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Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_texstate.c')
-rw-r--r--src/mesa/drivers/dri/i830/i830_texstate.c49
1 files changed, 1 insertions, 48 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_texstate.c b/src/mesa/drivers/dri/i830/i830_texstate.c
index 4d211176fd..34f13d8133 100644
--- a/src/mesa/drivers/dri/i830/i830_texstate.c
+++ b/src/mesa/drivers/dri/i830/i830_texstate.c
@@ -1326,14 +1326,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *tObj = texUnit->_Current;
i830TextureObjectPtr t = (i830TextureObjectPtr)tObj->DriverData;
- GLuint mcs = t->Setup[I830_TEXREG_MCS] & TEXCOORDTYPE_MASK;
-
- /* Handle projective texturing */
- if (imesa->vertex_format & (1<<31)) {
- mcs |= TEXCOORDTYPE_HOMOGENEOUS;
- } else {
- mcs |= TEXCOORDTYPE_CARTESIAN;
- }
/* Fallback if there's a texture border */
if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) {
@@ -1352,8 +1344,7 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
/* Update state if this is a different texture object to last
* time.
*/
- if (imesa->CurrentTexObj[unit] != t ||
- mcs != t->Setup[I830_TEXREG_MCS]) {
+ if (imesa->CurrentTexObj[unit] != t) {
if ( imesa->CurrentTexObj[unit] != NULL ) {
/* The old texture is no longer bound to this texture unit.
@@ -1364,7 +1355,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
}
I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit));
- t->Setup[I830_TEXREG_MCS] = mcs;
imesa->CurrentTexObj[unit] = t;
i830TexSetUnit(t, unit);
}
@@ -1509,43 +1499,6 @@ static GLboolean i830UpdateTexUnit( GLcontext *ctx, GLuint unit )
}
-/* Called from vb code to update projective texturing properly */
-void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state )
-{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- i830TextureObjectPtr t;
- GLuint mcs;
-
- if (!tObj) return;
-
- t = (i830TextureObjectPtr)tObj->DriverData;
- mcs = (t->Setup[I830_TEXREG_MCS] &
- TEXCOORDTYPE_MASK &
- ~TEXCOORDS_ARE_NORMAL);
-
- /* Handle projective texturing */
- if (state) {
- mcs |= TEXCOORDTYPE_HOMOGENEOUS;
- } else {
- mcs |= TEXCOORDTYPE_CARTESIAN;
- }
-
- if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) {
- mcs |= TEXCOORDS_ARE_NORMAL;
- }
- else if (texUnit->_ReallyEnabled == TEXTURE_RECT_BIT) {
- mcs |= TEXCOORDS_ARE_IN_TEXELUNITS;
- }
- else
- return;
-
- if (mcs != t->Setup[I830_TEXREG_MCS]) {
- I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit));
- t->Setup[I830_TEXREG_MCS] = mcs;
- }
-}
/* Only deal with unit 0 and 1 for right now */
void i830UpdateTextureState( GLcontext *ctx )