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Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_composite.c')
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c1179
1 files changed, 347 insertions, 832 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 7037d17e43..1c248a629e 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -1,5 +1,6 @@
#include "xorg_composite.h"
+#include "xorg_renderer.h"
#include "xorg_exa_tgsi.h"
#include "cso_cache/cso_context.h"
@@ -8,37 +9,47 @@
#include "pipe/p_inlines.h"
+/*XXX also in Xrender.h but the including it here breaks compilition */
+#define XFixedToDouble(f) (((double) (f)) / 65536.)
+
struct xorg_composite_blend {
- int op:8;
+ int op : 8;
- unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */
- unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned alpha_dst : 4;
+ unsigned alpha_src : 4;
- unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
- unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */
+ unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */
};
#define BLEND_OP_OVER 3
static const struct xorg_composite_blend xorg_blends[] = {
{ PictOpClear,
- PIPE_BLENDFACTOR_CONST_COLOR, PIPE_BLENDFACTOR_CONST_ALPHA,
- PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO },
-
+ 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
{ PictOpSrc,
- PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE,
- PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO },
-
+ 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
{ PictOpDst,
- PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO,
- PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE },
-
+ 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
{ PictOpOver,
- PIPE_BLENDFACTOR_SRC_ALPHA, PIPE_BLENDFACTOR_ONE,
- PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA },
-
+ 0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
{ PictOpOverReverse,
- PIPE_BLENDFACTOR_SRC_ALPHA, PIPE_BLENDFACTOR_ONE,
- PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA },
+ 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
+ { PictOpIn,
+ 1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
+ { PictOpInReverse,
+ 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
+ { PictOpOut,
+ 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
+ { PictOpOutReverse,
+ 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
+ { PictOpAtop,
+ 1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
+ { PictOpAtopReverse,
+ 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
+ { PictOpXor,
+ 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
+ { PictOpAdd,
+ 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
};
@@ -57,40 +68,49 @@ pixel_to_float4(Pixel pixel, float *color)
color[3] = ((float)a) / 255.;
}
-struct acceleration_info {
- int op : 16;
- int with_mask : 1;
- int component_alpha : 1;
-};
-static const struct acceleration_info accelerated_ops[] = {
- {PictOpClear, 1, 0},
- {PictOpSrc, 1, 0},
- {PictOpDst, 1, 0},
- {PictOpOver, 1, 0},
- {PictOpOverReverse, 1, 0},
- {PictOpIn, 1, 0},
- {PictOpInReverse, 1, 0},
- {PictOpOut, 1, 0},
- {PictOpOutReverse, 1, 0},
- {PictOpAtop, 1, 0},
- {PictOpAtopReverse, 1, 0},
- {PictOpXor, 1, 0},
- {PictOpAdd, 1, 0},
- {PictOpSaturate, 1, 0},
-};
-
-static struct xorg_composite_blend
-blend_for_op(int op)
+static boolean
+blend_for_op(struct xorg_composite_blend *blend,
+ int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
{
const int num_blends =
sizeof(xorg_blends)/sizeof(struct xorg_composite_blend);
int i;
+ boolean supported = FALSE;
+
+ /* our default in case something goes wrong */
+ *blend = xorg_blends[BLEND_OP_OVER];
for (i = 0; i < num_blends; ++i) {
- if (xorg_blends[i].op == op)
- return xorg_blends[i];
+ if (xorg_blends[i].op == op) {
+ *blend = xorg_blends[i];
+ supported = TRUE;
+ }
+ }
+
+ /* If there's no dst alpha channel, adjust the blend op so that we'll treat
+ * it as always 1. */
+ if (pDstPicture &&
+ PICT_FORMAT_A(pDstPicture->format) == 0 && blend->alpha_dst) {
+ if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
+ blend->rgb_src = PIPE_BLENDFACTOR_ONE;
+ else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
+ blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
}
- return xorg_blends[BLEND_OP_OVER];
+
+ /* If the source alpha is being used, then we should only be in a case where
+ * the source blend factor is 0, and the source blend value is the mask
+ * channels multiplied by the source picture's alpha. */
+ if (pMaskPicture && pMaskPicture->componentAlpha &&
+ PICT_FORMAT_RGB(pMaskPicture->format) && blend->alpha_src) {
+ if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
+ blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
+ } else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
+ blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
+ }
+ }
+
+ return supported;
}
static INLINE int
@@ -98,7 +118,7 @@ render_repeat_to_gallium(int mode)
{
switch(mode) {
case RepeatNone:
- return PIPE_TEX_WRAP_CLAMP;
+ return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
case RepeatNormal:
return PIPE_TEX_WRAP_REPEAT;
case RepeatReflect:
@@ -111,171 +131,44 @@ render_repeat_to_gallium(int mode)
return PIPE_TEX_WRAP_REPEAT;
}
+static INLINE boolean
+render_filter_to_gallium(int xrender_filter, int *out_filter)
+{
+
+ switch (xrender_filter) {
+ case PictFilterNearest:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ break;
+ case PictFilterBilinear:
+ *out_filter = PIPE_TEX_FILTER_LINEAR;
+ break;
+ case PictFilterFast:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ break;
+ case PictFilterGood:
+ *out_filter = PIPE_TEX_FILTER_LINEAR;
+ break;
+ case PictFilterBest:
+ *out_filter = PIPE_TEX_FILTER_LINEAR;
+ break;
+ case PictFilterConvolution:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ return FALSE;
+ default:
+ debug_printf("Unknown xrender filter\n");
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ return FALSE;
+ }
-static INLINE void
-setup_vertex0(float vertex[2][4], float x, float y,
- float color[4])
-{
- vertex[0][0] = x;
- vertex[0][1] = y;
- vertex[0][2] = 0.f; /*z*/
- vertex[0][3] = 1.f; /*w*/
-
- vertex[1][0] = color[0]; /*r*/
- vertex[1][1] = color[1]; /*g*/
- vertex[1][2] = color[2]; /*b*/
- vertex[1][3] = color[3]; /*a*/
-}
-
-static struct pipe_buffer *
-setup_vertex_data0(struct exa_context *ctx,
- int srcX, int srcY, int maskX, int maskY,
- int dstX, int dstY, int width, int height)
-{
- /* 1st vertex */
- setup_vertex0(ctx->vertices2[0], dstX, dstY,
- ctx->solid_color);
- /* 2nd vertex */
- setup_vertex0(ctx->vertices2[1], dstX + width, dstY,
- ctx->solid_color);
- /* 3rd vertex */
- setup_vertex0(ctx->vertices2[2], dstX + width, dstY + height,
- ctx->solid_color);
- /* 4th vertex */
- setup_vertex0(ctx->vertices2[3], dstX, dstY + height,
- ctx->solid_color);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices2,
- sizeof(ctx->vertices2));
-}
-
-static INLINE void
-setup_vertex1(float vertex[2][4], float x, float y, float s, float t)
-{
- vertex[0][0] = x;
- vertex[0][1] = y;
- vertex[0][2] = 0.f; /*z*/
- vertex[0][3] = 1.f; /*w*/
-
- vertex[1][0] = s; /*s*/
- vertex[1][1] = t; /*t*/
- vertex[1][2] = 0.f; /*r*/
- vertex[1][3] = 1.f; /*q*/
-}
-
-static struct pipe_buffer *
-setup_vertex_data1(struct exa_context *ctx,
- int srcX, int srcY, int maskX, int maskY,
- int dstX, int dstY, int width, int height)
-{
- float s0, t0, s1, t1;
- struct pipe_texture *src = ctx->bound_textures[0];
-
- s0 = srcX / src->width[0];
- s1 = srcX + width / src->width[0];
- t0 = srcY / src->height[0];
- t1 = srcY + height / src->height[0];
-
- /* 1st vertex */
- setup_vertex1(ctx->vertices2[0], dstX, dstY,
- s0, t0);
- /* 2nd vertex */
- setup_vertex1(ctx->vertices2[1], dstX + width, dstY,
- s1, t0);
- /* 3rd vertex */
- setup_vertex1(ctx->vertices2[2], dstX + width, dstY + height,
- s1, t1);
- /* 4th vertex */
- setup_vertex1(ctx->vertices2[3], dstX, dstY + height,
- s0, t1);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices2,
- sizeof(ctx->vertices2));
-}
-
-static struct pipe_buffer *
-setup_vertex_data_tex(struct exa_context *ctx,
- float x0, float y0, float x1, float y1,
- float s0, float t0, float s1, float t1,
- float z)
-{
- /* 1st vertex */
- setup_vertex1(ctx->vertices2[0], x0, y0,
- s0, t0);
- /* 2nd vertex */
- setup_vertex1(ctx->vertices2[1], x1, y0,
- s1, t0);
- /* 3rd vertex */
- setup_vertex1(ctx->vertices2[2], x1, y1,
- s1, t1);
- /* 4th vertex */
- setup_vertex1(ctx->vertices2[3], x0, y1,
- s0, t1);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices2,
- sizeof(ctx->vertices2));
-}
-
-
-
-static INLINE void
-setup_vertex2(float vertex[3][4], float x, float y,
- float s0, float t0, float s1, float t1)
-{
- vertex[0][0] = x;
- vertex[0][1] = y;
- vertex[0][2] = 0.f; /*z*/
- vertex[0][3] = 1.f; /*w*/
-
- vertex[1][0] = s0; /*s*/
- vertex[1][1] = t0; /*t*/
- vertex[1][2] = 0.f; /*r*/
- vertex[1][3] = 1.f; /*q*/
-
- vertex[2][0] = s1; /*s*/
- vertex[2][1] = t1; /*t*/
- vertex[2][2] = 0.f; /*r*/
- vertex[2][3] = 1.f; /*q*/
+ return TRUE;
}
-static struct pipe_buffer *
-setup_vertex_data2(struct exa_context *ctx,
- int srcX, int srcY, int maskX, int maskY,
- int dstX, int dstY, int width, int height)
+static boolean is_filter_accelerated(PicturePtr pic)
{
- float st0[4], st1[4];
- struct pipe_texture *src = ctx->bound_textures[0];
- struct pipe_texture *mask = ctx->bound_textures[0];
-
- st0[0] = srcX / src->width[0];
- st0[1] = srcY / src->height[0];
- st0[2] = srcX + width / src->width[0];
- st0[3] = srcY + height / src->height[0];
-
- st1[0] = maskX / mask->width[0];
- st1[1] = maskY / mask->height[0];
- st1[2] = maskX + width / mask->width[0];
- st1[3] = maskY + height / mask->height[0];
-
- /* 1st vertex */
- setup_vertex2(ctx->vertices3[0], dstX, dstY,
- st0[0], st0[1], st1[0], st1[1]);
- /* 2nd vertex */
- setup_vertex2(ctx->vertices3[1], dstX + width, dstY,
- st0[2], st0[1], st1[2], st1[1]);
- /* 3rd vertex */
- setup_vertex2(ctx->vertices3[2], dstX + width, dstY + height,
- st0[2], st0[3], st1[2], st1[3]);
- /* 4th vertex */
- setup_vertex2(ctx->vertices3[3], dstX, dstY + height,
- st0[0], st0[3], st1[0], st1[3]);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices3,
- sizeof(ctx->vertices3));
+ int filter;
+ if (pic && !render_filter_to_gallium(pic->filter, &filter))
+ return FALSE;
+ return TRUE;
}
boolean xorg_composite_accelerated(int op,
@@ -283,137 +176,127 @@ boolean xorg_composite_accelerated(int op,
PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
- unsigned i;
- unsigned accel_ops_count =
- sizeof(accelerated_ops)/sizeof(struct acceleration_info);
+ ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct xorg_composite_blend blend;
+
+ if (!is_filter_accelerated(pSrcPicture) ||
+ !is_filter_accelerated(pMaskPicture)) {
+ XORG_FALLBACK("Unsupported Xrender filter");
+ }
if (pSrcPicture->pSourcePict) {
- /* Gradients not yet supported */
if (pSrcPicture->pSourcePict->type != SourcePictTypeSolidFill)
- return FALSE;
-
- /* Solid source with mask not yet handled properly */
- if (pMaskPicture)
- return FALSE;
+ XORG_FALLBACK("Gradients not enabled (haven't been well tested)");
}
- for (i = 0; i < accel_ops_count; ++i) {
- if (op == accelerated_ops[i].op) {
- /* Check for unsupported component alpha */
- if ((pSrcPicture->componentAlpha &&
- !accelerated_ops[i].component_alpha) ||
- (pMaskPicture &&
- (!accelerated_ops[i].with_mask ||
- (pMaskPicture->componentAlpha &&
- !accelerated_ops[i].component_alpha))))
- return FALSE;
- return TRUE;
+ if (blend_for_op(&blend, op,
+ pSrcPicture, pMaskPicture, pDstPicture)) {
+ /* Check for component alpha */
+ if (pMaskPicture && pMaskPicture->componentAlpha &&
+ PICT_FORMAT_RGB(pMaskPicture->format)) {
+ if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
+ XORG_FALLBACK("Component alpha not supported with source "
+ "alpha and source value blending. (op=%d)",
+ op);
+ }
}
- }
- return FALSE;
-}
-
-static void
-bind_clip_state(struct exa_context *exa)
-{
-}
-
-static void
-bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- unsigned i;
- struct pipe_framebuffer_state state;
- struct pipe_surface *surface = exa_gpu_surface(exa, pDst);
- memset(&state, 0, sizeof(struct pipe_framebuffer_state));
-
- state.width = pDst->tex->width[0];
- state.height = pDst->tex->height[0];
-
- state.nr_cbufs = 1;
- state.cbufs[0] = surface;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- state.cbufs[i] = 0;
-
- /* currently we don't use depth/stencil */
- state.zsbuf = 0;
-
- cso_set_framebuffer(exa->cso, &state);
-
- /* we do fire and forget for the framebuffer, this is the forget part */
- pipe_surface_reference(&surface, NULL);
-}
-
-enum AxisOrientation {
- Y0_BOTTOM,
- Y0_TOP
-};
-
-static void
-set_viewport(struct exa_context *exa, int width, int height,
- enum AxisOrientation orientation)
-{
- struct pipe_viewport_state viewport;
- float y_scale = (orientation == Y0_BOTTOM) ? -2.f : 2.f;
-
- viewport.scale[0] = width / 2.f;
- viewport.scale[1] = height / y_scale;
- viewport.scale[2] = 1.0;
- viewport.scale[3] = 1.0;
- viewport.translate[0] = width / 2.f;
- viewport.translate[1] = height / 2.f;
- viewport.translate[2] = 0.0;
- viewport.translate[3] = 0.0;
-
- cso_set_viewport(exa->cso, &viewport);
-}
-
-static void
-bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- int width = pDst->tex->width[0];
- int height = pDst->tex->height[0];
- /*debug_printf("Bind viewport (%d, %d)\n", width, height);*/
-
- set_viewport(exa, width, height, Y0_TOP);
+ return TRUE;
+ }
+ XORG_FALLBACK("Unsupported composition operation = %d", op);
}
static void
bind_blend_state(struct exa_context *exa, int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture)
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
{
struct xorg_composite_blend blend_opt;
struct pipe_blend_state blend;
- blend_opt = blend_for_op(op);
+ blend_for_op(&blend_opt, op, pSrcPicture, pMaskPicture, pDstPicture);
memset(&blend, 0, sizeof(struct pipe_blend_state));
blend.blend_enable = 1;
- blend.colormask |= PIPE_MASK_R;
- blend.colormask |= PIPE_MASK_G;
- blend.colormask |= PIPE_MASK_B;
- blend.colormask |= PIPE_MASK_A;
+ blend.colormask |= PIPE_MASK_RGBA;
+
+ blend.rgb_src_factor = blend_opt.rgb_src;
+ blend.alpha_src_factor = blend_opt.rgb_src;
+ blend.rgb_dst_factor = blend_opt.rgb_dst;
+ blend.alpha_dst_factor = blend_opt.rgb_dst;
+
+ cso_set_blend(exa->renderer->cso, &blend);
+}
+
+static unsigned
+picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask,
+ PicturePtr pDstPicture)
+{
+ boolean set_alpha = FALSE;
+ boolean swizzle = FALSE;
+ unsigned ret = 0;
+
+ if (pSrc->picture_format == pSrcPicture->format) {
+ if (pSrc->picture_format == PICT_a8) {
+ if (mask)
+ return FS_MASK_LUMINANCE;
+ else if (pDstPicture->format != PICT_a8) {
+ /* if both dst and src are luminance then
+ * we don't want to swizzle the alpha (X) of the
+ * source into W component of the dst because
+ * it will break our destination */
+ return FS_SRC_LUMINANCE;
+ }
+ }
+ return 0;
+ }
- blend.rgb_src_factor = blend_opt.rgb_src_factor;
- blend.alpha_src_factor = blend_opt.alpha_src_factor;
- blend.rgb_dst_factor = blend_opt.rgb_dst_factor;
- blend.alpha_dst_factor = blend_opt.alpha_dst_factor;
+ if (pSrc->picture_format != PICT_a8r8g8b8) {
+ assert(!"can not handle formats");
+ return 0;
+ }
- cso_set_blend(exa->cso, &blend);
-}
+ /* pSrc->picture_format == PICT_a8r8g8b8 */
+ switch (pSrcPicture->format) {
+ case PICT_x8b8g8r8:
+ case PICT_b8g8r8:
+ set_alpha = TRUE; /* fall trough */
+ case PICT_a8b8g8r8:
+ swizzle = TRUE;
+ break;
+ case PICT_x8r8g8b8:
+ case PICT_r8g8b8:
+ set_alpha = TRUE; /* fall through */
+ case PICT_a8r8g8b8:
+ break;
+#ifdef PICT_TYPE_BGRA
+ case PICT_b8g8r8a8:
+ case PICT_b8g8r8x8:
+ case PICT_a2r10g10b10:
+ case PICT_x2r10g10b10:
+ case PICT_a2b10g10r10:
+ case PICT_x2b10g10r10:
+#endif
+ default:
+ assert(!"can not handle formats");
+ return 0;
+ }
-static void
-bind_rasterizer_state(struct exa_context *exa)
-{
- struct pipe_rasterizer_state raster;
- memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
- raster.gl_rasterization_rules = 1;
- cso_set_rasterizer(exa->cso, &raster);
+ if (set_alpha)
+ ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
+ if (swizzle)
+ ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
+
+ return ret;
}
static void
bind_shaders(struct exa_context *exa, int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture)
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture,
+ struct exa_pixmap_priv *pSrc, struct exa_pixmap_priv *pMask)
{
unsigned vs_traits = 0, fs_traits = 0;
struct xorg_shader shader;
@@ -421,6 +304,9 @@ bind_shaders(struct exa_context *exa, int op,
exa->has_solid_color = FALSE;
if (pSrcPicture) {
+ if (pSrcPicture->repeatType == RepeatNone && pSrcPicture->transform)
+ fs_traits |= FS_SRC_REPEAT_NONE;
+
if (pSrcPicture->pSourcePict) {
if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) {
fs_traits |= FS_SOLID_FILL;
@@ -436,19 +322,33 @@ bind_shaders(struct exa_context *exa, int op,
fs_traits |= FS_COMPOSITE;
vs_traits |= VS_COMPOSITE;
}
+
+ fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE, pDstPicture);
}
if (pMaskPicture) {
vs_traits |= VS_MASK;
fs_traits |= FS_MASK;
+ if (pMaskPicture->repeatType == RepeatNone && pMaskPicture->transform)
+ fs_traits |= FS_MASK_REPEAT_NONE;
+ if (pMaskPicture->componentAlpha) {
+ struct xorg_composite_blend blend;
+ blend_for_op(&blend, op,
+ pSrcPicture, pMaskPicture, NULL);
+ if (blend.alpha_src) {
+ fs_traits |= FS_CA_SRCALPHA;
+ } else
+ fs_traits |= FS_CA_FULL;
+ }
+
+ fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE, pDstPicture);
}
- shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
- cso_set_vertex_shader_handle(exa->cso, shader.vs);
- cso_set_fragment_shader_handle(exa->cso, shader.fs);
+ shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
+ cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
}
-
static void
bind_samplers(struct exa_context *exa, int op,
PicturePtr pSrcPicture, PicturePtr pMaskPicture,
@@ -462,100 +362,103 @@ bind_samplers(struct exa_context *exa, int op,
exa->num_bound_samplers = 0;
+#if 0
+ if ((pSrc && (exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)) ||
+ (pMask && (exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)))
+ xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
+#endif
+
memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
- if ((pSrc && exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE) ||
- (pMask && exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE))
- exa->pipe->flush(exa->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
if (pSrcPicture && pSrc) {
- unsigned src_wrap = render_repeat_to_gallium(
- pSrcPicture->repeatType);
- src_sampler.wrap_s = src_wrap;
- src_sampler.wrap_t = src_wrap;
- src_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
- src_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
- src_sampler.normalized_coords = 1;
- samplers[0] = &src_sampler;
- exa->bound_textures[0] = pSrc->tex;
- ++exa->num_bound_samplers;
+ if (exa->has_solid_color) {
+ debug_assert(!"solid color with textures");
+ samplers[0] = NULL;
+ exa->bound_textures[0] = NULL;
+ } else {
+ unsigned src_wrap = render_repeat_to_gallium(
+ pSrcPicture->repeatType);
+ int filter;
+
+ render_filter_to_gallium(pSrcPicture->filter, &filter);
+
+ src_sampler.wrap_s = src_wrap;
+ src_sampler.wrap_t = src_wrap;
+ src_sampler.min_img_filter = filter;
+ src_sampler.mag_img_filter = filter;
+ src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ src_sampler.normalized_coords = 1;
+ samplers[0] = &src_sampler;
+ exa->bound_textures[0] = pSrc->tex;
+ exa->num_bound_samplers = 1;
+ }
}
if (pMaskPicture && pMask) {
unsigned mask_wrap = render_repeat_to_gallium(
pMaskPicture->repeatType);
+ int filter;
+
+ render_filter_to_gallium(pMaskPicture->filter, &filter);
+
mask_sampler.wrap_s = mask_wrap;
mask_sampler.wrap_t = mask_wrap;
- mask_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
- mask_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ mask_sampler.min_img_filter = filter;
+ mask_sampler.mag_img_filter = filter;
+ src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
mask_sampler.normalized_coords = 1;
samplers[1] = &mask_sampler;
exa->bound_textures[1] = pMask->tex;
- ++exa->num_bound_samplers;
+ exa->num_bound_samplers = 2;
}
- cso_set_samplers(exa->cso, exa->num_bound_samplers,
+ cso_set_samplers(exa->renderer->cso, exa->num_bound_samplers,
(const struct pipe_sampler_state **)samplers);
- cso_set_sampler_textures(exa->cso, exa->num_bound_samplers,
+ cso_set_sampler_textures(exa->renderer->cso, exa->num_bound_samplers,
exa->bound_textures);
}
-static void
-setup_vs_constant_buffer(struct exa_context *exa,
- int width, int height)
-{
- const int param_bytes = 8 * sizeof(float);
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
- struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer;
-
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
-
- if (cbuf->buffer) {
- pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
- 0, param_bytes, vs_consts);
- }
- exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
-}
-static void
-setup_fs_constant_buffer(struct exa_context *exa)
+static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix)
{
- const int param_bytes = 4 * sizeof(float);
- float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer;
-
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
-
- if (cbuf->buffer) {
- pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
- 0, param_bytes, fs_consts);
- }
- exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ if (!trans)
+ return FALSE;
+
+ matrix[0] = XFixedToDouble(trans->matrix[0][0]);
+ matrix[3] = XFixedToDouble(trans->matrix[0][1]);
+ matrix[6] = XFixedToDouble(trans->matrix[0][2]);
+
+ matrix[1] = XFixedToDouble(trans->matrix[1][0]);
+ matrix[4] = XFixedToDouble(trans->matrix[1][1]);
+ matrix[7] = XFixedToDouble(trans->matrix[1][2]);
+
+ matrix[2] = XFixedToDouble(trans->matrix[2][0]);
+ matrix[5] = XFixedToDouble(trans->matrix[2][1]);
+ matrix[8] = XFixedToDouble(trans->matrix[2][2]);
+
+ return TRUE;
}
static void
-setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst)
+setup_transforms(struct exa_context *exa,
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture)
{
- int width = pDst->tex->width[0];
- int height = pDst->tex->height[0];
+ PictTransform *src_t = NULL;
+ PictTransform *mask_t = NULL;
+
+ if (pSrcPicture)
+ src_t = pSrcPicture->transform;
+ if (pMaskPicture)
+ mask_t = pMaskPicture->transform;
- setup_vs_constant_buffer(exa, width, height);
- setup_fs_constant_buffer(exa);
+ exa->transform.has_src =
+ matrix_from_pict_transform(src_t, exa->transform.src);
+ exa->transform.has_mask =
+ matrix_from_pict_transform(mask_t, exa->transform.mask);
}
boolean xorg_composite_bind_state(struct exa_context *exa,
@@ -567,17 +470,30 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- bind_framebuffer_state(exa, pDst);
- bind_viewport_state(exa, pDst);
- bind_blend_state(exa, op, pSrcPicture, pMaskPicture);
- bind_rasterizer_state(exa);
- bind_shaders(exa, op, pSrcPicture, pMaskPicture);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst);
+
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pDst->width,
+ pDst->height);
+
+ bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture);
+ bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask);
bind_samplers(exa, op, pSrcPicture, pMaskPicture,
pDstPicture, pSrc, pMask, pDst);
- bind_clip_state(exa);
- setup_constant_buffers(exa, pDst);
- return FALSE;
+ setup_transforms(exa, pSrcPicture, pMaskPicture);
+
+ if (exa->num_bound_samplers == 0 ) { /* solid fill */
+ renderer_begin_solid(exa->renderer);
+ } else {
+ renderer_begin_textures(exa->renderer,
+ exa->bound_textures,
+ exa->num_bound_samplers);
+ }
+
+
+ pipe_surface_reference(&dst_surf, NULL);
+ return TRUE;
}
void xorg_composite(struct exa_context *exa,
@@ -585,42 +501,25 @@ void xorg_composite(struct exa_context *exa,
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
- struct pipe_context *pipe = exa->pipe;
- struct pipe_buffer *buf = 0;
-
if (exa->num_bound_samplers == 0 ) { /* solid fill */
- buf = setup_vertex_data0(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
- } else if (exa->num_bound_samplers == 1 ) /* src */
- buf = setup_vertex_data1(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
- else if (exa->num_bound_samplers == 2) /* src + mask */
- buf = setup_vertex_data2(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
- else if (exa->num_bound_samplers == 3) { /* src + mask + dst */
- debug_assert(!"src/mask/dst not handled right now");
-#if 0
- buf = setup_vertex_data2(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
-#endif
- }
-
- if (buf) {
- int num_attribs = 1; /*pos*/
- num_attribs += exa->num_bound_samplers;
- if (exa->has_solid_color)
- ++num_attribs;
-
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- num_attribs); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
+ renderer_solid(exa->renderer,
+ dstX, dstY, dstX + width, dstY + height,
+ exa->solid_color);
+ } else {
+ int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
+ float *src_matrix = NULL;
+ float *mask_matrix = NULL;
+
+ if (exa->transform.has_src)
+ src_matrix = exa->transform.src;
+ if (exa->transform.has_mask)
+ mask_matrix = exa->transform.mask;
+
+ renderer_texture(exa->renderer,
+ pos, width, height,
+ exa->bound_textures,
+ exa->num_bound_samplers,
+ src_matrix, mask_matrix);
}
}
@@ -628,14 +527,13 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
Pixel fg)
{
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap);
unsigned vs_traits, fs_traits;
struct xorg_shader shader;
pixel_to_float4(fg, exa->solid_color);
exa->has_solid_color = TRUE;
- exa->solid_color[3] = 1.f;
-
#if 0
debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n",
(fg >> 24) & 0xff, (fg >> 16) & 0xff,
@@ -647,17 +545,19 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
vs_traits = VS_SOLID_FILL;
fs_traits = FS_SOLID_FILL;
- bind_framebuffer_state(exa, pixmap);
- bind_viewport_state(exa, pixmap);
- bind_rasterizer_state(exa);
- bind_blend_state(exa, PictOpSrc, NULL, NULL);
- setup_constant_buffers(exa, pixmap);
- bind_clip_state(exa);
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pixmap->width, pixmap->height);
+ bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL);
+ cso_set_samplers(exa->renderer->cso, 0, NULL);
+ cso_set_sampler_textures(exa->renderer->cso, 0, NULL);
+
+ shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
+ cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
- shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
- cso_set_vertex_shader_handle(exa->cso, shader.vs);
- cso_set_fragment_shader_handle(exa->cso, shader.fs);
+ renderer_begin_solid(exa->renderer);
+ pipe_surface_reference(&dst_surf, NULL);
return TRUE;
}
@@ -665,402 +565,17 @@ void xorg_solid(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
int x0, int y0, int x1, int y1)
{
- struct pipe_context *pipe = exa->pipe;
- struct pipe_buffer *buf = 0;
-
- /* 1st vertex */
- setup_vertex0(exa->vertices2[0], x0, y0,
- exa->solid_color);
- /* 2nd vertex */
- setup_vertex0(exa->vertices2[1], x1, y0,
- exa->solid_color);
- /* 3rd vertex */
- setup_vertex0(exa->vertices2[2], x1, y1,
- exa->solid_color);
- /* 4th vertex */
- setup_vertex0(exa->vertices2[3], x0, y1,
- exa->solid_color);
-
- buf = pipe_user_buffer_create(exa->pipe->screen,
- exa->vertices2,
- sizeof(exa->vertices2));
-
-
- if (buf) {
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
- }
-}
-
-
-static INLINE void shift_rectx(float coords[4],
- const float *bounds,
- const float shift)
-{
- coords[0] += shift;
- coords[2] -= shift;
- if (bounds) {
- coords[2] = MIN2(coords[2], bounds[2]);
- /* bound x/y + width/height */
- if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
- coords[2] = (bounds[0] + bounds[2]) - coords[0];
- }
- }
-}
-
-static INLINE void shift_recty(float coords[4],
- const float *bounds,
- const float shift)
-{
- coords[1] += shift;
- coords[3] -= shift;
- if (bounds) {
- coords[3] = MIN2(coords[3], bounds[3]);
- if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
- coords[3] = (bounds[1] + bounds[3]) - coords[1];
- }
- }
+ renderer_solid(exa->renderer,
+ x0, y0, x1, y1, exa->solid_color);
}
-static INLINE void bound_rect(float coords[4],
- const float bounds[4],
- float shift[4])
+void
+xorg_composite_done(struct exa_context *exa)
{
- /* if outside the bounds */
- if (coords[0] > (bounds[0] + bounds[2]) ||
- coords[1] > (bounds[1] + bounds[3]) ||
- (coords[0] + coords[2]) < bounds[0] ||
- (coords[1] + coords[3]) < bounds[1]) {
- coords[0] = 0.f;
- coords[1] = 0.f;
- coords[2] = 0.f;
- coords[3] = 0.f;
- shift[0] = 0.f;
- shift[1] = 0.f;
- return;
- }
-
- /* bound x */
- if (coords[0] < bounds[0]) {
- shift[0] = bounds[0] - coords[0];
- coords[2] -= shift[0];
- coords[0] = bounds[0];
- } else
- shift[0] = 0.f;
-
- /* bound y */
- if (coords[1] < bounds[1]) {
- shift[1] = bounds[1] - coords[1];
- coords[3] -= shift[1];
- coords[1] = bounds[1];
- } else
- shift[1] = 0.f;
-
- shift[2] = bounds[2] - coords[2];
- shift[3] = bounds[3] - coords[3];
- /* bound width/height */
- coords[2] = MIN2(coords[2], bounds[2]);
- coords[3] = MIN2(coords[3], bounds[3]);
-
- /* bound x/y + width/height */
- if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
- coords[2] = (bounds[0] + bounds[2]) - coords[0];
- }
- if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
- coords[3] = (bounds[1] + bounds[3]) - coords[1];
- }
-
- /* if outside the bounds */
- if ((coords[0] + coords[2]) < bounds[0] ||
- (coords[1] + coords[3]) < bounds[1]) {
- coords[0] = 0.f;
- coords[1] = 0.f;
- coords[2] = 0.f;
- coords[3] = 0.f;
- return;
- }
-}
-
-static INLINE void sync_size(float *src_loc, float *dst_loc)
-{
- src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
- src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
- dst_loc[2] = src_loc[2];
- dst_loc[3] = src_loc[3];
-}
-
-
-static void renderer_copy_texture(struct exa_context *exa,
- struct pipe_texture *src,
- float sx1, float sy1,
- float sx2, float sy2,
- struct pipe_texture *dst,
- float dx1, float dy1,
- float dx2, float dy2)
-{
- struct pipe_context *pipe = exa->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_buffer *buf;
- struct pipe_surface *dst_surf = screen->get_tex_surface(
- screen, dst, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
- struct pipe_framebuffer_state fb;
- float s0, t0, s1, t1;
- struct xorg_shader shader;
-
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
-
-#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
-#else
- s0 = 0;
- s1 = 1;
- t0 = 0;
- t1 = 1;
-#endif
-
-#if 0
- debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n",
- sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2,
- s0, t0, s1, t1);
-#endif
+ renderer_draw_flush(exa->renderer);
- assert(screen->is_format_supported(screen, dst_surf->format,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET,
- 0));
-
- /* save state (restored below) */
- cso_save_blend(exa->cso);
- cso_save_samplers(exa->cso);
- cso_save_sampler_textures(exa->cso);
- cso_save_framebuffer(exa->cso);
- cso_save_fragment_shader(exa->cso);
- cso_save_vertex_shader(exa->cso);
-
- cso_save_viewport(exa->cso);
-
-
- /* set misc state we care about */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask = PIPE_MASK_RGBA;
- cso_set_blend(exa->cso, &blend);
- }
-
- /* sampler */
- {
- struct pipe_sampler_state sampler;
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.normalized_coords = 1;
- cso_single_sampler(exa->cso, 0, &sampler);
- cso_single_sampler_done(exa->cso);
- }
-
- set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP);
-
- /* texture */
- cso_set_sampler_textures(exa->cso, 1, &src);
-
- bind_rasterizer_state(exa);
-
- /* shaders */
- shader = xorg_shaders_get(exa->shaders,
- VS_COMPOSITE,
- FS_COMPOSITE);
- cso_set_vertex_shader_handle(exa->cso, shader.vs);
- cso_set_fragment_shader_handle(exa->cso, shader.fs);
-
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst_surf->width;
- fb.height = dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- int i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(exa->cso, &fb);
- setup_vs_constant_buffer(exa, fb.width, fb.height);
- setup_fs_constant_buffer(exa);
-
- /* draw quad */
- buf = setup_vertex_data_tex(exa,
- dx1, dy1,
- dx2, dy2,
- s0, t0, s1, t1,
- 0.0f);
-
- if (buf) {
- util_draw_vertex_buffer(exa->pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
- }
-
- /* restore state we changed */
- cso_restore_blend(exa->cso);
- cso_restore_samplers(exa->cso);
- cso_restore_sampler_textures(exa->cso);
- cso_restore_framebuffer(exa->cso);
- cso_restore_vertex_shader(exa->cso);
- cso_restore_fragment_shader(exa->cso);
- cso_restore_viewport(exa->cso);
-
- pipe_surface_reference(&dst_surf, NULL);
-}
-
-
-static struct pipe_texture *
-create_sampler_texture(struct exa_context *ctx,
- struct pipe_texture *src)
-{
- enum pipe_format format;
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_texture *pt;
- struct pipe_texture templ;
-
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* the coming in texture should already have that invariance */
- debug_assert(screen->is_format_supported(screen, src->format,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0));
-
- format = src->format;
-
- memset(&templ, 0, sizeof(templ));
- templ.target = PIPE_TEXTURE_2D;
- templ.format = format;
- templ.last_level = 0;
- templ.width[0] = src->width[0];
- templ.height[0] = src->height[0];
- templ.depth[0] = 1;
- pf_get_block(format, &templ.block);
- templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
-
- pt = screen->texture_create(screen, &templ);
-
- debug_assert(!pt || pipe_is_referenced(&pt->reference));
-
- if (!pt)
- return NULL;
-
- {
- /* copy source framebuffer surface into texture */
- struct pipe_surface *ps_read = screen->get_tex_surface(
- screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
- struct pipe_surface *ps_tex = screen->get_tex_surface(
- screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE );
- pipe->surface_copy(pipe,
- ps_tex, /* dest */
- 0, 0, /* destx/y */
- ps_read,
- 0, 0, src->width[0], src->height[0]);
- pipe_surface_reference(&ps_read, NULL);
- pipe_surface_reference(&ps_tex, NULL);
- }
-
- return pt;
-}
-
-void xorg_copy_pixmap(struct exa_context *ctx,
- struct exa_pixmap_priv *dst_priv, int dx, int dy,
- struct exa_pixmap_priv *src_priv, int sx, int sy,
- int width, int height)
-{
- float dst_loc[4], src_loc[4];
- float dst_bounds[4], src_bounds[4];
- float src_shift[4], dst_shift[4], shift[4];
- struct pipe_texture *dst = dst_priv->tex;
- struct pipe_texture *src = src_priv->tex;
-
- if (ctx->pipe->is_texture_referenced(ctx->pipe, src, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE)
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- dst_loc[0] = dx;
- dst_loc[1] = dy;
- dst_loc[2] = width;
- dst_loc[3] = height;
- dst_bounds[0] = 0.f;
- dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
-
- src_loc[0] = sx;
- src_loc[1] = sy;
- src_loc[2] = width;
- src_loc[3] = height;
- src_bounds[0] = 0.f;
- src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
-
- bound_rect(src_loc, src_bounds, src_shift);
- bound_rect(dst_loc, dst_bounds, dst_shift);
- shift[0] = src_shift[0] - dst_shift[0];
- shift[1] = src_shift[1] - dst_shift[1];
-
- if (shift[0] < 0)
- shift_rectx(src_loc, src_bounds, -shift[0]);
- else
- shift_rectx(dst_loc, dst_bounds, shift[0]);
-
- if (shift[1] < 0)
- shift_recty(src_loc, src_bounds, -shift[1]);
- else
- shift_recty(dst_loc, dst_bounds, shift[1]);
-
- sync_size(src_loc, dst_loc);
-
- if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
- dst_loc[2] >= 0 && dst_loc[3] >= 0) {
- struct pipe_texture *temp_src = src;
-
- if (src == dst)
- temp_src = create_sampler_texture(ctx, src);
-
- renderer_copy_texture(ctx,
- temp_src,
- src_loc[0],
- src_loc[1],
- src_loc[0] + src_loc[2],
- src_loc[1] + src_loc[3],
- dst,
- dst_loc[0],
- dst_loc[1],
- dst_loc[0] + dst_loc[2],
- dst_loc[1] + dst_loc[3]);
-
- if (src == dst)
- pipe_texture_reference(&temp_src, NULL);
- }
+ exa->transform.has_src = FALSE;
+ exa->transform.has_mask = FALSE;
+ exa->has_solid_color = FALSE;
+ exa->num_bound_samplers = 0;
}
-