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Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r--src/glx/x11/indirect.h23
1 files changed, 17 insertions, 6 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 2e953ca011..e5b1fadf2b 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -392,14 +392,18 @@ extern HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units);
extern HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
extern HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
extern HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
+GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
extern HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
extern HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
extern HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
extern HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
extern HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures);
+GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures);
extern HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures);
+GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures);
extern HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params);
extern HIDDEN GLboolean __indirect_glIsTexture(GLuint texture);
+GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture);
extern HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
extern HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
extern HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
@@ -413,8 +417,11 @@ extern HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pnam
extern HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
extern HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
extern HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
+GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
extern HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
+GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
+GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);
extern HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
extern HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
extern HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
@@ -426,16 +433,26 @@ extern HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pna
extern HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
extern HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
extern HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
+extern HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
extern HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
+extern HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
+extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
extern HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
+extern HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
+extern HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
extern HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+extern HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
extern HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
+extern HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
+extern HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
extern HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
extern HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
extern HIDDEN void __indirect_glResetHistogram(GLenum target);
@@ -555,12 +572,6 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL
extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
-extern HIDDEN void __indirect_glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat * params);
-extern HIDDEN void __indirect_glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint * params);
-extern HIDDEN void __indirect_glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
-extern HIDDEN GLboolean __indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
-extern HIDDEN void __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures);
-extern HIDDEN GLboolean __indirect_glIsTextureEXT(GLuint texture);
extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert);
extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern);
extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);