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Diffstat (limited to 'src/mesa/drivers/dri/common/dri_bufmgr_fake.c')
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr_fake.c1245
1 files changed, 0 insertions, 1245 deletions
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
deleted file mode 100644
index 9bf3f3437c..0000000000
--- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
+++ /dev/null
@@ -1,1245 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Originally a fake version of the buffer manager so that we can
- * prototype the changes in a driver fairly quickly, has been fleshed
- * out to a fully functional interim solution.
- *
- * Basically wraps the old style memory management in the new
- * programming interface, but is more expressive and avoids many of
- * the bugs in the old texture manager.
- */
-#include "mtypes.h"
-#include "dri_bufmgr.h"
-#include "drm.h"
-
-#include "simple_list.h"
-#include "mm.h"
-#include "imports.h"
-
-#define DBG(...) do { \
- if (bufmgr_fake->bufmgr.debug) \
- _mesa_printf(__VA_ARGS__); \
-} while (0)
-
-/* Internal flags:
- */
-#define BM_NO_BACKING_STORE 0x00000001
-#define BM_NO_FENCE_SUBDATA 0x00000002
-#define BM_PINNED 0x00000004
-
-/* Wrapper around mm.c's mem_block, which understands that you must
- * wait for fences to expire before memory can be freed. This is
- * specific to our use of memcpy for uploads - an upload that was
- * processed through the command queue wouldn't need to care about
- * fences.
- */
-#define MAX_RELOCS 4096
-
-struct fake_buffer_reloc
-{
- /** Buffer object that the relocation points at. */
- dri_bo *target_buf;
- /** Offset of the relocation entry within reloc_buf. */
- GLuint offset;
- /** Cached value of the offset when we last performed this relocation. */
- GLuint last_target_offset;
- /** Value added to target_buf's offset to get the relocation entry. */
- GLuint delta;
- /** Flags to validate the target buffer under. */
- uint64_t validate_flags;
-};
-
-struct block {
- struct block *next, *prev;
- struct mem_block *mem; /* BM_MEM_AGP */
-
- /**
- * Marks that the block is currently in the aperture and has yet to be
- * fenced.
- */
- unsigned on_hardware:1;
- /**
- * Marks that the block is currently fenced (being used by rendering) and
- * can't be freed until @fence is passed.
- */
- unsigned fenced:1;
-
- /** Fence cookie for the block. */
- unsigned fence; /* Split to read_fence, write_fence */
-
- dri_bo *bo;
- void *virtual;
-};
-
-typedef struct _bufmgr_fake {
- dri_bufmgr bufmgr;
-
- unsigned long low_offset;
- unsigned long size;
- void *virtual;
-
- struct mem_block *heap;
- struct block lru; /* only allocated, non-fence-pending blocks here */
-
- unsigned buf_nr; /* for generating ids */
-
- struct block on_hardware; /* after bmValidateBuffers */
- struct block fenced; /* after bmFenceBuffers (mi_flush, emit irq, write dword) */
- /* then to bufmgr->lru or free() */
-
- unsigned int last_fence;
-
- unsigned fail:1;
- unsigned need_fence:1;
- GLboolean thrashing;
-
- /**
- * Driver callback to emit a fence, returning the cookie.
- *
- * Currently, this also requires that a write flush be emitted before
- * emitting the fence, but this should change.
- */
- unsigned int (*fence_emit)(void *private);
- /** Driver callback to wait for a fence cookie to have passed. */
- int (*fence_wait)(void *private, unsigned int fence_cookie);
- /** Driver-supplied argument to driver callbacks */
- void *driver_priv;
-
- GLboolean debug;
-
- GLboolean performed_rendering;
-
- /* keep track of the current total size of objects we have relocs for */
- unsigned long current_total_size;
-} dri_bufmgr_fake;
-
-typedef struct _dri_bo_fake {
- dri_bo bo;
-
- unsigned id; /* debug only */
- const char *name;
-
- unsigned dirty:1;
- unsigned size_accounted:1; /*this buffers size has been accounted against the aperture */
- unsigned card_dirty:1; /* has the card written to this buffer - we make need to copy it back */
- unsigned int refcount;
- /* Flags may consist of any of the DRM_BO flags, plus
- * DRM_BO_NO_BACKING_STORE and BM_NO_FENCE_SUBDATA, which are the first two
- * driver private flags.
- */
- uint64_t flags;
- unsigned int alignment;
- GLboolean is_static, validated;
- unsigned int map_count;
-
- /* Flags for the buffer to be validated with in command submission */
- uint64_t validate_flags;
-
- /** relocation list */
- struct fake_buffer_reloc *relocs;
- GLuint nr_relocs;
-
- struct block *block;
- void *backing_store;
- void (*invalidate_cb)(dri_bo *bo, void *ptr);
- void *invalidate_ptr;
-} dri_bo_fake;
-
-typedef struct _dri_fence_fake {
- dri_fence fence;
-
- const char *name;
- unsigned int refcount;
- unsigned int fence_cookie;
- GLboolean flushed;
-} dri_fence_fake;
-
-static int clear_fenced(dri_bufmgr_fake *bufmgr_fake,
- unsigned int fence_cookie);
-
-static int dri_fake_check_aperture_space(dri_bo *bo);
-
-#define MAXFENCE 0x7fffffff
-
-static GLboolean FENCE_LTE( unsigned a, unsigned b )
-{
- if (a == b)
- return GL_TRUE;
-
- if (a < b && b - a < (1<<24))
- return GL_TRUE;
-
- if (a > b && MAXFENCE - a + b < (1<<24))
- return GL_TRUE;
-
- return GL_FALSE;
-}
-
-static unsigned int
-_fence_emit_internal(dri_bufmgr_fake *bufmgr_fake)
-{
- bufmgr_fake->last_fence = bufmgr_fake->fence_emit(bufmgr_fake->driver_priv);
- return bufmgr_fake->last_fence;
-}
-
-static void
-_fence_wait_internal(dri_bufmgr_fake *bufmgr_fake, unsigned int cookie)
-{
- int ret;
-
- ret = bufmgr_fake->fence_wait(bufmgr_fake->driver_priv, cookie);
- if (ret != 0) {
- _mesa_printf("%s:%d: Error %d waiting for fence.\n",
- __FILE__, __LINE__);
- abort();
- }
- clear_fenced(bufmgr_fake, cookie);
-}
-
-static GLboolean
-_fence_test(dri_bufmgr_fake *bufmgr_fake, unsigned fence)
-{
- /* Slight problem with wrap-around:
- */
- return fence == 0 || FENCE_LTE(fence, bufmgr_fake->last_fence);
-}
-
-/**
- * Allocate a memory manager block for the buffer.
- */
-static GLboolean
-alloc_block(dri_bo *bo)
-{
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- dri_bufmgr_fake *bufmgr_fake= (dri_bufmgr_fake *)bo->bufmgr;
- struct block *block = (struct block *)calloc(sizeof *block, 1);
- unsigned int align_log2 = _mesa_ffs(bo_fake->alignment) - 1;
- GLuint sz;
-
- if (!block)
- return GL_FALSE;
-
- sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1);
-
- block->mem = mmAllocMem(bufmgr_fake->heap, sz, align_log2, 0);
- if (!block->mem) {
- free(block);
- return GL_FALSE;
- }
-
- make_empty_list(block);
-
- /* Insert at head or at tail???
- */
- insert_at_tail(&bufmgr_fake->lru, block);
-
- block->virtual = bufmgr_fake->virtual +
- block->mem->ofs - bufmgr_fake->low_offset;
- block->bo = bo;
-
- bo_fake->block = block;
-
- return GL_TRUE;
-}
-
-/* Release the card storage associated with buf:
- */
-static void free_block(dri_bufmgr_fake *bufmgr_fake, struct block *block)
-{
- dri_bo_fake *bo_fake;
- DBG("free block %p %08x %d %d\n", block, block->mem->ofs, block->on_hardware, block->fenced);
-
- if (!block)
- return;
-
- bo_fake = (dri_bo_fake *)block->bo;
- if (!(bo_fake->flags & BM_NO_BACKING_STORE) && (bo_fake->card_dirty == 1)) {
- memcpy(bo_fake->backing_store, block->virtual, block->bo->size);
- bo_fake->card_dirty = 1;
- bo_fake->dirty = 1;
- }
-
- if (block->on_hardware) {
- block->bo = NULL;
- }
- else if (block->fenced) {
- block->bo = NULL;
- }
- else {
- DBG(" - free immediately\n");
- remove_from_list(block);
-
- mmFreeMem(block->mem);
- free(block);
- }
-}
-
-static void
-alloc_backing_store(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- assert(!bo_fake->backing_store);
- assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE)));
-
- bo_fake->backing_store = ALIGN_MALLOC(bo->size, 64);
-
- DBG("alloc_backing - buf %d %p %d\n", bo_fake->id, bo_fake->backing_store, bo->size);
- assert(bo_fake->backing_store);
-}
-
-static void
-free_backing_store(dri_bo *bo)
-{
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- if (bo_fake->backing_store) {
- assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE)));
- ALIGN_FREE(bo_fake->backing_store);
- bo_fake->backing_store = NULL;
- }
-}
-
-static void
-set_dirty(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- if (bo_fake->flags & BM_NO_BACKING_STORE && bo_fake->invalidate_cb != NULL)
- bo_fake->invalidate_cb(bo, bo_fake->invalidate_ptr);
-
- assert(!(bo_fake->flags & BM_PINNED));
-
- DBG("set_dirty - buf %d\n", bo_fake->id);
- bo_fake->dirty = 1;
-}
-
-static GLboolean
-evict_lru(dri_bufmgr_fake *bufmgr_fake, GLuint max_fence)
-{
- struct block *block, *tmp;
-
- DBG("%s\n", __FUNCTION__);
-
- foreach_s(block, tmp, &bufmgr_fake->lru) {
- dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo;
-
- if (bo_fake != NULL && (bo_fake->flags & BM_NO_FENCE_SUBDATA))
- continue;
-
- if (block->fence && max_fence && !FENCE_LTE(block->fence, max_fence))
- return 0;
-
- set_dirty(&bo_fake->bo);
- bo_fake->block = NULL;
-
- free_block(bufmgr_fake, block);
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-#define foreach_s_rev(ptr, t, list) \
- for(ptr=(list)->prev,t=(ptr)->prev; list != ptr; ptr=t, t=(t)->prev)
-
-static GLboolean
-evict_mru(dri_bufmgr_fake *bufmgr_fake)
-{
- struct block *block, *tmp;
-
- DBG("%s\n", __FUNCTION__);
-
- foreach_s_rev(block, tmp, &bufmgr_fake->lru) {
- dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo;
-
- if (bo_fake && (bo_fake->flags & BM_NO_FENCE_SUBDATA))
- continue;
-
- set_dirty(&bo_fake->bo);
- bo_fake->block = NULL;
-
- free_block(bufmgr_fake, block);
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-/**
- * Removes all objects from the fenced list older than the given fence.
- */
-static int clear_fenced(dri_bufmgr_fake *bufmgr_fake,
- unsigned int fence_cookie)
-{
- struct block *block, *tmp;
- int ret = 0;
-
- foreach_s(block, tmp, &bufmgr_fake->fenced) {
- assert(block->fenced);
-
- if (_fence_test(bufmgr_fake, block->fence)) {
-
- block->fenced = 0;
-
- if (!block->bo) {
- DBG("delayed free: offset %x sz %x\n",
- block->mem->ofs, block->mem->size);
- remove_from_list(block);
- mmFreeMem(block->mem);
- free(block);
- }
- else {
- DBG("return to lru: offset %x sz %x\n",
- block->mem->ofs, block->mem->size);
- move_to_tail(&bufmgr_fake->lru, block);
- }
-
- ret = 1;
- }
- else {
- /* Blocks are ordered by fence, so if one fails, all from
- * here will fail also:
- */
- DBG("fence not passed: offset %x sz %x %d %d \n",
- block->mem->ofs, block->mem->size, block->fence, bufmgr_fake->last_fence);
- break;
- }
- }
-
- DBG("%s: %d\n", __FUNCTION__, ret);
- return ret;
-}
-
-static void fence_blocks(dri_bufmgr_fake *bufmgr_fake, unsigned fence)
-{
- struct block *block, *tmp;
-
- foreach_s (block, tmp, &bufmgr_fake->on_hardware) {
- DBG("Fence block %p (sz 0x%x ofs %x buf %p) with fence %d\n", block,
- block->mem->size, block->mem->ofs, block->bo, fence);
- block->fence = fence;
-
- block->on_hardware = 0;
- block->fenced = 1;
-
- /* Move to tail of pending list here
- */
- move_to_tail(&bufmgr_fake->fenced, block);
- }
-
- assert(is_empty_list(&bufmgr_fake->on_hardware));
-}
-
-static GLboolean evict_and_alloc_block(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- assert(bo_fake->block == NULL);
-
- /* Search for already free memory:
- */
- if (alloc_block(bo))
- return GL_TRUE;
-
- /* If we're not thrashing, allow lru eviction to dig deeper into
- * recently used textures. We'll probably be thrashing soon:
- */
- if (!bufmgr_fake->thrashing) {
- while (evict_lru(bufmgr_fake, 0))
- if (alloc_block(bo))
- return GL_TRUE;
- }
-
- /* Keep thrashing counter alive?
- */
- if (bufmgr_fake->thrashing)
- bufmgr_fake->thrashing = 20;
-
- /* Wait on any already pending fences - here we are waiting for any
- * freed memory that has been submitted to hardware and fenced to
- * become available:
- */
- while (!is_empty_list(&bufmgr_fake->fenced)) {
- GLuint fence = bufmgr_fake->fenced.next->fence;
- _fence_wait_internal(bufmgr_fake, fence);
-
- if (alloc_block(bo))
- return GL_TRUE;
- }
-
- if (!is_empty_list(&bufmgr_fake->on_hardware)) {
- while (!is_empty_list(&bufmgr_fake->fenced)) {
- GLuint fence = bufmgr_fake->fenced.next->fence;
- _fence_wait_internal(bufmgr_fake, fence);
- }
-
- if (!bufmgr_fake->thrashing) {
- DBG("thrashing\n");
- }
- bufmgr_fake->thrashing = 20;
-
- if (alloc_block(bo))
- return GL_TRUE;
- }
-
- while (evict_mru(bufmgr_fake))
- if (alloc_block(bo))
- return GL_TRUE;
-
- DBG("%s 0x%x bytes failed\n", __FUNCTION__, bo->size);
-
- return GL_FALSE;
-}
-
-/***********************************************************************
- * Public functions
- */
-
-/**
- * Wait for hardware idle by emitting a fence and waiting for it.
- */
-static void
-dri_bufmgr_fake_wait_idle(dri_bufmgr_fake *bufmgr_fake)
-{
- unsigned int cookie;
-
- cookie = bufmgr_fake->fence_emit(bufmgr_fake->driver_priv);
- _fence_wait_internal(bufmgr_fake, cookie);
-}
-
-/**
- * Wait for execution pending on a buffer
- */
-static void
-dri_bufmgr_fake_bo_wait_idle(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- if (bo_fake->block == NULL || !bo_fake->block->fenced)
- return;
-
- _fence_wait_internal(bufmgr_fake, bo_fake->block->fence);
-}
-
-/* Specifically ignore texture memory sharing.
- * -- just evict everything
- * -- and wait for idle
- */
-void
-dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
- struct block *block, *tmp;
-
- bufmgr_fake->need_fence = 1;
- bufmgr_fake->fail = 0;
-
- /* Wait for hardware idle. We don't know where acceleration has been
- * happening, so we'll need to wait anyway before letting anything get
- * put on the card again.
- */
- dri_bufmgr_fake_wait_idle(bufmgr_fake);
-
- /* Check that we hadn't released the lock without having fenced the last
- * set of buffers.
- */
- assert(is_empty_list(&bufmgr_fake->fenced));
- assert(is_empty_list(&bufmgr_fake->on_hardware));
-
- foreach_s(block, tmp, &bufmgr_fake->lru) {
- assert(_fence_test(bufmgr_fake, block->fence));
- set_dirty(block->bo);
- }
-}
-
-static dri_bo *
-dri_fake_bo_alloc(dri_bufmgr *bufmgr, const char *name,
- unsigned long size, unsigned int alignment,
- uint64_t location_mask)
-{
- dri_bufmgr_fake *bufmgr_fake;
- dri_bo_fake *bo_fake;
-
- bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
-
- assert(size != 0);
-
- bo_fake = calloc(1, sizeof(*bo_fake));
- if (!bo_fake)
- return NULL;
-
- bo_fake->bo.size = size;
- bo_fake->bo.offset = -1;
- bo_fake->bo.virtual = NULL;
- bo_fake->bo.bufmgr = bufmgr;
- bo_fake->refcount = 1;
-
- /* Alignment must be a power of two */
- assert((alignment & (alignment - 1)) == 0);
- if (alignment == 0)
- alignment = 1;
- bo_fake->alignment = alignment;
- bo_fake->id = ++bufmgr_fake->buf_nr;
- bo_fake->name = name;
- bo_fake->flags = 0;
- bo_fake->is_static = GL_FALSE;
-
- DBG("drm_bo_alloc: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
- bo_fake->bo.size / 1024);
-
- return &bo_fake->bo;
-}
-
-static dri_bo *
-dri_fake_bo_alloc_static(dri_bufmgr *bufmgr, const char *name,
- unsigned long offset, unsigned long size,
- void *virtual, uint64_t location_mask)
-{
- dri_bufmgr_fake *bufmgr_fake;
- dri_bo_fake *bo_fake;
-
- bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
-
- assert(size != 0);
-
- bo_fake = calloc(1, sizeof(*bo_fake));
- if (!bo_fake)
- return NULL;
-
- bo_fake->bo.size = size;
- bo_fake->bo.offset = offset;
- bo_fake->bo.virtual = virtual;
- bo_fake->bo.bufmgr = bufmgr;
- bo_fake->refcount = 1;
- bo_fake->id = ++bufmgr_fake->buf_nr;
- bo_fake->name = name;
- bo_fake->flags = BM_PINNED | DRM_BO_FLAG_NO_MOVE;
- bo_fake->is_static = GL_TRUE;
-
- DBG("drm_bo_alloc_static: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
- bo_fake->bo.size / 1024);
-
- return &bo_fake->bo;
-}
-
-static void
-dri_fake_bo_reference(dri_bo *bo)
-{
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- bo_fake->refcount++;
-}
-
-static void
-dri_fake_bo_unreference(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- int i;
-
- if (!bo)
- return;
-
- if (--bo_fake->refcount == 0) {
- assert(bo_fake->map_count == 0);
- /* No remaining references, so free it */
- if (bo_fake->block)
- free_block(bufmgr_fake, bo_fake->block);
- free_backing_store(bo);
-
- for (i = 0; i < bo_fake->nr_relocs; i++)
- dri_bo_unreference(bo_fake->relocs[i].target_buf);
-
- DBG("drm_bo_unreference: free buf %d %s\n", bo_fake->id, bo_fake->name);
-
- free(bo_fake->relocs);
- free(bo);
-
- return;
- }
-}
-
-/**
- * Set the buffer as not requiring backing store, and instead get the callback
- * invoked whenever it would be set dirty.
- */
-void dri_bo_fake_disable_backing_store(dri_bo *bo,
- void (*invalidate_cb)(dri_bo *bo,
- void *ptr),
- void *ptr)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- if (bo_fake->backing_store)
- free_backing_store(bo);
-
- bo_fake->flags |= BM_NO_BACKING_STORE;
-
- DBG("disable_backing_store set buf %d dirty\n", bo_fake->id);
- bo_fake->dirty = 1;
- bo_fake->invalidate_cb = invalidate_cb;
- bo_fake->invalidate_ptr = ptr;
-
- /* Note that it is invalid right from the start. Also note
- * invalidate_cb is called with the bufmgr locked, so cannot
- * itself make bufmgr calls.
- */
- if (invalidate_cb != NULL)
- invalidate_cb(bo, ptr);
-}
-
-/**
- * Map a buffer into bo->virtual, allocating either card memory space (If
- * BM_NO_BACKING_STORE or BM_PINNED) or backing store, as necessary.
- */
-static int
-dri_fake_bo_map(dri_bo *bo, GLboolean write_enable)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- /* Static buffers are always mapped. */
- if (bo_fake->is_static)
- return 0;
-
- /* Allow recursive mapping. Mesa may recursively map buffers with
- * nested display loops, and it is used internally in bufmgr_fake
- * for relocation.
- */
- if (bo_fake->map_count++ != 0)
- return 0;
-
- {
- DBG("drm_bo_map: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
- bo_fake->bo.size / 1024);
-
- if (bo->virtual != NULL) {
- _mesa_printf("%s: already mapped\n", __FUNCTION__);
- abort();
- }
- else if (bo_fake->flags & (BM_NO_BACKING_STORE|BM_PINNED)) {
-
- if (!bo_fake->block && !evict_and_alloc_block(bo)) {
- DBG("%s: alloc failed\n", __FUNCTION__);
- bufmgr_fake->fail = 1;
- return 1;
- }
- else {
- assert(bo_fake->block);
- bo_fake->dirty = 0;
-
- if (!(bo_fake->flags & BM_NO_FENCE_SUBDATA) &&
- bo_fake->block->fenced) {
- dri_bufmgr_fake_bo_wait_idle(bo);
- }
-
- bo->virtual = bo_fake->block->virtual;
- }
- }
- else {
- if (write_enable)
- set_dirty(bo);
-
- if (bo_fake->backing_store == 0)
- alloc_backing_store(bo);
-
- bo->virtual = bo_fake->backing_store;
- }
- }
-
- return 0;
-}
-
-static int
-dri_fake_bo_unmap(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- /* Static buffers are always mapped. */
- if (bo_fake->is_static)
- return 0;
-
- assert(bo_fake->map_count != 0);
- if (--bo_fake->map_count != 0)
- return 0;
-
- DBG("drm_bo_unmap: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
- bo_fake->bo.size / 1024);
-
- bo->virtual = NULL;
-
- return 0;
-}
-
-static void
-dri_fake_kick_all(dri_bufmgr_fake *bufmgr_fake)
-{
- struct block *block, *tmp;
-
- bufmgr_fake->performed_rendering = GL_FALSE;
- /* okay for ever BO that is on the HW kick it off.
- seriously not afraid of the POLICE right now */
- foreach_s(block, tmp, &bufmgr_fake->on_hardware) {
- dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo;
-
- block->on_hardware = 0;
- free_block(bufmgr_fake, block);
- bo_fake->block = NULL;
- bo_fake->validated = GL_FALSE;
- if (!(bo_fake->flags & BM_NO_BACKING_STORE))
- bo_fake->dirty = 1;
- }
-}
-
-static int
-dri_fake_bo_validate(dri_bo *bo, uint64_t flags)
-{
- dri_bufmgr_fake *bufmgr_fake;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
-
- /* XXX: Sanity-check whether we've already validated this one under
- * different flags. See drmAddValidateItem().
- */
- bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
-
- DBG("drm_bo_validate: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
- bo_fake->bo.size / 1024);
-
- /* Sanity check: Buffers should be unmapped before being validated.
- * This is not so much of a problem for bufmgr_fake, but TTM refuses,
- * and the problem is harder to debug there.
- */
- assert(bo_fake->map_count == 0);
-
- if (bo_fake->is_static) {
- /* Add it to the needs-fence list */
- bufmgr_fake->need_fence = 1;
- return 0;
- }
-
- /* reset size accounted */
- bo_fake->size_accounted = 0;
-
- /* Allocate the card memory */
- if (!bo_fake->block && !evict_and_alloc_block(bo)) {
- bufmgr_fake->fail = 1;
- DBG("Failed to validate buf %d:%s\n", bo_fake->id, bo_fake->name);
- return -1;
- }
-
- assert(bo_fake->block);
- assert(bo_fake->block->bo == &bo_fake->bo);
-
- bo->offset = bo_fake->block->mem->ofs;
-
- /* Upload the buffer contents if necessary */
- if (bo_fake->dirty) {
- DBG("Upload dirty buf %d:%s, sz %d offset 0x%x\n", bo_fake->id,
- bo_fake->name, bo->size, bo_fake->block->mem->ofs);
-
- assert(!(bo_fake->flags &
- (BM_NO_BACKING_STORE|BM_PINNED)));
-
- /* Actually, should be able to just wait for a fence on the memory,
- * which we would be tracking when we free it. Waiting for idle is
- * a sufficiently large hammer for now.
- */
- dri_bufmgr_fake_wait_idle(bufmgr_fake);
-
- /* we may never have mapped this BO so it might not have any backing
- * store if this happens it should be rare, but 0 the card memory
- * in any case */
- if (bo_fake->backing_store)
- memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size);
- else
- memset(bo_fake->block->virtual, 0, bo->size);
-
- bo_fake->dirty = 0;
- }
-
- bo_fake->block->fenced = 0;
- bo_fake->block->on_hardware = 1;
- move_to_tail(&bufmgr_fake->on_hardware, bo_fake->block);
-
- bo_fake->validated = GL_TRUE;
- bufmgr_fake->need_fence = 1;
-
- return 0;
-}
-
-static dri_fence *
-dri_fake_fence_validated(dri_bufmgr *bufmgr, const char *name,
- GLboolean flushed)
-{
- dri_fence_fake *fence_fake;
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
- unsigned int cookie;
-
- fence_fake = malloc(sizeof(*fence_fake));
- if (!fence_fake)
- return NULL;
-
- fence_fake->refcount = 1;
- fence_fake->name = name;
- fence_fake->flushed = flushed;
- fence_fake->fence.bufmgr = bufmgr;
-
- cookie = _fence_emit_internal(bufmgr_fake);
- fence_fake->fence_cookie = cookie;
- fence_blocks(bufmgr_fake, cookie);
-
- DBG("drm_fence_validated: 0x%08x cookie\n", fence_fake->fence_cookie);
-
- return &fence_fake->fence;
-}
-
-static void
-dri_fake_fence_reference(dri_fence *fence)
-{
- dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
-
- ++fence_fake->refcount;
-}
-
-static void
-dri_fake_fence_unreference(dri_fence *fence)
-{
- dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
-
- if (!fence)
- return;
-
- if (--fence_fake->refcount == 0) {
- free(fence);
- return;
- }
-}
-
-static void
-dri_fake_fence_wait(dri_fence *fence)
-{
- dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)fence->bufmgr;
-
- DBG("drm_fence_wait: 0x%08x cookie\n", fence_fake->fence_cookie);
-
- _fence_wait_internal(bufmgr_fake, fence_fake->fence_cookie);
-}
-
-static void
-dri_fake_destroy(dri_bufmgr *bufmgr)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
-
- mmDestroy(bufmgr_fake->heap);
- free(bufmgr);
-}
-
-static int
-dri_fake_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta,
- GLuint offset, dri_bo *target_buf)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)reloc_buf->bufmgr;
- struct fake_buffer_reloc *r;
- dri_bo_fake *reloc_fake = (dri_bo_fake *)reloc_buf;
- dri_bo_fake *target_fake = (dri_bo_fake *)target_buf;
- int i;
-
- assert(reloc_buf);
- assert(target_buf);
-
- assert(target_fake->is_static || target_fake->size_accounted);
-
- if (reloc_fake->relocs == NULL) {
- reloc_fake->relocs = malloc(sizeof(struct fake_buffer_reloc) *
- MAX_RELOCS);
- }
-
- r = &reloc_fake->relocs[reloc_fake->nr_relocs++];
-
- assert(reloc_fake->nr_relocs <= MAX_RELOCS);
-
- dri_bo_reference(target_buf);
-
- r->target_buf = target_buf;
- r->offset = offset;
- r->last_target_offset = target_buf->offset;
- r->delta = delta;
- r->validate_flags = flags;
-
- if (bufmgr_fake->debug) {
- /* Check that a conflicting relocation hasn't already been emitted. */
- for (i = 0; i < reloc_fake->nr_relocs - 1; i++) {
- struct fake_buffer_reloc *r2 = &reloc_fake->relocs[i];
-
- assert(r->offset != r2->offset);
- }
- }
-
- return 0;
-}
-
-/**
- * Incorporates the validation flags associated with each relocation into
- * the combined validation flags for the buffer on this batchbuffer submission.
- */
-static void
-dri_fake_calculate_validate_flags(dri_bo *bo)
-{
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- int i;
-
- for (i = 0; i < bo_fake->nr_relocs; i++) {
- struct fake_buffer_reloc *r = &bo_fake->relocs[i];
- dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf;
-
- /* Do the same for the tree of buffers we depend on */
- dri_fake_calculate_validate_flags(r->target_buf);
-
- if (target_fake->validate_flags == 0) {
- target_fake->validate_flags = r->validate_flags;
- } else {
- /* Mask the memory location to the intersection of all the memory
- * locations the buffer is being validated to.
- */
- target_fake->validate_flags =
- (target_fake->validate_flags & ~DRM_BO_MASK_MEM) |
- (r->validate_flags & target_fake->validate_flags &
- DRM_BO_MASK_MEM);
- /* All the other flags just accumulate. */
- target_fake->validate_flags |= r->validate_flags & ~DRM_BO_MASK_MEM;
- }
- }
-}
-
-
-static int
-dri_fake_reloc_and_validate_buffer(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- int i, ret;
-
- assert(bo_fake->map_count == 0);
-
- for (i = 0; i < bo_fake->nr_relocs; i++) {
- struct fake_buffer_reloc *r = &bo_fake->relocs[i];
- dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf;
- uint32_t reloc_data;
-
- /* Validate the target buffer if that hasn't been done. */
- if (!target_fake->validated) {
- ret = dri_fake_reloc_and_validate_buffer(r->target_buf);
- if (ret != 0) {
- if (bo->virtual != NULL)
- dri_bo_unmap(bo);
- return ret;
- }
- }
-
- /* Calculate the value of the relocation entry. */
- if (r->target_buf->offset != r->last_target_offset) {
- reloc_data = r->target_buf->offset + r->delta;
-
- if (bo->virtual == NULL)
- dri_bo_map(bo, GL_TRUE);
-
- *(uint32_t *)(bo->virtual + r->offset) = reloc_data;
-
- r->last_target_offset = r->target_buf->offset;
- }
- }
-
- if (bo->virtual != NULL)
- dri_bo_unmap(bo);
-
- if (bo_fake->validate_flags & DRM_BO_FLAG_WRITE) {
- if (!(bo_fake->flags & (BM_NO_BACKING_STORE|BM_PINNED))) {
- if (bo_fake->backing_store == 0)
- alloc_backing_store(bo);
-
- bo_fake->card_dirty = 1;
- }
- bufmgr_fake->performed_rendering = GL_TRUE;
- }
-
- return dri_fake_bo_validate(bo, bo_fake->validate_flags);
-}
-
-static void *
-dri_fake_process_relocs(dri_bo *batch_buf, GLuint *count_p)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr;
- dri_bo_fake *batch_fake = (dri_bo_fake *)batch_buf;
- int ret;
- int retry_count = 0;
-
- bufmgr_fake->performed_rendering = GL_FALSE;
-
- dri_fake_calculate_validate_flags(batch_buf);
-
- batch_fake->validate_flags = DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ;
-
- /* we've ran out of RAM so blow the whole lot away and retry */
- restart:
- ret = dri_fake_reloc_and_validate_buffer(batch_buf);
- if (bufmgr_fake->fail == 1) {
- if (retry_count == 0) {
- retry_count++;
- dri_fake_kick_all(bufmgr_fake);
- bufmgr_fake->fail = 0;
- goto restart;
- } else /* dump out the memory here */
- mmDumpMemInfo(bufmgr_fake->heap);
- }
-
- assert(ret == 0);
-
- *count_p = 0; /* junk */
-
- bufmgr_fake->current_total_size = 0;
- return NULL;
-}
-
-static void
-dri_bo_fake_post_submit(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- int i;
-
- for (i = 0; i < bo_fake->nr_relocs; i++) {
- struct fake_buffer_reloc *r = &bo_fake->relocs[i];
- dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf;
-
- if (target_fake->validated)
- dri_bo_fake_post_submit(r->target_buf);
-
- DBG("%s@0x%08x + 0x%08x -> %s@0x%08x + 0x%08x\n",
- bo_fake->name, (uint32_t)bo->offset, r->offset,
- target_fake->name, (uint32_t)r->target_buf->offset, r->delta);
- }
-
- assert(bo_fake->map_count == 0);
- bo_fake->validated = GL_FALSE;
- bo_fake->validate_flags = 0;
-}
-
-
-static void
-dri_fake_post_submit(dri_bo *batch_buf, dri_fence **last_fence)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr;
- dri_fence *fo;
-
- fo = dri_fake_fence_validated(batch_buf->bufmgr, "Batch fence", GL_TRUE);
-
- if (bufmgr_fake->performed_rendering) {
- dri_fence_unreference(*last_fence);
- *last_fence = fo;
- } else {
- dri_fence_unreference(fo);
- }
-
- dri_bo_fake_post_submit(batch_buf);
-}
-
-static int
-dri_fake_check_aperture_space(dri_bo *bo)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
- dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- GLuint sz;
-
- sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1);
-
- if (bo_fake->size_accounted || bo_fake->is_static)
- return 0;
-
- if (bufmgr_fake->current_total_size + sz > bufmgr_fake->size) {
- DBG("check_space: %s bo %d %d overflowed bufmgr size %d\n", bo_fake->name, bo_fake->id, sz, bufmgr_fake->size);
- return -1;
- }
-
- bufmgr_fake->current_total_size += sz;
- bo_fake->size_accounted = 1;
- DBG("drm_check_space: buf %d, %s %d %d\n", bo_fake->id, bo_fake->name, bo->size, bufmgr_fake->current_total_size);
- return 0;
-}
-
-dri_bufmgr *
-dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
- unsigned long size,
- unsigned int (*fence_emit)(void *private),
- int (*fence_wait)(void *private, unsigned int cookie),
- void *driver_priv)
-{
- dri_bufmgr_fake *bufmgr_fake;
-
- bufmgr_fake = calloc(1, sizeof(*bufmgr_fake));
-
- /* Initialize allocator */
- make_empty_list(&bufmgr_fake->fenced);
- make_empty_list(&bufmgr_fake->on_hardware);
- make_empty_list(&bufmgr_fake->lru);
-
- bufmgr_fake->low_offset = low_offset;
- bufmgr_fake->virtual = low_virtual;
- bufmgr_fake->size = size;
- bufmgr_fake->heap = mmInit(low_offset, size);
-
- /* Hook in methods */
- bufmgr_fake->bufmgr.bo_alloc = dri_fake_bo_alloc;
- bufmgr_fake->bufmgr.bo_alloc_static = dri_fake_bo_alloc_static;
- bufmgr_fake->bufmgr.bo_reference = dri_fake_bo_reference;
- bufmgr_fake->bufmgr.bo_unreference = dri_fake_bo_unreference;
- bufmgr_fake->bufmgr.bo_map = dri_fake_bo_map;
- bufmgr_fake->bufmgr.bo_unmap = dri_fake_bo_unmap;
- bufmgr_fake->bufmgr.fence_wait = dri_fake_fence_wait;
- bufmgr_fake->bufmgr.fence_reference = dri_fake_fence_reference;
- bufmgr_fake->bufmgr.fence_unreference = dri_fake_fence_unreference;
- bufmgr_fake->bufmgr.destroy = dri_fake_destroy;
- bufmgr_fake->bufmgr.emit_reloc = dri_fake_emit_reloc;
- bufmgr_fake->bufmgr.process_relocs = dri_fake_process_relocs;
- bufmgr_fake->bufmgr.post_submit = dri_fake_post_submit;
- bufmgr_fake->bufmgr.check_aperture_space = dri_fake_check_aperture_space;
- bufmgr_fake->bufmgr.debug = GL_FALSE;
-
- bufmgr_fake->fence_emit = fence_emit;
- bufmgr_fake->fence_wait = fence_wait;
- bufmgr_fake->driver_priv = driver_priv;
-
- return &bufmgr_fake->bufmgr;
-}
-