diff options
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_inithw.c')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_inithw.c | 551 |
1 files changed, 551 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_inithw.c b/src/mesa/drivers/dri/gamma/gamma_inithw.c new file mode 100644 index 0000000000..47eb802b4e --- /dev/null +++ b/src/mesa/drivers/dri/gamma/gamma_inithw.c @@ -0,0 +1,551 @@ +/* + * Copyright 2001 by Alan Hourihane. + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Alan Hourihane not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Alan Hourihane makes no representations + * about the suitability of this software for any purpose. It is provided + * "as is" without express or implied warranty. + * + * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + * + * Authors: Alan Hourihane, <alanh@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> + * + */ +/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_inithw.c,v 1.9 2002/10/30 12:51:29 alanh Exp $ */ + +#include "gamma_context.h" +#include "glint_dri.h" + +void gammaInitHW( gammaContextPtr gmesa ) +{ + GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)gmesa->driScreen->pDevPriv; + int i; + + if (gDRIPriv->numMultiDevices == 2) { + /* Set up each MX's ScanLineOwnership for OpenGL */ + CHECK_DMA_BUFFER(gmesa, 5); + WRITE(gmesa->buf, BroadcastMask, 1); + WRITE(gmesa->buf, ScanLineOwnership, 5); /* Use bottom left as [0,0] */ + WRITE(gmesa->buf, BroadcastMask, 2); + WRITE(gmesa->buf, ScanLineOwnership, 1); /* Use bottom left as [0,0] */ + /* Broadcast to both MX's */ + WRITE(gmesa->buf, BroadcastMask, 3); + FLUSH_DMA_BUFFER(gmesa); + } + + gmesa->AlphaBlendMode = (AlphaBlendModeDisable | + AB_Src_One | + AB_Dst_Zero | + AB_NoAlphaBufferPresent | + AB_ColorFmt_8888 | + AB_ColorOrder_RGB | + AB_OpenGLType | + AB_AlphaDst_FBData | + AB_ColorConversionScale | + AB_AlphaConversionScale); + + gmesa->DitherMode = DitherModeEnable | DM_ColorOrder_RGB; + + switch (gmesa->gammaScreen->cpp) { + case 2: + gmesa->DitherMode |= DM_ColorFmt_5555; + gmesa->AlphaBlendMode |= AB_ColorFmt_5555; + CHECK_DMA_BUFFER(gmesa, 1); + WRITE(gmesa->buf, PixelSize, 1); + break; + case 4: + gmesa->DitherMode |= DM_ColorFmt_8888; + gmesa->AlphaBlendMode |= AB_ColorFmt_8888; + WRITE(gmesa->buf, PixelSize, 0); + break; + } + + /* FIXME for stencil, gid, etc */ + switch (gmesa->DepthSize) { + case 16: + gmesa->LBReadFormat = + (LBRF_DepthWidth16 | + LBRF_StencilWidth8 | + LBRF_StencilPos16 | + LBRF_FrameCount8 | + LBRF_FrameCountPos24 | + LBRF_GIDWidth4 | + LBRF_GIDPos32 ); + gmesa->LBWriteFormat = + (LBRF_DepthWidth16 | + LBRF_StencilWidth8 | + LBRF_StencilPos16 | + LBRF_FrameCount8 | + LBRF_FrameCountPos24 | + LBRF_GIDWidth4 | + LBRF_GIDPos32 ); + break; + case 24: + gmesa->LBReadFormat = + (LBRF_DepthWidth24 | + LBRF_StencilWidth8 | + LBRF_StencilPos24 | + LBRF_FrameCount8 | + LBRF_FrameCountPos32 | + LBRF_GIDWidth4 | + LBRF_GIDPos36 ); + gmesa->LBWriteFormat = + (LBRF_DepthWidth24 | + LBRF_StencilWidth8 | + LBRF_StencilPos24 | + LBRF_FrameCount8 | + LBRF_FrameCountPos32 | + LBRF_GIDWidth4 | + LBRF_GIDPos36 ); + break; + case 32: + gmesa->LBReadFormat = + (LBRF_DepthWidth32 | + LBRF_StencilWidth8 | + LBRF_StencilPos32 | + LBRF_FrameCount8 | + LBRF_FrameCountPos40 | + LBRF_GIDWidth4 | + LBRF_GIDPos44 ); + gmesa->LBWriteFormat = + (LBRF_DepthWidth32 | + LBRF_StencilWidth8 | + LBRF_StencilPos32 | + LBRF_FrameCount8 | + LBRF_FrameCountPos40 | + LBRF_GIDWidth4 | + LBRF_GIDPos44 ); + break; + } + + gmesa->FBHardwareWriteMask = 0xffffffff; + gmesa->FogMode = FogModeDisable; + gmesa->ClearDepth = 0xffffffff; + gmesa->AreaStippleMode = AreaStippleModeDisable; + gmesa->x = 0; + gmesa->y = 0; + gmesa->w = 0; + gmesa->h = 0; + gmesa->FrameCount = 0; + gmesa->MatrixMode = GL_MODELVIEW; + gmesa->ModelViewCount = 0; + gmesa->ProjCount = 0; + gmesa->TextureCount = 0; + gmesa->PointMode = PM_AntialiasQuality_4x4; + gmesa->LineMode = LM_AntialiasQuality_4x4; + gmesa->TriangleMode = TM_AntialiasQuality_4x4; + gmesa->AntialiasMode = AntialiasModeDisable; + + for (i = 0; i < 16; i++) + if (i % 5 == 0) + gmesa->ModelView[i] = + gmesa->Proj[i] = + gmesa->ModelViewProj[i] = + gmesa->Texture[i] = 1.0; + else + gmesa->ModelView[i] = + gmesa->Proj[i] = + gmesa->ModelViewProj[i] = + gmesa->Texture[i] = 0.0; + + gmesa->LBReadMode = (LBReadSrcDisable | + LBReadDstDisable | + LBDataTypeDefault | + LBWindowOriginBot | + gDRIPriv->pprod); + gmesa->FBReadMode = (FBReadSrcDisable | + FBReadDstDisable | + FBDataTypeDefault | + FBWindowOriginBot | + gDRIPriv->pprod); + + if (gDRIPriv->numMultiDevices == 2) { + gmesa->LBReadMode |= LBScanLineInt2; + gmesa->FBReadMode |= FBScanLineInt2; + gmesa->LBWindowBase = gmesa->driScreen->fbWidth * + (gmesa->driScreen->fbHeight/2 - 1); + gmesa->FBWindowBase = gmesa->driScreen->fbWidth * + (gmesa->driScreen->fbHeight/2 - 1); + } else { + gmesa->LBWindowBase = gmesa->driScreen->fbWidth * + (gmesa->driScreen->fbHeight - 1); + gmesa->FBWindowBase = gmesa->driScreen->fbWidth * + (gmesa->driScreen->fbHeight - 1); + } + + gmesa->Begin = (B_AreaStippleDisable | + B_LineStippleDisable | + B_AntiAliasDisable | + B_TextureDisable | + B_FogDisable | + B_SubPixelCorrectEnable | + B_PrimType_Null); + + gmesa->ColorDDAMode = (ColorDDAEnable | + ColorDDAGouraud); + + gmesa->GeometryMode = (GM_TextureDisable | + GM_FogDisable | + GM_FogExp | + GM_FrontPolyFill | + GM_BackPolyFill | + GM_FrontFaceCCW | + GM_PolyCullDisable | + GM_PolyCullBack | + GM_ClipShortLinesDisable | + GM_ClipSmallTrisDisable | + GM_RenderMode | + GM_Feedback2D | + GM_CullFaceNormDisable | + GM_AutoFaceNormDisable | + GM_GouraudShading | + GM_UserClipNone | + GM_PolyOffsetPointDisable | + GM_PolyOffsetLineDisable | + GM_PolyOffsetFillDisable | + GM_InvertFaceNormCullDisable); + + gmesa->AlphaTestMode = (AlphaTestModeDisable | + AT_Always); + + gmesa->AB_FBReadMode_Save = gmesa->AB_FBReadMode = 0; + + gmesa->Window = (WindowEnable | /* For GID testing */ + W_PassIfEqual | + (0 << 5)); /* GID part is set from draw priv (below) */ + + gmesa->NotClipped = GL_FALSE; + gmesa->WindowChanged = GL_TRUE; + + gmesa->Texture1DEnabled = GL_FALSE; + gmesa->Texture2DEnabled = GL_FALSE; + + gmesa->DepthMode |= (DepthModeDisable | + DM_WriteMask | + DM_Less); + + gmesa->DeltaMode |= (DM_SubPixlCorrectionEnable | + DM_SmoothShadingEnable | + DM_Target500TXMX); + + gmesa->LightingMode = LightingModeDisable | LightingModeSpecularEnable; + gmesa->Light0Mode = LNM_Off; + gmesa->Light1Mode = LNM_Off; + gmesa->Light2Mode = LNM_Off; + gmesa->Light3Mode = LNM_Off; + gmesa->Light4Mode = LNM_Off; + gmesa->Light5Mode = LNM_Off; + gmesa->Light6Mode = LNM_Off; + gmesa->Light7Mode = LNM_Off; + gmesa->Light8Mode = LNM_Off; + gmesa->Light9Mode = LNM_Off; + gmesa->Light10Mode = LNM_Off; + gmesa->Light11Mode = LNM_Off; + gmesa->Light12Mode = LNM_Off; + gmesa->Light13Mode = LNM_Off; + gmesa->Light14Mode = LNM_Off; + gmesa->Light15Mode = LNM_Off; + + gmesa->LogicalOpMode = LogicalOpModeDisable; + + gmesa->MaterialMode = MaterialModeDisable; + + gmesa->ScissorMode = UserScissorDisable | ScreenScissorDisable; + + gmesa->TransformMode = XM_UseModelViewProjMatrix | + XM_TexGenModeS_None | + XM_TexGenModeT_None | + XM_TexGenModeR_None | + XM_TexGenModeQ_None; + + CHECK_DMA_BUFFER(gmesa, 20); + WRITE(gmesa->buf, LineStippleMode, 0); + WRITE(gmesa->buf, RouterMode, 0); + WRITE(gmesa->buf, TextureAddressMode, 0); + WRITE(gmesa->buf, TextureReadMode, 0); + WRITE(gmesa->buf, TextureFilterMode, 0); + WRITE(gmesa->buf, TextureColorMode, 0); + WRITE(gmesa->buf, StencilMode, 0); + WRITE(gmesa->buf, PatternRamMode, 0); + WRITE(gmesa->buf, ChromaTestMode, 0); + WRITE(gmesa->buf, StatisticMode, 0); + WRITE(gmesa->buf, AreaStippleMode, gmesa->AreaStippleMode); + WRITE(gmesa->buf, ScissorMode, gmesa->ScissorMode); + WRITE(gmesa->buf, FogMode, gmesa->FogMode); + WRITE(gmesa->buf, AntialiasMode, gmesa->AntialiasMode); + WRITE(gmesa->buf, LogicalOpMode, gmesa->LogicalOpMode); + WRITE(gmesa->buf, TriangleMode, gmesa->TriangleMode); + WRITE(gmesa->buf, PointMode, gmesa->PointMode); + WRITE(gmesa->buf, LineMode, gmesa->LineMode); + WRITE(gmesa->buf, LBWriteFormat, gmesa->LBWriteFormat); + WRITE(gmesa->buf, LBReadFormat, gmesa->LBReadFormat); + + /* Framebuffer initialization */ + CHECK_DMA_BUFFER(gmesa, 10); + WRITE(gmesa->buf, FBSourceData, 0); + WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); + if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) { + if (gDRIPriv->numMultiDevices == 2) { + WRITE(gmesa->buf, FBPixelOffset, + (gmesa->driScreen->fbHeight/2)*gmesa->driScreen->fbWidth); + } else { + WRITE(gmesa->buf, FBPixelOffset, + gmesa->driScreen->fbHeight*gmesa->driScreen->fbWidth); + } + } else + WRITE(gmesa->buf, FBPixelOffset, 0); + WRITE(gmesa->buf, FBSourceOffset, 0); + WRITE(gmesa->buf, FBHardwareWriteMask, 0xffffffff); + WRITE(gmesa->buf, FBSoftwareWriteMask, 0xffffffff); + WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); + WRITE(gmesa->buf, FBWindowBase, gmesa->FBWindowBase); + WRITE(gmesa->buf, ScreenSize, ((gmesa->driScreen->fbHeight << 16) | + (gmesa->driScreen->fbWidth))); + WRITE(gmesa->buf, WindowOrigin, 0x00000000); + + /* Localbuffer initialization */ + CHECK_DMA_BUFFER(gmesa, 5); + WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); + WRITE(gmesa->buf, LBSourceOffset, 0); + WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); + WRITE(gmesa->buf, LBWindowOffset, 0); + WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase); + + CHECK_DMA_BUFFER(gmesa, 1); + WRITE(gmesa->buf, Rectangle2DControl, 1); + + CHECK_DMA_BUFFER(gmesa, 11); + WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); + WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); + WRITE(gmesa->buf, FBBlockColor, 0x00000000); + WRITE(gmesa->buf, ConstantColor, 0x00000000); + WRITE(gmesa->buf, AlphaTestMode, gmesa->AlphaTestMode); + WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); + WRITE(gmesa->buf, DitherMode, gmesa->DitherMode); + if (gDRIPriv->numMultiDevices == 2) + WRITE(gmesa->buf, RasterizerMode, RM_MultiGLINT | RM_BiasCoordNearHalf); + else + WRITE(gmesa->buf, RasterizerMode, RM_BiasCoordNearHalf); + WRITE(gmesa->buf, GLINTWindow, gmesa->Window); + WRITE(gmesa->buf, FastClearDepth, gmesa->ClearDepth); + WRITE(gmesa->buf, GLINTDepth, gmesa->ClearDepth); + + CHECK_DMA_BUFFER(gmesa, 1); + WRITE(gmesa->buf, EdgeFlag, EdgeFlagEnable); + + CHECK_DMA_BUFFER(gmesa, 16); + WRITEF(gmesa->buf, ModelViewMatrix0, 1.0); + WRITEF(gmesa->buf, ModelViewMatrix1, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix2, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix3, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix4, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix5, 1.0); + WRITEF(gmesa->buf, ModelViewMatrix6, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix7, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix8, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix9, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix10, 1.0); + WRITEF(gmesa->buf, ModelViewMatrix11, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix12, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix13, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix14, 0.0); + WRITEF(gmesa->buf, ModelViewMatrix15, 1.0); + + CHECK_DMA_BUFFER(gmesa, 16); + WRITEF(gmesa->buf, ModelViewProjectionMatrix0, 1.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix1, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix2, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix3, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix4, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix5, 1.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix6, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix7, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix8, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix9, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix10, 1.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix11, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix12, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix13, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix14, 0.0); + WRITEF(gmesa->buf, ModelViewProjectionMatrix15, 1.0); + + CHECK_DMA_BUFFER(gmesa, 16); + WRITEF(gmesa->buf, TextureMatrix0, 1.0); + WRITEF(gmesa->buf, TextureMatrix1, 0.0); + WRITEF(gmesa->buf, TextureMatrix2, 0.0); + WRITEF(gmesa->buf, TextureMatrix3, 0.0); + WRITEF(gmesa->buf, TextureMatrix4, 0.0); + WRITEF(gmesa->buf, TextureMatrix5, 1.0); + WRITEF(gmesa->buf, TextureMatrix6, 0.0); + WRITEF(gmesa->buf, TextureMatrix7, 0.0); + WRITEF(gmesa->buf, TextureMatrix8, 0.0); + WRITEF(gmesa->buf, TextureMatrix9, 0.0); + WRITEF(gmesa->buf, TextureMatrix10, 1.0); + WRITEF(gmesa->buf, TextureMatrix11, 0.0); + WRITEF(gmesa->buf, TextureMatrix12, 0.0); + WRITEF(gmesa->buf, TextureMatrix13, 0.0); + WRITEF(gmesa->buf, TextureMatrix14, 0.0); + WRITEF(gmesa->buf, TextureMatrix15, 1.0); + + CHECK_DMA_BUFFER(gmesa, 16); + WRITEF(gmesa->buf, TexGen0, 0.0); + WRITEF(gmesa->buf, TexGen1, 0.0); + WRITEF(gmesa->buf, TexGen2, 0.0); + WRITEF(gmesa->buf, TexGen3, 0.0); + WRITEF(gmesa->buf, TexGen4, 0.0); + WRITEF(gmesa->buf, TexGen5, 0.0); + WRITEF(gmesa->buf, TexGen6, 0.0); + WRITEF(gmesa->buf, TexGen7, 0.0); + WRITEF(gmesa->buf, TexGen8, 0.0); + WRITEF(gmesa->buf, TexGen9, 0.0); + WRITEF(gmesa->buf, TexGen10, 0.0); + WRITEF(gmesa->buf, TexGen11, 0.0); + WRITEF(gmesa->buf, TexGen12, 0.0); + WRITEF(gmesa->buf, TexGen13, 0.0); + WRITEF(gmesa->buf, TexGen14, 0.0); + WRITEF(gmesa->buf, TexGen15, 0.0); + + CHECK_DMA_BUFFER(gmesa, 9); + WRITEF(gmesa->buf, NormalMatrix0, 1.0); + WRITEF(gmesa->buf, NormalMatrix1, 0.0); + WRITEF(gmesa->buf, NormalMatrix2, 0.0); + WRITEF(gmesa->buf, NormalMatrix3, 0.0); + WRITEF(gmesa->buf, NormalMatrix4, 1.0); + WRITEF(gmesa->buf, NormalMatrix5, 0.0); + WRITEF(gmesa->buf, NormalMatrix6, 0.0); + WRITEF(gmesa->buf, NormalMatrix7, 0.0); + WRITEF(gmesa->buf, NormalMatrix8, 1.0); + + CHECK_DMA_BUFFER(gmesa, 3); + WRITEF(gmesa->buf, FogDensity, 0.0); + WRITEF(gmesa->buf, FogEnd, 0.0); + WRITEF(gmesa->buf, FogScale, 0.0); + + CHECK_DMA_BUFFER(gmesa, 2); + WRITEF(gmesa->buf, LineClipLengthThreshold, 0.0); + WRITEF(gmesa->buf, TriangleClipAreaThreshold, 0.0); + + CHECK_DMA_BUFFER(gmesa, 5); + WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); + WRITE(gmesa->buf, NormalizeMode, NormalizeModeDisable); + WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); + WRITE(gmesa->buf, ColorMaterialMode, ColorMaterialModeDisable); + WRITE(gmesa->buf, MaterialMode, MaterialModeDisable); + + CHECK_DMA_BUFFER(gmesa, 2); + WRITE(gmesa->buf, FrontSpecularExponent, 0); /* fixed point */ + WRITE(gmesa->buf, BackSpecularExponent, 0); /* fixed point */ + + CHECK_DMA_BUFFER(gmesa, 29); + WRITEF(gmesa->buf, FrontAmbientColorRed, 0.2); + WRITEF(gmesa->buf, FrontAmbientColorGreen, 0.2); + WRITEF(gmesa->buf, FrontAmbientColorBlue, 0.2); + WRITEF(gmesa->buf, BackAmbientColorRed, 0.2); + WRITEF(gmesa->buf, BackAmbientColorGreen, 0.2); + WRITEF(gmesa->buf, BackAmbientColorBlue, 0.2); + WRITEF(gmesa->buf, FrontDiffuseColorRed, 0.8); + WRITEF(gmesa->buf, FrontDiffuseColorGreen, 0.8); + WRITEF(gmesa->buf, FrontDiffuseColorBlue, 0.8); + WRITEF(gmesa->buf, BackDiffuseColorRed, 0.8); + WRITEF(gmesa->buf, BackDiffuseColorGreen, 0.8); + WRITEF(gmesa->buf, BackDiffuseColorBlue, 0.8); + WRITEF(gmesa->buf, FrontSpecularColorRed, 0.0); + WRITEF(gmesa->buf, FrontSpecularColorGreen, 0.0); + WRITEF(gmesa->buf, FrontSpecularColorBlue, 0.0); + WRITEF(gmesa->buf, BackSpecularColorRed, 0.0); + WRITEF(gmesa->buf, BackSpecularColorGreen, 0.0); + WRITEF(gmesa->buf, BackSpecularColorBlue, 0.0); + WRITEF(gmesa->buf, FrontEmissiveColorRed, 0.0); + WRITEF(gmesa->buf, FrontEmissiveColorGreen, 0.0); + WRITEF(gmesa->buf, FrontEmissiveColorBlue, 0.0); + WRITEF(gmesa->buf, BackEmissiveColorRed, 0.0); + WRITEF(gmesa->buf, BackEmissiveColorGreen, 0.0); + WRITEF(gmesa->buf, BackEmissiveColorBlue, 0.0); + WRITEF(gmesa->buf, SceneAmbientColorRed, 0.2); + WRITEF(gmesa->buf, SceneAmbientColorGreen, 0.2); + WRITEF(gmesa->buf, SceneAmbientColorBlue, 0.2); + WRITEF(gmesa->buf, FrontAlpha, 1.0); + WRITEF(gmesa->buf, BackAlpha, 1.0); + + CHECK_DMA_BUFFER(gmesa, 7); + WRITE(gmesa->buf, PointSize, 1); + WRITEF(gmesa->buf, AApointSize, 1.0); + WRITE(gmesa->buf, LineWidth, 1); + WRITEF(gmesa->buf, AAlineWidth, 1.0); + WRITE(gmesa->buf, LineWidthOffset, 0); + WRITE(gmesa->buf, TransformMode, gmesa->TransformMode); + WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); + + CHECK_DMA_BUFFER(gmesa, 16); + WRITE(gmesa->buf, Light0Mode, LNM_Off); + WRITE(gmesa->buf, Light1Mode, LNM_Off); + WRITE(gmesa->buf, Light2Mode, LNM_Off); + WRITE(gmesa->buf, Light3Mode, LNM_Off); + WRITE(gmesa->buf, Light4Mode, LNM_Off); + WRITE(gmesa->buf, Light5Mode, LNM_Off); + WRITE(gmesa->buf, Light6Mode, LNM_Off); + WRITE(gmesa->buf, Light7Mode, LNM_Off); + WRITE(gmesa->buf, Light8Mode, LNM_Off); + WRITE(gmesa->buf, Light9Mode, LNM_Off); + WRITE(gmesa->buf, Light10Mode, LNM_Off); + WRITE(gmesa->buf, Light11Mode, LNM_Off); + WRITE(gmesa->buf, Light12Mode, LNM_Off); + WRITE(gmesa->buf, Light13Mode, LNM_Off); + WRITE(gmesa->buf, Light14Mode, LNM_Off); + WRITE(gmesa->buf, Light15Mode, LNM_Off); + + CHECK_DMA_BUFFER(gmesa, 22); + WRITEF(gmesa->buf, Light0AmbientIntensityBlue, 0.0); + WRITEF(gmesa->buf, Light0AmbientIntensityGreen, 0.0); + WRITEF(gmesa->buf, Light0AmbientIntensityRed, 0.0); + WRITEF(gmesa->buf, Light0DiffuseIntensityBlue, 1.0); + WRITEF(gmesa->buf, Light0DiffuseIntensityGreen, 1.0); + WRITEF(gmesa->buf, Light0DiffuseIntensityRed, 1.0); + WRITEF(gmesa->buf, Light0SpecularIntensityBlue, 1.0); + WRITEF(gmesa->buf, Light0SpecularIntensityGreen, 1.0); + WRITEF(gmesa->buf, Light0SpecularIntensityRed, 1.0); + WRITEF(gmesa->buf, Light0SpotlightDirectionZ, 0.0); + WRITEF(gmesa->buf, Light0SpotlightDirectionY, 0.0); + WRITEF(gmesa->buf, Light0SpotlightDirectionX, -1.0); + WRITEF(gmesa->buf, Light0SpotlightExponent, 0.0); + WRITEF(gmesa->buf, Light0PositionZ, 0.0); + WRITEF(gmesa->buf, Light0PositionY, 0.0); + WRITEF(gmesa->buf, Light0PositionX, 1.0); + WRITEF(gmesa->buf, Light0PositionW, 0.0); + WRITEF(gmesa->buf, Light0CosSpotlightCutoffAngle, -1.0); + WRITEF(gmesa->buf, Light0ConstantAttenuation, 1.0); + WRITEF(gmesa->buf, Light0LinearAttenuation, 0.0); + WRITEF(gmesa->buf, Light0QuadraticAttenuation,0.0); + + CHECK_DMA_BUFFER(gmesa, 2); + WRITEF(gmesa->buf, XBias, 0.0); + WRITEF(gmesa->buf, YBias, 0.0); + + CHECK_DMA_BUFFER(gmesa, 6); + WRITEF(gmesa->buf, ViewPortScaleX, gmesa->driScreen->fbWidth/4); + WRITEF(gmesa->buf, ViewPortScaleY, gmesa->driScreen->fbHeight/4); + WRITEF(gmesa->buf, ViewPortScaleZ, 1.0f); + WRITEF(gmesa->buf, ViewPortOffsetX, gmesa->x); + WRITEF(gmesa->buf, ViewPortOffsetY, gmesa->y); + WRITEF(gmesa->buf, ViewPortOffsetZ, 0.0f); + + CHECK_DMA_BUFFER(gmesa, 3); + WRITEF(gmesa->buf, Nz, 1.0); + WRITEF(gmesa->buf, Ny, 0.0); + WRITEF(gmesa->buf, Nx, 0.0); + + /* Send the initialization commands to the HW */ + FLUSH_DMA_BUFFER(gmesa); +} |