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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h64
1 files changed, 36 insertions, 28 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index c55b97a9d1..a64c152cf8 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -78,30 +78,28 @@ struct lp_rast_state {
* These pointers point into the bin data buffer.
*/
struct lp_rast_shader_inputs {
- float facing; /** Positive for front-facing, negative for back-facing */
- unsigned disable:1; /** Partially binned, disable this command */
- unsigned opaque:1; /** Is opaque */
-
- float (*a0)[4];
- float (*dadx)[4];
- float (*dady)[4];
-
- const struct lp_rast_state *state;
+ unsigned frontfacing:1; /** True for front-facing */
+ unsigned disable:1; /** Partially binned, disable this command */
+ unsigned opaque:1; /** Is opaque */
+ unsigned pad0:29; /* wasted space */
+ unsigned stride; /* how much to advance data between a0, dadx, dady */
+ unsigned pad2; /* wasted space */
+ unsigned pad3; /* wasted space */
+ /* followed by a0, dadx, dady and planes[] */
};
-
+/* Note: the order of these values is important as they are loaded by
+ * sse code in rasterization:
+ */
struct lp_rast_plane {
- /* one-pixel sized trivial accept offsets for each plane */
- int ei;
-
- /* one-pixel sized trivial reject offsets for each plane */
- int eo;
-
/* edge function values at minx,miny ?? */
int c;
int dcdx;
int dcdy;
+
+ /* one-pixel sized trivial reject offsets for each plane */
+ int eo;
};
/**
@@ -111,17 +109,24 @@ struct lp_rast_plane {
* Objects of this type are put into the lp_setup_context::data buffer.
*/
struct lp_rast_triangle {
- /* inputs for the shader */
- struct lp_rast_shader_inputs inputs;
-
#ifdef DEBUG
float v[3][2];
+ float pad0;
+ float pad1;
#endif
- struct lp_rast_plane plane[8]; /* NOTE: may allocate fewer planes */
+ /* inputs for the shader */
+ struct lp_rast_shader_inputs inputs;
+ /* planes are also allocated here */
};
+#define GET_A0(inputs) ((float (*)[4])((inputs)+1))
+#define GET_DADX(inputs) ((float (*)[4])((char *)((inputs) + 1) + (inputs)->stride))
+#define GET_DADY(inputs) ((float (*)[4])((char *)((inputs) + 1) + 2 * (inputs)->stride))
+#define GET_PLANES(tri) ((struct lp_rast_plane *)((char *)(&(tri)->inputs + 1) + 3 * (tri)->inputs.stride))
+
+
struct lp_rasterizer *
lp_rast_create( unsigned num_threads );
@@ -149,9 +154,10 @@ union lp_rast_cmd_arg {
const struct lp_rast_state *set_state;
uint8_t clear_color[4];
struct {
- unsigned value;
- unsigned mask;
+ uint32_t value;
+ uint32_t mask;
} clear_zstencil;
+ const struct lp_rast_state *state;
struct lp_fence *fence;
struct llvmpipe_query *query_obj;
};
@@ -238,12 +244,14 @@ lp_rast_arg_null( void )
#define LP_RAST_OP_TRIANGLE_8 0x9
#define LP_RAST_OP_TRIANGLE_3_4 0xa
#define LP_RAST_OP_TRIANGLE_3_16 0xb
-#define LP_RAST_OP_SHADE_TILE 0xc
-#define LP_RAST_OP_SHADE_TILE_OPAQUE 0xd
-#define LP_RAST_OP_BEGIN_QUERY 0xe
-#define LP_RAST_OP_END_QUERY 0xf
-
-#define LP_RAST_OP_MAX 0x10
+#define LP_RAST_OP_TRIANGLE_4_16 0xc
+#define LP_RAST_OP_SHADE_TILE 0xd
+#define LP_RAST_OP_SHADE_TILE_OPAQUE 0xe
+#define LP_RAST_OP_BEGIN_QUERY 0xf
+#define LP_RAST_OP_END_QUERY 0x10
+#define LP_RAST_OP_SET_STATE 0x11
+
+#define LP_RAST_OP_MAX 0x12
#define LP_RAST_OP_MASK 0xff
void