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diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
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+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef LP_STATE_H
+#define LP_STATE_H
+
+#include <llvm-c/Core.h>
+
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_scan.h"
+#include "lp_jit.h"
+#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
+
+
+#define LP_NEW_VIEWPORT 0x1
+#define LP_NEW_RASTERIZER 0x2
+#define LP_NEW_FS 0x4
+#define LP_NEW_BLEND 0x8
+#define LP_NEW_CLIP 0x10
+#define LP_NEW_SCISSOR 0x20
+#define LP_NEW_STIPPLE 0x40
+#define LP_NEW_FRAMEBUFFER 0x80
+#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
+#define LP_NEW_CONSTANTS 0x200
+#define LP_NEW_SAMPLER 0x400
+#define LP_NEW_TEXTURE 0x800
+#define LP_NEW_VERTEX 0x1000
+#define LP_NEW_VS 0x2000
+#define LP_NEW_QUERY 0x4000
+
+
+struct tgsi_sampler;
+struct vertex_info;
+struct pipe_context;
+struct llvmpipe_context;
+
+struct lp_fragment_shader;
+
+
+struct lp_fragment_shader_variant_key
+{
+ enum pipe_format zsbuf_format;
+ struct pipe_depth_state depth;
+ struct pipe_alpha_state alpha;
+ struct pipe_blend_state blend;
+
+ struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
+};
+
+
+struct lp_fragment_shader_variant
+{
+ struct lp_fragment_shader *shader;
+
+ struct lp_fragment_shader_variant_key key;
+
+ LLVMValueRef function;
+
+ lp_jit_frag_func jit_function;
+
+ struct lp_fragment_shader_variant *next;
+};
+
+
+/**
+ * Subclass of pipe_shader_state (though it doesn't really need to be).
+ *
+ * This is starting to look an awful lot like a quad pipeline stage...
+ */
+struct lp_fragment_shader
+{
+ struct pipe_shader_state base;
+
+ struct tgsi_shader_info info;
+
+ struct lp_fragment_shader_variant *variants;
+
+ struct lp_fragment_shader_variant *current;
+};
+
+
+/** Subclass of pipe_shader_state */
+struct lp_vertex_shader {
+ struct pipe_shader_state shader;
+ struct draw_vertex_shader *draw_data;
+};
+
+
+
+void *
+llvmpipe_create_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
+void llvmpipe_bind_blend_state(struct pipe_context *,
+ void *);
+void llvmpipe_delete_blend_state(struct pipe_context *,
+ void *);
+
+void *
+llvmpipe_create_sampler_state(struct pipe_context *,
+ const struct pipe_sampler_state *);
+void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
+
+void *
+llvmpipe_create_depth_stencil_state(struct pipe_context *,
+ const struct pipe_depth_stencil_alpha_state *);
+void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
+void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
+
+void *
+llvmpipe_create_rasterizer_state(struct pipe_context *,
+ const struct pipe_rasterizer_state *);
+void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
+void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
+
+void llvmpipe_set_framebuffer_state( struct pipe_context *,
+ const struct pipe_framebuffer_state * );
+
+void llvmpipe_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color );
+
+void llvmpipe_set_clip_state( struct pipe_context *,
+ const struct pipe_clip_state * );
+
+void llvmpipe_set_constant_buffer(struct pipe_context *,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf);
+
+void *llvmpipe_create_fs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void llvmpipe_bind_fs_state(struct pipe_context *, void *);
+void llvmpipe_delete_fs_state(struct pipe_context *, void *);
+void *llvmpipe_create_vs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void llvmpipe_bind_vs_state(struct pipe_context *, void *);
+void llvmpipe_delete_vs_state(struct pipe_context *, void *);
+
+void llvmpipe_set_polygon_stipple( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+void llvmpipe_set_scissor_state( struct pipe_context *,
+ const struct pipe_scissor_state * );
+
+void llvmpipe_set_sampler_textures( struct pipe_context *,
+ unsigned num,
+ struct pipe_texture ** );
+
+void llvmpipe_set_viewport_state( struct pipe_context *,
+ const struct pipe_viewport_state * );
+
+void llvmpipe_set_vertex_elements(struct pipe_context *,
+ unsigned count,
+ const struct pipe_vertex_element *);
+
+void llvmpipe_set_vertex_buffers(struct pipe_context *,
+ unsigned count,
+ const struct pipe_vertex_buffer *);
+
+void llvmpipe_update_fs(struct llvmpipe_context *lp);
+
+void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
+
+
+boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+boolean llvmpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+boolean
+llvmpipe_draw_range_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned mode, unsigned start, unsigned count);
+
+void
+llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
+
+
+void
+llvmpipe_map_transfers(struct llvmpipe_context *lp);
+
+void
+llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
+
+void
+llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
+
+void
+llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
+
+
+struct vertex_info *
+llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
+
+struct vertex_info *
+llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
+
+
+#endif