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path: root/src/gallium/drivers/llvmpipe/lp_setup_tri.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup_tri.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 80617120b1..aeaf260af2 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -178,7 +178,7 @@ static void setup_tri_coefficients( struct setup_context *setup,
const float (*v3)[4],
boolean frontface)
{
- struct lp_bins *bins = lp_setup_get_current_bins(setup);
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
unsigned slot;
/* Allocate space for the a0, dadx and dady arrays
@@ -186,9 +186,9 @@ static void setup_tri_coefficients( struct setup_context *setup,
{
unsigned bytes;
bytes = (setup->fs.nr_inputs + 1) * 4 * sizeof(float);
- tri->inputs.a0 = lp_bin_alloc_aligned( bins, bytes, 16 );
- tri->inputs.dadx = lp_bin_alloc_aligned( bins, bytes, 16 );
- tri->inputs.dady = lp_bin_alloc_aligned( bins, bytes, 16 );
+ tri->inputs.a0 = lp_scene_alloc_aligned( scene, bytes, 16 );
+ tri->inputs.dadx = lp_scene_alloc_aligned( scene, bytes, 16 );
+ tri->inputs.dady = lp_scene_alloc_aligned( scene, bytes, 16 );
}
/* The internal position input is in slot zero:
@@ -246,8 +246,8 @@ static inline int subpixel_snap( float a )
/**
* Do basic setup for triangle rasterization and determine which
- * framebuffer tiles are touched. Put the triangle in the bins for the
- * tiles which we overlap.
+ * framebuffer tiles are touched. Put the triangle in the scene's
+ * bins for the tiles which we overlap.
*/
static void
do_triangle_ccw(struct setup_context *setup,
@@ -264,8 +264,8 @@ do_triangle_ccw(struct setup_context *setup,
const int y2 = subpixel_snap(v2[0][1]);
const int y3 = subpixel_snap(v3[0][1]);
- struct lp_bins *bins = lp_setup_get_current_bins(setup);
- struct lp_rast_triangle *tri = lp_bin_alloc( bins, sizeof *tri );
+ struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ struct lp_rast_triangle *tri = lp_scene_alloc( scene, sizeof *tri );
float area, oneoverarea;
int minx, maxx, miny, maxy;
@@ -285,7 +285,7 @@ do_triangle_ccw(struct setup_context *setup,
* XXX: subject to overflow??
*/
if (area <= 0) {
- lp_bin_putback_data( bins, sizeof *tri );
+ lp_scene_putback_data( scene, sizeof *tri );
return;
}
@@ -297,7 +297,7 @@ do_triangle_ccw(struct setup_context *setup,
if (tri->miny == tri->maxy ||
tri->minx == tri->maxx) {
- lp_bin_putback_data( bins, sizeof *tri );
+ lp_scene_putback_data( scene, sizeof *tri );
return;
}
@@ -407,8 +407,8 @@ do_triangle_ccw(struct setup_context *setup,
{
/* Triangle is contained in a single tile:
*/
- lp_bin_command( bins, minx, miny, lp_rast_triangle,
- lp_rast_arg_triangle(tri) );
+ lp_scene_bin_command( scene, minx, miny, lp_rast_triangle,
+ lp_rast_arg_triangle(tri) );
}
else
{
@@ -466,17 +466,17 @@ do_triangle_ccw(struct setup_context *setup,
{
in = 1;
/* triangle covers the whole tile- shade whole tile */
- lp_bin_command( bins, x, y,
- lp_rast_shade_tile,
- lp_rast_arg_inputs(&tri->inputs) );
+ lp_scene_bin_command( scene, x, y,
+ lp_rast_shade_tile,
+ lp_rast_arg_inputs(&tri->inputs) );
}
else
{
in = 1;
/* shade partial tile */
- lp_bin_command( bins, x, y,
- lp_rast_triangle,
- lp_rast_arg_triangle(tri) );
+ lp_scene_bin_command( scene, x, y,
+ lp_rast_triangle,
+ lp_rast_arg_triangle(tri) );
}
/* Iterate cx values across the region: