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path: root/src/gallium/drivers/r300/r300_render.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_render.c')
-rw-r--r--src/gallium/drivers/r300/r300_render.c64
1 files changed, 39 insertions, 25 deletions
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 47100c83b0..1fb7eac2b3 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -41,9 +41,6 @@
#include "r300_render.h"
#include "r300_state_derived.h"
-/* r300_render: Vertex and index buffer primitive emission. */
-#define R300_MAX_VBO_SIZE (1024 * 1024)
-
/* XXX The DRM rejects VAP_ALT_NUM_VERTICES.. */
//#define ENABLE_ALT_NUM_VERTS
@@ -141,7 +138,7 @@ static boolean immd_is_good_idea(struct r300_context *r300,
unsigned vertex_element_count = r300->velems->count;
unsigned i, vbi;
- if (count > 4) {
+ if (count > 10) {
return FALSE;
}
@@ -155,8 +152,7 @@ static boolean immd_is_good_idea(struct r300_context *r300,
if (!checked[vbi]) {
vbuf = &r300->vertex_buffer[vbi];
- if (r300_buffer_is_referenced(r300,
- vbuf->buffer)) {
+ if (r300_buffer_is_referenced(r300, vbuf->buffer)) {
/* It's a very bad idea to map it... */
return FALSE;
}
@@ -304,10 +300,9 @@ static void r300_emit_draw_elements(struct r300_context *r300,
#endif
CS_LOCALS(r300);
- assert((start * indexSize) % 4 == 0);
assert(count < (1 << 24));
- maxIndex = MIN3(maxIndex, r300->vertex_buffer_max_index, count - minIndex);
+ maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index);
DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n",
count, minIndex, maxIndex);
@@ -354,6 +349,7 @@ static void r300_emit_draw_elements(struct r300_context *r300,
static void r300_shorten_ubyte_elts(struct r300_context* r300,
struct pipe_buffer** elts,
+ unsigned start,
unsigned count)
{
struct pipe_screen* screen = r300->context.screen;
@@ -371,6 +367,8 @@ static void r300_shorten_ubyte_elts(struct r300_context* r300,
in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ);
out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
+ in_map += start;
+
for (i = 0; i < count; i++) {
*out_map = (unsigned short)*in_map;
in_map++;
@@ -383,6 +381,32 @@ static void r300_shorten_ubyte_elts(struct r300_context* r300,
*elts = new_elts;
}
+static void r300_align_ushort_elts(struct r300_context *r300,
+ struct pipe_buffer **elts,
+ unsigned start, unsigned count)
+{
+ struct pipe_screen* screen = r300->context.screen;
+ struct pipe_buffer* new_elts;
+ unsigned short *in_map;
+ unsigned short *out_map;
+
+ new_elts = screen->buffer_create(screen, 32,
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ 2 * count);
+
+ in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ);
+ out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ memcpy(out_map, in_map+start, 2 * count);
+
+ pipe_buffer_unmap(screen, *elts);
+ pipe_buffer_unmap(screen, new_elts);
+
+ *elts = new_elts;
+}
+
/* This is the fast-path drawing & emission for HW TCL. */
void r300_draw_range_elements(struct pipe_context* pipe,
struct pipe_buffer* indexBuffer,
@@ -408,8 +432,12 @@ void r300_draw_range_elements(struct pipe_context* pipe,
}
if (indexSize == 1) {
- r300_shorten_ubyte_elts(r300, &indexBuffer, count);
+ r300_shorten_ubyte_elts(r300, &indexBuffer, start, count);
indexSize = 2;
+ start = 0;
+ } else if (indexSize == 2 && start % 2 != 0) {
+ r300_align_ushort_elts(r300, &indexBuffer, start, count);
+ start = 0;
}
r300_update_derived_state(r300);
@@ -541,13 +569,6 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe,
draw_set_mapped_element_buffer(r300->draw, 0, NULL);
- draw_set_mapped_constant_buffer(r300->draw,
- PIPE_SHADER_VERTEX,
- 0,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
- (sizeof(float) * 4));
-
draw_arrays(r300->draw, mode, start, count);
for (i = 0; i < r300->vertex_buffer_count; i++) {
@@ -586,13 +607,6 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
draw_set_mapped_element_buffer_range(r300->draw, indexSize,
minIndex, maxIndex, indices);
- draw_set_mapped_constant_buffer(r300->draw,
- PIPE_SHADER_VERTEX,
- 0,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
- (sizeof(float) * 4));
-
draw_arrays(r300->draw, mode, start, count);
for (i = 0; i < r300->vertex_buffer_count; i++) {
@@ -658,9 +672,9 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
r300render->vbo = pipe_buffer_create(screen,
64,
PIPE_BUFFER_USAGE_VERTEX,
- R300_MAX_VBO_SIZE);
+ R300_MAX_DRAW_VBO_SIZE);
r300render->vbo_offset = 0;
- r300render->vbo_size = R300_MAX_VBO_SIZE;
+ r300render->vbo_size = R300_MAX_DRAW_VBO_SIZE;
}
r300render->vertex_size = vertex_size;