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Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_state.c')
-rw-r--r--src/mesa/drivers/dri/i830/i830_state.c1702
1 files changed, 0 insertions, 1702 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c
deleted file mode 100644
index 55211f20a0..0000000000
--- a/src/mesa/drivers/dri/i830/i830_state.c
+++ /dev/null
@@ -1,1702 +0,0 @@
-/**************************************************************************
-
-Copyright 2001 2d3d Inc., Delray Beach, FL
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_state.c,v 1.6 2003/01/28 22:47:06 dawes Exp $ */
-
-/*
- * Author:
- * Jeff Hartmann <jhartmann@2d3d.com>
- *
- * Heavily based on the I810 driver, which was written by:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "enums.h"
-#include "dd.h"
-
-#include "texmem.h"
-
-#include "i830_screen.h"
-#include "i830_dri.h"
-
-#include "i830_context.h"
-#include "i830_state.h"
-#include "i830_tex.h"
-#include "i830_tris.h"
-#include "i830_ioctl.h"
-
-#include "swrast/swrast.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "swrast_setup/swrast_setup.h"
-
-#include "tnl/t_pipeline.h"
-
-static __inline__ GLuint i830PackColor(GLuint format,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
-{
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch (format) {
- case DV_PF_555:
- return I830PACKCOLOR1555(r,g,b,a);
- case DV_PF_565:
- return I830PACKCOLOR565(r,g,b);
- case DV_PF_8888:
- return I830PACKCOLOR8888(r,g,b,a);
- default:
- fprintf(stderr, "unknown format %d\n", (int)format);
- return 0;
- }
-}
-
-static void
-i830StencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref,
- GLuint mask)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int test = 0;
-
- mask = mask & 0xff;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s : func: %s, ref : 0x%x, mask: 0x%x\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(func), ref, mask);
-
- switch(func) {
- case GL_NEVER:
- test = COMPAREFUNC_NEVER;
- break;
- case GL_LESS:
- test = COMPAREFUNC_LESS;
- break;
- case GL_LEQUAL:
- test = COMPAREFUNC_LEQUAL;
- break;
- case GL_GREATER:
- test = COMPAREFUNC_GREATER;
- break;
- case GL_GEQUAL:
- test = COMPAREFUNC_GEQUAL;
- break;
- case GL_NOTEQUAL:
- test = COMPAREFUNC_NOTEQUAL;
- break;
- case GL_EQUAL:
- test = COMPAREFUNC_EQUAL;
- break;
- case GL_ALWAYS:
- test = COMPAREFUNC_ALWAYS;
- break;
- default:
- return;
- }
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK;
- imesa->Setup[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK |
- STENCIL_TEST_MASK(mask));
- imesa->Setup[I830_CTXREG_STENCILTST] &= ~(STENCIL_REF_VALUE_MASK |
- ENABLE_STENCIL_TEST_FUNC_MASK);
- imesa->Setup[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_REF_VALUE |
- ENABLE_STENCIL_TEST_FUNC |
- STENCIL_REF_VALUE(ref) |
- STENCIL_TEST_FUNC(test));
-}
-
-static void
-i830StencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s : mask 0x%x\n", __FUNCTION__, mask);
-
- mask = mask & 0xff;
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK;
- imesa->Setup[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK |
- STENCIL_WRITE_MASK(mask));
-}
-
-static void
-i830StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail,
- GLenum zpass)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int fop, dfop, dpop;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s: fail : %s, zfail: %s, zpass : %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(fail),
- _mesa_lookup_enum_by_nr(zfail),
- _mesa_lookup_enum_by_nr(zpass));
-
- fop = 0; dfop = 0; dpop = 0;
-
- switch(fail) {
- case GL_KEEP:
- fop = STENCILOP_KEEP;
- break;
- case GL_ZERO:
- fop = STENCILOP_ZERO;
- break;
- case GL_REPLACE:
- fop = STENCILOP_REPLACE;
- break;
- case GL_INCR:
- fop = STENCILOP_INCRSAT;
- break;
- case GL_DECR:
- fop = STENCILOP_DECRSAT;
- break;
- case GL_INCR_WRAP:
- fop = STENCILOP_INCR;
- break;
- case GL_DECR_WRAP:
- fop = STENCILOP_DECR;
- break;
- case GL_INVERT:
- fop = STENCILOP_INVERT;
- break;
- default:
- break;
- }
- switch(zfail) {
- case GL_KEEP:
- dfop = STENCILOP_KEEP;
- break;
- case GL_ZERO:
- dfop = STENCILOP_ZERO;
- break;
- case GL_REPLACE:
- dfop = STENCILOP_REPLACE;
- break;
- case GL_INCR:
- dfop = STENCILOP_INCRSAT;
- break;
- case GL_DECR:
- dfop = STENCILOP_DECRSAT;
- break;
- case GL_INCR_WRAP:
- dfop = STENCILOP_INCR;
- break;
- case GL_DECR_WRAP:
- dfop = STENCILOP_DECR;
- break;
- case GL_INVERT:
- dfop = STENCILOP_INVERT;
- break;
- default:
- break;
- }
- switch(zpass) {
- case GL_KEEP:
- dpop = STENCILOP_KEEP;
- break;
- case GL_ZERO:
- dpop = STENCILOP_ZERO;
- break;
- case GL_REPLACE:
- dpop = STENCILOP_REPLACE;
- break;
- case GL_INCR:
- dpop = STENCILOP_INCRSAT;
- break;
- case GL_DECR:
- dpop = STENCILOP_DECRSAT;
- break;
- case GL_INCR_WRAP:
- dpop = STENCILOP_INCR;
- break;
- case GL_DECR_WRAP:
- dpop = STENCILOP_DECR;
- break;
- case GL_INVERT:
- dpop = STENCILOP_INVERT;
- break;
- default:
- break;
- }
-
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STENCILTST] &= ~(STENCIL_OPS_MASK);
- imesa->Setup[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_PARMS |
- STENCIL_FAIL_OP(fop) |
- STENCIL_PASS_DEPTH_FAIL_OP(dfop) |
- STENCIL_PASS_DEPTH_PASS_OP(dpop));
-}
-
-static void i830AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int test = 0;
- GLuint refByte = (GLint) (ref * 255.0);
-
- switch(func) {
- case GL_NEVER:
- test = COMPAREFUNC_NEVER;
- break;
- case GL_LESS:
- test = COMPAREFUNC_LESS;
- break;
- case GL_LEQUAL:
- test = COMPAREFUNC_LEQUAL;
- break;
- case GL_GREATER:
- test = COMPAREFUNC_GREATER;
- break;
- case GL_GEQUAL:
- test = COMPAREFUNC_GEQUAL;
- break;
- case GL_NOTEQUAL:
- test = COMPAREFUNC_NOTEQUAL;
- break;
- case GL_EQUAL:
- test = COMPAREFUNC_EQUAL;
- break;
- case GL_ALWAYS:
- test = COMPAREFUNC_ALWAYS;
- break;
- default:
- return;
- }
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE2] &= ~ALPHA_TEST_REF_MASK;
- imesa->Setup[I830_CTXREG_STATE2] |= (ENABLE_ALPHA_TEST_FUNC |
- ENABLE_ALPHA_REF_VALUE |
- ALPHA_TEST_FUNC(test) |
- ALPHA_REF_VALUE(refByte));
-}
-
-/* This function makes sure that the proper enables are
- * set for LogicOp, Independant Alpha Blend, and Blending.
- * It needs to be called from numerous places where we
- * could change the LogicOp or Independant Alpha Blend without subsequent
- * calls to glEnable.
- */
-static void i830EvalLogicOpBlendState(GLcontext *ctx)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND |
- ENABLE_LOGIC_OP_MASK);
- imesa->Setup[I830_CTXREG_IALPHAB] &= ~ENABLE_INDPT_ALPHA_BLEND;
-
- if (ctx->Color.ColorLogicOpEnabled) {
- imesa->Setup[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND |
- ENABLE_LOGIC_OP);
- imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND;
- } else if (ctx->Color.BlendEnabled) {
- imesa->Setup[I830_CTXREG_ENABLES_1] |= (ENABLE_COLOR_BLEND |
- DISABLE_LOGIC_OP);
-
- /* If the alpha blend state does not match the color blend state,
- * enable independent alpha blending. Otherwise, leave it disabled
- * and the hardware will use the color blend state for both.
- */
-
- if ( 0 && (imesa->Setup[I830_CTXREG_IALPHAB] & BLEND_STATE_MASK)
- != (imesa->Setup[I830_CTXREG_STATE1] & BLEND_STATE_MASK) ) {
- imesa->Setup[I830_CTXREG_IALPHAB] |= ENABLE_INDPT_ALPHA_BLEND;
- } else {
- imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND;
- }
- } else {
- imesa->Setup[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND |
- DISABLE_LOGIC_OP);
- imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND;
- }
-}
-
-static void i830BlendColor(GLcontext *ctx, const GLfloat color[4])
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- GLubyte r, g, b, a;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- FLOAT_COLOR_TO_UBYTE_COLOR(r, color[RCOMP]);
- FLOAT_COLOR_TO_UBYTE_COLOR(g, color[GCOMP]);
- FLOAT_COLOR_TO_UBYTE_COLOR(b, color[BCOMP]);
- FLOAT_COLOR_TO_UBYTE_COLOR(a, color[ACOMP]);
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_BLENDCOLR] = ((a << 24) |
- (r << 16) |
- (g << 8) |
- b);
-}
-
-/**
- * Calculate the hardware blend factor setting. This same function is used
- * for source and destination of both alpha and RGB.
- *
- * \returns
- * The hardware register value for the specified blend factor. This value
- * will need to be shifted into the correct position for either source or
- * destination factor.
- *
- * \todo
- * Since the two cases where source and destination are handled differently
- * are essentially error cases, they should never happen. Determine if these
- * cases can be removed.
- */
-static int blend_factor( GLenum factor, GLboolean is_src )
-{
- int func;
-
- switch( factor ) {
- case GL_ZERO:
- func = BLENDFACT_ZERO;
- break;
- case GL_ONE:
- func = BLENDFACT_ONE;
- break;
- case GL_SRC_COLOR:
- func = BLENDFACT_SRC_COLR;
- break;
- case GL_ONE_MINUS_SRC_COLOR:
- func = BLENDFACT_INV_SRC_COLR;
- break;
- case GL_SRC_ALPHA:
- func = BLENDFACT_SRC_ALPHA;
- break;
- case GL_ONE_MINUS_SRC_ALPHA:
- func = BLENDFACT_INV_SRC_ALPHA;
- break;
- case GL_DST_ALPHA:
- func = BLENDFACT_DST_ALPHA;
- break;
- case GL_ONE_MINUS_DST_ALPHA:
- func = BLENDFACT_INV_DST_ALPHA;
- break;
- case GL_DST_COLOR:
- func = BLENDFACT_DST_COLR;
- break;
- case GL_ONE_MINUS_DST_COLOR:
- func = BLENDFACT_INV_DST_COLR;
- break;
- case GL_SRC_ALPHA_SATURATE:
- func = (is_src) ? BLENDFACT_SRC_ALPHA_SATURATE : BLENDFACT_ZERO;
- break;
- case GL_CONSTANT_COLOR:
- func = BLENDFACT_CONST_COLOR;
- break;
- case GL_ONE_MINUS_CONSTANT_COLOR:
- func = BLENDFACT_INV_CONST_COLOR;
- break;
- case GL_CONSTANT_ALPHA:
- func = BLENDFACT_CONST_ALPHA;
- break;
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- func = BLENDFACT_INV_CONST_ALPHA;
- break;
- default:
- func = (is_src) ? BLENDFACT_ONE : BLENDFACT_ZERO;
- }
-
- return func;
-}
-
-
-/**
- * Sets both the blend equation (called "function" in i830 docs) and the
- * blend function (called "factor" in i830 docs). This is done in a single
- * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
- * change the interpretation of the blend function.
- */
-
-static void i830_set_blend_state( GLcontext * ctx )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int funcA;
- int funcRGB;
- int eqnA;
- int eqnRGB;
-
-
- funcRGB = SRC_BLND_FACT( blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) )
- | DST_BLND_FACT( blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) );
-
- switch(ctx->Color.BlendEquationRGB) {
- case GL_FUNC_ADD:
- eqnRGB = BLENDFUNC_ADD;
- break;
- case GL_MIN:
- eqnRGB = BLENDFUNC_MIN;
- funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
- break;
- case GL_MAX:
- eqnRGB = BLENDFUNC_MAX;
- funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
- break;
- case GL_FUNC_SUBTRACT:
- eqnRGB = BLENDFUNC_SUB;
- break;
- case GL_FUNC_REVERSE_SUBTRACT:
- eqnRGB = BLENDFUNC_RVRSE_SUB;
- break;
- default:
- fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
- __func__, __LINE__, ctx->Color.BlendEquationRGB );
- return;
- }
-
-
- funcA = SRC_ABLEND_FACT( blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) )
- | DST_ABLEND_FACT( blend_factor( ctx->Color.BlendDstA, GL_FALSE ) );
-
- switch(ctx->Color.BlendEquationA) {
- case GL_FUNC_ADD:
- eqnA = BLENDFUNC_ADD;
- break;
- case GL_MIN:
- eqnA = BLENDFUNC_MIN;
- funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
- break;
- case GL_MAX:
- eqnA = BLENDFUNC_MAX;
- funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
- break;
- case GL_FUNC_SUBTRACT:
- eqnA = BLENDFUNC_SUB;
- break;
- case GL_FUNC_REVERSE_SUBTRACT:
- eqnA = BLENDFUNC_RVRSE_SUB;
- break;
- default:
- fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n",
- __func__, __LINE__, ctx->Color.BlendEquationA );
- return;
- }
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-
- imesa->Setup[I830_CTXREG_STATE1] = eqnRGB | funcRGB
- | STATE3D_MODES_1_CMD
- | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR
- | ENABLE_COLR_BLND_FUNC;
-
- imesa->Setup[I830_CTXREG_IALPHAB] = eqnA | funcA
- | STATE3D_INDPT_ALPHA_BLEND_CMD
- | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR
- | ENABLE_ALPHA_BLENDFUNC;
-
-
- /* This will catch a logicop blend equation. It will also ensure
- * independant alpha blend is really in the correct state (either enabled
- * or disabled) if blending is already enabled.
- */
-
- i830EvalLogicOpBlendState(ctx);
-
- if (0) {
- fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n",
- __func__, __LINE__,
- imesa->Setup[I830_CTXREG_STATE1],
- imesa->Setup[I830_CTXREG_IALPHAB],
- (ctx->Color.BlendEnabled) ? "en" : "dis");
- }
-}
-
-static void i830BlendEquationSeparate(GLcontext *ctx,
- GLenum modeRGB, GLenum modeA)
-{
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(modeRGB),
- _mesa_lookup_enum_by_nr(modeA));
-
- (void) modeRGB;
- (void) modeA;
- i830_set_blend_state( ctx );
-}
-
-
-
-static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
- GLenum dfactorRGB, GLenum sfactorA,
- GLenum dfactorA )
-{
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(sfactorRGB),
- _mesa_lookup_enum_by_nr(dfactorRGB),
- _mesa_lookup_enum_by_nr(sfactorA),
- _mesa_lookup_enum_by_nr(dfactorA));
-
- (void) sfactorRGB;
- (void) dfactorRGB;
- (void) sfactorA;
- (void) dfactorA;
- i830_set_blend_state( ctx );
-}
-
-static void i830DepthFunc(GLcontext *ctx, GLenum func)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int test = 0;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch(func) {
- case GL_NEVER:
- test = COMPAREFUNC_NEVER;
- break;
- case GL_LESS:
- test = COMPAREFUNC_LESS;
- break;
- case GL_LEQUAL:
- test = COMPAREFUNC_LEQUAL;
- break;
- case GL_GREATER:
- test = COMPAREFUNC_GREATER;
- break;
- case GL_GEQUAL:
- test = COMPAREFUNC_GEQUAL;
- break;
- case GL_NOTEQUAL:
- test = COMPAREFUNC_NOTEQUAL;
- break;
- case GL_EQUAL:
- test = COMPAREFUNC_EQUAL;
- break;
- case GL_ALWAYS:
- test = COMPAREFUNC_ALWAYS;
- break;
- default: return;
- }
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE3] &= ~DEPTH_TEST_FUNC_MASK;
- imesa->Setup[I830_CTXREG_STATE3] |= (ENABLE_DEPTH_TEST_FUNC |
- DEPTH_TEST_FUNC(test));
-}
-
-static void i830DepthMask(GLcontext *ctx, GLboolean flag)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s flag (%d)\n", __FUNCTION__, flag);
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-
- imesa->Setup[I830_CTXREG_ENABLES_2] &= ~ENABLE_DIS_DEPTH_WRITE_MASK;
-
- if (flag && ctx->Depth.Test)
- imesa->Setup[I830_CTXREG_ENABLES_2] |= ENABLE_DEPTH_WRITE;
- else
- imesa->Setup[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE;
-}
-
-/* =============================================================
- * Polygon stipple
- *
- * The i830 supports a 4x4 stipple natively, GL wants 32x32.
- * Fortunately stipple is usually a repeating pattern.
- */
-static void i830PolygonStipple( GLcontext *ctx, const GLubyte *mask )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- const GLubyte *m = mask;
- GLubyte p[4];
- int i,j,k;
- int active = (ctx->Polygon.StippleFlag &&
- imesa->reduced_primitive == GL_TRIANGLES);
- GLuint newMask;
-
- if (active) {
- I830_STATECHANGE(imesa, I830_UPLOAD_STIPPLE);
- imesa->StippleSetup[I830_STPREG_ST1] &= ~ST1_ENABLE;
- }
-
- p[0] = mask[12] & 0xf; p[0] |= p[0] << 4;
- p[1] = mask[8] & 0xf; p[1] |= p[1] << 4;
- p[2] = mask[4] & 0xf; p[2] |= p[2] << 4;
- p[3] = mask[0] & 0xf; p[3] |= p[3] << 4;
-
- for (k = 0 ; k < 8 ; k++)
- for (j = 3 ; j >= 0; j--)
- for (i = 0 ; i < 4 ; i++, m++)
- if (*m != p[j]) {
- imesa->hw_stipple = 0;
- return;
- }
-
- newMask = (((p[0] & 0xf) << 0) |
- ((p[1] & 0xf) << 4) |
- ((p[2] & 0xf) << 8) |
- ((p[3] & 0xf) << 12));
-
-
- if (newMask == 0xffff || newMask == 0x0) {
- /* this is needed to make conform pass */
- imesa->hw_stipple = 0;
- return;
- }
-
- imesa->StippleSetup[I830_STPREG_ST1] &= ~0xffff;
- imesa->StippleSetup[I830_STPREG_ST1] |= newMask;
- imesa->hw_stipple = 1;
-
- if (active)
- imesa->StippleSetup[I830_STPREG_ST1] |= ST1_ENABLE;
-}
-
-static void i830PolygonStippleFallback( GLcontext *ctx, const GLubyte *mask )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- imesa->hw_stipple = 0;
- (void) i830PolygonStipple;
-}
-
-/* =============================================================
- * Hardware clipping
- */
-static void i830Scissor(GLcontext *ctx, GLint x, GLint y,
- GLsizei w, GLsizei h)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int x1 = x;
- int y1 = imesa->driDrawable->h - (y + h);
- int x2 = x + w - 1;
- int y2 = y1 + h - 1;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "[%s] x(%d) y(%d) w(%d) h(%d)\n", __FUNCTION__,
- x, y, w, h);
-
- if (x1 < 0) x1 = 0;
- if (y1 < 0) y1 = 0;
- if (x2 < 0) x2 = 0;
- if (y2 < 0) y2 = 0;
-
- if (x2 >= imesa->i830Screen->width) x2 = imesa->i830Screen->width-1;
- if (y2 >= imesa->i830Screen->height) y2 = imesa->i830Screen->height-1;
- if (x1 >= imesa->i830Screen->width) x1 = imesa->i830Screen->width-1;
- if (y1 >= imesa->i830Screen->height) y1 = imesa->i830Screen->height-1;
-
-
- I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS);
- imesa->BufferSetup[I830_DESTREG_SR1] = (y1 << 16) | (x1 & 0xffff);
- imesa->BufferSetup[I830_DESTREG_SR2] = (y2 << 16) | (x2 & 0xffff);
-}
-
-static void i830LogicOp(GLcontext *ctx, GLenum opcode)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- int tmp = 0;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- /* FIXME: This should be a look-up table, like the r200 driver. */
- switch(opcode) {
- case GL_CLEAR:
- tmp = LOGICOP_CLEAR;
- break;
- case GL_AND:
- tmp = LOGICOP_AND;
- break;
- case GL_AND_REVERSE:
- tmp = LOGICOP_AND_RVRSE;
- break;
- case GL_COPY:
- tmp = LOGICOP_COPY;
- break;
- case GL_COPY_INVERTED:
- tmp = LOGICOP_COPY_INV;
- break;
- case GL_AND_INVERTED:
- tmp = LOGICOP_AND_INV;
- break;
- case GL_NOOP:
- tmp = LOGICOP_NOOP;
- break;
- case GL_XOR:
- tmp = LOGICOP_XOR;
- break;
- case GL_OR:
- tmp = LOGICOP_OR;
- break;
- case GL_OR_INVERTED:
- tmp = LOGICOP_OR_INV;
- break;
- case GL_NOR:
- tmp = LOGICOP_NOR;
- break;
- case GL_EQUIV:
- tmp = LOGICOP_EQUIV;
- break;
- case GL_INVERT:
- tmp = LOGICOP_INV;
- break;
- case GL_OR_REVERSE:
- tmp = LOGICOP_OR_RVRSE;
- break;
- case GL_NAND:
- tmp = LOGICOP_NAND;
- break;
- case GL_SET:
- tmp = LOGICOP_SET;
- break;
- default:
- return;
- }
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE4] &= ~LOGICOP_MASK;
- imesa->Setup[I830_CTXREG_STATE4] |= LOGIC_OP_FUNC(tmp);
-
- /* Make sure all the enables are correct */
- i830EvalLogicOpBlendState(ctx);
-}
-
-/* Fallback to swrast for select and feedback.
- */
-static void i830RenderMode( GLcontext *ctx, GLenum mode )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- FALLBACK( imesa, I830_FALLBACK_RENDERMODE, (mode != GL_RENDER) );
-}
-
-static void i830DrawBuffer(GLcontext *ctx, GLenum mode )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- I830_FIREVERTICES(imesa);
- I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS);
- imesa->BufferSetup[I830_DESTREG_CBUFADDR] = imesa->i830Screen->fbOffset;
- i830XMesaSetFrontClipRects( imesa );
- FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- case BUFFER_BIT_BACK_LEFT:
- I830_FIREVERTICES(imesa);
- I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS);
- imesa->BufferSetup[I830_DESTREG_CBUFADDR] =
- imesa->i830Screen->backOffset;
- i830XMesaSetBackClipRects( imesa );
- FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
- FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-}
-
-static void i830ReadBuffer(GLcontext *ctx, GLenum mode )
-{
- /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
-}
-
-static void i830ClearColor(GLcontext *ctx, const GLfloat color[4])
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- CLAMPED_FLOAT_TO_UBYTE(imesa->clear_red, color[0]);
- CLAMPED_FLOAT_TO_UBYTE(imesa->clear_green, color[1]);
- CLAMPED_FLOAT_TO_UBYTE(imesa->clear_blue, color[2]);
- CLAMPED_FLOAT_TO_UBYTE(imesa->clear_alpha, color[3]);
-
- imesa->ClearColor = i830PackColor(imesa->i830Screen->fbFormat,
- imesa->clear_red,
- imesa->clear_green,
- imesa->clear_blue,
- imesa->clear_alpha);
-}
-
-static void i830CullFaceFrontFace(GLcontext *ctx, GLenum unused)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- GLuint mode = CULLMODE_BOTH;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) {
- mode = CULLMODE_CW;
-
- if (ctx->Polygon.CullFaceMode == GL_FRONT)
- mode ^= (CULLMODE_CW ^ CULLMODE_CCW);
- if (ctx->Polygon.FrontFace != GL_CCW)
- mode ^= (CULLMODE_CW ^ CULLMODE_CCW);
- }
-
- imesa->LcsCullMode = mode;
-
- if (ctx->Polygon.CullFlag) {
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE3] &= ~CULLMODE_MASK;
- imesa->Setup[I830_CTXREG_STATE3] |= ENABLE_CULL_MODE | mode;
- }
-}
-
-static void i830LineWidth( GLcontext *ctx, GLfloat widthf )
-{
- i830ContextPtr imesa = I830_CONTEXT( ctx );
- int width;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- width = FloatToInt(widthf * 2);
- CLAMP_SELF(width, 1, 15);
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE5] &= ~FIXED_LINE_WIDTH_MASK;
- imesa->Setup[I830_CTXREG_STATE5] |= (ENABLE_FIXED_LINE_WIDTH |
- FIXED_LINE_WIDTH(width));
-}
-
-static void i830PointSize(GLcontext *ctx, GLfloat size)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- GLint point_size = FloatToInt(size);
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- CLAMP_SELF(point_size, 1, 256);
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK;
- imesa->Setup[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH |
- FIXED_POINT_WIDTH(point_size));
-}
-
-
-/* =============================================================
- * Color masks
- */
-
-static void i830ColorMask(GLcontext *ctx,
- GLboolean r, GLboolean g,
- GLboolean b, GLboolean a)
-{
- i830ContextPtr imesa = I830_CONTEXT( ctx );
- GLuint tmp = 0;
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b, a);
-
- imesa->mask_red = !r;
- imesa->mask_green = !g;
- imesa->mask_blue = !b;
- imesa->mask_alpha = !a;
-
- tmp = (imesa->Setup[I830_CTXREG_ENABLES_2] & ~WRITEMASK_MASK) |
- ENABLE_COLOR_MASK |
- ENABLE_COLOR_WRITE |
- ((!r) << WRITEMASK_RED_SHIFT) |
- ((!g) << WRITEMASK_GREEN_SHIFT) |
- ((!b) << WRITEMASK_BLUE_SHIFT) |
- ((!a) << WRITEMASK_ALPHA_SHIFT);
-
- if (tmp != imesa->Setup[I830_CTXREG_ENABLES_2]) {
- I830_FIREVERTICES(imesa);
- imesa->dirty |= I830_UPLOAD_CTX;
- imesa->Setup[I830_CTXREG_ENABLES_2] = tmp;
- }
-}
-
-static void update_specular( GLcontext *ctx )
-{
- i830ContextPtr imesa = I830_CONTEXT( ctx );
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK;
-
- if (NEED_SECONDARY_COLOR(ctx))
- imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_SPEC_ADD;
- else
- imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_SPEC_ADD;
-}
-
-static void i830LightModelfv(GLcontext *ctx, GLenum pname,
- const GLfloat *param)
-{
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
- update_specular( ctx );
- }
-}
-
-/* In Mesa 3.5 we can reliably do native flatshading.
- */
-static void i830ShadeModel(GLcontext *ctx, GLenum mode)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-
-
-#define SHADE_MODE_MASK ((1<<10)|(1<<8)|(1<<6)|(1<<4))
-
- imesa->Setup[I830_CTXREG_STATE3] &= ~SHADE_MODE_MASK;
-
- if (mode == GL_FLAT) {
- imesa->Setup[I830_CTXREG_STATE3] |= (ALPHA_SHADE_MODE(SHADE_MODE_FLAT) |
- FOG_SHADE_MODE(SHADE_MODE_FLAT) |
- SPEC_SHADE_MODE(SHADE_MODE_FLAT) |
- COLOR_SHADE_MODE(SHADE_MODE_FLAT));
- } else {
- imesa->Setup[I830_CTXREG_STATE3] |= (ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) |
- FOG_SHADE_MODE(SHADE_MODE_LINEAR) |
- SPEC_SHADE_MODE(SHADE_MODE_LINEAR) |
- COLOR_SHADE_MODE(SHADE_MODE_LINEAR));
- }
-}
-
-/* =============================================================
- * Fog
- */
-static void i830Fogfv(GLcontext *ctx, GLenum pname, const GLfloat *param)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- if (I830_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (pname == GL_FOG_COLOR) {
- GLuint color = (((GLubyte)(ctx->Fog.Color[0]*255.0F) << 16) |
- ((GLubyte)(ctx->Fog.Color[1]*255.0F) << 8) |
- ((GLubyte)(ctx->Fog.Color[2]*255.0F) << 0));
-
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_FOGCOLOR] = (STATE3D_FOG_COLOR_CMD | color);
- }
-}
-
-/* =============================================================
- */
-
-static void i830Enable(GLcontext *ctx, GLenum cap, GLboolean state)
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
-
- switch(cap) {
- case GL_LIGHTING:
- case GL_COLOR_SUM_EXT:
- update_specular( ctx );
- break;
-
- case GL_ALPHA_TEST:
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_ALPHA_TEST_MASK;
- if (state)
- imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_ALPHA_TEST;
- else
- imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_ALPHA_TEST;
-
- break;
-
- case GL_BLEND:
- case GL_COLOR_LOGIC_OP:
- case GL_INDEX_LOGIC_OP:
- i830EvalLogicOpBlendState(ctx);
- break;
-
- case GL_DITHER:
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_ENABLES_2] &= ~ENABLE_DITHER;
-
- if (state)
- imesa->Setup[I830_CTXREG_ENABLES_2] |= ENABLE_DITHER;
- else
- imesa->Setup[I830_CTXREG_ENABLES_2] |= DISABLE_DITHER;
- break;
-
- case GL_DEPTH_TEST:
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_DEPTH_TEST_MASK;
-
- if (state)
- imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_DEPTH_TEST;
- else
- imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_DEPTH_TEST;
-
- /* Also turn off depth writes when GL_DEPTH_TEST is disabled:
- */
- i830DepthMask( ctx, state );
- break;
-
- case GL_SCISSOR_TEST:
- I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS);
-
- if (state)
- imesa->BufferSetup[I830_DESTREG_SENABLE] =
- (STATE3D_SCISSOR_ENABLE_CMD |
- ENABLE_SCISSOR_RECT);
- else
- imesa->BufferSetup[I830_DESTREG_SENABLE] =
- (STATE3D_SCISSOR_ENABLE_CMD |
- DISABLE_SCISSOR_RECT);
-
- imesa->upload_cliprects = GL_TRUE;
- break;
-
- case GL_LINE_SMOOTH:
- if (imesa->reduced_primitive == GL_LINES) {
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-
- imesa->Setup[I830_CTXREG_AA] &= ~AA_LINE_ENABLE;
- if (state)
- imesa->Setup[I830_CTXREG_AA] |= AA_LINE_ENABLE;
- else
- imesa->Setup[I830_CTXREG_AA] |= AA_LINE_DISABLE;
- }
- break;
-
- case GL_FOG:
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_FOG_MASK;
- if (state)
- imesa->Setup[I830_CTXREG_ENABLES_1] |= I830_ENABLE_FOG;
- else
- imesa->Setup[I830_CTXREG_ENABLES_1] |= I830_DISABLE_FOG;
- break;
-
- case GL_CULL_FACE:
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_STATE3] &= ~CULLMODE_MASK;
- if (state)
- imesa->Setup[I830_CTXREG_STATE3] |= (ENABLE_CULL_MODE |
- imesa->LcsCullMode);
- else
- imesa->Setup[I830_CTXREG_STATE3] |= (ENABLE_CULL_MODE |
- CULLMODE_NONE);
- break;
-
- case GL_TEXTURE_2D:
-/* I830_STATECHANGE(imesa, I830_UPLOAD_CTX); */
-/* imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK; */
- break;
-
- case GL_STENCIL_TEST:
- if (imesa->hw_stencil) {
- I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
- imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_STENCIL_TEST;
- imesa->Setup[I830_CTXREG_ENABLES_2] &= ~ENABLE_STENCIL_WRITE;
-
- if (state) {
- imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_STENCIL_TEST;
- imesa->Setup[I830_CTXREG_ENABLES_2] |= ENABLE_STENCIL_WRITE;
- } else {
- imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_STENCIL_TEST;
- imesa->Setup[I830_CTXREG_ENABLES_2] |= DISABLE_STENCIL_WRITE;
- }
- } else {
- FALLBACK( imesa, I830_FALLBACK_STENCIL, state );
- }
- break;
-
- case GL_POLYGON_STIPPLE:
-#if 0
- /* The stipple command worked on my 855GM box, but not my 845G.
- * I'll do more testing later to find out exactly which hardware
- * supports it. Disabled for now.
- */
- if (imesa->hw_stipple && imesa->reduced_primitive == GL_TRIANGLES)
- {
- I830_STATECHANGE(imesa, I830_UPLOAD_STIPPLE);
- imesa->StippleSetup[I830_STPREG_ST1] &= ~ST1_ENABLE;
- if (state)
- imesa->StippleSetup[I830_STPREG_ST1] |= ST1_ENABLE;
- }
-#endif
- break;
-
- default:
- ;
- }
-}
-
-
-void i830EmitDrawingRectangle( i830ContextPtr imesa )
-{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- i830ScreenPrivate *i830Screen = imesa->i830Screen;
- int x0 = imesa->drawX;
- int y0 = imesa->drawY;
- int x1 = x0 + dPriv->w;
- int y1 = y0 + dPriv->h;
-
- /* Don't set drawing rectangle */
- if (I830_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s x0(%d) x1(%d) y0(%d) y1(%d)\n", __FUNCTION__,
- x0, x1, y0, y1);
-
- /* Coordinate origin of the window - may be offscreen.
- */
- imesa->BufferSetup[I830_DESTREG_DR4] = ((y0<<16) |
- (((unsigned)x0)&0xFFFF));
-
- /* Clip to screen.
- */
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 > i830Screen->width-1) x1 = i830Screen->width-1;
- if (y1 > i830Screen->height-1) y1 = i830Screen->height-1;
-
-
- /* Onscreen drawing rectangle.
- */
- imesa->BufferSetup[I830_DESTREG_DR2] = ((y0<<16) | x0);
- imesa->BufferSetup[I830_DESTREG_DR3] = (((y1+1)<<16) | (x1+1));
-
-
- /* Just add in our dirty flag, since we might be called when locked */
- /* Might want to modify how this is done. */
- imesa->dirty |= I830_UPLOAD_BUFFERS;
-
- if (0)
- fprintf(stderr, "[%s] DR2(0x%08x) DR3(0x%08x) DR4(0x%08x)\n",
- __FUNCTION__,
- imesa->BufferSetup[I830_DESTREG_DR2],
- imesa->BufferSetup[I830_DESTREG_DR3],
- imesa->BufferSetup[I830_DESTREG_DR4]);
-}
-
-/* This could be done in hardware, will do once I have the driver
- * up and running.
- */
-static void i830CalcViewport( GLcontext *ctx )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- const GLfloat *v = ctx->Viewport._WindowMap.m;
- GLfloat *m = imesa->ViewportMatrix.m;
-
- /* See also i830_translate_vertex. SUBPIXEL adjustments can be done
- * via state vars, too.
- */
- m[MAT_SX] = v[MAT_SX];
- m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X;
- m[MAT_SY] = - v[MAT_SY];
- m[MAT_TY] = - v[MAT_TY] + imesa->driDrawable->h + SUBPIXEL_Y;
- m[MAT_SZ] = v[MAT_SZ] * imesa->depth_scale;
- m[MAT_TZ] = v[MAT_TZ] * imesa->depth_scale;
-}
-
-static void i830Viewport( GLcontext *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- i830CalcViewport( ctx );
-}
-
-static void i830DepthRange( GLcontext *ctx,
- GLclampd nearval, GLclampd farval )
-{
- i830CalcViewport( ctx );
-}
-
-void i830PrintDirty( const char *msg, GLuint state )
-{
- fprintf(stderr, "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s\n",
- msg,
- (unsigned int) state,
- (state & I830_UPLOAD_TEX0) ? "upload-tex0, " : "",
- (state & I830_UPLOAD_TEX1) ? "upload-tex1, " : "",
- (state & I830_UPLOAD_TEX2) ? "upload-tex2, " : "",
- (state & I830_UPLOAD_TEX3) ? "upload-tex3, " : "",
- (state & I830_UPLOAD_CTX) ? "upload-ctx, " : "",
- (state & I830_UPLOAD_BUFFERS) ? "upload-bufs, " : "",
- (state & I830_UPLOAD_TEXBLEND0) ? "upload-blend0, " : "",
- (state & I830_UPLOAD_TEXBLEND1) ? "upload-blend1, " : "",
- (state & I830_UPLOAD_TEXBLEND2) ? "upload-blend2, " : "",
- (state & I830_UPLOAD_TEXBLEND3) ? "upload-blend3, " : "",
- (state & I830_UPLOAD_STIPPLE) ? "stipple, " : ""
- );
-}
-
-/* Push the state into the sarea and/or texture memory.
- */
-void i830EmitHwStateLocked( i830ContextPtr imesa )
-{
- int i;
-
- if (I830_DEBUG & DEBUG_STATE)
- i830PrintDirty( __FUNCTION__, imesa->dirty );
-
- for ( i = 0 ; i < imesa->glCtx->Const.MaxTextureUnits ; i++ ) {
- if ( ((imesa->dirty & I830_UPLOAD_TEX_N_IMAGE( i )) != 0)
- && (imesa->CurrentTexObj[i] != NULL) ) {
- i830UploadTexImagesLocked(imesa, imesa->CurrentTexObj[i]);
- }
- }
-
- if (imesa->dirty & I830_UPLOAD_CTX) {
- memcpy( imesa->sarea->ContextState,
- imesa->Setup, sizeof(imesa->Setup) );
- }
-
- for ( i = 0 ; i < imesa->glCtx->Const.MaxTextureUnits ; i++ ) {
- if ((imesa->dirty & I830_UPLOAD_TEX_N(i)) && imesa->CurrentTexObj[i]) {
- unsigned * TexState;
-
- imesa->sarea->dirty |= I830_UPLOAD_TEX_N(i);
-
- switch( i ) {
- case 0:
- case 1:
- TexState = imesa->sarea->TexState[i];
- break;
-
- case 2:
- TexState = imesa->sarea->TexState2;
- break;
-
- case 3:
- TexState = imesa->sarea->TexState3;
- break;
- }
-
- memcpy(TexState, imesa->CurrentTexObj[i]->Setup,
- sizeof(imesa->sarea->TexState[i]));
-
- TexState[I830_TEXREG_TM0S3] &= ~TM0S3_LOD_BIAS_MASK;
- TexState[I830_TEXREG_TM0S3] |= imesa->LodBias[i];
-
- /* Update the LRU usage */
- if (imesa->CurrentTexObj[i]->base.memBlock)
- driUpdateTextureLRU( (driTextureObject *)
- imesa->CurrentTexObj[i] );
- }
- }
- /* Need to figure out if texturing state, or enable changed. */
-
- for ( i = 0 ; i < imesa->glCtx->Const.MaxTextureUnits ; i++ ) {
- if (imesa->dirty & I830_UPLOAD_TEXBLEND_N(i)) {
- unsigned * TexBlendState;
- unsigned * words_used;
-
- imesa->sarea->dirty |= I830_UPLOAD_TEXBLEND_N(i);
-
- switch( i ) {
- case 0:
- case 1:
- TexBlendState = imesa->sarea->TexBlendState[i];
- words_used = & imesa->sarea->TexBlendStateWordsUsed[i];
- break;
-
- case 2:
- TexBlendState = imesa->sarea->TexBlendState2;
- words_used = & imesa->sarea->TexBlendStateWordsUsed2;
- break;
-
- case 3:
- TexBlendState = imesa->sarea->TexBlendState3;
- words_used = & imesa->sarea->TexBlendStateWordsUsed3;
- break;
- }
-
- memcpy(TexBlendState, imesa->TexBlend[i],
- imesa->TexBlendWordsUsed[i] * 4);
- *words_used = imesa->TexBlendWordsUsed[i];
- }
- }
-
- if (imesa->dirty & I830_UPLOAD_BUFFERS) {
- memcpy( imesa->sarea->BufferState,imesa->BufferSetup,
- sizeof(imesa->BufferSetup) );
- }
-
- if (imesa->dirty & I830_UPLOAD_STIPPLE) {
- memcpy( imesa->sarea->StippleState,imesa->StippleSetup,
- sizeof(imesa->StippleSetup) );
- }
-
- if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_SHARED) {
- memcpy( imesa->sarea->Palette[0],imesa->palette,
- sizeof(imesa->sarea->Palette[0]));
- } else {
- i830TextureObjectPtr p;
- if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_N(0)) {
- p = imesa->CurrentTexObj[0];
- memcpy( imesa->sarea->Palette[0],p->palette,
- sizeof(imesa->sarea->Palette[0]));
- }
- if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_N(1)) {
- p = imesa->CurrentTexObj[1];
- memcpy( imesa->sarea->Palette[1],
- p->palette,
- sizeof(imesa->sarea->Palette[1]));
- }
- }
-
- imesa->sarea->dirty |= (imesa->dirty & ~(I830_UPLOAD_TEX_MASK |
- I830_UPLOAD_TEXBLEND_MASK));
-
- imesa->upload_cliprects = GL_TRUE;
- imesa->dirty = 0;
-}
-
-
-void i830DDInitState( GLcontext *ctx )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- i830ScreenPrivate *i830Screen = imesa->i830Screen;
- int i;
-
- imesa->clear_red = 0;
- imesa->clear_green = 0;
- imesa->clear_blue = 0;
- imesa->clear_alpha = 0;
-
- imesa->mask_red = GL_FALSE;
- imesa->mask_green = GL_FALSE;
- imesa->mask_blue = GL_FALSE;
- imesa->mask_alpha = GL_FALSE;
-
- /* Zero all texture state */
- for (i = 0; i < I830_MAX_TEXTURE_UNITS; i++) {
- (void) memset( imesa->TexBlend[i], 0, sizeof( imesa->TexBlend[i] ) );
- (void) memset( imesa->Init_TexBlend[i], 0, sizeof( imesa->Init_TexBlend[i] ) );
-
- imesa->TexBlendWordsUsed[i] = 0;
- imesa->Init_TexBlendWordsUsed[i] = 0;
- }
-
- /* Set default blend state */
- imesa->TexBlend[0][0] = (STATE3D_MAP_BLEND_OP_CMD(0) |
- TEXPIPE_COLOR |
- ENABLE_TEXOUTPUT_WRT_SEL |
- TEXOP_OUTPUT_CURRENT |
- DISABLE_TEX_CNTRL_STAGE |
- TEXOP_SCALE_1X |
- TEXOP_MODIFY_PARMS |
- TEXOP_LAST_STAGE |
- TEXBLENDOP_ARG1);
- imesa->TexBlend[0][1] = (STATE3D_MAP_BLEND_OP_CMD(0) |
- TEXPIPE_ALPHA |
- ENABLE_TEXOUTPUT_WRT_SEL |
- TEXOP_OUTPUT_CURRENT |
- TEXOP_SCALE_1X |
- TEXOP_MODIFY_PARMS |
- TEXBLENDOP_ARG1);
- imesa->TexBlend[0][2] = (STATE3D_MAP_BLEND_ARG_CMD(0) |
- TEXPIPE_COLOR |
- TEXBLEND_ARG1 |
- TEXBLENDARG_MODIFY_PARMS |
- TEXBLENDARG_DIFFUSE);
- imesa->TexBlend[0][3] = (STATE3D_MAP_BLEND_ARG_CMD(0) |
- TEXPIPE_ALPHA |
- TEXBLEND_ARG1 |
- TEXBLENDARG_MODIFY_PARMS |
- TEXBLENDARG_DIFFUSE);
-
- imesa->TexBlendWordsUsed[0] = 4;
-
- imesa->Init_TexBlend[0][0] = (STATE3D_MAP_BLEND_OP_CMD(0) |
- TEXPIPE_COLOR |
- ENABLE_TEXOUTPUT_WRT_SEL |
- TEXOP_OUTPUT_CURRENT |
- DISABLE_TEX_CNTRL_STAGE |
- TEXOP_SCALE_1X |
- TEXOP_MODIFY_PARMS |
- TEXOP_LAST_STAGE |
- TEXBLENDOP_ARG1);
- imesa->Init_TexBlend[0][1] = (STATE3D_MAP_BLEND_OP_CMD(0) |
- TEXPIPE_ALPHA |
- ENABLE_TEXOUTPUT_WRT_SEL |
- TEXOP_OUTPUT_CURRENT |
- TEXOP_SCALE_1X |
- TEXOP_MODIFY_PARMS |
- TEXBLENDOP_ARG1);
- imesa->Init_TexBlend[0][2] = (STATE3D_MAP_BLEND_ARG_CMD(0) |
- TEXPIPE_COLOR |
- TEXBLEND_ARG1 |
- TEXBLENDARG_MODIFY_PARMS |
- TEXBLENDARG_CURRENT);
- imesa->Init_TexBlend[0][3] = (STATE3D_MAP_BLEND_ARG_CMD(0) |
- TEXPIPE_ALPHA |
- TEXBLEND_ARG1 |
- TEXBLENDARG_MODIFY_PARMS |
- TEXBLENDARG_CURRENT);
- imesa->Init_TexBlendWordsUsed[0] = 4;
-
- memset(imesa->Setup, 0, sizeof(imesa->Setup));
-
- imesa->Setup[I830_CTXREG_VF] = 0;
- imesa->Setup[I830_CTXREG_VF2] = 0;
-
- imesa->Setup[I830_CTXREG_AA] = (STATE3D_AA_CMD |
- AA_LINE_ECAAR_WIDTH_ENABLE |
- AA_LINE_ECAAR_WIDTH_1_0 |
- AA_LINE_REGION_WIDTH_ENABLE |
- AA_LINE_REGION_WIDTH_1_0 |
- AA_LINE_DISABLE);
-
- imesa->Setup[I830_CTXREG_ENABLES_1] = (STATE3D_ENABLES_1_CMD |
- DISABLE_LOGIC_OP |
- DISABLE_STENCIL_TEST |
- DISABLE_DEPTH_BIAS |
- DISABLE_SPEC_ADD |
- I830_DISABLE_FOG |
- DISABLE_ALPHA_TEST |
- DISABLE_COLOR_BLEND |
- DISABLE_DEPTH_TEST);
-
- if (imesa->hw_stencil) {
- imesa->Setup[I830_CTXREG_ENABLES_2] = (STATE3D_ENABLES_2_CMD |
- ENABLE_STENCIL_WRITE |
- ENABLE_TEX_CACHE |
- ENABLE_DITHER |
- ENABLE_COLOR_MASK |
- /* set no color comps disabled */
- ENABLE_COLOR_WRITE |
- ENABLE_DEPTH_WRITE);
- } else {
- imesa->Setup[I830_CTXREG_ENABLES_2] = (STATE3D_ENABLES_2_CMD |
- DISABLE_STENCIL_WRITE |
- ENABLE_TEX_CACHE |
- ENABLE_DITHER |
- ENABLE_COLOR_MASK |
- /* set no color comps disabled */
- ENABLE_COLOR_WRITE |
- ENABLE_DEPTH_WRITE);
- }
-
- imesa->Setup[I830_CTXREG_STATE1] = (STATE3D_MODES_1_CMD |
- ENABLE_COLR_BLND_FUNC |
- BLENDFUNC_ADD |
- ENABLE_SRC_BLND_FACTOR |
- SRC_BLND_FACT(BLENDFACT_ONE) |
- ENABLE_DST_BLND_FACTOR |
- DST_BLND_FACT(BLENDFACT_ZERO) );
-
- imesa->Setup[I830_CTXREG_STATE2] = (STATE3D_MODES_2_CMD |
- ENABLE_GLOBAL_DEPTH_BIAS |
- GLOBAL_DEPTH_BIAS(0) |
- ENABLE_ALPHA_TEST_FUNC |
- ALPHA_TEST_FUNC(COMPAREFUNC_ALWAYS) |
- ALPHA_REF_VALUE(0) );
-
- imesa->Setup[I830_CTXREG_STATE3] = (STATE3D_MODES_3_CMD |
- ENABLE_DEPTH_TEST_FUNC |
- DEPTH_TEST_FUNC(COMPAREFUNC_LESS) |
- ENABLE_ALPHA_SHADE_MODE |
- ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_FOG_SHADE_MODE |
- FOG_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_SPEC_SHADE_MODE |
- SPEC_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_COLOR_SHADE_MODE |
- COLOR_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_CULL_MODE |
- CULLMODE_NONE);
-
- imesa->Setup[I830_CTXREG_STATE4] = (STATE3D_MODES_4_CMD |
- ENABLE_LOGIC_OP_FUNC |
- LOGIC_OP_FUNC(LOGICOP_COPY) |
- ENABLE_STENCIL_TEST_MASK |
- STENCIL_TEST_MASK(0xff) |
- ENABLE_STENCIL_WRITE_MASK |
- STENCIL_WRITE_MASK(0xff));
-
- imesa->Setup[I830_CTXREG_STENCILTST] = (STATE3D_STENCIL_TEST_CMD |
- ENABLE_STENCIL_PARMS |
- STENCIL_FAIL_OP(STENCILOP_KEEP) |
- STENCIL_PASS_DEPTH_FAIL_OP(STENCILOP_KEEP) |
- STENCIL_PASS_DEPTH_PASS_OP(STENCILOP_KEEP) |
- ENABLE_STENCIL_TEST_FUNC |
- STENCIL_TEST_FUNC(COMPAREFUNC_ALWAYS) |
- ENABLE_STENCIL_REF_VALUE |
- STENCIL_REF_VALUE(0) );
-
- imesa->Setup[I830_CTXREG_STATE5] = (STATE3D_MODES_5_CMD |
- FLUSH_TEXTURE_CACHE |
- ENABLE_SPRITE_POINT_TEX |
- SPRITE_POINT_TEX_OFF |
- ENABLE_FIXED_LINE_WIDTH |
- FIXED_LINE_WIDTH(0x2) | /* 1.0 */
- ENABLE_FIXED_POINT_WIDTH |
- FIXED_POINT_WIDTH(1) );
-
- imesa->Setup[I830_CTXREG_IALPHAB] = (STATE3D_INDPT_ALPHA_BLEND_CMD |
- DISABLE_INDPT_ALPHA_BLEND |
- ENABLE_ALPHA_BLENDFUNC |
- ABLENDFUNC_ADD);
-
- imesa->Setup[I830_CTXREG_FOGCOLOR] = (STATE3D_FOG_COLOR_CMD |
- FOG_COLOR_RED(0) |
- FOG_COLOR_GREEN(0) |
- FOG_COLOR_BLUE(0));
-
- imesa->Setup[I830_CTXREG_BLENDCOLR0] = (STATE3D_CONST_BLEND_COLOR_CMD);
-
- imesa->Setup[I830_CTXREG_BLENDCOLR] = 0;
-
- imesa->Setup[I830_CTXREG_MCSB0] = STATE3D_MAP_COORD_SETBIND_CMD;
- imesa->Setup[I830_CTXREG_MCSB1] = (TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) |
- TEXBIND_SET2(TEXCOORDSRC_VTXSET_2) |
- TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) |
- TEXBIND_SET0(TEXCOORDSRC_VTXSET_0));
-
- imesa->LcsCullMode = CULLMODE_CW; /* GL default */
-
- memset(imesa->BufferSetup, 0, sizeof(imesa->BufferSetup));
- memset(imesa->StippleSetup, 0, sizeof(imesa->StippleSetup));
-
-
- if (imesa->glCtx->Visual.doubleBufferMode &&
- imesa->sarea->pf_current_page == 0) {
- imesa->drawMap = i830Screen->back.map;
- imesa->readMap = i830Screen->back.map;
- imesa->BufferSetup[I830_DESTREG_CBUFADDR] = i830Screen->backOffset;
- imesa->BufferSetup[I830_DESTREG_DBUFADDR] = 0;
- } else {
- /* use front buffer by default */
- imesa->drawMap = (char *)imesa->driScreen->pFB;
- imesa->readMap = (char *)imesa->driScreen->pFB;
- imesa->BufferSetup[I830_DESTREG_CBUFADDR] = i830Screen->fbOffset;
- imesa->BufferSetup[I830_DESTREG_DBUFADDR] = 0;
- }
-
- imesa->BufferSetup[I830_DESTREG_DV0] = STATE3D_DST_BUF_VARS_CMD;
-
- switch (i830Screen->fbFormat) {
- case DV_PF_555:
- case DV_PF_565:
- imesa->BufferSetup[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
- DSTORG_VERT_BIAS(0x8) | /* .5 */
- i830Screen->fbFormat |
- DEPTH_IS_Z |
- DEPTH_FRMT_16_FIXED);
- break;
- case DV_PF_8888:
- imesa->BufferSetup[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */
- DSTORG_VERT_BIAS(0x8) | /* .5 */
- i830Screen->fbFormat |
- DEPTH_IS_Z |
- DEPTH_FRMT_24_FIXED_8_OTHER);
- break;
- }
- imesa->BufferSetup[I830_DESTREG_SENABLE] = (STATE3D_SCISSOR_ENABLE_CMD |
- DISABLE_SCISSOR_RECT);
- imesa->BufferSetup[I830_DESTREG_SR0] = STATE3D_SCISSOR_RECT_0_CMD;
- imesa->BufferSetup[I830_DESTREG_SR1] = 0;
- imesa->BufferSetup[I830_DESTREG_SR2] = 0;
-
- imesa->BufferSetup[I830_DESTREG_DR0] = STATE3D_DRAW_RECT_CMD;
- imesa->BufferSetup[I830_DESTREG_DR1] = 0;
- imesa->BufferSetup[I830_DESTREG_DR2] = 0;
- imesa->BufferSetup[I830_DESTREG_DR3] = (((i830Screen->height)<<16) |
- (i830Screen->width));
- imesa->BufferSetup[I830_DESTREG_DR4] = 0;
-
- memcpy( imesa->Init_Setup,
- imesa->Setup,
- sizeof(imesa->Setup) );
- memcpy( imesa->Init_BufferSetup,
- imesa->BufferSetup,
- sizeof(imesa->BufferSetup) );
-
-}
-
-static void i830InvalidateState( GLcontext *ctx, GLuint new_state )
-{
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
- I830_CONTEXT(ctx)->NewGLState |= new_state;
-}
-
-void i830DDInitStateFuncs(GLcontext *ctx)
-{
- /* Callbacks for internal Mesa events.
- */
- ctx->Driver.UpdateState = i830InvalidateState;
-
- /* API callbacks
- */
- ctx->Driver.AlphaFunc = i830AlphaFunc;
- ctx->Driver.BlendEquationSeparate = i830BlendEquationSeparate;
- ctx->Driver.BlendFuncSeparate = i830BlendFuncSeparate;
- ctx->Driver.BlendColor = i830BlendColor;
- ctx->Driver.ClearColor = i830ClearColor;
- ctx->Driver.ColorMask = i830ColorMask;
- ctx->Driver.CullFace = i830CullFaceFrontFace;
- ctx->Driver.DepthFunc = i830DepthFunc;
- ctx->Driver.DepthMask = i830DepthMask;
- ctx->Driver.Enable = i830Enable;
- ctx->Driver.Fogfv = i830Fogfv;
- ctx->Driver.FrontFace = i830CullFaceFrontFace;
- ctx->Driver.LineWidth = i830LineWidth;
- ctx->Driver.PointSize = i830PointSize;
- ctx->Driver.LogicOpcode = i830LogicOp;
- ctx->Driver.PolygonStipple = i830PolygonStippleFallback;
- ctx->Driver.RenderMode = i830RenderMode;
- ctx->Driver.Scissor = i830Scissor;
- ctx->Driver.DrawBuffer = i830DrawBuffer;
- ctx->Driver.ReadBuffer = i830ReadBuffer;
- ctx->Driver.ShadeModel = i830ShadeModel;
- ctx->Driver.DepthRange = i830DepthRange;
- ctx->Driver.Viewport = i830Viewport;
- ctx->Driver.LightModelfv = i830LightModelfv;
-
- ctx->Driver.StencilFuncSeparate = i830StencilFuncSeparate;
- ctx->Driver.StencilMaskSeparate = i830StencilMaskSeparate;
- ctx->Driver.StencilOpSeparate = i830StencilOpSeparate;
-
- /* Pixel path fallbacks.
- */
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
-
- /* Swrast hooks for imaging extensions:
- */
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-}