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-rw-r--r--src/gallium/drivers/failover/fo_context.c28
-rw-r--r--src/gallium/drivers/failover/fo_context.h2
-rw-r--r--src/gallium/drivers/failover/fo_state.c12
3 files changed, 15 insertions, 27 deletions
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index 659e40cbf0..325a100954 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -51,7 +51,7 @@ void failover_fail_over( struct failover_context *failover )
static void failover_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexResource,
unsigned indexSize,
unsigned prim,
unsigned start,
@@ -70,7 +70,7 @@ static void failover_draw_elements( struct pipe_context *pipe,
*/
if (failover->mode == FO_HW) {
failover->hw->draw_elements( failover->hw,
- indexBuffer,
+ indexResource,
indexSize,
prim,
start,
@@ -87,7 +87,7 @@ static void failover_draw_elements( struct pipe_context *pipe,
}
failover->sw->draw_elements( failover->sw,
- indexBuffer,
+ indexResource,
indexSize,
prim,
start,
@@ -109,26 +109,15 @@ static void failover_draw_arrays( struct pipe_context *pipe,
}
static unsigned int
-failover_is_texture_referenced( struct pipe_context *_pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
+failover_is_resource_referenced( struct pipe_context *_pipe,
+ struct pipe_resource *resource,
+ unsigned face, unsigned level)
{
struct failover_context *failover = failover_context( _pipe );
struct pipe_context *pipe = (failover->mode == FO_HW) ?
failover->hw : failover->sw;
- return pipe->is_texture_referenced(pipe, texture, face, level);
-}
-
-static unsigned int
-failover_is_buffer_referenced( struct pipe_context *_pipe,
- struct pipe_buffer *buf)
-{
- struct failover_context *failover = failover_context( _pipe );
- struct pipe_context *pipe = (failover->mode == FO_HW) ?
- failover->hw : failover->sw;
-
- return pipe->is_buffer_referenced(pipe, buf);
+ return pipe->is_resource_referenced(pipe, resource, face, level);
}
struct pipe_context *failover_create( struct pipe_context *hw,
@@ -175,8 +164,7 @@ struct pipe_context *failover_create( struct pipe_context *hw,
#endif
failover->pipe.flush = hw->flush;
- failover->pipe.is_texture_referenced = failover_is_texture_referenced;
- failover->pipe.is_buffer_referenced = failover_is_buffer_referenced;
+ failover->pipe.is_resource_referenced = failover_is_resource_referenced;
failover->dirty = 0;
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index 73031321d9..88ae5ad60d 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -134,7 +134,7 @@ failover_context( struct pipe_context *pipe )
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- struct pipe_buffer *buf);
+ struct pipe_resource *resource);
#endif /* FO_CONTEXT_H */
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index 25c6273570..b682ce6750 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -449,7 +449,7 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler)
static struct pipe_sampler_view *
failover_create_sampler_view(struct pipe_context *pipe,
- struct pipe_texture *texture,
+ struct pipe_resource *texture,
const struct pipe_sampler_view *templ)
{
struct fo_sampler_view *view = malloc(sizeof(struct fo_sampler_view));
@@ -461,7 +461,7 @@ failover_create_sampler_view(struct pipe_context *pipe,
view->base = *templ;
view->base.reference.count = 1;
view->base.texture = NULL;
- pipe_texture_reference(&view->base.texture, texture);
+ pipe_resource_reference(&view->base.texture, texture);
view->base.context = pipe;
return &view->base;
@@ -477,7 +477,7 @@ failover_sampler_view_destroy(struct pipe_context *pipe,
failover->sw->sampler_view_destroy(failover->sw, fo_view->sw);
failover->hw->sampler_view_destroy(failover->hw, fo_view->hw);
- pipe_texture_reference(&fo_view->base.texture, NULL);
+ pipe_resource_reference(&fo_view->base.texture, NULL);
free(fo_view);
}
@@ -572,15 +572,15 @@ failover_set_vertex_buffers(struct pipe_context *pipe,
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- struct pipe_buffer *buf)
+ struct pipe_resource *res)
{
struct failover_context *failover = failover_context(pipe);
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
- failover->sw->set_constant_buffer(failover->sw, shader, index, buf);
- failover->hw->set_constant_buffer(failover->hw, shader, index, buf);
+ failover->sw->set_constant_buffer(failover->sw, shader, index, res);
+ failover->hw->set_constant_buffer(failover->hw, shader, index, res);
}