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Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h')
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h
index f5cfd0cfab..9ad293b7fc 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h
@@ -1,12 +1,12 @@
#if API < 11
extern "C" HRESULT STDMETHODCALLTYPE D3D10CreateBlob(
- __in SIZE_T NumBytes,
- __out LPD3D10BLOB *ppBuffer
+ SIZE_T NumBytes,
+ LPD3D10BLOB *ppBuffer
);
HRESULT STDMETHODCALLTYPE D3D10CreateBlob(
- __in SIZE_T NumBytes,
- __out LPD3D10BLOB *ppBuffer
+ SIZE_T NumBytes,
+ LPD3D10BLOB *ppBuffer
)
{
void* data = malloc(NumBytes);
@@ -17,21 +17,21 @@ HRESULT STDMETHODCALLTYPE D3D10CreateBlob(
}
LPCSTR STDMETHODCALLTYPE D3D10GetPixelShaderProfile(
- __in ID3D10Device *pDevice
+ ID3D10Device *pDevice
)
{
return "ps_4_0";
}
LPCSTR STDMETHODCALLTYPE D3D10GetVertexShaderProfile(
- __in ID3D10Device *pDevice
+ ID3D10Device *pDevice
)
{
return "vs_4_0";
}
LPCSTR STDMETHODCALLTYPE D3D10GetGeometryShaderProfile(
- __in ID3D10Device *pDevice
+ ID3D10Device *pDevice
)
{
return "gs_4_0";
@@ -47,9 +47,9 @@ static HRESULT dxbc_assemble_as_blob(struct dxbc_chunk_header** chunks, unsigned
}
HRESULT D3D10GetInputSignatureBlob(
- __in const void *pShaderBytecode,
- __in SIZE_T BytecodeLength,
- __out ID3D10Blob **ppSignatureBlob
+ const void *pShaderBytecode,
+ SIZE_T BytecodeLength,
+ ID3D10Blob **ppSignatureBlob
)
{
dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, false);
@@ -60,9 +60,9 @@ HRESULT D3D10GetInputSignatureBlob(
}
HRESULT D3D10GetOutputSignatureBlob(
- __in const void *pShaderBytecode,
- __in SIZE_T BytecodeLength,
- __out ID3D10Blob **ppSignatureBlob
+ const void *pShaderBytecode,
+ SIZE_T BytecodeLength,
+ ID3D10Blob **ppSignatureBlob
)
{
dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, true);
@@ -73,9 +73,9 @@ HRESULT D3D10GetOutputSignatureBlob(
}
HRESULT D3D10GetInputAndOutputSignatureBlob(
- __in const void *pShaderBytecode,
- __in SIZE_T BytecodeLength,
- __out ID3D10Blob **ppSignatureBlob
+ const void *pShaderBytecode,
+ SIZE_T BytecodeLength,
+ ID3D10Blob **ppSignatureBlob
)
{
dxbc_chunk_signature* sigs[2];