diff options
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h')
-rw-r--r-- | src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h index f5cfd0cfab..9ad293b7fc 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_misc.h @@ -1,12 +1,12 @@ #if API < 11 extern "C" HRESULT STDMETHODCALLTYPE D3D10CreateBlob( - __in SIZE_T NumBytes, - __out LPD3D10BLOB *ppBuffer + SIZE_T NumBytes, + LPD3D10BLOB *ppBuffer ); HRESULT STDMETHODCALLTYPE D3D10CreateBlob( - __in SIZE_T NumBytes, - __out LPD3D10BLOB *ppBuffer + SIZE_T NumBytes, + LPD3D10BLOB *ppBuffer ) { void* data = malloc(NumBytes); @@ -17,21 +17,21 @@ HRESULT STDMETHODCALLTYPE D3D10CreateBlob( } LPCSTR STDMETHODCALLTYPE D3D10GetPixelShaderProfile( - __in ID3D10Device *pDevice + ID3D10Device *pDevice ) { return "ps_4_0"; } LPCSTR STDMETHODCALLTYPE D3D10GetVertexShaderProfile( - __in ID3D10Device *pDevice + ID3D10Device *pDevice ) { return "vs_4_0"; } LPCSTR STDMETHODCALLTYPE D3D10GetGeometryShaderProfile( - __in ID3D10Device *pDevice + ID3D10Device *pDevice ) { return "gs_4_0"; @@ -47,9 +47,9 @@ static HRESULT dxbc_assemble_as_blob(struct dxbc_chunk_header** chunks, unsigned } HRESULT D3D10GetInputSignatureBlob( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __out ID3D10Blob **ppSignatureBlob + const void *pShaderBytecode, + SIZE_T BytecodeLength, + ID3D10Blob **ppSignatureBlob ) { dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, false); @@ -60,9 +60,9 @@ HRESULT D3D10GetInputSignatureBlob( } HRESULT D3D10GetOutputSignatureBlob( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __out ID3D10Blob **ppSignatureBlob + const void *pShaderBytecode, + SIZE_T BytecodeLength, + ID3D10Blob **ppSignatureBlob ) { dxbc_chunk_signature* sig = dxbc_find_signature(pShaderBytecode, BytecodeLength, true); @@ -73,9 +73,9 @@ HRESULT D3D10GetOutputSignatureBlob( } HRESULT D3D10GetInputAndOutputSignatureBlob( - __in const void *pShaderBytecode, - __in SIZE_T BytecodeLength, - __out ID3D10Blob **ppSignatureBlob + const void *pShaderBytecode, + SIZE_T BytecodeLength, + ID3D10Blob **ppSignatureBlob ) { dxbc_chunk_signature* sigs[2]; |