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Diffstat (limited to 'src/mesa/drivers/dri/ffb/server/ffb_regs.h')
-rw-r--r--src/mesa/drivers/dri/ffb/server/ffb_regs.h508
1 files changed, 0 insertions, 508 deletions
diff --git a/src/mesa/drivers/dri/ffb/server/ffb_regs.h b/src/mesa/drivers/dri/ffb/server/ffb_regs.h
deleted file mode 100644
index bda5840d60..0000000000
--- a/src/mesa/drivers/dri/ffb/server/ffb_regs.h
+++ /dev/null
@@ -1,508 +0,0 @@
-/*
- * Acceleration for the Creator and Creator3D framebuffer - register layout.
- *
- * Copyright (C) 1998,1999,2000 Jakub Jelinek (jakub@redhat.com)
- * Copyright (C) 1998 Michal Rehacek (majkl@iname.com)
- * Copyright (C) 1999 David S. Miller (davem@redhat.com)
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * JAKUB JELINEK, MICHAL REHACEK, OR DAVID MILLER BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-#ifndef FFBREGS_H
-#define FFBREGS_H
-
-/* Auxilliary clips. */
-typedef struct {
- volatile unsigned int min;
- volatile unsigned int max;
-} ffb_auxclip, *ffb_auxclipPtr;
-
-/* FFB register set. */
-typedef struct _ffb_fbc {
- /* Next vertex registers, on the right we list which drawops
- * use said register and the logical name the register has in
- * that context.
- */ /* DESCRIPTION DRAWOP(NAME) */
-/*0x00*/unsigned int pad1[3]; /* Reserved */
-/*0x0c*/volatile unsigned int alpha; /* ALPHA Transparency */
-/*0x10*/volatile unsigned int red; /* RED */
-/*0x14*/volatile unsigned int green; /* GREEN */
-/*0x18*/volatile unsigned int blue; /* BLUE */
-/*0x1c*/volatile unsigned int z; /* DEPTH */
-/*0x20*/volatile unsigned int y; /* Y triangle(DOYF) */
- /* aadot(DYF) */
- /* ddline(DYF) */
- /* aaline(DYF) */
-/*0x24*/volatile unsigned int x; /* X triangle(DOXF) */
- /* aadot(DXF) */
- /* ddline(DXF) */
- /* aaline(DXF) */
-/*0x28*/unsigned int pad2[2]; /* Reserved */
-/*0x30*/volatile unsigned int ryf; /* Y (alias to DOYF) ddline(RYF) */
- /* aaline(RYF) */
- /* triangle(RYF) */
-/*0x34*/volatile unsigned int rxf; /* X ddline(RXF) */
- /* aaline(RXF) */
- /* triangle(RXF) */
-/*0x38*/unsigned int pad3[2]; /* Reserved */
-/*0x40*/volatile unsigned int dmyf; /* Y (alias to DOYF) triangle(DMYF) */
-/*0x44*/volatile unsigned int dmxf; /* X triangle(DMXF) */
-/*0x48*/unsigned int pad4[2]; /* Reserved */
-/*0x50*/volatile unsigned int ebyi; /* Y (alias to RYI) polygon(EBYI) */
-/*0x54*/volatile unsigned int ebxi; /* X polygon(EBXI) */
-/*0x58*/unsigned int pad5[2]; /* Reserved */
-/*0x60*/volatile unsigned int by; /* Y brline(RYI) */
- /* fastfill(OP) */
- /* polygon(YI) */
- /* rectangle(YI) */
- /* bcopy(SRCY) */
- /* vscroll(SRCY) */
-/*0x64*/volatile unsigned int bx; /* X brline(RXI) */
- /* polygon(XI) */
- /* rectangle(XI) */
- /* bcopy(SRCX) */
- /* vscroll(SRCX) */
- /* fastfill(GO) */
-/*0x68*/volatile unsigned int dy; /* destination Y fastfill(DSTY) */
- /* bcopy(DSRY) */
- /* vscroll(DSRY) */
-/*0x6c*/volatile unsigned int dx; /* destination X fastfill(DSTX) */
- /* bcopy(DSTX) */
- /* vscroll(DSTX) */
-/*0x70*/volatile unsigned int bh; /* Y (alias to RYI) brline(DYI) */
- /* dot(DYI) */
- /* polygon(ETYI) */
- /* Height fastfill(H) */
- /* bcopy(H) */
- /* vscroll(H) */
- /* Y count fastfill(NY) */
-/*0x74*/volatile unsigned int bw; /* X dot(DXI) */
- /* brline(DXI) */
- /* polygon(ETXI) */
- /* fastfill(W) */
- /* bcopy(W) */
- /* vscroll(W) */
- /* fastfill(NX) */
-/*0x78*/unsigned int pad6[2]; /* Reserved */
-/*0x80*/unsigned int pad7[32]; /* Reserved */
-
- /* Setup Unit's vertex state register */
-/*100*/ volatile unsigned int suvtx;
-/*104*/ unsigned int pad8[63]; /* Reserved */
-
- /* Frame Buffer Control Registers */
-/*200*/ volatile unsigned int ppc; /* Pixel Processor Control */
-/*204*/ volatile unsigned int wid; /* Current WID */
-/*208*/ volatile unsigned int fg; /* FG data */
-/*20c*/ volatile unsigned int bg; /* BG data */
-/*210*/ volatile unsigned int consty; /* Constant Y */
-/*214*/ volatile unsigned int constz; /* Constant Z */
-/*218*/ volatile unsigned int xclip; /* X Clip */
-/*21c*/ volatile unsigned int dcss; /* Depth Cue Scale Slope */
-/*220*/ volatile unsigned int vclipmin; /* Viewclip XY Min Bounds */
-/*224*/ volatile unsigned int vclipmax; /* Viewclip XY Max Bounds */
-/*228*/ volatile unsigned int vclipzmin; /* Viewclip Z Min Bounds */
-/*22c*/ volatile unsigned int vclipzmax; /* Viewclip Z Max Bounds */
-/*230*/ volatile unsigned int dcsf; /* Depth Cue Scale Front Bound */
-/*234*/ volatile unsigned int dcsb; /* Depth Cue Scale Back Bound */
-/*238*/ volatile unsigned int dczf; /* Depth Cue Z Front */
-/*23c*/ volatile unsigned int dczb; /* Depth Cue Z Back */
-/*240*/ unsigned int pad9; /* Reserved */
-/*244*/ volatile unsigned int blendc; /* Alpha Blend Control */
-/*248*/ volatile unsigned int blendc1; /* Alpha Blend Color 1 */
-/*24c*/ volatile unsigned int blendc2; /* Alpha Blend Color 2 */
-/*250*/ volatile unsigned int fbramitc; /* FB RAM Interleave Test Control */
-/*254*/ volatile unsigned int fbc; /* Frame Buffer Control */
-/*258*/ volatile unsigned int rop; /* Raster OPeration */
-/*25c*/ volatile unsigned int cmp; /* Frame Buffer Compare */
-/*260*/ volatile unsigned int matchab; /* Buffer AB Match Mask */
-/*264*/ volatile unsigned int matchc; /* Buffer C(YZ) Match Mask */
-/*268*/ volatile unsigned int magnab; /* Buffer AB Magnitude Mask */
-/*26c*/ volatile unsigned int magnc; /* Buffer C(YZ) Magnitude Mask */
-/*270*/ volatile unsigned int fbcfg0; /* Frame Buffer Config 0 */
-/*274*/ volatile unsigned int fbcfg1; /* Frame Buffer Config 1 */
-/*278*/ volatile unsigned int fbcfg2; /* Frame Buffer Config 2 */
-/*27c*/ volatile unsigned int fbcfg3; /* Frame Buffer Config 3 */
-/*280*/ volatile unsigned int ppcfg; /* Pixel Processor Config */
-/*284*/ volatile unsigned int pick; /* Picking Control */
-/*288*/ volatile unsigned int fillmode; /* FillMode */
-/*28c*/ volatile unsigned int fbramwac; /* FB RAM Write Address Control */
-/*290*/ volatile unsigned int pmask; /* RGB PlaneMask */
-/*294*/ volatile unsigned int xpmask; /* X PlaneMask */
-/*298*/ volatile unsigned int ypmask; /* Y PlaneMask */
-/*29c*/ volatile unsigned int zpmask; /* Z PlaneMask */
-/*2a0*/ ffb_auxclip auxclip[4]; /* Auxilliary Viewport Clip */
-
- /* New 3dRAM III support regs */
-/*2c0*/ volatile unsigned int rawblend2;
-/*2c4*/ volatile unsigned int rawpreblend;
-/*2c8*/ volatile unsigned int rawstencil;
-/*2cc*/ volatile unsigned int rawstencilctl;
-/*2d0*/ volatile unsigned int threedram1;
-/*2d4*/ volatile unsigned int threedram2;
-/*2d8*/ volatile unsigned int passin;
-/*2dc*/ volatile unsigned int rawclrdepth;
-/*2e0*/ volatile unsigned int rawpmask;
-/*2e4*/ volatile unsigned int rawcsrc;
-/*2e8*/ volatile unsigned int rawmatch;
-/*2ec*/ volatile unsigned int rawmagn;
-/*2f0*/ volatile unsigned int rawropblend;
-/*2f4*/ volatile unsigned int rawcmp;
-/*2f8*/ volatile unsigned int rawwac;
-/*2fc*/ volatile unsigned int fbramid;
-
-/*300*/ volatile unsigned int drawop; /* Draw OPeration */
-/*304*/ unsigned int pad10[2]; /* Reserved */
-/*30c*/ volatile unsigned int lpat; /* Line Pattern control */
-/*310*/ unsigned int pad11; /* Reserved */
-/*314*/ volatile unsigned int fontxy; /* XY Font coordinate */
-/*318*/ volatile unsigned int fontw; /* Font Width */
-/*31c*/ volatile unsigned int fontinc; /* Font Increment */
-/*320*/ volatile unsigned int font; /* Font bits */
-/*324*/ unsigned int pad12[3]; /* Reserved */
-/*330*/ volatile unsigned int blend2;
-/*334*/ volatile unsigned int preblend;
-/*338*/ volatile unsigned int stencil;
-/*33c*/ volatile unsigned int stencilctl;
-
-/*340*/ unsigned int pad13[4]; /* Reserved */
-/*350*/ volatile unsigned int dcss1; /* Depth Cue Scale Slope 1 */
-/*354*/ volatile unsigned int dcss2; /* Depth Cue Scale Slope 2 */
-/*358*/ volatile unsigned int dcss3; /* Depth Cue Scale Slope 3 */
-/*35c*/ volatile unsigned int widpmask;
-/*360*/ volatile unsigned int dcs2;
-/*364*/ volatile unsigned int dcs3;
-/*368*/ volatile unsigned int dcs4;
-/*36c*/ unsigned int pad14; /* Reserved */
-/*370*/ volatile unsigned int dcd2;
-/*374*/ volatile unsigned int dcd3;
-/*378*/ volatile unsigned int dcd4;
-/*37c*/ unsigned int pad15; /* Reserved */
-/*380*/ volatile unsigned int pattern[32]; /* area Pattern */
-/*400*/ unsigned int pad16[8]; /* Reserved */
-/*420*/ volatile unsigned int reset; /* chip RESET */
-/*424*/ unsigned int pad17[247]; /* Reserved */
-/*800*/ volatile unsigned int devid; /* Device ID */
-/*804*/ unsigned int pad18[63]; /* Reserved */
-/*900*/ volatile unsigned int ucsr; /* User Control & Status Register */
-/*904*/ unsigned int pad19[31]; /* Reserved */
-/*980*/ volatile unsigned int mer; /* Mode Enable Register */
-/*984*/ unsigned int pad20[1439]; /* Reserved */
-} ffb_fbc, *ffb_fbcPtr;
-
-/* Draw operations */
-#define FFB_DRAWOP_DOT 0x00
-#define FFB_DRAWOP_AADOT 0x01
-#define FFB_DRAWOP_BRLINECAP 0x02
-#define FFB_DRAWOP_BRLINEOPEN 0x03
-#define FFB_DRAWOP_DDLINE 0x04
-#define FFB_DRAWOP_AALINE 0x05
-#define FFB_DRAWOP_TRIANGLE 0x06
-#define FFB_DRAWOP_POLYGON 0x07
-#define FFB_DRAWOP_RECTANGLE 0x08
-#define FFB_DRAWOP_FASTFILL 0x09
-#define FFB_DRAWOP_BCOPY 0x0a /* Not implemented in any FFB, VIS is faster */
-#define FFB_DRAWOP_VSCROLL 0x0b /* Up to 12x faster than BCOPY, 3-4x faster than VIS */
-
-/* FastFill operation codes. */
-#define FFB_FASTFILL_PAGE 0x01
-#define FFB_FASTFILL_BLOCK 0x02
-#define FFB_FASTFILL_COLOR_BLK 0x03
-#define FFB_FASTFILL_BLOCK_X 0x04
-
-/* Spanfill Unit Line Pattern */
-#define FFB_LPAT_SCALEPTR 0xf0000000
-#define FFB_LPAT_SCALEPTR_SHIFT 28
-#define FFB_LPAT_PATPTR 0x0f000000
-#define FFB_LPAT_PATPTR_SHIFT 24
-#define FFB_LPAT_SCALEVAL 0x00f00000
-#define FFB_LPAT_SCALEVAL_SHIFT 20
-#define FFB_LPAT_PATLEN 0x000f0000
-#define FFB_LPAT_PATLEN_SHIFT 16
-#define FFB_LPAT_PATTERN 0x0000ffff
-#define FFB_LPAT_PATTERN_SHIFT 0
-
-/* Pixel processor control */
-/* Force WID */
-#define FFB_PPC_FW_DISABLE 0x800000
-#define FFB_PPC_FW_ENABLE 0xc00000
-#define FFB_PPC_FW_MASK 0xc00000
-/* Auxiliary clip */
-#define FFB_PPC_ACE_DISABLE 0x040000
-#define FFB_PPC_ACE_AUX_SUB 0x080000
-#define FFB_PPC_ACE_AUX_ADD 0x0c0000
-#define FFB_PPC_ACE_MASK 0x0c0000
-/* Depth cue */
-#define FFB_PPC_DCE_DISABLE 0x020000
-#define FFB_PPC_DCE_ENABLE 0x030000
-#define FFB_PPC_DCE_MASK 0x030000
-/* Alpha blend */
-#define FFB_PPC_ABE_DISABLE 0x008000
-#define FFB_PPC_ABE_ENABLE 0x00c000
-#define FFB_PPC_ABE_MASK 0x00c000
-/* View clip */
-#define FFB_PPC_VCE_DISABLE 0x001000
-#define FFB_PPC_VCE_2D 0x002000
-#define FFB_PPC_VCE_3D 0x003000
-#define FFB_PPC_VCE_MASK 0x003000
-/* Area pattern */
-#define FFB_PPC_APE_DISABLE 0x000800
-#define FFB_PPC_APE_ENABLE 0x000c00
-#define FFB_PPC_APE_MASK 0x000c00
-/* Transparent background */
-#define FFB_PPC_TBE_OPAQUE 0x000200
-#define FFB_PPC_TBE_TRANSPARENT 0x000300
-#define FFB_PPC_TBE_MASK 0x000300
-/* Z source */
-#define FFB_PPC_ZS_VAR 0x000080
-#define FFB_PPC_ZS_CONST 0x0000c0
-#define FFB_PPC_ZS_MASK 0x0000c0
-/* Y source */
-#define FFB_PPC_YS_VAR 0x000020
-#define FFB_PPC_YS_CONST 0x000030
-#define FFB_PPC_YS_MASK 0x000030
-/* X source */
-#define FFB_PPC_XS_WID 0x000004
-#define FFB_PPC_XS_VAR 0x000008
-#define FFB_PPC_XS_CONST 0x00000c
-#define FFB_PPC_XS_MASK 0x00000c
-/* Color (BGR) source */
-#define FFB_PPC_CS_VAR 0x000002
-#define FFB_PPC_CS_CONST 0x000003
-#define FFB_PPC_CS_MASK 0x000003
-
-/* X Clip */
-#define FFB_XCLIP_XREF 0x000000ff
-#define FFB_XCLIP_TEST_MASK 0x00070000
-#define FFB_XCLIP_TEST_ALWAYS 0x00000000
-#define FFB_XCLIP_TEST_GT 0x00010000
-#define FFB_XCLIP_TEST_EQ 0x00020000
-#define FFB_XCLIP_TEST_GE 0x00030000
-#define FFB_XCLIP_TEST_NEVER 0x00040000
-#define FFB_XCLIP_TEST_LE 0x00050000
-#define FFB_XCLIP_TEST_NE 0x00060000
-#define FFB_XCLIP_TEST_LT 0x00070000
-
-/* FB Control register */
-/* Write buffer dest */
-#define FFB_FBC_WB_A 0x20000000
-#define FFB_FBC_WB_B 0x40000000
-#define FFB_FBC_WB_AB 0x60000000
-#define FFB_FBC_WB_C 0x80000000
-#define FFB_FBC_WB_AC 0xa0000000
-#define FFB_FBC_WB_BC 0xc0000000
-#define FFB_FBC_WB_ABC 0xe0000000
-#define FFB_FBC_WB_MASK 0xe0000000
-/* Write enable */
-#define FFB_FBC_WE_FORCEOFF 0x00100000
-#define FFB_FBC_WE_FORCEON 0x00200000
-#define FFB_FBC_WE_USE_WMASK 0x00300000
-#define FFB_FBC_WE_MASK 0x00300000
-/* Write group mode */
-#define FFB_FBC_WM_RSVD 0x00040000
-#define FFB_FBC_WM_COMBINED 0x00080000
-#define FFB_FBC_WM_SEPARATE 0x000c0000
-#define FFB_FBC_WM_MASK 0x000c0000
-/* Read buffer src */
-#define FFB_FBC_RB_A 0x00004000
-#define FFB_FBC_RB_B 0x00008000
-#define FFB_FBC_RB_C 0x0000c000
-#define FFB_FBC_RB_MASK 0x0000c000
-/* Stereo buf dest */
-#define FFB_FBC_SB_LEFT 0x00001000
-#define FFB_FBC_SB_RIGHT 0x00002000
-#define FFB_FBC_SB_BOTH 0x00003000
-#define FFB_FBC_SB_MASK 0x00003000
-/* Z plane group enable */
-#define FFB_FBC_ZE_OFF 0x00000400
-#define FFB_FBC_ZE_ON 0x00000800
-#define FFB_FBC_ZE_MASK 0x00000c00
-/* Y plane group enable */
-#define FFB_FBC_YE_OFF 0x00000100
-#define FFB_FBC_YE_ON 0x00000200
-#define FFB_FBC_YE_MASK 0x00000300
-/* X plane group enable */
-#define FFB_FBC_XE_OFF 0x00000040
-#define FFB_FBC_XE_ON 0x00000080
-#define FFB_FBC_XE_MASK 0x000000c0
-/* B plane group enable */
-#define FFB_FBC_BE_OFF 0x00000010
-#define FFB_FBC_BE_ON 0x00000020
-#define FFB_FBC_BE_MASK 0x00000030
-/* G plane group enable */
-#define FFB_FBC_GE_OFF 0x00000004
-#define FFB_FBC_GE_ON 0x00000008
-#define FFB_FBC_GE_MASK 0x0000000c
-/* R plane group enable */
-#define FFB_FBC_RE_OFF 0x00000001
-#define FFB_FBC_RE_ON 0x00000002
-#define FFB_FBC_RE_MASK 0x00000003
-/* Combined */
-#define FFB_FBC_RGBE_OFF 0x00000015
-#define FFB_FBC_RGBE_ON 0x0000002a
-#define FFB_FBC_RGBE_MASK 0x0000003f
-
-/* Raster OP */
-#define FFB_ROP_YZ_MASK 0x008f0000
-#define FFB_ROP_X_MASK 0x00008f00
-#define FFB_ROP_RGB_MASK 0x0000008f
-
-/* Now the rops themselves which get shifted into the
- * above fields.
- */
-#define FFB_ROP_EDIT_BIT 0x80
-#define FFB_ROP_ZERO 0x80
-#define FFB_ROP_NEW_AND_OLD 0x81
-#define FFB_ROP_NEW_AND_NOLD 0x82
-#define FFB_ROP_NEW 0x83
-#define FFB_ROP_NNEW_AND_OLD 0x84
-#define FFB_ROP_OLD 0x85
-#define FFB_ROP_NEW_XOR_OLD 0x86
-#define FFB_ROP_NEW_OR_OLD 0x87
-#define FFB_ROP_NNEW_AND_NOLD 0x88
-#define FFB_ROP_NNEW_XOR_NOLD 0x89
-#define FFB_ROP_NOLD 0x8a
-#define FFB_ROP_NEW_OR_NOLD 0x8b
-#define FFB_ROP_NNEW 0x8c
-#define FFB_ROP_NNEW_OR_OLD 0x8d
-#define FFB_ROP_NNEW_OR_NOLD 0x8e
-#define FFB_ROP_ONES 0x8f
-
-/* FB Compare */
-#define FFB_CMP_MATCHC_MASK 0x8f000000
-#define FFB_CMP_MAGNC_MASK 0x00870000
-#define FFB_CMP_MATCHAB_MASK 0x0000ff00
-#define FFB_CMP_MAGNAB_MASK 0x000000ff
-
-/* Compare Match codes */
-#define FFB_CMP_MATCH_EDIT_BIT 0x80
-#define FFB_CMP_MATCH_ALWAYS 0x80
-#define FFB_CMP_MATCH_NEVER 0x81
-#define FFB_CMP_MATCH_EQ 0x82
-#define FFB_CMP_MATCH_NE 0x83
-#define FFB_CMP_MATCH_A_ALWAYS 0xc0
-#define FFB_CMP_MATCH_B_ALWAYS 0xa0
-
-/* Compare Magnitude codes */
-#define FFB_CMP_MAGN_EDIT_BIT 0x80
-#define FFB_CMP_MAGN_ALWAYS 0x80
-#define FFB_CMP_MAGN_GT 0x81
-#define FFB_CMP_MAGN_EQ 0x82
-#define FFB_CMP_MAGN_GE 0x83
-#define FFB_CMP_MAGN_NEVER 0x84
-#define FFB_CMP_MAGN_LE 0x85
-#define FFB_CMP_MAGN_NE 0x86
-#define FFB_CMP_MAGN_LT 0x87
-#define FFB_CMP_MAGN_A_ALWAYS 0xc0
-#define FFB_CMP_MAGN_B_ALWAYS 0xa0
-
-/* User Control and Status */
-#define FFB_UCSR_FIFO_MASK 0x00000fff
-#define FFB_UCSR_PICK_NO_HIT 0x00020000
-#define FFB_UCSR_PICK_HIT 0x00030000
-#define FFB_UCSR_PICK_DISABLE 0x00080000
-#define FFB_UCSR_PICK_ENABLE 0x000c0000
-#define FFB_UCSR_FB_BUSY 0x01000000
-#define FFB_UCSR_RP_BUSY 0x02000000
-#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
-#define FFB_UCSR_READ_ERR 0x40000000
-#define FFB_UCSR_FIFO_OVFL 0x80000000
-#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
-
-/* Mode Enable Register */
-#define FFB_MER_EIRA 0x00000080 /* Enable read-ahead, increasing */
-#define FFB_MER_EDRA 0x000000c0 /* Enable read-ahead, decreasing */
-#define FFB_MER_DRA 0x00000040 /* No read-ahead */
-
-/* FBram Config 0 */
-#define FFB_FBCFG0_RFTIME 0xff800000
-#define FFB_FBCFG0_XMAX 0x007c0000
-#define FFB_FBCFG0_YMAX 0x0003ffc0
-#define FFB_FBCFG0_RES_MASK 0x00000030
-#define FFB_FBCFG0_RES_HIGH 0x00000030 /* 1920x1360 */
-#define FFB_FBCFG0_RES_STD 0x00000020 /* 1280x1024 */
-#define FFB_FBCFG0_RES_STEREO 0x00000010 /* 960x580 */
-#define FFB_FBCFG0_RES_PRTRAIT 0x00000000 /* 1280x2048 */
-#define FFB_FBCFG0_ITRLACE 0x00000000
-#define FFB_FBCFG0_SEQUENTIAL 0x00000008
-#define FFB_FBCFG0_DRENA 0x00000004
-#define FFB_FBCFG0_BPMODE 0x00000002
-#define FFB_FBCFG0_RFRSH_RST 0x00000001
-
-typedef struct _ffb_dac {
- volatile unsigned int cfg;
- volatile unsigned int cfgdata;
- volatile unsigned int cur;
- volatile unsigned int curdata;
-} ffb_dac, *ffb_dacPtr;
-
-/* Writing 2 32-bit registers at a time using 64-bit stores. -DaveM */
-#if defined(__GNUC__) && defined(USE_VIS)
-/* 64-bit register writing support.
- * Note: "lo" means "low address".
- */
-#define FFB_WRITE64_COMMON(__regp, __lo32, __hi32, REG0, REG1) \
-do { __extension__ register unsigned int __r0 __asm__(""#REG0); \
- __extension__ register unsigned int __r1 __asm__(""#REG1); \
- __r0 = (__lo32); \
- __r1 = (__hi32); \
- __asm__ __volatile__ ("sllx\t%0, 32, %%g1\n\t" \
- "srl\t%1, 0, %1\n\t" \
- "or\t%%g1, %1, %%g1\n\t" \
- "stx\t%%g1, %2" \
- : : "r" (__r0), "r" (__r1), "m" (*(__regp)) : "g1"); \
-} while(0)
-
-#define FFB_WRITE64P(__regp, __srcp) \
-do { __asm__ __volatile__ ("ldx\t%0, %%g2;" \
- "stx\t%%g2, %1" \
- : : "m" (*(__srcp)), "m" (*(__regp)) \
- : "g2"); \
-} while(0)
-
-#define FFB_WRITE64(__regp, __lo32, __hi32) \
- FFB_WRITE64_COMMON(__regp, __lo32, __hi32, g2, g3)
-#define FFB_WRITE64_2(__regp, __lo32, __hi32) \
- FFB_WRITE64_COMMON(__regp, __lo32, __hi32, g4, g5)
-#define FFB_WRITE64_3(__regp, __lo32, __hi32) \
- FFB_WRITE64_COMMON(__regp, __lo32, __hi32, o4, o5)
-
-#else /* Do not use 64-bit writes. */
-
-#define FFB_WRITE64(__regp, __lo32, __hi32) \
-do { volatile unsigned int *__p = (__regp); \
- *__p = (__lo32); \
- *(__p + 1) = (__hi32); \
-} while(0)
-
-#define FFB_WRITE64P(__regp, __srcp) \
-do { volatile unsigned int *__p = (__regp); \
- unsigned int *__q = (__srcp); \
- *__p = *__q; \
- *(__p + 1) = *(__q + 1); \
-} while(0)
-
-#define FFB_WRITE64_2(__regp, __lo32, __hi32) \
- FFB_WRITE64(__regp, __lo32, __hi32)
-#define FFB_WRITE64_3(__regp, __lo32, __hi32) \
- FFB_WRITE64(__regp, __lo32, __hi32)
-#endif
-
-#endif /* FFBREGS_H */