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path: root/src/gallium/drivers/nvfx/nvfx_context.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_context.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_context.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c
index 2f775f92cf..5a2fa14c88 100644
--- a/src/gallium/drivers/nvfx/nvfx_context.c
+++ b/src/gallium/drivers/nvfx/nvfx_context.c
@@ -46,6 +46,9 @@ nvfx_destroy(struct pipe_context *pipe)
if (nvfx->draw)
draw_destroy(nvfx->draw);
+ if(nvfx->screen->cur_ctx == nvfx)
+ nvfx->screen->cur_ctx = NULL;
+
FREE(nvfx);
}
@@ -72,8 +75,6 @@ nvfx_create(struct pipe_screen *pscreen, void *priv)
nvfx->pipe.clear = nvfx_clear;
nvfx->pipe.flush = nvfx_flush;
- screen->base.channel->user_private = nvfx;
-
nvfx->is_nv4x = screen->is_nv4x;
/* TODO: it seems that nv30 might have fixed function clipping usable with vertex programs
* However, my code for that doesn't work, so use vp clipping for all cards, which works.
@@ -103,6 +104,7 @@ nvfx_create(struct pipe_screen *pscreen, void *priv)
nvfx->hw_pointsprite_control = -1;
nvfx->hw_vp_output = -1;
nvfx->use_vertex_buffers = -1;
+ nvfx->relocs_needed = NVFX_RELOCATE_ALL;
LIST_INITHEAD(&nvfx->render_cache);