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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_exec_array.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec_array.c283
1 files changed, 0 insertions, 283 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_exec_array.c b/src/mesa/drivers/dri/i965/brw_exec_array.c
deleted file mode 100644
index ca19a19837..0000000000
--- a/src/mesa/drivers/dri/i965/brw_exec_array.c
+++ /dev/null
@@ -1,283 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "context.h"
-#include "state.h"
-#include "api_validate.h"
-#include "api_noop.h"
-#include "dispatch.h"
-
-#include "brw_attrib.h"
-#include "brw_draw.h"
-#include "brw_exec.h"
-#include "brw_fallback.h"
-
-static GLuint get_max_index( GLuint count, GLuint type,
- const GLvoid *indices )
-{
- GLint i;
-
- /* Compute max element. This is only needed for upload of non-VBO,
- * non-constant data elements.
- *
- * XXX: Postpone this calculation until it is known that it is
- * needed. Otherwise could scan this pointlessly in the all-vbo
- * case.
- */
- switch(type) {
- case GL_UNSIGNED_INT: {
- const GLuint *ui_indices = (const GLuint *)indices;
- GLuint max_ui = 0;
- for (i = 0; i < count; i++)
- if (ui_indices[i] > max_ui)
- max_ui = ui_indices[i];
- return max_ui;
- }
- case GL_UNSIGNED_SHORT: {
- const GLushort *us_indices = (const GLushort *)indices;
- GLuint max_us = 0;
- for (i = 0; i < count; i++)
- if (us_indices[i] > max_us)
- max_us = us_indices[i];
- return max_us;
- }
- case GL_UNSIGNED_BYTE: {
- const GLubyte *ub_indices = (const GLubyte *)indices;
- GLuint max_ub = 0;
- for (i = 0; i < count; i++)
- if (ub_indices[i] > max_ub)
- max_ub = ub_indices[i];
- return max_ub;
- }
- default:
- return 0;
- }
-}
-
-
-
-
-/***********************************************************************
- * API functions.
- */
-
-static void GLAPIENTRY
-brw_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- struct brw_draw_prim prim[1];
- GLboolean ok;
-
- if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
-
- if (exec->array.inputs[0]->BufferObj->Name) {
- /* Use vertex attribute as a hint to tell us if we expect all
- * arrays to be in VBO's and if so, don't worry about avoiding
- * the upload of elements < start.
- */
- prim[0].mode = mode;
- prim[0].start = start;
- prim[0].count = count;
- prim[0].indexed = 0;
-
- ok = brw_draw_prims( ctx, exec->array.inputs, prim, 1, NULL, 0, start + count, 0 );
- }
- else {
- /* If not using VBO's, we don't want to upload any more elements
- * than necessary from the arrays as they will not be valid next
- * time the application tries to draw with them.
- */
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count;
- prim[0].indexed = 0;
-
- ok = brw_draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count, 0 );
- }
-
- if (!ok) {
- brw_fallback(ctx);
- CALL_DrawArrays(ctx->Exec, ( mode, start, count ));
- brw_unfallback(ctx);
- }
-}
-
-
-
-static void GLAPIENTRY
-brw_exec_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- struct brw_draw_index_buffer ib;
- struct brw_draw_prim prim[1];
-
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- ib.count = count;
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = indices;
-
- if (ctx->Array.ElementArrayBufferObj->Name) {
- /* Use the fact that indices are in a VBO as a hint that the
- * program has put all the arrays in VBO's and we don't have to
- * worry about performance implications of start > 0.
- *
- * XXX: consider passing start as min_index to draw_prims instead.
- */
- ib.rebase = 0;
- }
- else {
- ib.rebase = start;
- }
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count;
- prim[0].indexed = 1;
-
- if (!brw_draw_prims( ctx, exec->array.inputs, prim, 1, &ib, ib.rebase, end+1, 0 )) {
- brw_fallback(ctx);
- CALL_DrawRangeElements(ctx->Exec, (mode, start, end, count, type, indices));
- brw_unfallback(ctx);
- }
-}
-
-
-static void GLAPIENTRY
-brw_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint max_index;
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
- return;
-
- if (ctx->Array.ElementArrayBufferObj->Name) {
- const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_READ_ARB,
- ctx->Array.ElementArrayBufferObj);
-
- max_index = get_max_index(count, type, ADD_POINTERS(map, indices));
-
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
- }
- else {
- max_index = get_max_index(count, type, indices);
- }
-
- brw_exec_DrawRangeElements(mode, 0, max_index, count, type, indices);
-}
-
-
-/***********************************************************************
- * Initialization
- */
-
-
-static void init_arrays( GLcontext *ctx,
- const struct gl_client_array *arrays[] )
-{
- struct gl_array_object *obj = ctx->Array.ArrayObj;
- GLuint i;
-
- memset(arrays, 0, sizeof(*arrays) * BRW_ATTRIB_MAX);
-
- arrays[BRW_ATTRIB_POS] = &obj->Vertex;
- arrays[BRW_ATTRIB_NORMAL] = &obj->Normal;
- arrays[BRW_ATTRIB_COLOR0] = &obj->Color;
- arrays[BRW_ATTRIB_COLOR1] = &obj->SecondaryColor;
- arrays[BRW_ATTRIB_FOG] = &obj->FogCoord;
-
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
- arrays[BRW_ATTRIB_TEX0 + i] = &obj->TexCoord[i];
-
- arrays[BRW_ATTRIB_INDEX] = &obj->Index;
- arrays[BRW_ATTRIB_EDGEFLAG] = &obj->EdgeFlag;
-
- for (i = BRW_ATTRIB_GENERIC0; i <= BRW_ATTRIB_GENERIC15; i++)
- arrays[i] = &obj->VertexAttrib[i - BRW_ATTRIB_GENERIC0];
-}
-
-
-
-
-void brw_exec_array_init( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
-
- init_arrays(ctx, exec->array.inputs);
-
-#if 1
- exec->vtxfmt.DrawArrays = brw_exec_DrawArrays;
- exec->vtxfmt.DrawElements = brw_exec_DrawElements;
- exec->vtxfmt.DrawRangeElements = brw_exec_DrawRangeElements;
-#else
- exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays;
- exec->vtxfmt.DrawElements = _mesa_noop_DrawElements;
- exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements;
-#endif
-
- exec->array.index_obj = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
-}
-
-
-void brw_exec_array_destroy( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
-
- ctx->Driver.DeleteBuffer(ctx, exec->array.index_obj);
-}