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path: root/src/gallium/drivers/r600/r600_shader.c
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Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c765
1 files changed, 558 insertions, 207 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 4da6850b0a..d1143985ea 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -25,9 +25,7 @@
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_format.h"
-#include "r600_screen.h"
-#include "r600_context.h"
-#include "r600_shader.h"
+#include "r600_pipe.h"
#include "r600_asm.h"
#include "r600_sq.h"
#include "r600_opcodes.h"
@@ -35,38 +33,227 @@
#include <stdio.h>
#include <errno.h>
+static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+{
+ struct r600_pipe_state *rstate = &shader->rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned spi_vs_out_id[10];
+ unsigned i, tmp;
+
+ /* clear previous register */
+ rstate->nregs = 0;
+
+ /* so far never got proper semantic id from tgsi */
+ for (i = 0; i < 10; i++) {
+ spi_vs_out_id[i] = 0;
+ }
+ for (i = 0; i < 32; i++) {
+ tmp = i << ((i & 3) * 8);
+ spi_vs_out_id[i / 4] |= tmp;
+ }
+ for (i = 0; i < 10; i++) {
+ r600_pipe_state_add_reg(rstate,
+ R_028614_SPI_VS_OUT_ID_0 + i * 4,
+ spi_vs_out_id[i], 0xFFFFFFFF, NULL);
+ }
+
+ r600_pipe_state_add_reg(rstate,
+ R_0286C4_SPI_VS_OUT_CONFIG,
+ S_0286C4_VS_EXPORT_COUNT(rshader->noutput - 2),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_028868_SQ_PGM_RESOURCES_VS,
+ S_028868_NUM_GPRS(rshader->bc.ngpr) |
+ S_028868_STACK_SIZE(rshader->bc.nstack),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_0288A4_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_0288D0_SQ_PGM_CF_OFFSET_VS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_0288DC_SQ_PGM_CF_OFFSET_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_028858_SQ_PGM_START_VS,
+ r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
+ r600_pipe_state_add_reg(rstate,
+ R_028894_SQ_PGM_START_FS,
+ r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
+
+ r600_pipe_state_add_reg(rstate,
+ R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
+ 0xFFFFFFFF, NULL);
-struct r600_shader_tgsi_instruction;
+}
-struct r600_shader_ctx {
- struct tgsi_shader_info info;
- struct tgsi_parse_context parse;
- const struct tgsi_token *tokens;
- unsigned type;
- unsigned file_offset[TGSI_FILE_COUNT];
- unsigned temp_reg;
- struct r600_shader_tgsi_instruction *inst_info;
- struct r600_bc *bc;
- struct r600_shader *shader;
- u32 value[4];
- u32 *literals;
- u32 nliterals;
- u32 max_driver_temp_used;
-};
+int r600_find_vs_semantic_index(struct r600_shader *vs,
+ struct r600_shader *ps, int id)
+{
+ struct r600_shader_io *input = &ps->input[id];
-struct r600_shader_tgsi_instruction {
- unsigned tgsi_opcode;
- unsigned is_op3;
- unsigned r600_opcode;
- int (*process)(struct r600_shader_ctx *ctx);
-};
+ for (int i = 0; i < vs->noutput; i++) {
+ if (input->name == vs->output[i].name &&
+ input->sid == vs->output[i].sid) {
+ return i - 1;
+ }
+ }
+ return 0;
+}
-static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[], eg_shader_tgsi_instruction[];
-static int tgsi_helper_tempx_replicate(struct r600_shader_ctx *ctx);
+static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_pipe_state *rstate = &shader->rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ int pos_index = -1, face_index = -1;
+
+ /* clear previous register */
+ rstate->nregs = 0;
+
+ for (i = 0; i < rshader->ninput; i++) {
+ tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].centroid)
+ tmp |= S_028644_SEL_CENTROID(1);
+ if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
+ tmp |= S_028644_SEL_LINEAR(1);
+
+ if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
+ pos_index = i;
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
+ tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
+ }
+ if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
+ face_index = i;
+ if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+ r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ }
+ for (i = 0; i < rshader->noutput; i++) {
+ if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
+ r600_pipe_state_add_reg(rstate,
+ R_02880C_DB_SHADER_CONTROL,
+ S_02880C_Z_EXPORT_ENABLE(1),
+ S_02880C_Z_EXPORT_ENABLE(1), NULL);
+ if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
+ r600_pipe_state_add_reg(rstate,
+ R_02880C_DB_SHADER_CONTROL,
+ S_02880C_STENCIL_REF_EXPORT_ENABLE(1),
+ S_02880C_STENCIL_REF_EXPORT_ENABLE(1), NULL);
+ }
+
+ exports_ps = 0;
+ num_cout = 0;
+ for (i = 0; i < rshader->noutput; i++) {
+ if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
+ exports_ps |= 1;
+ else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) {
+ num_cout++;
+ }
+ }
+ exports_ps |= S_028854_EXPORT_COLORS(num_cout);
+ if (!exports_ps) {
+ /* always at least export 1 component per pixel */
+ exports_ps = 2;
+ }
+
+ spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) |
+ S_0286CC_PERSP_GRADIENT_ENA(1);
+ spi_input_z = 0;
+ if (pos_index != -1) {
+ spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) |
+ S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
+ S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) |
+ S_0286CC_BARYC_SAMPLE_CNTL(1));
+ spi_input_z |= 1;
+ }
+
+ spi_ps_in_control_1 = 0;
+ if (face_index != -1) {
+ spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
+ S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
+ }
+
+ r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_028840_SQ_PGM_START_PS,
+ r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
+ r600_pipe_state_add_reg(rstate,
+ R_028850_SQ_PGM_RESOURCES_PS,
+ S_028868_NUM_GPRS(rshader->bc.ngpr) |
+ S_028868_STACK_SIZE(rshader->bc.nstack),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_028854_SQ_PGM_EXPORTS_PS,
+ exports_ps, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate,
+ R_0288CC_SQ_PGM_CF_OFFSET_PS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+
+ if (rshader->uses_kill) {
+ /* only set some bits here, the other bits are set in the dsa state */
+ r600_pipe_state_add_reg(rstate,
+ R_02880C_DB_SHADER_CONTROL,
+ S_02880C_KILL_ENABLE(1),
+ S_02880C_KILL_ENABLE(1), NULL);
+ }
+ r600_pipe_state_add_reg(rstate,
+ R_03E200_SQ_LOOP_CONST_0, 0x01000FFF,
+ 0xFFFFFFFF, NULL);
+}
-static int r600_shader_update(struct pipe_context *ctx, struct r600_shader *shader)
+static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_context *rctx = r600_context(ctx);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_shader *rshader = &shader->shader;
+ void *ptr;
+
+ /* copy new shader */
+ if (shader->bo == NULL) {
+ shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0);
+ if (shader->bo == NULL) {
+ return -ENOMEM;
+ }
+ ptr = r600_bo_map(rctx->radeon, shader->bo, 0, NULL);
+ memcpy(ptr, rshader->bc.bytecode, rshader->bc.ndw * 4);
+ r600_bo_unmap(rctx->radeon, shader->bo);
+ }
+ /* build state */
+ rshader->flat_shade = rctx->flatshade;
+ switch (rshader->processor_type) {
+ case TGSI_PROCESSOR_VERTEX:
+ if (rshader->family >= CHIP_CEDAR) {
+ evergreen_pipe_shader_vs(ctx, shader);
+ } else {
+ r600_pipe_shader_vs(ctx, shader);
+ }
+ break;
+ case TGSI_PROCESSOR_FRAGMENT:
+ if (rshader->family >= CHIP_CEDAR) {
+ evergreen_pipe_shader_ps(ctx, shader);
+ } else {
+ r600_pipe_shader_ps(ctx, shader);
+ }
+ break;
+ default:
+ return -EINVAL;
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
+ return 0;
+}
+
+static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *rshader)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_shader *shader = &rshader->shader;
const struct util_format_description *desc;
enum pipe_format resource_format[160];
unsigned i, nresources = 0;
@@ -76,9 +263,16 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_shader *shad
if (shader->processor_type != TGSI_PROCESSOR_VERTEX)
return 0;
+ /* doing a full memcmp fell over the refcount */
+ if ((rshader->vertex_elements.count == rctx->vertex_elements->count) &&
+ (!memcmp(&rshader->vertex_elements.elements, &rctx->vertex_elements->elements, 32 * sizeof(struct pipe_vertex_element)))) {
+ return 0;
+ }
+ rshader->vertex_elements = *rctx->vertex_elements;
for (i = 0; i < rctx->vertex_elements->count; i++) {
resource_format[nresources++] = rctx->vertex_elements->elements[i].src_format;
}
+ r600_bo_reference(rctx->radeon, &rshader->bo, NULL);
LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
switch (cf->inst) {
case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
@@ -102,25 +296,40 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_shader *shad
return r600_bc_build(&shader->bc);
}
-int r600_pipe_shader_create(struct pipe_context *ctx,
- struct r600_context_state *rpshader,
- const struct tgsi_token *tokens)
+int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ int r;
+
+ if (shader == NULL)
+ return -EINVAL;
+ /* there should be enough input */
+ if (rctx->vertex_elements->count < shader->shader.bc.nresource) {
+ R600_ERR("%d resources provided, expecting %d\n",
+ rctx->vertex_elements->count, shader->shader.bc.nresource);
+ return -EINVAL;
+ }
+ r = r600_shader_update(ctx, shader);
+ if (r)
+ return r;
+ return r600_pipe_shader(ctx, shader);
+}
+
+int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
+int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
int r;
//fprintf(stderr, "--------------------------------------------------------------\n");
//tgsi_dump(tokens, 0);
- if (rpshader == NULL)
- return -ENOMEM;
- rpshader->shader.family = radeon_get_family(rscreen->rw);
- rpshader->shader.use_mem_constant = rscreen->use_mem_constant;
- r = r600_shader_from_tgsi(tokens, &rpshader->shader);
+ shader->shader.family = r600_get_family(rctx->radeon);
+ r = r600_shader_from_tgsi(tokens, &shader->shader);
if (r) {
R600_ERR("translation from TGSI failed !\n");
return r;
}
- r = r600_bc_build(&rpshader->shader.bc);
+ r = r600_bc_build(&shader->shader.bc);
if (r) {
R600_ERR("building bytecode failed !\n");
return r;
@@ -129,81 +338,41 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
return 0;
}
-static int r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_context_state *rpshader)
-{
- struct r600_context *rctx = r600_context(ctx);
- struct radeon_state *state;
-
- state = &rpshader->rstate[0];
- radeon_state_fini(&rpshader->rstate[0]);
-
- return rctx->vtbl->vs_shader(rctx, rpshader, state);
-}
-
-static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_state *rpshader)
-{
- struct r600_context *rctx = r600_context(ctx);
- struct radeon_state *state;
-
- state = &rpshader->rstate[0];
- radeon_state_fini(state);
-
- return rctx->vtbl->ps_shader(rctx, rpshader, state);
-}
-
-static int r600_pipe_shader(struct pipe_context *ctx, struct r600_context_state *rpshader)
-{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct r600_context *rctx = r600_context(ctx);
- struct r600_shader *rshader = &rpshader->shader;
- int r;
- void *data;
+/*
+ * tgsi -> r600 shader
+ */
+struct r600_shader_tgsi_instruction;
- /* copy new shader */
- radeon_ws_bo_reference(rscreen->rw, &rpshader->bo, NULL);
- rpshader->bo = NULL;
- rpshader->bo = radeon_ws_bo(rscreen->rw, rshader->bc.ndw * 4,
- 4096, 0);
- if (rpshader->bo == NULL) {
- return -ENOMEM;
- }
- data = radeon_ws_bo_map(rscreen->rw, rpshader->bo, 0, rctx);
- memcpy(data, rshader->bc.bytecode, rshader->bc.ndw * 4);
- radeon_ws_bo_unmap(rscreen->rw, rpshader->bo);
- /* build state */
- rshader->flat_shade = rctx->flat_shade;
- switch (rshader->processor_type) {
- case TGSI_PROCESSOR_VERTEX:
- r = r600_pipe_shader_vs(ctx, rpshader);
- break;
- case TGSI_PROCESSOR_FRAGMENT:
- r = r600_pipe_shader_ps(ctx, rpshader);
- break;
- default:
- r = -EINVAL;
- break;
- }
- return r;
-}
+struct r600_shader_ctx {
+ struct tgsi_shader_info info;
+ struct tgsi_parse_context parse;
+ const struct tgsi_token *tokens;
+ unsigned type;
+ unsigned file_offset[TGSI_FILE_COUNT];
+ unsigned temp_reg;
+ struct r600_shader_tgsi_instruction *inst_info;
+ struct r600_bc *bc;
+ struct r600_shader *shader;
+ u32 value[4];
+ u32 *literals;
+ u32 nliterals;
+ u32 max_driver_temp_used;
+ /* needed for evergreen interpolation */
+ boolean input_centroid;
+ boolean input_linear;
+ boolean input_perspective;
+ int num_interp_gpr;
+};
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_context_state *rpshader)
-{
- struct r600_context *rctx = r600_context(ctx);
- int r;
+struct r600_shader_tgsi_instruction {
+ unsigned tgsi_opcode;
+ unsigned is_op3;
+ unsigned r600_opcode;
+ int (*process)(struct r600_shader_ctx *ctx);
+};
- if (rpshader == NULL)
- return -EINVAL;
- /* there should be enough input */
- if (rctx->vertex_elements->count < rpshader->shader.bc.nresource) {
- R600_ERR("%d resources provided, expecting %d\n",
- rctx->vertex_elements->count, rpshader->shader.bc.nresource);
- return -EINVAL;
- }
- r = r600_shader_update(ctx, &rpshader->shader);
- if (r)
- return r;
- return r600_pipe_shader(ctx, rpshader);
-}
+static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[], eg_shader_tgsi_instruction[];
+static int tgsi_helper_tempx_replicate(struct r600_shader_ctx *ctx);
static int tgsi_is_supported(struct r600_shader_ctx *ctx)
{
@@ -225,11 +394,9 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx)
}
#endif
for (j = 0; j < i->Instruction.NumSrcRegs; j++) {
- if (i->Src[j].Register.Dimension ||
- i->Src[j].Register.Absolute) {
- R600_ERR("unsupported src %d (dimension %d|absolute %d)\n", j,
- i->Src[j].Register.Dimension,
- i->Src[j].Register.Absolute);
+ if (i->Src[j].Register.Dimension) {
+ R600_ERR("unsupported src %d (dimension %d)\n", j,
+ i->Src[j].Register.Dimension);
return -EINVAL;
}
}
@@ -242,10 +409,33 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx)
return 0;
}
-static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int gpr)
+static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
{
int i, r;
struct r600_bc_alu alu;
+ int gpr = 0, base_chan = 0;
+ int ij_index = 0;
+
+ if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) {
+ ij_index = 0;
+ if (ctx->shader->input[input].centroid)
+ ij_index++;
+ } else if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_LINEAR) {
+ ij_index = 0;
+ /* if we have perspective add one */
+ if (ctx->input_perspective) {
+ ij_index++;
+ /* if we have perspective centroid */
+ if (ctx->input_centroid)
+ ij_index++;
+ }
+ if (ctx->shader->input[input].centroid)
+ ij_index++;
+ }
+
+ /* work out gpr and base_chan from index */
+ gpr = ij_index / 2;
+ base_chan = (2 * (ij_index % 2)) + 1;
for (i = 0; i < 8; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
@@ -256,13 +446,16 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int gpr)
alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_XY;
if ((i > 1) && (i < 6)) {
- alu.dst.sel = ctx->shader->input[gpr].gpr;
+ alu.dst.sel = ctx->shader->input[input].gpr;
alu.dst.write = 1;
}
alu.dst.chan = i % 4;
- alu.src[0].chan = (1 - (i % 2));
- alu.src[1].sel = V_SQ_ALU_SRC_PARAM_BASE + gpr;
+
+ alu.src[0].sel = gpr;
+ alu.src[0].chan = (base_chan - (i % 2));
+
+ alu.src[1].sel = V_SQ_ALU_SRC_PARAM_BASE + ctx->shader->input[input].lds_pos;
alu.bank_swizzle_force = SQ_ALU_VEC_210;
if ((i % 4) == 3)
@@ -288,6 +481,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->input[i].name = d->Semantic.Name;
ctx->shader->input[i].sid = d->Semantic.Index;
ctx->shader->input[i].interpolate = d->Declaration.Interpolate;
+ ctx->shader->input[i].centroid = d->Declaration.Centroid;
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i;
if (ctx->type == TGSI_PROCESSOR_VERTEX) {
/* turn input into fetch */
@@ -304,13 +498,19 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
vtx.dst_sel_y = 1;
vtx.dst_sel_z = 2;
vtx.dst_sel_w = 3;
+ vtx.use_const_fields = 1;
r = r600_bc_add_vtx(ctx->bc, &vtx);
if (r)
return r;
}
if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == 2) {
/* turn input into interpolate on EG */
- evergreen_interp_alu(ctx, i);
+ if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) {
+ if (ctx->shader->input[i].interpolate > 0) {
+ ctx->shader->input[i].lds_pos = ctx->shader->nlds++;
+ evergreen_interp_alu(ctx, i);
+ }
+ }
}
break;
case TGSI_FILE_OUTPUT:
@@ -337,6 +537,53 @@ static int r600_get_temp(struct r600_shader_ctx *ctx)
return ctx->temp_reg + ctx->max_driver_temp_used++;
}
+/*
+ * for evergreen we need to scan the shader to find the number of GPRs we need to
+ * reserve for interpolation.
+ *
+ * we need to know if we are going to emit
+ * any centroid inputs
+ * if perspective and linear are required
+*/
+static int evergreen_gpr_count(struct r600_shader_ctx *ctx)
+{
+ int i;
+ int num_baryc;
+
+ ctx->input_linear = FALSE;
+ ctx->input_perspective = FALSE;
+ ctx->input_centroid = FALSE;
+ ctx->num_interp_gpr = 1;
+
+ /* any centroid inputs */
+ for (i = 0; i < ctx->info.num_inputs; i++) {
+ /* skip position/face */
+ if (ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION ||
+ ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_FACE)
+ continue;
+ if (ctx->info.input_interpolate[i] == TGSI_INTERPOLATE_LINEAR)
+ ctx->input_linear = TRUE;
+ if (ctx->info.input_interpolate[i] == TGSI_INTERPOLATE_PERSPECTIVE)
+ ctx->input_perspective = TRUE;
+ if (ctx->info.input_centroid[i])
+ ctx->input_centroid = TRUE;
+ }
+
+ num_baryc = 0;
+ /* ignoring sample for now */
+ if (ctx->input_perspective)
+ num_baryc++;
+ if (ctx->input_linear)
+ num_baryc++;
+ if (ctx->input_centroid)
+ num_baryc *= 2;
+
+ ctx->num_interp_gpr += (num_baryc + 1) >> 1;
+
+ /* TODO PULL MODEL and LINE STIPPLE, FIXED PT POS */
+ return ctx->num_interp_gpr;
+}
+
int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader)
{
struct tgsi_full_immediate *immediate;
@@ -351,7 +598,6 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
r = r600_bc_init(ctx.bc, shader->family);
if (r)
return r;
- ctx.bc->use_mem_constant = shader->use_mem_constant;
ctx.tokens = tokens;
tgsi_scan_shader(tokens, &ctx.info);
tgsi_parse_init(&ctx.parse, tokens);
@@ -383,14 +629,15 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
if (ctx.type == TGSI_PROCESSOR_VERTEX) {
ctx.file_offset[TGSI_FILE_INPUT] = 1;
}
+ if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == 2) {
+ ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx);
+ }
ctx.file_offset[TGSI_FILE_OUTPUT] = ctx.file_offset[TGSI_FILE_INPUT] +
ctx.info.file_count[TGSI_FILE_INPUT];
ctx.file_offset[TGSI_FILE_TEMPORARY] = ctx.file_offset[TGSI_FILE_OUTPUT] +
ctx.info.file_count[TGSI_FILE_OUTPUT];
- if (ctx.shader->use_mem_constant)
- ctx.file_offset[TGSI_FILE_CONSTANT] = 128;
- else
- ctx.file_offset[TGSI_FILE_CONSTANT] = 256;
+
+ ctx.file_offset[TGSI_FILE_CONSTANT] = 128;
ctx.file_offset[TGSI_FILE_IMMEDIATE] = 253;
ctx.temp_reg = ctx.file_offset[TGSI_FILE_TEMPORARY] +
@@ -481,7 +728,14 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
} else if (shader->output[i].name == TGSI_SEMANTIC_POSITION) {
output[i].array_base = 61;
output[i].swizzle_x = 2;
- output[i].swizzle_y = output[i].swizzle_z = output[i].swizzle_w = 7;
+ output[i].swizzle_y = 7;
+ output[i].swizzle_z = output[i].swizzle_w = 7;
+ output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
+ } else if (shader->output[i].name == TGSI_SEMANTIC_STENCIL) {
+ output[i].array_base = 61;
+ output[i].swizzle_x = 7;
+ output[i].swizzle_y = 1;
+ output[i].swizzle_z = output[i].swizzle_w = 7;
output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
} else {
R600_ERR("unsupported fragment output name %d\n", shader->output[i].name);
@@ -514,7 +768,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
output[i].barrier = 1;
output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
output[i].array_base = 0;
- output[i].inst = V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT;
+ output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT);
noutput++;
}
}
@@ -587,6 +841,7 @@ static int tgsi_src(struct r600_shader_ctx *ctx,
if (tgsi_src->Register.Indirect)
r600_src->rel = V_SQ_REL_RELATIVE;
r600_src->neg = tgsi_src->Register.Negate;
+ r600_src->abs = tgsi_src->Register.Absolute;
r600_src->sel += ctx->file_offset[tgsi_src->Register.File];
return 0;
}
@@ -642,13 +897,14 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx, struct r600_bc_alu_s
}
}
for (i = 0, j = nconst - 1; i < inst->Instruction.NumSrcRegs; i++) {
- if (inst->Src[j].Register.File == TGSI_FILE_CONSTANT && j > 0) {
+ if (j > 0 && inst->Src[i].Register.File == TGSI_FILE_CONSTANT) {
int treg = r600_get_temp(ctx);
for (k = 0; k < 4; k++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
- alu.src[0].sel = r600_src[j].sel;
+ alu.src[0].sel = r600_src[i].sel;
alu.src[0].chan = k;
+ alu.src[0].rel = r600_src[i].rel;
alu.dst.sel = treg;
alu.dst.chan = k;
alu.dst.write = 1;
@@ -658,7 +914,8 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx, struct r600_bc_alu_s
if (r)
return r;
}
- r600_src[j].sel = treg;
+ r600_src[i].sel = treg;
+ r600_src[i].rel =0;
j--;
}
}
@@ -677,13 +934,13 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
nliteral++;
}
}
- for (i = 0, j = 0; i < inst->Instruction.NumSrcRegs; i++) {
- if (inst->Src[j].Register.File == TGSI_FILE_IMMEDIATE) {
+ for (i = 0, j = nliteral - 1; i < inst->Instruction.NumSrcRegs; i++) {
+ if (j > 0 && inst->Src[i].Register.File == TGSI_FILE_IMMEDIATE) {
int treg = r600_get_temp(ctx);
for (k = 0; k < 4; k++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
- alu.src[0].sel = r600_src[j].sel;
+ alu.src[0].sel = r600_src[i].sel;
alu.src[0].chan = k;
alu.dst.sel = treg;
alu.dst.chan = k;
@@ -694,11 +951,11 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
if (r)
return r;
}
- r = r600_bc_add_literal(ctx->bc, ctx->value);
+ r = r600_bc_add_literal(ctx->bc, &ctx->literals[inst->Src[i].Register.Index * 4]);
if (r)
return r;
- r600_src[j].sel = treg;
- j++;
+ r600_src[i].sel = treg;
+ j--;
}
}
return 0;
@@ -721,6 +978,9 @@ static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
for (i = 0; i < lasti + 1; i++) {
if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
continue;
@@ -791,6 +1051,9 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
@@ -926,38 +1189,95 @@ static int tgsi_scs(struct r600_shader_ctx *ctx)
struct r600_bc_alu alu;
int r;
- r = tgsi_setup_trig(ctx, r600_src);
- if (r)
- return r;
-
+ /* We'll only need the trig stuff if we are going to write to the
+ * X or Y components of the destination vector.
+ */
+ if (likely(inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_XY)) {
+ r = tgsi_setup_trig(ctx, r600_src);
+ if (r)
+ return r;
+ }
/* dst.x = COS */
- memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS);
- r = tgsi_dst(ctx, &inst->Dst[0], 0, &alu.dst);
- if (r)
- return r;
+ if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) {
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS);
+ r = tgsi_dst(ctx, &inst->Dst[0], 0, &alu.dst);
+ if (r)
+ return r;
- alu.src[0].sel = ctx->temp_reg;
- alu.src[0].chan = 0;
- alu.last = 1;
- r = r600_bc_add_alu(ctx->bc, &alu);
- if (r)
- return r;
+ alu.src[0].sel = ctx->temp_reg;
+ alu.src[0].chan = 0;
+ alu.last = 1;
+ r = r600_bc_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ }
/* dst.y = SIN */
- memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN);
- r = tgsi_dst(ctx, &inst->Dst[0], 1, &alu.dst);
- if (r)
- return r;
+ if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) {
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN);
+ r = tgsi_dst(ctx, &inst->Dst[0], 1, &alu.dst);
+ if (r)
+ return r;
+
+ alu.src[0].sel = ctx->temp_reg;
+ alu.src[0].chan = 0;
+ alu.last = 1;
+ r = r600_bc_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ }
+
+ /* dst.z = 0.0; */
+ if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) {
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
+
+ r = tgsi_dst(ctx, &inst->Dst[0], 2, &alu.dst);
+ if (r)
+ return r;
+
+ alu.src[0].sel = V_SQ_ALU_SRC_0;
+ alu.src[0].chan = 0;
+
+ alu.last = 1;
+
+ r = r600_bc_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+
+ r = r600_bc_add_literal(ctx->bc, ctx->value);
+ if (r)
+ return r;
+ }
+
+ /* dst.w = 1.0; */
+ if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) {
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
+
+ r = tgsi_dst(ctx, &inst->Dst[0], 3, &alu.dst);
+ if (r)
+ return r;
+
+ alu.src[0].sel = V_SQ_ALU_SRC_1;
+ alu.src[0].chan = 0;
+
+ alu.last = 1;
+
+ r = r600_bc_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+
+ r = r600_bc_add_literal(ctx->bc, ctx->value);
+ if (r)
+ return r;
+ }
- alu.src[0].sel = ctx->temp_reg;
- alu.src[0].chan = 0;
- alu.last = 1;
- r = r600_bc_add_alu(ctx->bc, &alu);
- if (r)
- return r;
return 0;
}
@@ -1157,34 +1477,6 @@ static int tgsi_rsq(struct r600_shader_ctx *ctx)
return tgsi_helper_tempx_replicate(ctx);
}
-static int tgsi_trans(struct r600_shader_ctx *ctx)
-{
- struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
- struct r600_bc_alu alu;
- int i, j, r;
-
- for (i = 0; i < 4; i++) {
- memset(&alu, 0, sizeof(struct r600_bc_alu));
- if (inst->Dst[0].Register.WriteMask & (1 << i)) {
- alu.inst = ctx->inst_info->r600_opcode;
- for (j = 0; j < inst->Instruction.NumSrcRegs; j++) {
- r = tgsi_src(ctx, &inst->Src[j], &alu.src[j]);
- if (r)
- return r;
- alu.src[j].chan = tgsi_chan(&inst->Src[j], i);
- }
- r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
- if (r)
- return r;
- alu.last = 1;
- r = r600_bc_add_alu(ctx->bc, &alu);
- if (r)
- return r;
- }
- }
- return 0;
-}
-
static int tgsi_helper_tempx_replicate(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
@@ -1301,6 +1593,9 @@ static int tgsi_ssg(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
/* tmp = (src > 0 ? 1 : src) */
for (i = 0; i < 4; i++) {
@@ -1397,6 +1692,9 @@ static int tgsi_op3(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
/* do it in 2 step as op3 doesn't support writemask */
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
@@ -1429,6 +1727,9 @@ static int tgsi_dp(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = ctx->inst_info->r600_opcode;
@@ -1502,7 +1803,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
+
for (i = 0; i < 3; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
@@ -1530,7 +1831,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- src_not_temp = false;
+ src_not_temp = FALSE;
src_gpr = ctx->temp_reg;
}
@@ -1558,6 +1859,11 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
src_chan = 1;
src2_chan = 2;
break;
+ default:
+ assert(0);
+ src_chan = 0;
+ src2_chan = 0;
+ break;
}
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
@@ -1641,7 +1947,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_literal(ctx->bc, lit_vals);
if (r)
return r;
- src_not_temp = false;
+ src_not_temp = FALSE;
src_gpr = ctx->temp_reg;
}
@@ -1650,7 +1956,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
alu.src[0].sel = src_gpr;
- alu.src[0].chan = i;
+ alu.src[0].chan = tgsi_chan(&inst->Src[0], i);
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = i;
if (i == 3)
@@ -1670,14 +1976,16 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
memset(&tex, 0, sizeof(struct r600_bc_tex));
tex.inst = opcode;
- tex.resource_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index;
- tex.sampler_id = tex.resource_id;
+ tex.sampler_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index;
+ tex.resource_id = tex.sampler_id;
+ if (ctx->shader->processor_type == TGSI_PROCESSOR_VERTEX)
+ tex.resource_id += PIPE_MAX_ATTRIBS;
tex.src_gpr = src_gpr;
tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index;
- tex.dst_sel_x = 0;
- tex.dst_sel_y = 1;
- tex.dst_sel_z = 2;
- tex.dst_sel_w = 3;
+ tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
+ tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
+ tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
+ tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
tex.src_sel_x = 0;
tex.src_sel_y = 1;
tex.src_sel_z = 2;
@@ -1720,6 +2028,9 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
/* 1 - src0 */
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
@@ -1799,6 +2110,9 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
if (inst->Dst[0].Register.WriteMask != 0xf)
use_temp = 1;
@@ -1850,7 +2164,10 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx)
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
-
+ r = tgsi_split_literal_constant(ctx, r600_src);
+ if (r)
+ return r;
+
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
@@ -2293,7 +2610,40 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
}
/* r6/7 only for now */
-static int tgsi_arl(struct r600_shader_ctx *ctx)
+static int tgsi_eg_arl(struct r600_shader_ctx *ctx)
+{
+ struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
+ struct r600_bc_alu alu;
+ int r;
+
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+
+ alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR;
+ r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
+ if (r)
+ return r;
+ alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
+ alu.last = 1;
+ alu.dst.chan = 0;
+ alu.dst.sel = ctx->temp_reg;
+ alu.dst.write = 1;
+ r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU));
+ if (r)
+ return r;
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+ alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT;
+ r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
+ if (r)
+ return r;
+ alu.src[0].sel = ctx->temp_reg;
+ alu.src[0].chan = 0;
+ alu.last = 1;
+ r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU));
+ if (r)
+ return r;
+ return 0;
+}
+static int tgsi_r600_arl(struct r600_shader_ctx *ctx)
{
/* TODO from r600c, ar values don't persist between clauses */
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
@@ -2313,6 +2663,7 @@ static int tgsi_arl(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU));
if (r)
return r;
+ ctx->bc->cf_last->r6xx_uses_waterfall = 1;
return 0;
}
@@ -2637,7 +2988,7 @@ static int tgsi_loop_brk_cont(struct r600_shader_ctx *ctx)
}
static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = {
- {TGSI_OPCODE_ARL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_arl},
+ {TGSI_OPCODE_ARL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_r600_arl},
{TGSI_OPCODE_MOV, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, tgsi_op2},
{TGSI_OPCODE_LIT, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_lit},
@@ -2718,7 +3069,7 @@ static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = {
{TGSI_OPCODE_NRM, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_DIV, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_DP2, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, tgsi_dp},
- {TGSI_OPCODE_TXL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
+ {TGSI_OPCODE_TXL, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex},
{TGSI_OPCODE_BRK, 0, V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK, tgsi_loop_brk_cont},
{TGSI_OPCODE_IF, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_if},
/* gap */
@@ -2801,7 +3152,7 @@ static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = {
};
static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = {
- {TGSI_OPCODE_ARL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
+ {TGSI_OPCODE_ARL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_eg_arl},
{TGSI_OPCODE_MOV, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, tgsi_op2},
{TGSI_OPCODE_LIT, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_lit},
{TGSI_OPCODE_RCP, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE, tgsi_trans_srcx_replicate},
@@ -2876,7 +3227,7 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = {
{TGSI_OPCODE_NRM, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_DIV, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
{TGSI_OPCODE_DP2, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, tgsi_dp},
- {TGSI_OPCODE_TXL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported},
+ {TGSI_OPCODE_TXL, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex},
{TGSI_OPCODE_BRK, 0, EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK, tgsi_loop_brk_cont},
{TGSI_OPCODE_IF, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_if},
/* gap */