summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/mga
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/mga')
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c6
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c4
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 73bcfcce73..32cfbc6a1c 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -45,7 +45,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
@@ -593,7 +593,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -676,7 +676,7 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
release_texture_heaps = (mmesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( mmesa->glCtx );
_tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
+ _vbo_DestroyContext( mmesa->glCtx );
_swrast_DestroyContext( mmesa->glCtx );
mgaFreeVB( mmesa->glCtx );
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 783de53197..69f85d62a5 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -42,7 +42,7 @@
#include "mgaregs.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
@@ -1062,7 +1062,7 @@ static void mgaDDInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
MGA_CONTEXT(ctx)->NewGLState |= new_state;
}