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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h100
1 files changed, 96 insertions, 4 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 0226867840..8920209245 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -36,6 +36,26 @@
#define LP_MAX_TEXTURE_2D_LEVELS 12 /* 2K x 2K for now */
#define LP_MAX_TEXTURE_3D_LEVELS 10 /* 512 x 512 x 512 for now */
+#define LP_MAX_TEXTURE_LEVELS LP_MAX_TEXTURE_2D_LEVELS
+
+
+enum lp_texture_usage
+{
+ LP_TEX_USAGE_READ = 100,
+ LP_TEX_USAGE_READ_WRITE,
+ LP_TEX_USAGE_WRITE_ALL
+};
+
+
+/** Per-tile layout mode */
+enum lp_texture_layout
+{
+ LP_TEX_LAYOUT_NONE = 0, /**< no layout for the tile data yet */
+ LP_TEX_LAYOUT_TILED, /**< the tile data is in tiled layout */
+ LP_TEX_LAYOUT_LINEAR, /**< the tile data is in linear layout */
+ LP_TEX_LAYOUT_BOTH /**< the tile data is in both modes */
+};
+
struct pipe_context;
struct pipe_screen;
@@ -44,12 +64,36 @@ struct llvmpipe_context;
struct sw_displaytarget;
+/**
+ * We keep one or two copies of the texture image data: one in a simple
+ * linear layout (for texture sampling) and another in a tiled layout (for
+ * render targets). We keep track of whether each image tile is linear
+ * or tiled on a per-tile basis.
+ */
+
+
+/** A 1D/2D/3D image, one mipmap level */
+struct llvmpipe_texture_image
+{
+ void *data;
+};
+
+
+/**
+ * llvmpipe subclass of pipe_resource. A texture, drawing surface,
+ * vertex buffer, const buffer, etc.
+ * Textures are stored differently than othere types of objects such as
+ * vertex buffers and const buffers.
+ * The former are tiled and have per-tile layout flags.
+ * The later are simple malloc'd blocks of memory.
+ */
struct llvmpipe_resource
{
struct pipe_resource base;
- unsigned long level_offset[LP_MAX_TEXTURE_2D_LEVELS];
- unsigned stride[LP_MAX_TEXTURE_2D_LEVELS];
+ /** Row stride in bytes */
+ unsigned stride[LP_MAX_TEXTURE_LEVELS];
+ unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS];
/**
* Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
@@ -60,10 +104,21 @@ struct llvmpipe_resource
/**
* Malloc'ed data for regular textures, or a mapping to dt above.
*/
+ struct llvmpipe_texture_image tiled[LP_MAX_TEXTURE_LEVELS];
+ struct llvmpipe_texture_image linear[LP_MAX_TEXTURE_LEVELS];
+
+ /**
+ * Data for non-texture resources.
+ */
void *data;
+ /** per-tile layout info */
+ enum lp_texture_layout *layout[PIPE_TEX_FACE_MAX][LP_MAX_TEXTURE_LEVELS];
+
boolean userBuffer; /** Is this a user-space buffer? */
unsigned timestamp;
+
+ unsigned id; /**< temporary, for debugging */
};
@@ -112,10 +167,11 @@ llvmpipe_resource_stride(struct pipe_resource *texture,
void *
llvmpipe_resource_map(struct pipe_resource *texture,
- unsigned usage,
unsigned face,
unsigned level,
- unsigned zslice);
+ unsigned zslice,
+ enum lp_texture_usage tex_usage,
+ enum lp_texture_layout layout);
void
llvmpipe_resource_unmap(struct pipe_resource *texture,
@@ -124,4 +180,40 @@ llvmpipe_resource_unmap(struct pipe_resource *texture,
unsigned zslice);
+void *
+llvmpipe_resource_data(struct pipe_resource *resource);
+
+
+void *
+llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpt,
+ unsigned face, unsigned level,
+ enum lp_texture_layout layout);
+
+void *
+llvmpipe_get_texture_image(struct llvmpipe_resource *resource,
+ unsigned face, unsigned level,
+ enum lp_texture_usage usage,
+ enum lp_texture_layout layout);
+
+
+ubyte *
+llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpt,
+ unsigned face, unsigned level,
+ enum lp_texture_usage usage,
+ unsigned x, unsigned y);
+
+ubyte *
+llvmpipe_get_texture_tile(struct llvmpipe_resource *lpt,
+ unsigned face, unsigned level,
+ enum lp_texture_usage usage,
+ unsigned x, unsigned y);
+
+
+
+extern void
+llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
+
+extern void
+llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
+
#endif /* LP_TEXTURE_H */