diff options
Diffstat (limited to 'src/gallium/state_trackers/g3dvl/vl_context.c')
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_context.c | 205 |
1 files changed, 0 insertions, 205 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c deleted file mode 100644 index 5cfd233c4c..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ /dev/null @@ -1,205 +0,0 @@ -#define VL_INTERNAL -#include "vl_context.h" -#include <assert.h> -#include <pipe/p_context.h> -#include <pipe/p_state.h> -#include <util/u_memory.h> -#include "vl_render.h" -#include "vl_r16snorm_mc_buf.h" -#include "vl_csc.h" -#include "vl_basic_csc.h" - -static int vlInitCommon(struct vlContext *context) -{ - struct pipe_context *pipe; - struct pipe_rasterizer_state rast; - struct pipe_blend_state blend; - struct pipe_depth_stencil_alpha_state dsa; - unsigned int i; - - assert(context); - - pipe = context->pipe; - - rast.flatshade = 1; - rast.flatshade_first = 0; - rast.light_twoside = 0; - rast.front_winding = PIPE_WINDING_CCW; - rast.cull_mode = PIPE_WINDING_CW; - rast.fill_cw = PIPE_POLYGON_MODE_FILL; - rast.fill_ccw = PIPE_POLYGON_MODE_FILL; - rast.offset_cw = 0; - rast.offset_ccw = 0; - rast.scissor = 0; - rast.poly_smooth = 0; - rast.poly_stipple_enable = 0; - rast.point_sprite = 0; - rast.point_size_per_vertex = 0; - rast.multisample = 0; - rast.line_smooth = 0; - rast.line_stipple_enable = 0; - rast.line_stipple_factor = 0; - rast.line_stipple_pattern = 0; - rast.line_last_pixel = 0; - rast.bypass_vs_clip_and_viewport = 0; - rast.line_width = 1; - rast.point_smooth = 0; - rast.point_size = 1; - rast.offset_units = 1; - rast.offset_scale = 1; - /*rast.sprite_coord_mode[i] = ;*/ - context->raster = pipe->create_rasterizer_state(pipe, &rast); - pipe->bind_rasterizer_state(pipe, context->raster); - - blend.blend_enable = 0; - blend.rgb_func = PIPE_BLEND_ADD; - blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rgb_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_func = PIPE_BLEND_ADD; - blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.logicop_enable = 0; - blend.logicop_func = PIPE_LOGICOP_CLEAR; - /* Needed to allow color writes to FB, even if blending disabled */ - blend.colormask = PIPE_MASK_RGBA; - blend.dither = 0; - context->blend = pipe->create_blend_state(pipe, &blend); - pipe->bind_blend_state(pipe, context->blend); - - dsa.depth.enabled = 0; - dsa.depth.writemask = 0; - dsa.depth.func = PIPE_FUNC_ALWAYS; - dsa.depth.occlusion_count = 0; - for (i = 0; i < 2; ++i) - { - dsa.stencil[i].enabled = 0; - dsa.stencil[i].func = PIPE_FUNC_ALWAYS; - dsa.stencil[i].fail_op = PIPE_STENCIL_OP_KEEP; - dsa.stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP; - dsa.stencil[i].zfail_op = PIPE_STENCIL_OP_KEEP; - dsa.stencil[i].ref_value = 0; - dsa.stencil[i].valuemask = 0; - dsa.stencil[i].writemask = 0; - } - dsa.alpha.enabled = 0; - dsa.alpha.func = PIPE_FUNC_ALWAYS; - dsa.alpha.ref_value = 0; - context->dsa = pipe->create_depth_stencil_alpha_state(pipe, &dsa); - pipe->bind_depth_stencil_alpha_state(pipe, context->dsa); - - return 0; -} - -int vlCreateContext -( - struct vlScreen *screen, - struct pipe_context *pipe, - unsigned int picture_width, - unsigned int picture_height, - enum vlFormat picture_format, - enum vlProfile profile, - enum vlEntryPoint entry_point, - struct vlContext **context -) -{ - struct vlContext *ctx; - - assert(screen); - assert(context); - assert(pipe); - - ctx = CALLOC_STRUCT(vlContext); - - if (!ctx) - return 1; - - ctx->screen = screen; - ctx->pipe = pipe; - ctx->picture_width = picture_width; - ctx->picture_height = picture_height; - ctx->picture_format = picture_format; - ctx->profile = profile; - ctx->entry_point = entry_point; - - vlInitCommon(ctx); - - vlCreateR16SNormBufferedMC(pipe, picture_width, picture_height, picture_format, &ctx->render); - vlCreateBasicCSC(pipe, &ctx->csc); - - *context = ctx; - - return 0; -} - -int vlDestroyContext -( - struct vlContext *context -) -{ - assert(context); - - /* XXX: Must unbind shaders before we can delete them for some reason */ - context->pipe->bind_vs_state(context->pipe, NULL); - context->pipe->bind_fs_state(context->pipe, NULL); - - context->render->vlDestroy(context->render); - context->csc->vlDestroy(context->csc); - - context->pipe->delete_blend_state(context->pipe, context->blend); - context->pipe->delete_rasterizer_state(context->pipe, context->raster); - context->pipe->delete_depth_stencil_alpha_state(context->pipe, context->dsa); - - FREE(context); - - return 0; -} - -struct vlScreen* vlContextGetScreen -( - struct vlContext *context -) -{ - assert(context); - - return context->screen; -} - -struct pipe_context* vlGetPipeContext -( - struct vlContext *context -) -{ - assert(context); - - return context->pipe; -} - -unsigned int vlGetPictureWidth -( - struct vlContext *context -) -{ - assert(context); - - return context->picture_width; -} - -unsigned int vlGetPictureHeight -( - struct vlContext *context -) -{ - assert(context); - - return context->picture_height; -} - -enum vlFormat vlGetPictureFormat -( - struct vlContext *context -) -{ - assert(context); - - return context->picture_format; -} |