diff options
Diffstat (limited to 'src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h')
-rw-r--r-- | src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h b/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h new file mode 100644 index 0000000000..6d35cf8b96 --- /dev/null +++ b/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h @@ -0,0 +1,133 @@ +#ifndef INTEL_BATCHBUFFER_H +#define INTEL_BATCHBUFFER_H + +#include "mtypes.h" +#include "ws_dri_bufmgr.h" + +struct intel_screen; + +#define BATCH_SZ 16384 +#define BATCH_RESERVED 16 + +#define INTEL_DEFAULT_RELOCS 100 +#define INTEL_MAX_RELOCS 400 + +#define INTEL_BATCH_NO_CLIPRECTS 0x1 +#define INTEL_BATCH_CLIPRECTS 0x2 + +struct intel_batchbuffer +{ + struct bufmgr *bm; + struct intel_screen *intel_screen; + + struct _DriBufferObject *buffer; + struct _DriFenceObject *last_fence; + GLuint flags; + + struct _DriBufferList *list; + GLuint list_count; + GLubyte *map; + GLubyte *ptr; + + uint32_t *reloc; + GLuint reloc_size; + GLuint nr_relocs; + + GLuint size; + + GLuint dirty_state; + GLuint id; + + uint32_t poolOffset; + uint8_t *drmBOVirtual; + struct _drmBONode *node; /* Validation list node for this buffer */ + int dest_location; /* Validation list sequence for this buffer */ +}; + +struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_screen + *intel); + +void intel_batchbuffer_free(struct intel_batchbuffer *batch); + + +void intel_batchbuffer_finish(struct intel_batchbuffer *batch); + +struct _DriFenceObject *intel_batchbuffer_flush(struct intel_batchbuffer + *batch); + +void intel_batchbuffer_reset(struct intel_batchbuffer *batch); + + +/* Unlike bmBufferData, this currently requires the buffer be mapped. + * Consider it a convenience function wrapping multple + * intel_buffer_dword() calls. + */ +void intel_batchbuffer_data(struct intel_batchbuffer *batch, + const void *data, GLuint bytes, GLuint flags); + +void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, + GLuint bytes); + +void +intel_offset_relocation(struct intel_batchbuffer *batch, + unsigned pre_add, + struct _DriBufferObject *driBO, + uint64_t val_flags, + uint64_t val_mask); + +/* Inline functions - might actually be better off with these + * non-inlined. Certainly better off switching all command packets to + * be passed as structs rather than dwords, but that's a little bit of + * work... + */ +static INLINE GLuint +intel_batchbuffer_space(struct intel_batchbuffer *batch) +{ + return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); +} + + +static INLINE void +intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) +{ + assert(batch->map); + assert(intel_batchbuffer_space(batch) >= 4); + *(GLuint *) (batch->ptr) = dword; + batch->ptr += 4; +} + +static INLINE void +intel_batchbuffer_require_space(struct intel_batchbuffer *batch, + GLuint sz, GLuint flags) +{ + struct _DriFenceObject *fence; + + assert(sz < batch->size - 8); + if (intel_batchbuffer_space(batch) < sz || + (batch->flags != 0 && flags != 0 && batch->flags != flags)) { + fence = intel_batchbuffer_flush(batch); + driFenceUnReference(&fence); + } + + batch->flags |= flags; +} + +/* Here are the crusty old macros, to be removed: + */ +#define BATCH_LOCALS + +#define BEGIN_BATCH(n, flags) do { \ + assert(!intel->prim.flush); \ + intel_batchbuffer_require_space(intel->batch, (n)*4, flags); \ +} while (0) + +#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) + +#define OUT_RELOC(buf,flags,mask,delta) do { \ + assert((delta) >= 0); \ + intel_offset_relocation(intel->batch, delta, buf, flags, mask); \ +} while (0) + +#define ADVANCE_BATCH() do { } while(0) + +#endif |