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Diffstat (limited to 'src/gallium/state_trackers/d3d1x/d3dapi/d3d10_1.idl')
-rw-r--r--src/gallium/state_trackers/d3d1x/d3dapi/d3d10_1.idl18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gallium/state_trackers/d3d1x/d3dapi/d3d10_1.idl b/src/gallium/state_trackers/d3d1x/d3dapi/d3d10_1.idl
index b507e09890..94da622b32 100644
--- a/src/gallium/state_trackers/d3d1x/d3dapi/d3d10_1.idl
+++ b/src/gallium/state_trackers/d3d1x/d3dapi/d3d10_1.idl
@@ -60,9 +60,9 @@ typedef enum D3D10_FEATURE_LEVEL1
{
D3D10_FEATURE_LEVEL_10_0 = 0xa000,
D3D10_FEATURE_LEVEL_10_1 = 0xa100,
- D3D10_FEATURE_LEVEL_9_1 = 0x9100,
- D3D10_FEATURE_LEVEL_9_2 = 0x9200,
- D3D10_FEATURE_LEVEL_9_3 = 0x9300
+ D3D10_FEATURE_LEVEL_9_1 = 0x9100,
+ D3D10_FEATURE_LEVEL_9_2 = 0x9200,
+ D3D10_FEATURE_LEVEL_9_3 = 0x9300
} D3D10_FEATURE_LEVEL1;
typedef struct D3D10_RENDER_TARGET_BLEND_DESC1
@@ -139,17 +139,17 @@ interface ID3D10ShaderResourceView1 : ID3D10ShaderResourceView
interface ID3D10Device1 : ID3D10Device
{
HRESULT CreateShaderResourceView1(
- [in] ID3D10Resource *pResource,
- [in] const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc,
+ [in] ID3D10Resource *pResource,
+ [in] const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc,
[out,optional] ID3D10ShaderResourceView1 **ppSRView
);
-
- HRESULT CreateBlendState1(
- [in] const D3D10_BLEND_DESC1 *pBlendStateDesc,
+
+ HRESULT CreateBlendState1(
+ [in] const D3D10_BLEND_DESC1 *pBlendStateDesc,
[out, optional] ID3D10BlendState1 **ppBlendState
);
- D3D10_FEATURE_LEVEL1 GetFeatureLevel();
+ D3D10_FEATURE_LEVEL1 GetFeatureLevel();
};
//cpp_quote("#include \"d3d10_1shader.h\"")