diff options
Diffstat (limited to 'src/gallium/winsys/drm/intel/dri/intel_context.c')
-rw-r--r-- | src/gallium/winsys/drm/intel/dri/intel_context.c | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.c b/src/gallium/winsys/drm/intel/dri/intel_context.c new file mode 100644 index 0000000000..97ef731aaa --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_context.c @@ -0,0 +1,337 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "i830_dri.h" + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_swapbuffers.h" +#include "intel_batchbuffer.h" +#include "intel_winsys_softpipe.h" + +#include "i915simple/i915_screen.h" + +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_context.h" + +#include "utils.h" + + +#ifdef DEBUG +int __intel_debug = 0; +#endif + + +#define need_GL_ARB_multisample +#define need_GL_ARB_point_parameters +#define need_GL_ARB_texture_compression +#define need_GL_ARB_vertex_buffer_object +#define need_GL_ARB_vertex_program +#define need_GL_ARB_window_pos +#define need_GL_EXT_blend_color +#define need_GL_EXT_blend_equation_separate +#define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +#define need_GL_EXT_cull_vertex +#define need_GL_EXT_fog_coord +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_secondary_color +#define need_GL_NV_vertex_program +#include "extension_helper.h" + + +/** + * Extension strings exported by the intel driver. + * + * \note + * It appears that ARB_texture_env_crossbar has "disappeared" compared to the + * old i830-specific driver. + */ +const struct dri_extension card_extensions[] = { + {"GL_ARB_multisample", GL_ARB_multisample_functions}, + {"GL_ARB_multitexture", NULL}, + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_texture_border_clamp", NULL}, + {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, + {"GL_ARB_texture_cube_map", NULL}, + {"GL_ARB_texture_env_add", NULL}, + {"GL_ARB_texture_env_combine", NULL}, + {"GL_ARB_texture_env_dot3", NULL}, + {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, + {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, + {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, + {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, + {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, + {"GL_EXT_blend_subtract", NULL}, + {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, + {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, + {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, + {"GL_EXT_packed_depth_stencil", NULL}, + {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_stencil_wrap", NULL}, + {"GL_EXT_texture_edge_clamp", NULL}, + {"GL_EXT_texture_env_combine", NULL}, + {"GL_EXT_texture_env_dot3", NULL}, + {"GL_EXT_texture_filter_anisotropic", NULL}, + {"GL_EXT_texture_lod_bias", NULL}, + {"GL_3DFX_texture_compression_FXT1", NULL}, + {"GL_APPLE_client_storage", NULL}, + {"GL_MESA_pack_invert", NULL}, + {"GL_MESA_ycbcr_texture", NULL}, + {"GL_NV_blend_square", NULL}, + {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, + {"GL_NV_vertex_program1_1", NULL}, + {"GL_SGIS_generate_mipmap", NULL }, + {NULL, NULL} +}; + + + +#ifdef DEBUG +static const struct dri_debug_control debug_control[] = { + {"ioctl", DEBUG_IOCTL}, + {"bat", DEBUG_BATCH}, + {"lock", DEBUG_LOCK}, + {"swap", DEBUG_SWAP}, + {NULL, 0} +}; +#endif + + + +static void +intel_lock_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + LOCK_HARDWARE(intel); +} + +static void +intel_unlock_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + UNLOCK_HARDWARE(intel); +} + +static boolean +intel_locked_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + return intel->locked ? TRUE : FALSE; +} + +GLboolean +intelCreateContext(const __GLcontextModes * visual, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate) +{ + struct intel_context *intel = CALLOC_STRUCT(intel_context); + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + struct intel_screen *intelScreen = intel_screen(sPriv); + drmI830Sarea *saPriv = intelScreen->sarea; + int fthrottle_mode; + GLboolean havePools; + struct pipe_context *pipe; + struct st_context *st_share = NULL; + + if (sharedContextPrivate) { + st_share = ((struct intel_context *) sharedContextPrivate)->st; + } + + driContextPriv->driverPrivate = intel; + intel->intelScreen = intelScreen; + intel->driScreen = sPriv; + intel->sarea = saPriv; + + driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, + intel->driScreen->myNum, "i915"); + + + /* + * memory pools + */ + DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + // ZZZ JB should be per screen and not be done per context + havePools = intelCreatePools(sPriv); + DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + if (!havePools) + return GL_FALSE; + + + /* Dri stuff */ + intel->hHWContext = driContextPriv->hHWContext; + intel->driFd = sPriv->fd; + intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; + + fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); + intel->iw.irq_seq = -1; + intel->irqsEmitted = 0; + + intel->last_swap_fence = NULL; + intel->first_swap_fence = NULL; + +#ifdef DEBUG + __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); +#endif + intel->base.hardware_lock = intel_lock_hardware; + intel->base.hardware_unlock = intel_unlock_hardware; + intel->base.hardware_locked = intel_locked_hardware; + + intel_be_init_context(&intel->base, &intelScreen->base); + + /* + * Pipe-related setup + */ + if (getenv("INTEL_SP")) { + /* use softpipe driver instead of hw */ + pipe = intel_create_softpipe( intel, &intelScreen->base.base ); + } + else { + switch (intel->intelScreen->deviceID) { + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q33_G: + case PCI_CHIP_Q35_G: + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + pipe = i915_create_context(intelScreen->base.screen, + &intelScreen->base.base, + &intel->base.base); + break; + default: + fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", + intel->intelScreen->deviceID, __FUNCTION__); + + pipe = intel_create_softpipe( intel, &intelScreen->base.base ); + break; + } + } + + pipe->priv = intel; + + intel->st = st_create_context(pipe, visual, st_share); + + driInitExtensions( intel->st->ctx, card_extensions, GL_TRUE ); + + return GL_TRUE; +} + + +void +intelDestroyContext(__DRIcontextPrivate * driContextPriv) +{ + struct intel_context *intel = intel_context(driContextPriv); + + assert(intel); /* should never be null */ + if (intel) { + st_finish(intel->st); + + if (intel->last_swap_fence) { + driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); + driFenceUnReference(&intel->last_swap_fence); + intel->last_swap_fence = NULL; + } + if (intel->first_swap_fence) { + driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); + driFenceUnReference(&intel->first_swap_fence); + intel->first_swap_fence = NULL; + } + + if (intel->intelScreen->dummyContext == intel) + intel->intelScreen->dummyContext = NULL; + + st_destroy_context(intel->st); + intel_be_destroy_context(&intel->base); + free(intel); + } +} + + +GLboolean +intelUnbindContext(__DRIcontextPrivate * driContextPriv) +{ + struct intel_context *intel = intel_context(driContextPriv); + st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); + /* XXX make_current(NULL)? */ + return GL_TRUE; +} + + +GLboolean +intelMakeCurrent(__DRIcontextPrivate * driContextPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv) +{ + if (driContextPriv) { + struct intel_context *intel = intel_context(driContextPriv); + struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv); + struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv); + + assert(draw_fb->stfb); + assert(read_fb->stfb); + + /* This is for situations in which we need a rendering context but + * there may not be any currently bound. + */ + intel->intelScreen->dummyContext = intel; + + st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); + + if ((intel->driDrawable != driDrawPriv) || + (intel->lastStamp != driDrawPriv->lastStamp)) { + intel->driDrawable = driDrawPriv; + intelUpdateWindowSize(driDrawPriv); + intel->lastStamp = driDrawPriv->lastStamp; + } + + /* The size of the draw buffer will have been updated above. + * If the readbuffer is a different window, check/update its size now. + */ + if (driReadPriv != driDrawPriv) { + intelUpdateWindowSize(driReadPriv); + } + + } + else { + st_make_current(NULL, NULL, NULL); + } + + return GL_TRUE; +} |