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Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c28
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c197
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h19
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c5
9 files changed, 131 insertions, 134 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index defa5b173d..f5eaf765f3 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -135,6 +135,14 @@ intel_readbuf_region(struct intel_context *intel)
static void
intelSetRenderbufferClipRects(struct intel_context *intel)
{
+ /* If the batch contents require looping over cliprects, flush them before
+ * we go changing which cliprects get referenced when that happens.
+ */
+ if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
+ (intel->fboRect.x2 != intel->ctx.DrawBuffer->Width ||
+ intel->fboRect.x2 != intel->ctx.DrawBuffer->Height))
+ intel_batchbuffer_flush(intel->batch);
+
assert(intel->ctx.DrawBuffer->Width > 0);
assert(intel->ctx.DrawBuffer->Height > 0);
intel->fboRect.x1 = 0;
@@ -160,6 +168,12 @@ intelSetFrontClipRects(struct intel_context *intel)
if (!dPriv)
return;
+ /* If the batch contents require looping over cliprects, flush them before
+ * we go changing which cliprects get referenced when that happens.
+ */
+ if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
+ intel->pClipRects != dPriv->pClipRects)
+ intel_batchbuffer_flush(intel->batch);
intel->numClipRects = dPriv->numClipRects;
intel->pClipRects = dPriv->pClipRects;
intel->drawX = dPriv->x;
@@ -183,6 +197,10 @@ intelSetBackClipRects(struct intel_context *intel)
if (intel_fb->pf_active || dPriv->numBackClipRects == 0) {
/* use the front clip rects */
+ if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
+ intel->pClipRects != dPriv->pClipRects)
+ intel_batchbuffer_flush(intel->batch);
+
intel->numClipRects = dPriv->numClipRects;
intel->pClipRects = dPriv->pClipRects;
intel->drawX = dPriv->x;
@@ -190,6 +208,10 @@ intelSetBackClipRects(struct intel_context *intel)
}
else {
/* use the back clip rects */
+ if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
+ intel->pClipRects != dPriv->pBackClipRects)
+ intel_batchbuffer_flush(intel->batch);
+
intel->numClipRects = dPriv->numBackClipRects;
intel->pClipRects = dPriv->pBackClipRects;
intel->drawX = dPriv->backX;
@@ -900,12 +922,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
if (fb->Name)
intel_validate_paired_depth_stencil(ctx, fb);
- /* If the batch contents require looping over cliprects, flush them before
- * we go changing which cliprects get referenced when that happens.
- */
- if (intel->batch->cliprect_mode == LOOP_CLIPRECTS)
- intel_batchbuffer_flush(intel->batch);
-
/*
* How many color buffers are we drawing into?
*/
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 57e574447a..e6c0d3175e 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -68,14 +68,15 @@
int INTEL_DEBUG = (0);
#endif
-#define need_GL_NV_point_sprite
#define need_GL_ARB_multisample
+#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
+#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
+#define need_GL_ARB_vertex_shader
#define need_GL_ARB_window_pos
-#define need_GL_ARB_occlusion_query
#define need_GL_EXT_blend_color
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
@@ -84,14 +85,13 @@ int INTEL_DEBUG = (0);
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_point_parameters
#define need_GL_EXT_secondary_color
-#define need_GL_NV_vertex_program
#define need_GL_ATI_separate_stencil
-#define need_GL_EXT_point_parameters
+#define need_GL_NV_point_sprite
+#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_vertex_shader
#include "extension_helper.h"
@@ -344,88 +344,78 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
* i965_dri.
*/
static const struct dri_extension card_extensions[] = {
- {"GL_ARB_multisample", GL_ARB_multisample_functions},
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
- {"GL_NV_point_sprite", GL_NV_point_sprite_functions},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
- {"GL_ARB_texture_cube_map", NULL},
- {"GL_ARB_texture_env_add", NULL},
- {"GL_ARB_texture_env_combine", NULL},
- {"GL_ARB_texture_env_crossbar", NULL},
- {"GL_ARB_texture_env_dot3", NULL},
- {"GL_ARB_texture_mirrored_repeat", NULL},
- {"GL_ARB_texture_non_power_of_two", NULL },
- {"GL_ARB_texture_rectangle", NULL},
- {"GL_NV_texture_rectangle", NULL},
- {"GL_EXT_texture_rectangle", NULL},
- {"GL_ARB_point_parameters", NULL},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
- {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate",
- GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_logic_op", NULL},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
- {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
- {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
-#if 1 /* XXX FBO temporary? */
- {"GL_EXT_packed_depth_stencil", NULL},
-#endif
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {"GL_EXT_texture_edge_clamp", NULL},
- {"GL_EXT_texture_env_combine", NULL},
- {"GL_EXT_texture_env_dot3", NULL},
- {"GL_EXT_texture_filter_anisotropic", NULL},
- {"GL_EXT_texture_lod_bias", NULL},
- {"GL_3DFX_texture_compression_FXT1", NULL},
- {"GL_APPLE_client_storage", NULL},
- {"GL_MESA_pack_invert", NULL},
- {"GL_MESA_ycbcr_texture", NULL},
- {"GL_NV_blend_square", NULL},
- {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_NV_vertex_program1_1", NULL},
- { "GL_SGIS_generate_mipmap", NULL },
- {NULL, NULL}
+ { "GL_ARB_multisample", GL_ARB_multisample_functions },
+ { "GL_ARB_multitexture", NULL },
+ { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
+ { "GL_ARB_texture_border_clamp", NULL },
+ { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
+ { "GL_ARB_texture_cube_map", NULL },
+ { "GL_ARB_texture_env_add", NULL },
+ { "GL_ARB_texture_env_combine", NULL },
+ { "GL_ARB_texture_env_crossbar", NULL },
+ { "GL_ARB_texture_env_dot3", NULL },
+ { "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_texture_rectangle", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
+ { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
+ { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
+ { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
+ { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
+ { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
+ { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
+ { "GL_EXT_blend_logic_op", NULL },
+ { "GL_EXT_blend_subtract", NULL },
+ { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
+ { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
+ { "GL_EXT_packed_depth_stencil", NULL },
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_edge_clamp", NULL },
+ { "GL_EXT_texture_env_combine", NULL },
+ { "GL_EXT_texture_env_dot3", NULL },
+ { "GL_EXT_texture_filter_anisotropic", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
+ { "GL_3DFX_texture_compression_FXT1", NULL },
+ { "GL_APPLE_client_storage", NULL },
+ { "GL_MESA_pack_invert", NULL },
+ { "GL_MESA_ycbcr_texture", NULL },
+ { "GL_NV_blend_square", NULL },
+ { "GL_NV_point_sprite", GL_NV_point_sprite_functions },
+ { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
+ { "GL_NV_vertex_program1_1", NULL },
+ { "GL_SGIS_generate_mipmap", NULL },
+ { NULL, NULL }
};
static const struct dri_extension brw_extensions[] = {
- { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions},
- { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions},
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
- { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
- { "GL_ARB_point_sprite", NULL},
- { "GL_ARB_fragment_shader", NULL },
- { "GL_ARB_draw_buffers", NULL },
{ "GL_ARB_depth_texture", NULL },
+ { "GL_ARB_draw_buffers", NULL },
{ "GL_ARB_fragment_program", NULL },
+ { "GL_ARB_fragment_program_shadow", NULL },
+ { "GL_ARB_fragment_shader", NULL },
+ { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
+ { "GL_ARB_point_sprite", NULL },
+ { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
+ { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+ { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
{ "GL_ARB_shadow", NULL },
+ { "GL_ARB_texture_non_power_of_two", NULL },
+ { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
{ "GL_EXT_shadow_funcs", NULL },
- { "GL_ARB_fragment_program_shadow", NULL },
- /* ARB extn won't work if not enabled */
- { "GL_SGIX_depth_texture", NULL },
- { "GL_EXT_texture_sRGB", NULL},
+ { "GL_EXT_texture_sRGB", NULL },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ NULL, NULL }
};
-#ifdef I915_MMIO_READ
-static const struct dri_extension arb_oc_extensions[] = {
- {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
- {NULL, NULL}
+static const struct dri_extension arb_oq_extensions[] = {
+ { NULL, NULL }
};
-#endif
static const struct dri_extension ttm_extensions[] = {
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
- {NULL, NULL}
+ { "GL_ARB_pixel_buffer_object", NULL },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { NULL, NULL }
};
/**
@@ -445,13 +435,6 @@ void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
if (intel == NULL || intel->ttm)
driInitExtensions(ctx, ttm_extensions, GL_FALSE);
-#ifdef I915_MMIO_READ
- if (intel == NULL ||
- (IS_965(intel->intelScreen->deviceID) &&
- intel->intelScreen->drmMinor >= 8))
- driInitExtensions(ctx, arb_oc_extensions, GL_FALSE);
-#endif
-
if (intel == NULL || IS_965(intel->intelScreen->deviceID))
driInitExtensions(ctx, brw_extensions, GL_FALSE);
}
@@ -548,39 +531,6 @@ intelFinish(GLcontext * ctx)
}
}
-#ifdef I915_MMIO_READ
-static void
-intelBeginQuery(GLcontext *ctx, struct gl_query_object *q)
-{
- struct intel_context *intel = intel_context( ctx );
- struct drm_i915_mmio io = {
- .read_write = I915_MMIO_READ,
- .reg = MMIO_REGS_PS_DEPTH_COUNT,
- .data = &q->Result
- };
- intel->stats_wm++;
- intelFinish(&intel->ctx);
- drmCommandWrite(intel->driFd, DRM_I915_MMIO, &io, sizeof(io));
-}
-
-static void
-intelEndQuery(GLcontext *ctx, struct gl_query_object *q)
-{
- struct intel_context *intel = intel_context( ctx );
- GLuint64EXT tmp;
- struct drm_i915_mmio io = {
- .read_write = I915_MMIO_READ,
- .reg = MMIO_REGS_PS_DEPTH_COUNT,
- .data = &tmp
- };
- intelFinish(&intel->ctx);
- drmCommandWrite(intel->driFd, DRM_I915_MMIO, &io, sizeof(io));
- q->Result = tmp - q->Result;
- q->Ready = GL_TRUE;
- intel->stats_wm--;
-}
-#endif
-
void
intelInitDriverFunctions(struct dd_function_table *functions)
{
@@ -597,11 +547,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-#ifdef I915_MMIO_READ
- functions->BeginQuery = intelBeginQuery;
- functions->EndQuery = intelEndQuery;
-#endif
-
intelInitTextureFuncs(functions);
intelInitStateFuncs(functions);
intelInitBufferFuncs(functions);
@@ -810,7 +755,12 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->Fallback = 0; /* don't call _swrast_Flush later */
intel_batchbuffer_free(intel->batch);
+ intel->batch = NULL;
+
free(intel->prim.vb);
+ intel->prim.vb = NULL;
+ dri_bo_unreference(intel->prim.vb_bo);
+ intel->prim.vb_bo = NULL;
if (release_texture_heaps) {
/* This share group is about to go away, free our private
@@ -820,6 +770,13 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
fprintf(stderr, "do something to free texture heaps\n");
}
+ intel_region_release(&intel->front_region);
+ intel_region_release(&intel->back_region);
+ intel_region_release(&intel->third_region);
+ intel_region_release(&intel->depth_region);
+
+ driDestroyOptionCache(&intel->optionCache);
+
/* free the Mesa context */
_mesa_free_context_data(&intel->ctx);
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 4af4cb9c96..554159ac44 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -226,7 +226,6 @@ struct intel_context
GLenum reduced_primitive;
GLuint vertex_size;
GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
- struct intel_region *draw_region;
/* Fallback rasterization functions
*/
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index f39fac13cf..b267ffd890 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -181,9 +181,9 @@ intelInitPixelFuncs(struct dd_function_table *functions)
if (!getenv("INTEL_NO_BLIT")) {
functions->Bitmap = intelBitmap;
functions->CopyPixels = intelCopyPixels;
+ functions->DrawPixels = intelDrawPixels;
#ifdef I915
functions->ReadPixels = intelReadPixels;
- functions->DrawPixels = intelDrawPixels;
#endif
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index be213e7b96..b60dad7460 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -51,7 +51,6 @@
#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_buffer_objects.h"
-#include "intel_tris.h"
static GLboolean
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 96af7e1a03..c21f408093 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -45,6 +45,25 @@
#define I1_LOAD_S(n) (1<<(4+n))
/** @{
+ *
+ * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
+ * additional flushing control.
+ */
+#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2)
+#define PIPE_CONTROL_NO_WRITE (0 << 14)
+#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14)
+#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
+#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14)
+#define PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define PIPE_CONTROL_WRITE_FLUSH (1 << 12)
+#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
+#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
+#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
+#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
+
+/** @} */
+
+/** @{
* 915 definitions
*/
#define S0_VB_OFFSET_MASK 0xffffffc
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index cb0f4ba083..45faf64c71 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -478,6 +478,11 @@ intel_recreate_static(struct intel_context *intel,
region->pitch = intelScreen->pitch;
region->height = intelScreen->height; /* needed? */
+ if (region->buffer != NULL) {
+ dri_bo_unreference(region->buffer);
+ region->buffer = NULL;
+ }
+
if (intel->ttm) {
assert(region_desc->bo_handle != -1);
region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
@@ -486,6 +491,11 @@ intel_recreate_static(struct intel_context *intel,
intel_set_region_tiling_gem(intel, region, region_desc->bo_handle);
} else {
+ if (region->classic_map != NULL) {
+ drmUnmap(region->classic_map,
+ region->pitch * region->cpp * region->height);
+ region->classic_map = NULL;
+ }
ret = drmMap(intel->driFd, region_desc->handle,
region->pitch * region->cpp * region->height,
&region->classic_map);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index a7b88b39c0..f4cb4a781c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -60,7 +60,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16_ARB:
+ case GL_DEPTH_COMPONENT16:
irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
if (irb && irb->region && irb->region->cpp == 2)
return irb->region;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 3dae738ac2..820683d42e 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -141,10 +141,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* Fallback case:
*/
- if (firstImage->base.Border ||
- ((firstImage->base._BaseFormat == GL_DEPTH_COMPONENT) &&
- ((tObj->WrapS == GL_CLAMP_TO_BORDER) ||
- (tObj->WrapT == GL_CLAMP_TO_BORDER)))) {
+ if (firstImage->base.Border) {
if (intelObj->mt) {
intel_miptree_release(intel, &intelObj->mt);
}