture_create = cell_texture_create_screen; - screen->texture_release = cell_texture_release_screen; - screen->get_tex_surface = cell_get_tex_surface_screen; + screen->texture_create = cell_texture_create; + screen->texture_release = cell_texture_release; + + screen->get_tex_surface = cell_get_tex_surface; + screen->tex_surface_release = cell_tex_surface_release; + + screen->surface_map = cell_surface_map; + screen->surface_unmap = cell_surface_unmap; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h index fcee069d05..6d37e95ebc 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.h +++ b/src/gallium/drivers/cell/ppu/cell_texture.h @@ -41,6 +41,7 @@ struct cell_texture struct pipe_texture base; unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; + unsigned long stride[PIPE_MAX_TEXTURE_LEVELS]; /* The data is held here: */ diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index 3a181b585c..aa63435b93 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -26,6 +26,11 @@ **************************************************************************/ /** + * Vertex buffer code. The draw module transforms vertices to window + * coords, etc. and emits the vertices into buffer supplied by this module. + * When a vertex buffer is full, or we flush, we'll send the vertex data + * to the SPUs. + * * Authors * Brian Paul */ @@ -37,6 +42,7 @@ #include "cell_spu.h" #include "cell_vbuf.h" #include "draw/draw_vbuf.h" +#include "util/u_memory.h" /** Allow vertex data to be inlined after RENDER command */ @@ -112,7 +118,7 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, } cvbr->vertex_buf = ~0; - cell_flush_int(&cell->pipe, 0x0); + cell_flush_int(cell, 0x0); assert(vertices == cvbr->vertex_buffer); cvbr->vertex_buffer = NULL; @@ -120,12 +126,13 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, -static void +static boolean cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); cvbr->prim = prim; /*printf("cell_set_prim %u\n", prim);*/ + return TRUE; } @@ -243,7 +250,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, #if 0 /* helpful for debug */ - cell_flush_int(&cell->pipe, CELL_FLUSH_WAIT); + cell_flush_int(cell, CELL_FLUSH_WAIT); #endif } diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c index 49d5443cde..2ece0250f6 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c @@ -260,6 +260,7 @@ emit_fetch(struct spe_function *p, void cell_update_vertex_fetch(struct draw_context *draw) { +#if 0 struct cell_context *const cell = (struct cell_context *) draw->driver_private; struct spe_function *p = &cell->attrib_fetch; @@ -337,4 +338,7 @@ void cell_update_vertex_fetch(struct draw_context *draw) cell->attrib_fetch_offsets[function_index[i]]; } } +#else + assert(0); +#endif } diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c index f753960a0f..2b10c116fa 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c @@ -32,6 +32,7 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" #include "pipe/p_winsys.h" +#include "util/u_math.h" #include "cell_context.h" #include "cell_draw_arrays.h" @@ -50,6 +51,7 @@ void cell_vertex_shader_queue_flush(struct draw_context *draw) { +#if 0 struct cell_context *const cell = (struct cell_context *) draw->driver_private; struct cell_command_vs *const vs = &cell_global.command[0].vs; @@ -133,9 +135,12 @@ cell_vertex_shader_queue_flush(struct draw_context *draw) vs->num_elts = n; send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE); - cell_flush_int(& cell->pipe, CELL_FLUSH_WAIT); + cell_flush_int(cell, CELL_FLUSH_WAIT); } draw->vs.post_nr = draw->vs.queue_nr; draw->vs.queue_nr = 0; +#else + assert(0); +#endif } diff --git a/src/gallium/drivers/cell/ppu/cell_winsys.c b/src/gallium/drivers/cell/ppu/cell_winsys.c index ebabce3c8f..d570bbd2f9 100644 --- a/src/gallium/drivers/cell/ppu/cell_winsys.c +++ b/src/gallium/drivers/cell/ppu/cell_winsys.c @@ -26,7 +26,7 @@ **************************************************************************/ -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "cell_winsys.h" |