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Diffstat (limited to 'src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl')
-rw-r--r--src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl62
1 files changed, 31 insertions, 31 deletions
diff --git a/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl b/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl
index cf4ae1b68e..bb20d91053 100644
--- a/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl
+++ b/src/gallium/state_trackers/d3d1x/d3dapi/d3d11shader.idl
@@ -156,35 +156,35 @@ typedef struct _D3D11_SHADER_INPUT_BIND_DESC
interface ID3D11ShaderReflectionType
{
HRESULT GetDesc(
- [out] D3D11_SHADER_TYPE_DESC *pDesc
+ [out] D3D11_SHADER_TYPE_DESC *a
);
ID3D11ShaderReflectionType* GetMemberTypeByIndex(
- [in] UINT Index
+ [in] UINT a
);
ID3D11ShaderReflectionType* GetMemberTypeByName(
- [in] LPCSTR Name
+ [in] LPCSTR a
);
LPCSTR GetMemberTypeName(
- [in] UINT Index
+ [in] UINT a
);
HRESULT IsEqual(
- [in] ID3D11ShaderReflectionType* pType
+ [in] ID3D11ShaderReflectionType* a
);
ID3D11ShaderReflectionType* GetSubType();
ID3D11ShaderReflectionType* GetBaseClass();
UINT GetNumInterfaces();
ID3D11ShaderReflectionType* GetInterfaceByIndex(
- [in] UINT uIndex
+ [in] UINT a
);
HRESULT IsOfType(
- [in] ID3D11ShaderReflectionType* pType
+ [in] ID3D11ShaderReflectionType* a
);
HRESULT ImplementsInterface(
- [in] ID3D11ShaderReflectionType* pBase
+ [in] ID3D11ShaderReflectionType* a
);
};
@@ -194,14 +194,14 @@ interface ID3D11ShaderReflectionConstantBuffer;
interface ID3D11ShaderReflectionVariable
{
HRESULT GetDesc(
- [out] D3D11_SHADER_VARIABLE_DESC *pDesc
+ [out] D3D11_SHADER_VARIABLE_DESC *a
);
ID3D11ShaderReflectionType* GetType();
ID3D11ShaderReflectionConstantBuffer* GetBuffer();
UINT GetInterfaceSlot(
- [in] UINT uArrayIndex
+ [in] UINT a
);
};
@@ -209,15 +209,15 @@ interface ID3D11ShaderReflectionVariable
interface ID3D11ShaderReflectionConstantBuffer
{
HRESULT GetDesc(
- [out] D3D11_SHADER_BUFFER_DESC *pDesc
+ [out] D3D11_SHADER_BUFFER_DESC *a
);
ID3D11ShaderReflectionVariable* GetVariableByIndex(
- [in] UINT Index
+ [in] UINT a
);
ID3D11ShaderReflectionVariable* GetVariableByName(
- [in] LPCSTR Name
+ [in] LPCSTR a
);
};
@@ -225,45 +225,45 @@ interface ID3D11ShaderReflectionConstantBuffer
interface ID3D11ShaderReflection
{
HRESULT GetDesc(
- [out] D3D11_SHADER_DESC *pDesc
+ [out] D3D11_SHADER_DESC *a
);
ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByIndex(
- [in] UINT Index
+ [in] UINT a
);
ID3D11ShaderReflectionConstantBuffer* GetConstantBufferByName(
- [in] LPCSTR Name
+ [in] LPCSTR a
);
HRESULT GetResourceBindingDesc(
- [in] UINT ResourceIndex,
- [out] D3D11_SHADER_INPUT_BIND_DESC *pDesc
+ [in] UINT a,
+ [out] D3D11_SHADER_INPUT_BIND_DESC *b
);
HRESULT GetInputParameterDesc(
- [in] UINT ParameterIndex,
- [out] D3D11_SIGNATURE_PARAMETER_DESC *pDesc
+ [in] UINT a,
+ [out] D3D11_SIGNATURE_PARAMETER_DESC *b
);
HRESULT GetOutputParameterDesc
(
- [in] UINT ParameterIndex,
- [out] D3D11_SIGNATURE_PARAMETER_DESC *pDesc
+ [in] UINT a,
+ [out] D3D11_SIGNATURE_PARAMETER_DESC *b
);
HRESULT GetPatchConstantParameterDesc(
- [in] UINT ParameterIndex,
- [out] D3D11_SIGNATURE_PARAMETER_DESC *pDesc
+ [in] UINT a,
+ [out] D3D11_SIGNATURE_PARAMETER_DESC *b
);
ID3D11ShaderReflectionVariable* GetVariableByName(
- [in] LPCSTR Name
+ [in] LPCSTR a
);
HRESULT GetResourceBindingDescByName(
- [in] LPCSTR Name,
- [out] D3D11_SHADER_INPUT_BIND_DESC *pDesc
+ [in] LPCSTR a,
+ [out] D3D11_SHADER_INPUT_BIND_DESC *b
);
UINT GetMovInstructionCount();
@@ -275,13 +275,13 @@ interface ID3D11ShaderReflection
UINT GetNumInterfaceSlots();
HRESULT GetMinFeatureLevel(
- [out] D3D_FEATURE_LEVEL* pLevel
+ [out] D3D_FEATURE_LEVEL* a
);
UINT GetThreadGroupSize(
- [out,optional] UINT* pSizeX,
- [out,optional] UINT* pSizeY,
- [out,optional] UINT* pSizeZ
+ [out,optional] UINT* a,
+ [out,optional] UINT* b,
+ [out,optional] UINT* c
);
};