diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_bitmap.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 9a0bcc07a5..668697cb5e 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -33,6 +33,7 @@ #include "main/macros.h" #include "main/bufferobj.h" #include "main/pixelstore.h" +#include "main/polygon.h" #include "main/state.h" #include "main/teximage.h" #include "main/texenv.h" @@ -227,10 +228,9 @@ do_blit_bitmap( GLcontext *ctx, UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); if (dst->cpp == 2) - color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]); + color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]); else - color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], - ubcolor[2], ubcolor[3]); + color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; @@ -335,6 +335,8 @@ out: unpack->BufferObj); } + intel_check_front_buffer_rendering(intel); + return GL_TRUE; } @@ -435,13 +437,14 @@ intel_texture_bitmap(GLcontext * ctx, } /* Save GL state before we start setting up our drawing */ - _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | - GL_VIEWPORT_BIT); + _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_POLYGON_BIT | + GL_TEXTURE_BIT | GL_VIEWPORT_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT | GL_CLIENT_PIXEL_STORE_BIT); old_active_texture = ctx->Texture.CurrentUnit; _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); /* Upload our bitmap data to an alpha texture */ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); @@ -501,8 +504,6 @@ intel_texture_bitmap(GLcontext * ctx, meta_restore_vertex_program(&intel->meta); _mesa_PopClientAttrib(); - _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */ - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_PopAttrib(); _mesa_DeleteTextures(1, &texname); |