diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_tex.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex.c | 879 |
1 files changed, 0 insertions, 879 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c deleted file mode 100644 index 978945f26b..0000000000 --- a/src/mesa/drivers/dri/i915/intel_tex.c +++ /dev/null @@ -1,879 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "mtypes.h" -#include "imports.h" -#include "macros.h" -#include "simple_list.h" -#include "enums.h" -#include "image.h" -#include "texstore.h" -#include "texformat.h" -#include "teximage.h" -#include "texmem.h" -#include "texobj.h" -#include "swrast/swrast.h" - -#include "mm.h" - -#include "intel_screen.h" -#include "intel_batchbuffer.h" -#include "intel_context.h" -#include "intel_tex.h" -#include "intel_ioctl.h" - - - -static GLboolean -intelValidateClientStorage( intelContextPtr intel, GLenum target, - GLint internalFormat, - GLint srcWidth, GLint srcHeight, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) - -{ - GLcontext *ctx = &intel->ctx; - int texelBytes; - - if (0) - fprintf(stderr, "intformat %s format %s type %s\n", - _mesa_lookup_enum_by_nr( internalFormat ), - _mesa_lookup_enum_by_nr( format ), - _mesa_lookup_enum_by_nr( type )); - - if (!ctx->Unpack.ClientStorage) - return 0; - - if (ctx->_ImageTransferState || - texImage->IsCompressed || - texObj->GenerateMipmap) - return 0; - - - /* This list is incomplete - */ - switch ( internalFormat ) { - case GL_RGBA: - if ( format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV ) { - texImage->TexFormat = &_mesa_texformat_argb8888; - texelBytes = 4; - } - else - return 0; - break; - - case GL_RGB: - if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - texImage->TexFormat = &_mesa_texformat_rgb565; - texelBytes = 2; - } - else - return 0; - break; - - case GL_YCBCR_MESA: - if ( format == GL_YCBCR_MESA && - type == GL_UNSIGNED_SHORT_8_8_REV_APPLE ) { - texImage->TexFormat = &_mesa_texformat_ycbcr_rev; - texelBytes = 2; - } - else if ( format == GL_YCBCR_MESA && - (type == GL_UNSIGNED_SHORT_8_8_APPLE || - type == GL_UNSIGNED_BYTE)) { - texImage->TexFormat = &_mesa_texformat_ycbcr; - texelBytes = 2; - } - else - return 0; - break; - - - default: - return 0; - } - - /* Could deal with these packing issues, but currently don't: - */ - if (packing->SkipPixels || - packing->SkipRows || - packing->SwapBytes || - packing->LsbFirst) { - return 0; - } - - { - GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth, - format, type); - - - if (0) - fprintf(stderr, "%s: srcRowStride %d/%x\n", - __FUNCTION__, srcRowStride, srcRowStride); - - /* Could check this later in upload, pitch restrictions could be - * relaxed, but would need to store the image pitch somewhere, - * as packing details might change before image is uploaded: - */ - if (!intelIsAgpMemory( intel, pixels, srcHeight * srcRowStride ) || - (srcRowStride & 63)) - return 0; - - - /* Have validated that _mesa_transfer_teximage would be a straight - * memcpy at this point. NOTE: future calls to TexSubImage will - * overwrite the client data. This is explicitly mentioned in the - * extension spec. - */ - texImage->Data = (void *)pixels; - texImage->IsClientData = GL_TRUE; - texImage->RowStride = srcRowStride / texelBytes; - return 1; - } -} - - - -static void intelTexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - assert(t); - intelFlush( ctx ); - driSwapOutTextureObject( t ); - - texImage->IsClientData = GL_FALSE; - - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, packing, texObj, texImage ); - - t->dirty_images[0] |= (1 << level); -} - -static void intelTexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - assert(t); - intelFlush( ctx ); - driSwapOutTextureObject( t ); - - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, packing, texObj, - texImage); -} - - -/* Handles 2D, CUBE, RECT: - */ -static void intelTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - GLuint face; - - /* which cube face or ordinary 2D image */ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - ASSERT(face < 6); - break; - default: - face = 0; - } - - assert(t); - intelFlush( ctx ); - driSwapOutTextureObject( t ); - texImage->IsClientData = GL_FALSE; - - if (intelValidateClientStorage( INTEL_CONTEXT(ctx), target, - internalFormat, - width, height, - format, type, pixels, - packing, texObj, texImage)) { - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "%s: Using client storage\n", __FUNCTION__); - } - else { - _mesa_store_teximage2d( ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, packing, texObj, texImage ); - - t->dirty_images[face] |= (1 << level); - } -} - -static void intelTexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - GLuint face; - - /* which cube face or ordinary 2D image */ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - ASSERT(face < 6); - break; - default: - face = 0; - } - - if (texImage->IsClientData && - (char *)pixels == (char *)texImage->Data + - ((xoffset + yoffset * texImage->RowStride) * - texImage->TexFormat->TexelBytes)) { - - /* Notification only - no upload required */ - } - else { - assert( t ); /* this _should_ be true */ - intelFlush( ctx ); - driSwapOutTextureObject( t ); - - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); - - t->dirty_images[face] |= (1 << level); - } -} - -static void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - GLuint face; - - /* which cube face or ordinary 2D image */ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - ASSERT(face < 6); - break; - default: - face = 0; - } - - assert(t); - intelFlush( ctx ); - - driSwapOutTextureObject( t ); - texImage->IsClientData = GL_FALSE; - - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__); - - _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width, - height, border, imageSize, data, texObj, texImage); - - t->dirty_images[face] |= (1 << level); -} - - -static void intelCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - GLuint face; - - - /* which cube face or ordinary 2D image */ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - ASSERT(face < 6); - break; - default: - face = 0; - } - - assert( t ); /* this _should_ be true */ - intelFlush( ctx ); - driSwapOutTextureObject( t ); - - _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, imageSize, data, texObj, texImage); - - t->dirty_images[face] |= (1 << level); -} - - -static void intelTexImage3D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - assert(t); - driSwapOutTextureObject( t ); - texImage->IsClientData = GL_FALSE; - - _mesa_store_teximage3d(ctx, target, level, internalFormat, - width, height, depth, border, - format, type, pixels, - &ctx->Unpack, texObj, texImage); - - t->dirty_images[0] |= (1 << level); -} - - -static void -intelTexSubImage3D( GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - assert( t ); /* this _should_ be true */ - driSwapOutTextureObject( t ); - - _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, packing, texObj, texImage); - - t->dirty_images[0] |= (1 << level); -} - - - - -static void intelDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) -{ - driTextureObject * t = (driTextureObject *) tObj->DriverData; - - if ( t != NULL ) { - intelFlush( ctx ); - driDestroyTextureObject( t ); - } - - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - - -static const struct gl_texture_format * -intelChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum format, GLenum type ) -{ - intelContextPtr intel = INTEL_CONTEXT( ctx ); - const GLboolean do32bpt = ( intel->intelScreen->cpp == 4 && - intel->intelScreen->tex.size > 4*1024*1024); - - switch ( internalFormat ) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if ( format == GL_BGRA ) { - if ( type == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; - } - else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; - } - else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; - } - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case GL_RGBA4: - case GL_RGBA2: - return &_mesa_texformat_argb4444; - - case GL_RGB5_A1: - return &_mesa_texformat_argb1555; - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; - - case GL_RGB5: - case GL_RGB4: - case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || - type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; - - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z16; - - default: - fprintf(stderr, "unexpected texture format %s in %s\n", - _mesa_lookup_enum_by_nr(internalFormat), - __FUNCTION__); - return NULL; - } - - return NULL; /* never get here */ -} - - - -void intelDestroyTexObj(intelContextPtr intel, intelTextureObjectPtr t) -{ - unsigned i; - - if ( intel == NULL ) - return; - - if ( t->age > intel->dirtyAge ) - intel->dirtyAge = t->age; - - for ( i = 0 ; i < MAX_TEXTURE_UNITS ; i++ ) { - if ( t == intel->CurrentTexObj[ i ] ) - intel->CurrentTexObj[ i ] = NULL; - } -} - - - -/* Upload an image from mesa's internal copy. Image may be 1D, 2D or - * 3D. Cubemaps are expanded elsewhere. - */ -static void intelUploadTexImage( intelContextPtr intel, - intelTextureObjectPtr t, - const struct gl_texture_image *image, - const GLuint offset ) -{ - - if (!image || !image->Data) - return; - - if (image->Depth == 1 && image->IsClientData) { - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "Blit uploading\n"); - - /* Do it with a blit. - */ - intelEmitCopyBlitLocked( intel, - image->TexFormat->TexelBytes, - image->RowStride, /* ? */ - intelGetMemoryOffsetMESA( NULL, 0, image->Data ), - t->Pitch / image->TexFormat->TexelBytes, - intelGetMemoryOffsetMESA( NULL, 0, t->BufAddr + offset ), - 0, 0, - 0, 0, - image->Width, - image->Height); - } - else if (image->IsCompressed) { - GLuint row_len = 0; - GLubyte *dst = (GLubyte *)(t->BufAddr + offset); - GLubyte *src = (GLubyte *)image->Data; - GLuint j; - - /* must always copy whole blocks (8/16 bytes) */ - switch (image->InternalFormat) { - case GL_COMPRESSED_RGB_FXT1_3DFX: - case GL_COMPRESSED_RGBA_FXT1_3DFX: - row_len = ((image->Width + 7) & ~7) * 2; - break; - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - row_len = ((image->Width + 3) & ~3) * 2; - break; - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - row_len = ((image->Width + 3) & ~3) * 4; - break; - default: - fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat); - break; - } - - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, - "Upload image %dx%dx%d offset %xm row_len %x " - "pitch %x depth_pitch %x\n", - image->Width, image->Height, image->Depth, offset, - row_len, t->Pitch, t->depth_pitch); - - if (row_len) { - for (j = 0 ; j < (image->Height + 3)/4 ; j++, dst += (t->Pitch)) { - __memcpy(dst, src, row_len ); - src += row_len; - } - } - } - /* Time for another vtbl entry: - */ - else if (intel->intelScreen->deviceID == PCI_CHIP_I945_G || - intel->intelScreen->deviceID == PCI_CHIP_I945_GM || - intel->intelScreen->deviceID == PCI_CHIP_I945_GME || - intel->intelScreen->deviceID == PCI_CHIP_G33_G || - intel->intelScreen->deviceID == PCI_CHIP_Q33_G || - intel->intelScreen->deviceID == PCI_CHIP_Q35_G) { - GLuint row_len = image->Width * image->TexFormat->TexelBytes; - GLubyte *dst = (GLubyte *)(t->BufAddr + offset); - GLubyte *src = (GLubyte *)image->Data; - GLuint d, j; - - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, - "Upload image %dx%dx%d offset %xm row_len %x " - "pitch %x depth_pitch %x\n", - image->Width, image->Height, image->Depth, offset, - row_len, t->Pitch, t->depth_pitch); - - if (row_len == t->Pitch) { - memcpy( dst, src, row_len * image->Height * image->Depth ); - } - else { - GLuint x = 0, y = 0; - - for (d = 0 ; d < image->Depth ; d++) { - GLubyte *dst0 = dst + x + y * t->Pitch; - - for (j = 0 ; j < image->Height ; j++) { - __memcpy(dst0, src, row_len ); - src += row_len; - dst0 += t->Pitch; - } - - x += MIN2(4, row_len); /* Guess: 4 byte minimum alignment */ - if (x > t->Pitch) { - x = 0; - y += image->Height; - } - } - } - - } - else { - GLuint row_len = image->Width * image->TexFormat->TexelBytes; - GLubyte *dst = (GLubyte *)(t->BufAddr + offset); - GLubyte *src = (GLubyte *)image->Data; - GLuint d, j; - - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, - "Upload image %dx%dx%d offset %xm row_len %x " - "pitch %x depth_pitch %x\n", - image->Width, image->Height, image->Depth, offset, - row_len, t->Pitch, t->depth_pitch); - - if (row_len == t->Pitch) { - for (d = 0; d < image->Depth; d++) { - memcpy( dst, src, t->Pitch * image->Height ); - dst += t->depth_pitch; - src += row_len * image->Height; - } - } - else { - for (d = 0 ; d < image->Depth ; d++) { - for (j = 0 ; j < image->Height ; j++) { - __memcpy(dst, src, row_len ); - src += row_len; - dst += t->Pitch; - } - - dst += t->depth_pitch - (t->Pitch * image->Height); - } - } - } -} - - - -int intelUploadTexImages( intelContextPtr intel, - intelTextureObjectPtr t, - GLuint face) -{ - const int numLevels = t->base.lastLevel - t->base.firstLevel + 1; - const struct gl_texture_image *firstImage = t->image[face][t->base.firstLevel].image; - int pitch = firstImage->RowStride * firstImage->TexFormat->TexelBytes; - - /* Can we texture out of the existing client data? */ - if ( numLevels == 1 && - firstImage->IsClientData && - (pitch & 3) == 0) { - - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "AGP texturing from client memory\n"); - - t->TextureOffset = intelAgpOffsetFromVirtual( intel, firstImage->Data ); - t->BufAddr = 0; - t->dirty = ~0; - return GL_TRUE; - } - else { - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "Uploading client data to agp\n"); - - INTEL_FIREVERTICES( intel ); - LOCK_HARDWARE( intel ); - - if ( t->base.memBlock == NULL ) { - int heap; - - heap = driAllocateTexture( intel->texture_heaps, intel->nr_heaps, - (driTextureObject *) t ); - if ( heap == -1 ) { - UNLOCK_HARDWARE( intel ); - return GL_FALSE; - } - - /* Set the base offset of the texture image */ - t->BufAddr = (GLubyte *) (intel->intelScreen->tex.map + - t->base.memBlock->ofs); - t->TextureOffset = intel->intelScreen->tex.offset + t->base.memBlock->ofs; - t->dirty = ~0; - } - - - /* Let the world know we've used this memory recently. - */ - driUpdateTextureLRU( (driTextureObject *) t ); - - - /* Upload any images that are new */ - if (t->base.dirty_images[face]) { - int i; - - intelWaitForIdle( intel ); - - for (i = 0 ; i < numLevels ; i++) { - int level = i + t->base.firstLevel; - - if (t->base.dirty_images[face] & (1<<level)) { - - const struct gl_texture_image *image = t->image[face][i].image; - GLuint offset = t->image[face][i].offset; - - if (INTEL_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "upload level %d, offset %x\n", - level, offset); - - intelUploadTexImage( intel, t, image, offset ); - } - } - t->base.dirty_images[face] = 0; - intel->perf_boxes |= I830_BOX_TEXTURE_LOAD; - } - - UNLOCK_HARDWARE( intel ); - return GL_TRUE; - } -} - -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: this function will be called during context creation to - * allocate the default texture objects. - * Note: we could use containment here to 'derive' the driver-specific - * texture object from the core mesa gl_texture_object. Not done at this time. - */ -static struct gl_texture_object * -intelNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj = _mesa_new_texture_object(ctx, name, target); - INTEL_CONTEXT(ctx)->vtbl.alloc_tex_obj( obj ); - return obj; -} - - -void intelInitTextureFuncs( struct dd_function_table *functions ) -{ - functions->NewTextureObject = intelNewTextureObject; - functions->ChooseTextureFormat = intelChooseTextureFormat; - functions->TexImage1D = intelTexImage1D; - functions->TexImage2D = intelTexImage2D; - functions->TexImage3D = intelTexImage3D; - functions->TexSubImage1D = intelTexSubImage1D; - functions->TexSubImage2D = intelTexSubImage2D; - functions->TexSubImage3D = intelTexSubImage3D; - functions->CopyTexImage1D = _swrast_copy_teximage1d; - functions->CopyTexImage2D = _swrast_copy_teximage2d; - functions->CopyTexSubImage1D = _swrast_copy_texsubimage1d; - functions->CopyTexSubImage2D = _swrast_copy_texsubimage2d; - functions->CopyTexSubImage3D = _swrast_copy_texsubimage3d; - functions->DeleteTexture = intelDeleteTexture; - functions->UpdateTexturePalette = NULL; - functions->IsTextureResident = driIsTextureResident; - functions->TestProxyTexImage = _mesa_test_proxy_teximage; - functions->DeleteTexture = intelDeleteTexture; - functions->CompressedTexImage2D = intelCompressedTexImage2D; - functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D; -} |