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-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c68
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c37
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h14
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c23
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions_es2.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c86
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.h10
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h10
-rw-r--r--src/mesa/drivers/dri/intel/intel_state.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_syncobj.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c21
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c10
29 files changed, 259 insertions, 145 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 2c85ad3c36..a74e21720f 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -210,7 +210,7 @@ intelEmitCopyBlit(struct intel_context *intel,
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
void
-intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
+intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 70d277df3c..0163146573 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -33,7 +33,7 @@
extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
-extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
+extern void intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 117d4daf3b..87da60a771 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -40,7 +40,7 @@
#include "intel_regions.h"
static GLboolean
-intel_bufferobj_unmap(GLcontext * ctx,
+intel_bufferobj_unmap(struct gl_context * ctx,
GLenum target, struct gl_buffer_object *obj);
/** Allocates a new drm_intel_bo to store the data for the buffer object. */
@@ -59,7 +59,7 @@ intel_bufferobj_alloc_buffer(struct intel_context *intel,
* internal structure where somehow shared.
*/
static struct gl_buffer_object *
-intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
+intel_bufferobj_alloc(struct gl_context * ctx, GLuint name, GLenum target)
{
struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
@@ -101,7 +101,7 @@ intel_bufferobj_cow(struct intel_context *intel,
* Called via glDeleteBuffersARB().
*/
static void
-intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
+intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -136,7 +136,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
* \return GL_TRUE for success, GL_FALSE if out of memory
*/
static GLboolean
-intel_bufferobj_data(GLcontext * ctx,
+intel_bufferobj_data(struct gl_context * ctx,
GLenum target,
GLsizeiptrARB size,
const GLvoid * data,
@@ -193,7 +193,7 @@ intel_bufferobj_data(GLcontext * ctx,
* Called via glBufferSubDataARB().
*/
static void
-intel_bufferobj_subdata(GLcontext * ctx,
+intel_bufferobj_subdata(struct gl_context * ctx,
GLenum target,
GLintptrARB offset,
GLsizeiptrARB size,
@@ -214,21 +214,28 @@ intel_bufferobj_subdata(GLcontext * ctx,
memcpy((char *)intel_obj->sys_buffer + offset, data, size);
else {
/* Flush any existing batchbuffer that might reference this data. */
- if (drm_intel_bo_busy(intel_obj->buffer) ||
- drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
- drm_intel_bo *temp_bo;
+ if (intel->gen < 6) {
+ if (drm_intel_bo_busy(intel_obj->buffer) ||
+ drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
+ drm_intel_bo *temp_bo;
- temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
- drm_intel_bo_subdata(temp_bo, 0, size, data);
+ drm_intel_bo_subdata(temp_bo, 0, size, data);
- intel_emit_linear_blit(intel,
- intel_obj->buffer, offset,
- temp_bo, 0,
- size);
+ intel_emit_linear_blit(intel,
+ intel_obj->buffer, offset,
+ temp_bo, 0,
+ size);
- drm_intel_bo_unreference(temp_bo);
+ drm_intel_bo_unreference(temp_bo);
+ } else {
+ drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
+ }
} else {
+ if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
+ intel_batchbuffer_flush(intel->batch);
+ }
drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
}
}
@@ -239,7 +246,7 @@ intel_bufferobj_subdata(GLcontext * ctx,
* Called via glGetBufferSubDataARB().
*/
static void
-intel_bufferobj_get_subdata(GLcontext * ctx,
+intel_bufferobj_get_subdata(struct gl_context * ctx,
GLenum target,
GLintptrARB offset,
GLsizeiptrARB size,
@@ -260,7 +267,7 @@ intel_bufferobj_get_subdata(GLcontext * ctx,
* Called via glMapBufferARB().
*/
static void *
-intel_bufferobj_map(GLcontext * ctx,
+intel_bufferobj_map(struct gl_context * ctx,
GLenum target,
GLenum access, struct gl_buffer_object *obj)
{
@@ -322,7 +329,7 @@ intel_bufferobj_map(GLcontext * ctx,
* and blit it into the real BO at unmap time.
*/
static void *
-intel_bufferobj_map_range(GLcontext * ctx,
+intel_bufferobj_map_range(struct gl_context * ctx,
GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access, struct gl_buffer_object *obj)
{
@@ -415,7 +422,7 @@ intel_bufferobj_map_range(GLcontext * ctx,
* would defeat the point.
*/
static void
-intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
+intel_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj)
{
@@ -449,7 +456,7 @@ intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
* Called via glUnmapBuffer().
*/
static GLboolean
-intel_bufferobj_unmap(GLcontext * ctx,
+intel_bufferobj_unmap(struct gl_context * ctx,
GLenum target, struct gl_buffer_object *obj)
{
struct intel_context *intel = intel_context(ctx);
@@ -537,7 +544,7 @@ intel_bufferobj_buffer(struct intel_context *intel,
}
static void
-intel_bufferobj_copy_subdata(GLcontext *ctx,
+intel_bufferobj_copy_subdata(struct gl_context *ctx,
struct gl_buffer_object *src,
struct gl_buffer_object *dst,
GLintptr read_offset, GLintptr write_offset,
@@ -552,7 +559,7 @@ intel_bufferobj_copy_subdata(GLcontext *ctx,
return;
/* If we're in system memory, just map and memcpy. */
- if (intel_src->sys_buffer || intel_dst->sys_buffer) {
+ if (intel_src->sys_buffer || intel_dst->sys_buffer || intel->gen >= 6) {
/* The same buffer may be used, but note that regions copied may
* not overlap.
*/
@@ -575,6 +582,7 @@ intel_bufferobj_copy_subdata(GLcontext *ctx,
intel_bufferobj_unmap(ctx, GL_COPY_READ_BUFFER, src);
intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
}
+ return;
}
/* Otherwise, we have real BOs, so blit them. */
@@ -596,7 +604,7 @@ intel_bufferobj_copy_subdata(GLcontext *ctx,
#if FEATURE_APPLE_object_purgeable
static GLenum
-intel_buffer_purgeable(GLcontext * ctx,
+intel_buffer_purgeable(struct gl_context * ctx,
drm_intel_bo *buffer,
GLenum option)
{
@@ -609,7 +617,7 @@ intel_buffer_purgeable(GLcontext * ctx,
}
static GLenum
-intel_buffer_object_purgeable(GLcontext * ctx,
+intel_buffer_object_purgeable(struct gl_context * ctx,
struct gl_buffer_object *obj,
GLenum option)
{
@@ -636,7 +644,7 @@ intel_buffer_object_purgeable(GLcontext * ctx,
}
static GLenum
-intel_texture_object_purgeable(GLcontext * ctx,
+intel_texture_object_purgeable(struct gl_context * ctx,
struct gl_texture_object *obj,
GLenum option)
{
@@ -650,7 +658,7 @@ intel_texture_object_purgeable(GLcontext * ctx,
}
static GLenum
-intel_render_object_purgeable(GLcontext * ctx,
+intel_render_object_purgeable(struct gl_context * ctx,
struct gl_renderbuffer *obj,
GLenum option)
{
@@ -664,7 +672,7 @@ intel_render_object_purgeable(GLcontext * ctx,
}
static GLenum
-intel_buffer_unpurgeable(GLcontext * ctx,
+intel_buffer_unpurgeable(struct gl_context * ctx,
drm_intel_bo *buffer,
GLenum option)
{
@@ -678,7 +686,7 @@ intel_buffer_unpurgeable(GLcontext * ctx,
}
static GLenum
-intel_buffer_object_unpurgeable(GLcontext * ctx,
+intel_buffer_object_unpurgeable(struct gl_context * ctx,
struct gl_buffer_object *obj,
GLenum option)
{
@@ -686,7 +694,7 @@ intel_buffer_object_unpurgeable(GLcontext * ctx,
}
static GLenum
-intel_texture_object_unpurgeable(GLcontext * ctx,
+intel_texture_object_unpurgeable(struct gl_context * ctx,
struct gl_texture_object *obj,
GLenum option)
{
@@ -700,7 +708,7 @@ intel_texture_object_unpurgeable(GLcontext * ctx,
}
static GLenum
-intel_render_object_unpurgeable(GLcontext * ctx,
+intel_render_object_unpurgeable(struct gl_context * ctx,
struct gl_renderbuffer *obj,
GLenum option)
{
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 1bff344a45..ee551ef60d 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -88,7 +88,7 @@ intel_check_front_buffer_rendering(struct intel_context *intel)
* color buffers.
*/
void
-intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
+intel_draw_buffer(struct gl_context * ctx, struct gl_framebuffer *fb)
{
struct intel_context *intel = intel_context(ctx);
struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL;
@@ -262,7 +262,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
static void
-intelDrawBuffer(GLcontext * ctx, GLenum mode)
+intelDrawBuffer(struct gl_context * ctx, GLenum mode)
{
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct intel_context *const intel = intel_context(ctx);
@@ -285,7 +285,7 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode)
static void
-intelReadBuffer(GLcontext * ctx, GLenum mode)
+intelReadBuffer(struct gl_context * ctx, GLenum mode)
{
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct intel_context *const intel = intel_context(ctx);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h
index abb86aade6..2d4613b295 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.h
+++ b/src/mesa/drivers/dri/intel/intel_buffers.h
@@ -41,7 +41,7 @@ extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
extern void intel_check_front_buffer_rendering(struct intel_context *intel);
-extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb);
+extern void intel_draw_buffer(struct gl_context * ctx, struct gl_framebuffer *fb);
extern void intelInitBufferFuncs(struct dd_function_table *functions);
@@ -50,7 +50,7 @@ void intel_get_cliprects(struct intel_context *intel,
unsigned int *num_cliprects,
int *x_off, int *y_off);
#ifdef I915
-void intelCalcViewport(GLcontext * ctx);
+void intelCalcViewport(struct gl_context * ctx);
#endif
#endif /* INTEL_BUFFERS_H */
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 3c22118866..d7814635b7 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -62,7 +62,7 @@ static const char *buffer_names[] = {
* Called by ctx->Driver.Clear.
*/
static void
-intelClear(GLcontext *ctx, GLbitfield mask)
+intelClear(struct gl_context *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index edcc9536da..7ace50bde9 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -67,7 +67,7 @@ int INTEL_DEBUG = (0);
static const GLubyte *
-intelGetString(GLcontext * ctx, GLenum name)
+intelGetString(struct gl_context * ctx, GLenum name)
{
const struct intel_context *const intel = intel_context(ctx);
const char *chipset;
@@ -163,6 +163,19 @@ intelGetString(GLcontext * ctx, GLenum name)
case PCI_CHIP_ILM_G:
chipset = "Intel(R) Ironlake Mobile";
break;
+ case PCI_CHIP_SANDYBRIDGE_GT1:
+ case PCI_CHIP_SANDYBRIDGE_GT2:
+ case PCI_CHIP_SANDYBRIDGE_GT2_PLUS:
+ chipset = "Intel(R) Sandybridge Desktop";
+ break;
+ case PCI_CHIP_SANDYBRIDGE_M_GT1:
+ case PCI_CHIP_SANDYBRIDGE_M_GT2:
+ case PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS:
+ chipset = "Intel(R) Sandybridge Mobile";
+ break;
+ case PCI_CHIP_SANDYBRIDGE_S:
+ chipset = "Intel(R) Sandybridge Server";
+ break;
default:
chipset = "Unknown Intel Chipset";
break;
@@ -177,7 +190,7 @@ intelGetString(GLcontext * ctx, GLenum name)
}
static void
-intel_flush_front(GLcontext *ctx)
+intel_flush_front(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
__DRIcontext *driContext = intel->driContext;
@@ -465,7 +478,7 @@ intel_prepare_render(struct intel_context *intel)
}
static void
-intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
struct intel_context *intel = intel_context(ctx);
__DRIcontext *driContext = intel->driContext;
@@ -514,7 +527,7 @@ static const struct dri_debug_control debug_control[] = {
static void
-intelInvalidateState(GLcontext * ctx, GLuint new_state)
+intelInvalidateState(struct gl_context * ctx, GLuint new_state)
{
struct intel_context *intel = intel_context(ctx);
@@ -531,7 +544,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
}
void
-intel_flush(GLcontext *ctx)
+intel_flush(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
@@ -546,7 +559,7 @@ intel_flush(GLcontext *ctx)
}
static void
-intel_glFlush(GLcontext *ctx)
+intel_glFlush(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
@@ -556,7 +569,7 @@ intel_glFlush(GLcontext *ctx)
}
void
-intelFinish(GLcontext * ctx)
+intelFinish(struct gl_context * ctx)
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
@@ -603,17 +616,17 @@ intelInitDriverFunctions(struct dd_function_table *functions)
GLboolean
intelInitContext(struct intel_context *intel,
int api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions)
{
- GLcontext *ctx = &intel->ctx;
- GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
+ struct gl_context *ctx = &intel->ctx;
+ struct gl_context *shareCtx = (struct gl_context *) sharedContextPrivate;
__DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct intel_screen *intelScreen = sPriv->private;
int bo_reuse_mode;
- __GLcontextModes visual;
+ struct gl_config visual;
/* we can't do anything without a connection to the device */
if (intelScreen->bufmgr == NULL)
@@ -724,7 +737,7 @@ intelInitContext(struct intel_context *intel,
ctx->Const.MaxSamples = 1.0;
/* reinitialize the context point state.
- * It depend on constants in __GLcontextRec::Const
+ * It depend on constants in __struct gl_contextRec::Const
*/
_mesa_init_point(ctx);
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 28d53284fd..46d10d74ba 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -106,11 +106,11 @@ struct intel_sync_object {
};
/**
- * intel_context is derived from Mesa's context class: GLcontext.
+ * intel_context is derived from Mesa's context class: struct gl_context.
*/
struct intel_context
{
- GLcontext ctx; /**< base class, must be first field */
+ struct gl_context ctx; /**< base class, must be first field */
struct
{
@@ -256,7 +256,7 @@ struct intel_context
__DRIcontext *driContext;
struct intel_screen *intelScreen;
- void (*saved_viewport)(GLcontext * ctx,
+ void (*saved_viewport)(struct gl_context * ctx,
GLint x, GLint y, GLsizei width, GLsizei height);
/**
@@ -383,13 +383,13 @@ extern int INTEL_DEBUG;
extern GLboolean intelInitContext(struct intel_context *intel,
int api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions);
-extern void intelFinish(GLcontext * ctx);
-extern void intel_flush(GLcontext * ctx);
+extern void intelFinish(struct gl_context * ctx);
+extern void intel_flush(struct gl_context * ctx);
extern void intelInitDriverFunctions(struct dd_function_table *functions);
@@ -476,7 +476,7 @@ void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
* These are better-typed than the macros used previously:
*/
static INLINE struct intel_context *
-intel_context(GLcontext * ctx)
+intel_context(struct gl_context * ctx)
{
return (struct intel_context *) ctx;
}
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index d741f82767..974045730b 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -78,6 +78,7 @@
*/
static const struct dri_extension card_extensions[] = {
{ "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
+ { "GL_ARB_explicit_attrib_location", NULL },
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
@@ -166,6 +167,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_shadow", NULL },
{ "GL_MESA_texture_signed_rgba", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
+ { "GL_ARB_texture_rg", NULL },
{ "GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
@@ -195,18 +197,35 @@ static const struct dri_extension fragment_shader_extensions[] = {
};
/**
+ * \brief Get GLSL version from the environment.
+ *
+ * If the environment variable INTEL_GLSL_VERSION is set, convert its value
+ * to an integer and return it. Otherwise, return the default version, 120.
+ */
+static GLuint
+get_glsl_version()
+{
+ const char * s = getenv("INTEL_GLSL_VERSION");
+ if (s == NULL)
+ return 120;
+ else
+ return (GLuint) atoi(s);
+}
+
+/**
* Initializes potential list of extensions if ctx == NULL, or actually enables
* extensions for a context.
*/
void
-intelInitExtensions(GLcontext *ctx)
+intelInitExtensions(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
driInitExtensions(ctx, card_extensions, GL_FALSE);
_mesa_map_function_array(GL_VERSION_2_1_functions);
- ctx->Const.GLSLVersion = 120;
+
+ ctx->Const.GLSLVersion = get_glsl_version();
if (intel->gen >= 5)
driInitExtensions(ctx, ironlake_extensions, GL_FALSE);
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h
index 236442a4d6..fb2a846d39 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.h
+++ b/src/mesa/drivers/dri/intel/intel_extensions.h
@@ -30,10 +30,10 @@
extern void
-intelInitExtensions(GLcontext *ctx);
+intelInitExtensions(struct gl_context *ctx);
extern void
-intelInitExtensionsES2(GLcontext *ctx);
+intelInitExtensionsES2(struct gl_context *ctx);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_extensions_es2.c b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
index 24f64045ef..71c86339c7 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions_es2.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
@@ -69,6 +69,7 @@ static const char *es2_extensions[] = {
"GL_ARB_depth_texture",
"GL_EXT_packed_depth_stencil",
"GL_EXT_framebuffer_object",
+ "GL_EXT_texture_format_BGRA8888",
#if FEATURE_OES_EGL_image
"GL_OES_EGL_image",
@@ -82,7 +83,7 @@ static const char *es2_extensions[] = {
* extensions for a context.
*/
void
-intelInitExtensionsES2(GLcontext *ctx)
+intelInitExtensionsES2(struct gl_context *ctx)
{
int i;
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 984585027c..862a13d2ea 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -50,7 +50,7 @@
* Create a new framebuffer object.
*/
static struct gl_framebuffer *
-intel_new_framebuffer(GLcontext * ctx, GLuint name)
+intel_new_framebuffer(struct gl_context * ctx, GLuint name)
{
/* Only drawable state in intel_framebuffer at this time, just use Mesa's
* class
@@ -81,7 +81,7 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb)
* Return a pointer to a specific pixel in a renderbuffer.
*/
static void *
-intel_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb,
+intel_get_pointer(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLint x, GLint y)
{
/* By returning NULL we force all software rendering to go through
@@ -96,17 +96,35 @@ intel_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb,
* storage for a user-created renderbuffer.
*/
static GLboolean
-intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
+intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
{
struct intel_context *intel = intel_context(ctx);
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- int cpp;
+ int cpp, tiling;
ASSERT(rb->Name != 0);
switch (internalFormat) {
+ case GL_RED:
+ case GL_R8:
+ rb->Format = MESA_FORMAT_R8;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_R16:
+ rb->Format = MESA_FORMAT_R16;
+ rb->DataType = GL_UNSIGNED_SHORT;
+ break;
+ case GL_RG:
+ case GL_RG8:
+ rb->Format = MESA_FORMAT_RG88;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_RG16:
+ rb->Format = MESA_FORMAT_RG1616;
+ rb->DataType = GL_UNSIGNED_SHORT;
+ break;
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
@@ -176,7 +194,13 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
/* alloc hardware renderbuffer */
DBG("Allocating %d x %d Intel RBO\n", width, height);
- irb->region = intel_region_alloc(intel->intelScreen, I915_TILING_NONE, cpp,
+ tiling = I915_TILING_NONE;
+
+ /* Gen6 requires depth must be tiling */
+ if (intel->gen >= 6 && rb->Format == MESA_FORMAT_S8_Z24)
+ tiling = I915_TILING_Y;
+
+ irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
width, height, GL_TRUE);
if (!irb->region)
return GL_FALSE; /* out of memory? */
@@ -192,7 +216,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
#if FEATURE_OES_EGL_image
static void
-intel_image_target_renderbuffer_storage(GLcontext *ctx,
+intel_image_target_renderbuffer_storage(struct gl_context *ctx,
struct gl_renderbuffer *rb,
void *image_handle)
{
@@ -228,7 +252,7 @@ intel_image_target_renderbuffer_storage(GLcontext *ctx,
* Not used for user-created renderbuffers!
*/
static GLboolean
-intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
+intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
ASSERT(rb->Name == 0);
@@ -241,7 +265,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
static void
-intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
+intel_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height)
{
int i;
@@ -269,7 +293,7 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
/** Dummy function for gl_renderbuffer::AllocStorage() */
static GLboolean
-intel_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
+intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
_mesa_problem(ctx, "intel_op_alloc_storage should never be called.");
@@ -340,6 +364,14 @@ intel_create_renderbuffer(gl_format format)
irb->Base._BaseFormat = GL_ALPHA;
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
+ case MESA_FORMAT_R8:
+ irb->Base._BaseFormat = GL_RED;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case MESA_FORMAT_RG88:
+ irb->Base._BaseFormat = GL_RG;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ break;
default:
_mesa_problem(NULL,
"Unexpected intFormat in intel_create_renderbuffer");
@@ -364,7 +396,7 @@ intel_create_renderbuffer(gl_format format)
* Typically called via glBindRenderbufferEXT().
*/
static struct gl_renderbuffer *
-intel_new_renderbuffer(GLcontext * ctx, GLuint name)
+intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
{
/*struct intel_context *intel = intel_context(ctx); */
struct intel_renderbuffer *irb;
@@ -392,7 +424,7 @@ intel_new_renderbuffer(GLcontext * ctx, GLuint name)
* Called via glBindFramebufferEXT().
*/
static void
-intel_bind_framebuffer(GLcontext * ctx, GLenum target,
+intel_bind_framebuffer(struct gl_context * ctx, GLenum target,
struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
{
if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
@@ -408,7 +440,7 @@ intel_bind_framebuffer(GLcontext * ctx, GLenum target,
* Called via glFramebufferRenderbufferEXT().
*/
static void
-intel_framebuffer_renderbuffer(GLcontext * ctx,
+intel_framebuffer_renderbuffer(struct gl_context * ctx,
struct gl_framebuffer *fb,
GLenum attachment, struct gl_renderbuffer *rb)
{
@@ -422,7 +454,7 @@ intel_framebuffer_renderbuffer(GLcontext * ctx,
static GLboolean
-intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
+intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
@@ -453,6 +485,22 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to A8 texture OK\n");
}
+ else if (texImage->TexFormat == MESA_FORMAT_R8) {
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to R8 texture OK\n");
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_RG88) {
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to RG88 texture OK\n");
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_R16) {
+ irb->Base.DataType = GL_UNSIGNED_SHORT;
+ DBG("Render to R8 texture OK\n");
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
+ irb->Base.DataType = GL_UNSIGNED_SHORT;
+ DBG("Render to RG88 texture OK\n");
+ }
else if (texImage->TexFormat == MESA_FORMAT_Z16) {
irb->Base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
@@ -487,7 +535,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
* This will have the region info needed for hardware rendering.
*/
static struct intel_renderbuffer *
-intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
+intel_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
{
const GLuint name = ~0; /* not significant, but distinct for debugging */
struct intel_renderbuffer *irb;
@@ -518,7 +566,7 @@ intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
* before intel_finish_render_texture() is ever called.
*/
static void
-intel_render_texture(GLcontext * ctx,
+intel_render_texture(struct gl_context * ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
{
@@ -594,7 +642,7 @@ intel_render_texture(GLcontext * ctx,
* Called by Mesa when rendering to a texture is done.
*/
static void
-intel_finish_render_texture(GLcontext * ctx,
+intel_finish_render_texture(struct gl_context * ctx,
struct gl_renderbuffer_attachment *att)
{
struct intel_context *intel = intel_context(ctx);
@@ -621,7 +669,7 @@ intel_finish_render_texture(GLcontext * ctx,
* Do additional "completeness" testing of a framebuffer object.
*/
static void
-intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
+intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
@@ -667,6 +715,10 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_A8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_RG1616:
break;
default:
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index cb088e4032..60583ef4c0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -55,7 +55,7 @@ effective_func(GLenum func, GLboolean src_alpha_is_one)
* glDraw/CopyPixels.
*/
GLboolean
-intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
+intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_one)
{
if (ctx->NewState)
_mesa_update_state(ctx);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index 743b6497c5..aef0e609da 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
@@ -31,21 +31,21 @@
#include "main/mtypes.h"
void intelInitPixelFuncs(struct dd_function_table *functions);
-GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,
+GLboolean intel_check_blit_fragment_ops(struct gl_context * ctx,
GLboolean src_alpha_is_one);
GLboolean intel_check_blit_format(struct intel_region *region,
GLenum format, GLenum type);
-void intelReadPixels(GLcontext * ctx,
+void intelReadPixels(struct gl_context * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack,
GLvoid * pixels);
-void intelDrawPixels(GLcontext * ctx,
+void intelDrawPixels(struct gl_context * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format,
@@ -53,12 +53,12 @@ void intelDrawPixels(GLcontext * ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid * pixels);
-void intelCopyPixels(GLcontext * ctx,
+void intelCopyPixels(struct gl_context * ctx,
GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type);
-void intelBitmap(GLcontext * ctx,
+void intelBitmap(struct gl_context * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 23410f063c..63fb4b37b1 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -58,7 +58,7 @@
* PBO bitmaps. I think they are probably pretty rare though - I
* wonder if Xgl uses them?
*/
-static const GLubyte *map_pbo( GLcontext *ctx,
+static const GLubyte *map_pbo( struct gl_context *ctx,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap )
@@ -167,7 +167,7 @@ y_flip(struct gl_framebuffer *fb, int y, int height)
* Render a bitmap.
*/
static GLboolean
-do_blit_bitmap( GLcontext *ctx,
+do_blit_bitmap( struct gl_context *ctx,
GLint dstx, GLint dsty,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
@@ -320,7 +320,7 @@ out:
* - Chop bitmap up into 32x32 squares and render w/polygon stipple.
*/
void
-intelBitmap(GLcontext * ctx,
+intelBitmap(struct gl_context * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 2008a4c2be..c6b36ed429 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -76,7 +76,7 @@ copypix_src_region(struct intel_context *intel, GLenum type)
* we allow Scissor.
*/
static GLboolean
-intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
+intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx)
{
if (ctx->NewState)
_mesa_update_state(ctx);
@@ -102,7 +102,7 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
* CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
*/
static GLboolean
-do_blit_copypixels(GLcontext * ctx,
+do_blit_copypixels(struct gl_context * ctx,
GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
GLint dstx, GLint dsty, GLenum type)
@@ -198,7 +198,7 @@ out:
void
-intelCopyPixels(GLcontext * ctx,
+intelCopyPixels(struct gl_context * ctx,
GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type)
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 470c4b9326..2ec7ed8e26 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -39,7 +39,7 @@
#include "intel_pixel.h"
void
-intelDrawPixels(GLcontext * ctx,
+intelDrawPixels(struct gl_context * ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format,
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 21d2a7a93e..b249f9a5a0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -65,7 +65,7 @@
*/
static GLboolean
-do_blit_readpixels(GLcontext * ctx,
+do_blit_readpixels(struct gl_context * ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
@@ -165,7 +165,7 @@ do_blit_readpixels(GLcontext * ctx,
}
void
-intelReadPixels(GLcontext * ctx,
+intelReadPixels(struct gl_context * ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index d200dc1f4a..061f0d278d 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -339,7 +339,7 @@ intelDestroyScreen(__DRIscreen * sPriv)
static GLboolean
intelCreateBuffer(__DRIscreen * driScrnPriv,
__DRIdrawable * driDrawPriv,
- const __GLcontextModes * mesaVis, GLboolean isPixmap)
+ const struct gl_config * mesaVis, GLboolean isPixmap)
{
struct intel_renderbuffer *rb;
@@ -415,22 +415,22 @@ intelDestroyBuffer(__DRIdrawable * driDrawPriv)
* init-designated function to register chipids and createcontext
* functions.
*/
-extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
+extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean i915CreateContext(int api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean brwCreateContext(int api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
static GLboolean
intelCreateContext(gl_api api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
@@ -488,7 +488,7 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
* This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
*
- * \return the __GLcontextModes supported by this driver
+ * \return the struct gl_config supported by this driver
*/
static const
__DRIconfig **intelInitScreen2(__DRIscreen *psp)
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index c8d55c92a0..104cadf0f9 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -246,7 +246,7 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
* Old note: Moved locking out to get reasonable span performance.
*/
void
-intelSpanRenderStart(GLcontext * ctx)
+intelSpanRenderStart(struct gl_context * ctx)
{
struct intel_context *intel = intel_context(ctx);
GLuint i;
@@ -273,7 +273,7 @@ intelSpanRenderStart(GLcontext * ctx)
* the above function.
*/
void
-intelSpanRenderFinish(GLcontext * ctx)
+intelSpanRenderFinish(struct gl_context * ctx)
{
struct intel_context *intel = intel_context(ctx);
GLuint i;
@@ -294,7 +294,7 @@ intelSpanRenderFinish(GLcontext * ctx)
void
-intelInitSpanFuncs(GLcontext * ctx)
+intelInitSpanFuncs(struct gl_context * ctx)
{
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SpanRenderStart = intelSpanRenderStart;
@@ -302,7 +302,7 @@ intelInitSpanFuncs(GLcontext * ctx)
}
void
-intel_map_vertex_shader_textures(GLcontext *ctx)
+intel_map_vertex_shader_textures(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
int i;
@@ -321,7 +321,7 @@ intel_map_vertex_shader_textures(GLcontext *ctx)
}
void
-intel_unmap_vertex_shader_textures(GLcontext *ctx)
+intel_unmap_vertex_shader_textures(struct gl_context *ctx)
{
struct intel_context *intel = intel_context(ctx);
int i;
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index bffe109aa5..aa8d08e843 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,15 +28,15 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
-extern void intelInitSpanFuncs(GLcontext * ctx);
+extern void intelInitSpanFuncs(struct gl_context * ctx);
-extern void intelSpanRenderFinish(GLcontext * ctx);
-extern void intelSpanRenderStart(GLcontext * ctx);
+extern void intelSpanRenderFinish(struct gl_context * ctx);
+extern void intelSpanRenderStart(struct gl_context * ctx);
void intel_renderbuffer_map(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
-void intel_map_vertex_shader_textures(GLcontext *ctx);
-void intel_unmap_vertex_shader_textures(GLcontext *ctx);
+void intel_map_vertex_shader_textures(struct gl_context *ctx);
+void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c
index c5ef909dbf..80598b7ef6 100644
--- a/src/mesa/drivers/dri/intel/intel_state.c
+++ b/src/mesa/drivers/dri/intel/intel_state.c
@@ -197,7 +197,7 @@ intel_translate_logic_op(GLenum opcode)
/* Fallback to swrast for select and feedback.
*/
static void
-intelRenderMode(GLcontext *ctx, GLenum mode)
+intelRenderMode(struct gl_context *ctx, GLenum mode)
{
struct intel_context *intel = intel_context(ctx);
FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER));
diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c
index c2d86432ff..bbfac74b60 100644
--- a/src/mesa/drivers/dri/intel/intel_syncobj.c
+++ b/src/mesa/drivers/dri/intel/intel_syncobj.c
@@ -46,7 +46,7 @@
#include "intel_reg.h"
static struct gl_sync_object *
-intel_new_sync_object(GLcontext *ctx, GLuint id)
+intel_new_sync_object(struct gl_context *ctx, GLuint id)
{
struct intel_sync_object *sync;
@@ -56,7 +56,7 @@ intel_new_sync_object(GLcontext *ctx, GLuint id)
}
static void
-intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s)
+intel_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *s)
{
struct intel_sync_object *sync = (struct intel_sync_object *)s;
@@ -65,7 +65,7 @@ intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s)
}
static void
-intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s,
+intel_fence_sync(struct gl_context *ctx, struct gl_sync_object *s,
GLenum condition, GLbitfield flags)
{
struct intel_context *intel = intel_context(ctx);
@@ -87,7 +87,7 @@ intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s,
* The fix would be a new kernel function to do the GTT transition with a
* timeout.
*/
-static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s,
+static void intel_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
GLbitfield flags, GLuint64 timeout)
{
struct intel_sync_object *sync = (struct intel_sync_object *)s;
@@ -105,12 +105,12 @@ static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s,
* any batchbuffers coming after this waitsync will naturally not occur until
* the previous one is done.
*/
-static void intel_server_wait_sync(GLcontext *ctx, struct gl_sync_object *s,
+static void intel_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
GLbitfield flags, GLuint64 timeout)
{
}
-static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s)
+static void intel_check_sync(struct gl_context *ctx, struct gl_sync_object *s)
{
struct intel_sync_object *sync = (struct intel_sync_object *)s;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index e2bff0878a..3d9a2549db 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -10,7 +10,7 @@
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
static struct gl_texture_image *
-intelNewTextureImage(GLcontext * ctx)
+intelNewTextureImage(struct gl_context * ctx)
{
DBG("%s\n", __FUNCTION__);
(void) ctx;
@@ -19,7 +19,7 @@ intelNewTextureImage(GLcontext * ctx)
static struct gl_texture_object *
-intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
+intelNewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
{
struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object);
@@ -30,7 +30,7 @@ intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
}
static void
-intelDeleteTextureObject(GLcontext *ctx,
+intelDeleteTextureObject(struct gl_context *ctx,
struct gl_texture_object *texObj)
{
struct intel_context *intel = intel_context(ctx);
@@ -44,7 +44,7 @@ intelDeleteTextureObject(GLcontext *ctx,
static void
-intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
+intelFreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texImage)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
@@ -150,7 +150,7 @@ timed_memcpy(void *dest, const void *src, size_t n)
* map/unmap the base level texture image.
*/
static void
-intelGenerateMipmap(GLcontext *ctx, GLenum target,
+intelGenerateMipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj)
{
if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index cd77dd5b8e..7906554e45 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -40,7 +40,7 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
-gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
+gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 6efb2ddc55..2d046fd52d 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -72,6 +72,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
if (irb && irb->region && irb->region->cpp == 4)
return irb->region;
return NULL;
+ case 4:
case GL_RGBA:
case GL_RGBA8:
irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
@@ -82,6 +83,7 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
if (irb->Base._BaseFormat == GL_RGB)
return NULL;
return irb->region;
+ case 3:
case GL_RGB:
case GL_RGB8:
return intel_readbuf_region(intel);
@@ -99,7 +101,7 @@ do_copy_texsubimage(struct intel_context *intel,
GLint dstx, GLint dsty,
GLint x, GLint y, GLsizei width, GLsizei height)
{
- GLcontext *ctx = &intel->ctx;
+ struct gl_context *ctx = &intel->ctx;
const struct intel_region *src = get_teximage_source(intel, internalFormat);
if (!intelImage->mt || !src || !src->buffer) {
@@ -170,7 +172,7 @@ do_copy_texsubimage(struct intel_context *intel,
static void
-intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
+intelCopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLint border)
{
@@ -218,7 +220,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
static void
-intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
+intelCopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
@@ -267,7 +269,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
static void
-intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
+intelCopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
@@ -293,7 +295,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
static void
-intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
+intelCopyTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
{
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index e03b203fb4..9d73a2fb37 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -15,7 +15,7 @@
* immediately after sampling...
*/
gl_format
-intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
+intelChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
GLenum format, GLenum type)
{
struct intel_context *intel = intel_context(ctx);
@@ -93,6 +93,10 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
+ /* i915 could implement this mode using MT_32BIT_RG1616. However, this
+ * would require an extra swizzle instruction in the fragment shader to
+ * convert the { R, G, 1.0, 1.0 } to { R, R, R, G }.
+ */
#ifndef I915
return MESA_FORMAT_AL1616;
#else
@@ -193,6 +197,22 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
return MESA_FORMAT_SIGNED_RGBA8888_REV;
+
+ /* i915 can do a RG16, but it can't do any of the other RED or RG formats.
+ * In addition, it only implements the broken D3D mode where undefined
+ * components are read as 1.0. I'm not sure who thought reading
+ * { R, G, 1.0, 1.0 } from a red-green texture would be useful.
+ */
+ case GL_RED:
+ case GL_R8:
+ return MESA_FORMAT_R8;
+ case GL_R16:
+ return MESA_FORMAT_R16;
+ case GL_RG:
+ case GL_RG8:
+ return MESA_FORMAT_RG88;
+ case GL_RG16:
+ return MESA_FORMAT_RG1616;
#endif
default:
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 03aba58e10..35f3d7d382 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -10,7 +10,6 @@
#include "main/texstore.h"
#include "main/texgetimage.h"
#include "main/texobj.h"
-#include "main/texstore.h"
#include "main/teximage.h"
#include "intel_context.h"
@@ -301,7 +300,7 @@ try_pbo_zcopy(struct intel_context *intel,
static void
-intelTexImage(GLcontext * ctx,
+intelTexImage(struct gl_context * ctx,
GLint dims,
GLenum target, GLint level,
GLint internalFormat,
@@ -540,7 +539,7 @@ intelTexImage(GLcontext * ctx,
static void
-intelTexImage3D(GLcontext * ctx,
+intelTexImage3D(struct gl_context * ctx,
GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint depth,
@@ -557,7 +556,7 @@ intelTexImage3D(GLcontext * ctx,
static void
-intelTexImage2D(GLcontext * ctx,
+intelTexImage2D(struct gl_context * ctx,
GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
@@ -573,7 +572,7 @@ intelTexImage2D(GLcontext * ctx,
static void
-intelTexImage1D(GLcontext * ctx,
+intelTexImage1D(struct gl_context * ctx,
GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
@@ -589,7 +588,7 @@ intelTexImage1D(GLcontext * ctx,
static void
-intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+intelCompressedTexImage2D( struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLsizei imageSize, const GLvoid *data,
@@ -607,7 +606,7 @@ intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
* then unmap it.
*/
static void
-intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
+intel_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage, GLboolean compressed)
@@ -667,7 +666,7 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
static void
-intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+intelGetTexImage(struct gl_context * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
@@ -678,7 +677,7 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
static void
-intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+intelGetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level,
GLvoid *pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
@@ -694,7 +693,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
{
struct gl_framebuffer *fb = dPriv->driverPrivate;
struct intel_context *intel = pDRICtx->driverPrivate;
- GLcontext *ctx = &intel->ctx;
+ struct gl_context *ctx = &intel->ctx;
struct intel_texture_object *intelObj;
struct intel_texture_image *intelImage;
struct intel_mipmap_tree *mt;
@@ -775,7 +774,7 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
#if FEATURE_OES_EGL_image
static void
-intel_image_target_texture_2d(GLcontext *ctx, GLenum target,
+intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index b7ce50a820..c9b992a21b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -40,7 +40,7 @@
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
static void
-intelTexSubimage(GLcontext * ctx,
+intelTexSubimage(struct gl_context * ctx,
GLint dims,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
@@ -189,7 +189,7 @@ intelTexSubimage(GLcontext * ctx,
static void
-intelTexSubImage3D(GLcontext * ctx,
+intelTexSubImage3D(struct gl_context * ctx,
GLenum target,
GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
@@ -209,7 +209,7 @@ intelTexSubImage3D(GLcontext * ctx,
static void
-intelTexSubImage2D(GLcontext * ctx,
+intelTexSubImage2D(struct gl_context * ctx,
GLenum target,
GLint level,
GLint xoffset, GLint yoffset,
@@ -229,7 +229,7 @@ intelTexSubImage2D(GLcontext * ctx,
static void
-intelTexSubImage1D(GLcontext * ctx,
+intelTexSubImage1D(struct gl_context * ctx,
GLenum target,
GLint level,
GLint xoffset,
@@ -248,7 +248,7 @@ intelTexSubImage1D(GLcontext * ctx,
}
static void
-intelCompressedTexSubImage2D(GLcontext * ctx,
+intelCompressedTexSubImage2D(struct gl_context * ctx,
GLenum target,
GLint level,
GLint xoffset, GLint yoffset,