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Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_command.c')
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c111
1 files changed, 84 insertions, 27 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index d5faf4e3aa..8500d19754 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -210,45 +210,72 @@ cmd_release_verts(const struct cell_command_release_verts *release)
static void
cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
{
- static int warned = 0;
-
D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FRAGMENT_OPS\n");
- /* Copy SPU code from batch buffer to spu buffer */
- memcpy(spu.fragment_ops_code_front, fops->code_front, SPU_MAX_FRAGMENT_OPS_INSTS * 4);
- memcpy(spu.fragment_ops_code_back, fops->code_back, SPU_MAX_FRAGMENT_OPS_INSTS * 4);
- /* Copy state info (for fallback case only) */
+
+ /* Copy state info (for fallback case only - this will eventually
+ * go away when the fallback case goes away)
+ */
memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa));
memcpy(&spu.blend, &fops->blend, sizeof(fops->blend));
memcpy(&spu.blend_color, &fops->blend_color, sizeof(fops->blend_color));
- /* Parity twist! For now, always use the fallback code by default,
- * only switching to codegen when specifically requested. This
- * allows us to develop freely without risking taking down the
- * branch.
- *
- * Later, the parity of this check will be reversed, so that
- * codegen is *always* used, unless we specifically indicate that
- * we don't want it.
- *
- * Eventually, the option will be removed completely, because in
- * final code we'll always use codegen and won't even provide the
- * raw state records that the fallback code requires.
+ /* Make sure the SPU knows which buffers it's expected to read when
+ * it's told to pull tiles.
*/
- if ((spu.init.debug_flags & CELL_DEBUG_FRAGMENT_OP_FALLBACK) == 0) {
- spu.fragment_ops[CELL_FACING_FRONT] = (spu_fragment_ops_func) spu.fragment_ops_code_front;
- spu.fragment_ops[CELL_FACING_BACK] = (spu_fragment_ops_func) spu.fragment_ops_code_back;
- }
- else {
- /* otherwise, the default fallback code remains in place */
+ spu.read_depth_stencil = (spu.depth_stencil_alpha.depth.enabled || spu.depth_stencil_alpha.stencil[0].enabled);
+
+ /* If we're forcing the fallback code to be used (for debug purposes),
+ * install that. Otherwise install the incoming SPU code.
+ */
+ if ((spu.init.debug_flags & CELL_DEBUG_FRAGMENT_OP_FALLBACK) != 0) {
+ static unsigned int warned = 0;
if (!warned) {
fprintf(stderr, "Cell Warning: using fallback per-fragment code\n");
warned = 1;
}
+ /* The following two lines aren't really necessary if you
+ * know the debug flags won't change during a run, and if you
+ * know that the function pointers are initialized correctly.
+ * We set them here to allow a person to change the debug
+ * flags during a run (from inside a debugger).
+ */
+ spu.fragment_ops[CELL_FACING_FRONT] = spu_fallback_fragment_ops;
+ spu.fragment_ops[CELL_FACING_BACK] = spu_fallback_fragment_ops;
+ return;
}
- spu.read_depth_stencil = (spu.depth_stencil_alpha.depth.enabled || spu.depth_stencil_alpha.stencil[0].enabled);
-}
+ /* Make sure the SPU code buffer is large enough to hold the incoming code.
+ * Note that we *don't* use align_malloc() and align_free(), because
+ * those utility functions are *not* available in SPU code.
+ * */
+ if (spu.fragment_ops_code_size < fops->total_code_size) {
+ if (spu.fragment_ops_code != NULL) {
+ free(spu.fragment_ops_code);
+ }
+ spu.fragment_ops_code_size = fops->total_code_size;
+ spu.fragment_ops_code = malloc(fops->total_code_size);
+ if (spu.fragment_ops_code == NULL) {
+ /* Whoops. */
+ fprintf(stderr, "CELL Warning: failed to allocate fragment ops code (%d bytes) - using fallback\n", fops->total_code_size);
+ spu.fragment_ops_code = NULL;
+ spu.fragment_ops_code_size = 0;
+ spu.fragment_ops[CELL_FACING_FRONT] = spu_fallback_fragment_ops;
+ spu.fragment_ops[CELL_FACING_BACK] = spu_fallback_fragment_ops;
+ return;
+ }
+ }
+ /* Copy the SPU code from the command buffer to the spu buffer */
+ memcpy(spu.fragment_ops_code, fops->code, fops->total_code_size);
+
+ /* Set the pointers for the front-facing and back-facing fragments
+ * to the specified offsets within the code. Note that if the
+ * front-facing and back-facing code are the same, they'll have
+ * the same offset.
+ */
+ spu.fragment_ops[CELL_FACING_FRONT] = (spu_fragment_ops_func) &spu.fragment_ops_code[fops->front_code_index];
+ spu.fragment_ops[CELL_FACING_BACK] = (spu_fragment_ops_func) &spu.fragment_ops_code[fops->back_code_index];
+}
static void
cmd_state_fragment_program(const struct cell_command_fragment_program *fp)
@@ -588,7 +615,8 @@ cmd_batch(uint opcode)
struct cell_command_fragment_ops *fops
= (struct cell_command_fragment_ops *) &buffer[pos];
cmd_state_fragment_ops(fops);
- pos += sizeof(*fops) / 8;
+ /* This is a variant-sized command */
+ pos += (sizeof(*fops) + fops->total_code_size)/ 8;
}
break;
case CELL_CMD_STATE_FRAGMENT_PROGRAM:
@@ -756,3 +784,32 @@ command_loop(void)
if (spu.init.debug_flags & CELL_DEBUG_CACHE)
spu_dcache_report();
}
+
+/* Initialize this module; we manage the fragment ops buffer here. */
+void
+spu_command_init(void)
+{
+ /* Install default/fallback fragment processing function.
+ * This will normally be overriden by a code-gen'd function
+ * unless CELL_FORCE_FRAGMENT_OPS_FALLBACK is set.
+ */
+ spu.fragment_ops[CELL_FACING_FRONT] = spu_fallback_fragment_ops;
+ spu.fragment_ops[CELL_FACING_BACK] = spu_fallback_fragment_ops;
+
+ /* Set up the basic empty buffer for code-gen'ed fragment ops */
+ spu.fragment_ops_code = NULL;
+ spu.fragment_ops_code_size = 0;
+}
+
+void
+spu_command_close(void)
+{
+ /* Deallocate the code-gen buffer for fragment ops, and reset the
+ * fragment ops functions to their initial setting (just to leave
+ * things in a good state).
+ */
+ if (spu.fragment_ops_code != NULL) {
+ free(spu.fragment_ops_code);
+ }
+ spu_command_init();
+}