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path: root/src/gallium/drivers/nv20/nv20_state_emit.c
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Diffstat (limited to 'src/gallium/drivers/nv20/nv20_state_emit.c')
-rw-r--r--src/gallium/drivers/nv20/nv20_state_emit.c197
1 files changed, 112 insertions, 85 deletions
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c
index 0122b1c2cd..6bbd1fdae9 100644
--- a/src/gallium/drivers/nv20/nv20_state_emit.c
+++ b/src/gallium/drivers/nv20/nv20_state_emit.c
@@ -5,27 +5,34 @@
static void nv20_state_emit_blend(struct nv20_context* nv20)
{
struct nv20_blend_state *b = nv20->blend;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1);
- OUT_RING (b->d_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, b->d_enable);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (b->b_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, b->b_enable);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
- OUT_RING (b->b_srcfunc);
- OUT_RING (b->b_dstfunc);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
+ OUT_RING (chan, b->b_srcfunc);
+ OUT_RING (chan, b->b_dstfunc);
- BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1);
- OUT_RING (b->c_mask);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ OUT_RING (chan, b->c_mask);
}
static void nv20_state_emit_blend_color(struct nv20_context* nv20)
{
struct pipe_blend_color *c = nv20->blend_color;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1);
- OUT_RING ((float_to_ubyte(c->color[3]) << 24)|
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1);
+ OUT_RING (chan,
+ (float_to_ubyte(c->color[3]) << 24)|
(float_to_ubyte(c->color[0]) << 16)|
(float_to_ubyte(c->color[1]) << 8) |
(float_to_ubyte(c->color[2]) << 0));
@@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20)
static void nv20_state_emit_rast(struct nv20_context* nv20)
{
struct nv20_rasterizer_state *r = nv20->rast;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2);
- OUT_RING (r->shade_model);
- OUT_RING (r->line_width);
+ BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2);
+ OUT_RING (chan, r->shade_model);
+ OUT_RING (chan, r->line_width);
- BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1);
- OUT_RING (r->point_size);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ OUT_RING (chan, r->point_size);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (r->poly_mode_front);
- OUT_RING (r->poly_mode_back);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, r->poly_mode_front);
+ OUT_RING (chan, r->poly_mode_back);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (r->cull_face);
- OUT_RING (r->front_face);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
+ OUT_RING (chan, r->cull_face);
+ OUT_RING (chan, r->front_face);
- BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (r->line_smooth_en);
- OUT_RING (r->poly_smooth_en);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
+ OUT_RING (chan, r->line_smooth_en);
+ OUT_RING (chan, r->poly_smooth_en);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (r->cull_face_en);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, r->cull_face_en);
}
static void nv20_state_emit_dsa(struct nv20_context* nv20)
{
struct nv20_depth_stencil_alpha_state *d = nv20->dsa;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (d->depth.func);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, d->depth.func);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (d->depth.write_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, d->depth.write_enable);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (d->depth.test_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, d->depth.test_enable);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ OUT_RING (chan, 1);
#if 0
- BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1);
- OUT_RING (d->stencil.enable);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7);
- OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, d->stencil.enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
#endif
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (d->alpha.enabled);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, d->alpha.enabled);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (d->alpha.func);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
+ OUT_RING (chan, d->alpha.func);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (d->alpha.ref);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
+ OUT_RING (chan, d->alpha.ref);
}
static void nv20_state_emit_viewport(struct nv20_context* nv20)
@@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20)
{
/* NV20TCL_SCISSOR_* is probably a software method */
/* struct pipe_scissor_state *s = nv20->scissor;
- BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2);
- OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
+
+ BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2);
+ OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx);
+ OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/
}
static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
@@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv20_miptree *nv20mt = 0;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
@@ -150,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
}
if (zeta) {
- BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (zeta->pitch << 16));
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
} else {
- BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (rt->pitch << 16));
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (rt->pitch << 16));
}
nv20mt = (struct nv20_miptree *)rt->base.texture;
@@ -166,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
nv20->zeta = nv20mt->buffer;
}
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */
- OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (((w - 1) << 16) | 0);
- OUT_RING (((h - 1) << 16) | 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3);
+ OUT_RING (chan, (w << 16) | 0);
+ OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */
+ OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING (chan, ((w - 1) << 16) | 0);
+ OUT_RING (chan, ((h - 1) << 16) | 0);
}
static void nv20_vertex_layout(struct nv20_context *nv20)
@@ -228,7 +248,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
}
/* always do position */ {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo->hwfmt[0] |= (1 << 0);
}
@@ -237,19 +257,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 4; i < 6; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 3));
}
if (colors[0]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 3);
}
if (colors[1]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 4);
}
@@ -258,7 +278,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 6; i < 10; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 1));
}
@@ -267,7 +287,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 0; i < 4; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 9));
}
@@ -276,13 +296,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 10; i < 12; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 3));
}
if (fog) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << 15);
}
@@ -293,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
void
nv20_emit_hw_state(struct nv20_context *nv20)
{
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
+ struct nouveau_bo *rt_bo;
int i;
if (nv20->dirty & NV20_NEW_VERTPROG) {
@@ -361,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20)
*/
/* Render target */
- BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1);
- OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ rt_bo = nouveau_bo(nv20->rt[0]);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv20->zeta) {
- BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1);
- OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1);
+ OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1);
+ OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(nv20->zeta + lma_offset);*/
+/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/
}
/* Vertex buffer */
- BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* Texture images */
for (i = 0; i < 2; i++) {
if (!(nv20->fp_samplers & (1 << i)))
continue;
- BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
+ struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format,
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1);
+ OUT_RELOCd(chan, bo, nv20->tex[i].format,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0,
NV20TCL_TX_FORMAT_DMA1);