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path: root/src/gallium/drivers/llvmpipe/lp_rast.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c64
1 files changed, 45 insertions, 19 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index d7e6415e13..d358a98394 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -211,8 +211,8 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
const union lp_rast_cmd_arg arg)
{
const struct lp_scene *scene = task->scene;
- unsigned clear_value = arg.clear_zstencil.value;
- unsigned clear_mask = arg.clear_zstencil.mask;
+ uint32_t clear_value = arg.clear_zstencil.value;
+ uint32_t clear_mask = arg.clear_zstencil.mask;
const unsigned height = TILE_SIZE / TILE_VECTOR_HEIGHT;
const unsigned width = TILE_SIZE * TILE_VECTOR_HEIGHT;
const unsigned block_size = scene->zsbuf.blocksize;
@@ -220,7 +220,8 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
uint8_t *dst;
unsigned i, j;
- LP_DBG(DEBUG_RAST, "%s 0x%x%x\n", __FUNCTION__, clear_value, clear_mask);
+ LP_DBG(DEBUG_RAST, "%s: value=0x%08x, mask=0x%08x\n",
+ __FUNCTION__, clear_value, clear_mask);
/*
* Clear the aera of the swizzled depth/depth buffer matching this tile, in
@@ -232,16 +233,31 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
dst = task->depth_tile;
+ clear_value &= clear_mask;
+
switch (block_size) {
case 1:
+ assert(clear_mask == 0xff);
memset(dst, (uint8_t) clear_value, height * width);
break;
case 2:
- for (i = 0; i < height; i++) {
- uint16_t *row = (uint16_t *)dst;
- for (j = 0; j < width; j++)
- *row++ = (uint16_t) clear_value;
- dst += dst_stride;
+ if (clear_mask == 0xffff) {
+ for (i = 0; i < height; i++) {
+ uint16_t *row = (uint16_t *)dst;
+ for (j = 0; j < width; j++)
+ *row++ = (uint16_t) clear_value;
+ dst += dst_stride;
+ }
+ }
+ else {
+ for (i = 0; i < height; i++) {
+ uint16_t *row = (uint16_t *)dst;
+ for (j = 0; j < width; j++) {
+ uint16_t tmp = ~clear_mask & *row;
+ *row++ = clear_value | tmp;
+ }
+ dst += dst_stride;
+ }
}
break;
case 4:
@@ -258,7 +274,7 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
uint32_t *row = (uint32_t *)dst;
for (j = 0; j < width; j++) {
uint32_t tmp = ~clear_mask & *row;
- *row++ = (clear_value & clear_mask) | tmp;
+ *row++ = clear_value | tmp;
}
dst += dst_stride;
}
@@ -318,7 +334,7 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
{
const struct lp_scene *scene = task->scene;
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
- const struct lp_rast_state *state = inputs->state;
+ const struct lp_rast_state *state = task->state;
struct lp_fragment_shader_variant *variant = state->variant;
const unsigned tile_x = task->x, tile_y = task->y;
unsigned x, y;
@@ -349,10 +365,10 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
BEGIN_JIT_CALL(state);
variant->jit_function[RAST_WHOLE]( &state->jit_context,
tile_x + x, tile_y + y,
- inputs->facing,
- inputs->a0,
- inputs->dadx,
- inputs->dady,
+ inputs->frontfacing,
+ GET_A0(inputs),
+ GET_DADX(inputs),
+ GET_DADY(inputs),
color,
depth,
0xffff,
@@ -398,7 +414,7 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
unsigned x, unsigned y,
unsigned mask)
{
- const struct lp_rast_state *state = inputs->state;
+ const struct lp_rast_state *state = task->state;
struct lp_fragment_shader_variant *variant = state->variant;
const struct lp_scene *scene = task->scene;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
@@ -430,10 +446,10 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
BEGIN_JIT_CALL(state);
variant->jit_function[RAST_EDGE_TEST](&state->jit_context,
x, y,
- inputs->facing,
- inputs->a0,
- inputs->dadx,
- inputs->dady,
+ inputs->frontfacing,
+ GET_A0(inputs),
+ GET_DADX(inputs),
+ GET_DADY(inputs),
color,
depth,
mask,
@@ -474,6 +490,14 @@ lp_rast_end_query(struct lp_rasterizer_task *task,
}
+void
+lp_rast_set_state(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
+{
+ task->state = arg.state;
+}
+
+
/**
* Set top row and left column of the tile's pixels to white. For debugging.
@@ -581,10 +605,12 @@ static lp_rast_cmd_func dispatch[LP_RAST_OP_MAX] =
lp_rast_triangle_8,
lp_rast_triangle_3_4,
lp_rast_triangle_3_16,
+ lp_rast_triangle_4_16,
lp_rast_shade_tile,
lp_rast_shade_tile_opaque,
lp_rast_begin_query,
lp_rast_end_query,
+ lp_rast_set_state,
};