summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/mga/mgatex.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/mga/mgatex.h')
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/mga/mgatex.h b/src/mesa/drivers/dri/mga/mgatex.h
new file mode 100644
index 0000000000..c9f87d997e
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatex.h
@@ -0,0 +1,62 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatex.h,v 1.7 2002/10/30 12:51:36 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef MGATEX_INC
+#define MGATEX_INC
+
+#include "mgacontext.h"
+
+typedef struct mga_texture_object_s *mgaTextureObjectPtr;
+
+
+/* Called before a primitive is rendered to make sure the texture
+ * state is properly setup. Texture residence is checked later
+ * when we grab the lock.
+ */
+void mgaUpdateTextureState( GLcontext *ctx );
+
+void mgaConvertTexture( GLuint *dest, int texelBytes,
+ struct gl_texture_image *image,
+ int x, int y, int width, int height );
+
+
+void mgaUploadSubImageLocked( mgaContextPtr mmesa,
+ mgaTextureObjectPtr t,
+ int level,
+ int x, int y, int width, int height );
+
+int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t );
+
+void mgaDestroyTexObj( mgaContextPtr mmesa, mgaTextureObjectPtr t );
+
+void mgaAgeTextures( mgaContextPtr mmesa, int heap );
+
+void mgaDDInitTextureFuncs( GLcontext *ctx );
+
+
+#endif