diff options
Diffstat (limited to 'src/glx/x11')
-rw-r--r-- | src/glx/x11/indirect_vertex_array.h | 51 |
1 files changed, 29 insertions, 22 deletions
diff --git a/src/glx/x11/indirect_vertex_array.h b/src/glx/x11/indirect_vertex_array.h index 57935f6684..2867f6fd53 100644 --- a/src/glx/x11/indirect_vertex_array.h +++ b/src/glx/x11/indirect_vertex_array.h @@ -32,27 +32,34 @@ extern const GLuint __glXTypeSize_table[16]; #define __glXTypeSize(e) ((((e) & ~0x0f) != 0x1400) \ ? 0 : __glXTypeSize_table[ (e) & 0x0f ]) -extern void __glXArrayDisableAll( __GLXattribute * state ); - -extern GLboolean __glXSetArrayEnable( __GLXattribute * state, - GLenum key, unsigned index, GLboolean enable ); - -extern GLboolean __glXGetArrayEnable( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArraySize( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArrayType( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArrayStride( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArrayPointer( const __GLXattribute * const state, - GLenum key, unsigned index, void ** dest ); -extern GLboolean __glXGetArrayNormalized( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); - -extern void __glXPushArrayState( __GLXattribute * state ); -extern void __glXPopArrayState( __GLXattribute * state ); - -extern GLuint __glXGetActiveTextureUnit( const __GLXattribute * const state ); +extern void __glXArrayDisableAll(__GLXattribute * state); + +extern GLboolean __glXSetArrayEnable(__GLXattribute * state, + GLenum key, unsigned index, + GLboolean enable); + +extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArraySize(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayType(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayStride(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state, + GLenum key, unsigned index, + void **dest); +extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); + +extern void __glXPushArrayState(__GLXattribute * state); +extern void __glXPopArrayState(__GLXattribute * state); + +extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state); #endif /* INDIRECT_VERTEX_ARRAY_H */ |