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-rw-r--r--src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp23
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h95
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h72
3 files changed, 104 insertions, 86 deletions
diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
index c246fc5ef7..a54324a04f 100644
--- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
+++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
@@ -1159,8 +1159,15 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
unsigned blit_x, blit_y, blit_w, blit_h;
float black[4] = {0, 0, 0, 0};
- if(!formats_compatible || src->width0 != dst_w || src->height0 != dst_h)
- dst_surface = pipe->screen->get_tex_surface(pipe->screen, dst, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ if(!formats_compatible || src->width0 != dst_w || src->height0 != dst_h) {
+ struct pipe_surface templat;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.format = dst->format;
+ templat.u.tex.level = 0;
+ templat.u.tex.first_layer = 0;
+ templat.u.tex.last_layer = 0;
+ dst_surface = pipe->create_surface(pipe, dst, &templat);
+ }
if(preserve_aspect_ratio)
{
@@ -1199,10 +1206,12 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
if(formats_compatible && blit_w == src->width0 && blit_h == src->height0)
{
- pipe_subresource sr;
- sr.face = 0;
- sr.level = 0;
- pipe->resource_copy_region(pipe, dst, sr, rect.left, rect.top, 0, src, sr, 0, 0, 0, blit_w, blit_h);
+ pipe_box box;
+ box.x = box.y = box.z;
+ box.width = blit_w;
+ box.height = blit_h;
+ box.z = 1;
+ pipe->resource_copy_region(pipe, dst, 0, rect.left, rect.top, 0, src, 0, &box);
}
else
{
@@ -1218,7 +1227,7 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
}
if(dst_surface)
- pipe->screen->tex_surface_destroy(dst_surface);
+ pipe->surface_destroy(pipe, dst_surface);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, 0);
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
index 36110595c2..e1ba6c184f 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
@@ -1416,23 +1416,33 @@ changed:
*out_predicate_value = render_predicate_value;
}
- static pipe_subresource d3d11_to_pipe_subresource(struct pipe_resource* resource, unsigned subresource)
+ static unsigned d3d11_subresource_to_level(struct pipe_resource* resource, unsigned subresource)
{
- pipe_subresource sr;
if(subresource <= resource->last_level)
{
- sr.level = subresource;
- sr.face = 0;
+ return subresource;
}
else
{
unsigned levels = resource->last_level + 1;
- sr.level = subresource % levels;
- sr.face = subresource / levels;
+ return subresource % levels;
}
- return sr;
}
+ static unsigned d3d11_subresource_to_face(struct pipe_resource* resource, unsigned subresource)
+ {
+ if(subresource <= resource->last_level)
+ {
+ return 0;
+ }
+ else
+ {
+ unsigned levels = resource->last_level + 1;
+ return subresource / levels;
+ }
+ }
+
+
/* TODO: deferred contexts will need a different implementation of this,
* because we can't put the transfer info into the resource itself.
* Also, there are very different restrictions, for obvious reasons.
@@ -1448,8 +1458,10 @@ changed:
GalliumD3D11Resource<>* resource = (GalliumD3D11Resource<>*)iresource;
if(resource->transfers.count(subresource))
return E_FAIL;
- pipe_subresource sr = d3d11_to_pipe_subresource(resource->resource, subresource);
- pipe_box box = d3d11_to_pipe_box(resource->resource, sr.level, 0);
+ unsigned level = d3d11_subresource_to_level(resource->resource, subresource);
+ unsigned face = d3d11_subresource_to_face(resource->resource, subresource);
+ pipe_box box = d3d11_to_pipe_box(resource->resource, level, 0);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
unsigned usage = 0;
if(map_type == D3D11_MAP_READ)
usage = PIPE_TRANSFER_READ;
@@ -1465,7 +1477,7 @@ changed:
return E_INVALIDARG;
if(map_type & D3D10_MAP_FLAG_DO_NOT_WAIT)
usage |= PIPE_TRANSFER_DONTBLOCK;
- struct pipe_transfer* transfer = pipe->get_transfer(pipe, resource->resource, sr, usage, &box);
+ struct pipe_transfer* transfer = pipe->get_transfer(pipe, resource->resource, level, usage, &box);
if(!transfer) {
if(map_type & D3D10_MAP_FLAG_DO_NOT_WAIT)
return DXGI_ERROR_WAS_STILL_DRAWING;
@@ -1475,7 +1487,7 @@ changed:
resource->transfers[subresource] = transfer;
mapped_resource->pData = pipe->transfer_map(pipe, transfer);
mapped_resource->RowPitch = transfer->stride;
- mapped_resource->DepthPitch = transfer->slice_stride;
+ mapped_resource->DepthPitch = transfer->layer_stride;
return S_OK;
}
@@ -1507,15 +1519,16 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_subresource subsrc = d3d11_to_pipe_subresource(src->resource, src_subresource);
- pipe_box box = d3d11_to_pipe_box(src->resource, subsrc.level, src_box);
- for(unsigned i = 0; i < box.depth; ++i)
+ unsigned dst_level = d3d11_subresource_to_level(dst->resource, dst_subresource);
+ unsigned dst_face = d3d11_subresource_to_face(dst->resource, dst_subresource);
+ unsigned src_level = d3d11_subresource_to_level(src->resource, src_subresource);
+ unsigned src_face = d3d11_subresource_to_face(src->resource, src_subresource);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
+ pipe_box box = d3d11_to_pipe_box(src->resource, src_level, src_box);
{
pipe->resource_copy_region(pipe,
- dst->resource, subdst, dst_x, dst_y, dst_z + i,
- src->resource, subsrc, box.x, box.y, box.z + i,
- box.width, box.height);
+ dst->resource, dst_level, dst_x, dst_y, dst_z,
+ src->resource, src_level, &box);
}
}
@@ -1526,24 +1539,23 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource sr;
- unsigned faces = dst->resource->target == PIPE_TEXTURE_CUBE ? 6 : 1;
-
- for(sr.face = 0; sr.face < faces; ++sr.face)
+ unsigned level;
+ for(level = 0; level <= dst->resource->last_level; ++level)
{
- for(sr.level = 0; sr.level <= dst->resource->last_level; ++sr.level)
- {
- unsigned w = u_minify(dst->resource->width0, sr.level);
- unsigned h = u_minify(dst->resource->height0, sr.level);
- unsigned d = u_minify(dst->resource->depth0, sr.level);
- for(unsigned i = 0; i < d; ++i)
- {
- pipe->resource_copy_region(pipe,
- dst->resource, sr, 0, 0, i,
- src->resource, sr, 0, 0, i,
- w, h);
- }
- }
+ unsigned layers = 1;
+ pipe_box box;
+ if (dst->resource->target == PIPE_TEXTURE_CUBE)
+ layers = 6;
+ else if (dst->resource->target == PIPE_TEXTURE_3D)
+ layers = u_minify(dst->resource->depth0, level);
+ /* else layers = dst->resource->array_size; */
+ box.x = box.y = box.z = 0;
+ box.width = u_minify(dst->resource->width0, level);
+ box.height = u_minify(dst->resource->height0, level);
+ box.depth = layers;
+ pipe->resource_copy_region(pipe,
+ dst->resource, level, 0, 0, 0,
+ src->resource, level, &box);
}
}
@@ -1557,9 +1569,10 @@ changed:
{
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_box box = d3d11_to_pipe_box(dst->resource, subdst.level, pDstBox);
- pipe->transfer_inline_write(pipe, dst->resource, subdst, PIPE_TRANSFER_WRITE, &box, pSrcData, src_row_pitch, src_depth_pitch);
+ unsigned dst_level = d3d11_subresource_to_level(dst->resource, dst_subresource);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
+ pipe_box box = d3d11_to_pipe_box(dst->resource, dst_level, pDstBox);
+ pipe->transfer_inline_write(pipe, dst->resource, dst_level, PIPE_TRANSFER_WRITE, &box, pSrcData, src_row_pitch, src_depth_pitch);
}
#if API >= 11
@@ -1714,9 +1727,9 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_subresource subsrc = d3d11_to_pipe_subresource(src->resource, src_subresource);
- pipe->resource_resolve(pipe, dst->resource, subdst, src->resource, subsrc);
+ unsigned dst_layer = d3d11_subresource_to_face(dst->resource, dst_subresource);
+ unsigned src_layer = d3d11_subresource_to_face(src->resource, src_subresource);
+ pipe->resource_resolve(pipe, dst->resource, dst_layer, src->resource, src_layer);
}
#if API >= 11
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 95ea4e00fc..9cfdc837d8 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -718,15 +718,13 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
{
for(unsigned level = 0; level <= templat.last_level; ++level)
{
- struct pipe_subresource sr;
- sr.level = level;
- sr.face = slice;
struct pipe_box box;
- box.x = box.y = box.z = 0;
+ box.x = box.y = 0;
+ box.z = slice;
box.width = u_minify(width, level);
box.height = u_minify(height, level);
- box.depth = u_minify(depth, level);
- immediate_pipe->transfer_inline_write(immediate_pipe, resource, sr, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
+ box.depth = 1;
+ immediate_pipe->transfer_inline_write(immediate_pipe, resource, level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
++initial_data;
}
}
@@ -978,8 +976,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
/* yes, this works for all of these types (but TODO: texture arrays) */
- templat.first_level = desc->Texture1D.MostDetailedMip;
- templat.last_level = templat.first_level + desc->Texture1D.MipLevels - 1;
+ templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
+ templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
break;
case D3D11_SRV_DIMENSION_BUFFER:
case D3D11_SRV_DIMENSION_TEXTURE2DMS:
@@ -1054,30 +1052,34 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_RTV_DIMENSION_TEXTURE1D:
case D3D11_RTV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE3D:
- level = desc->Texture3D.MipSlice;
- zslice = desc->Texture3D.FirstWSlice;
+ templat.u.tex.level = desc->Texture3D.MipSlice;
+ templat.u.tex.first_layer = desc->Texture3D.FirstWSlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture3D.FirstWSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_RTV_DIMENSION_BUFFER:
case D3D11_RTV_DIMENSION_TEXTURE2DMS:
@@ -1090,13 +1092,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_rtv)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_RENDER_TARGET);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_rtv = new GalliumD3D11RenderTargetView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}
@@ -1134,26 +1132,28 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_DEPTH_STENCIL;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_DSV_DIMENSION_TEXTURE1D:
case D3D11_DSV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE1DARRAY:
case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE2DMS:
case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY:
@@ -1165,13 +1165,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_depth_stencil_view)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_DEPTH_STENCIL);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_depth_stencil_view = new GalliumD3D11DepthStencilView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}