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-rw-r--r--src/mesa/drivers/dri/r300/r300_fixed_pipelines.h294
1 files changed, 0 insertions, 294 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h b/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
deleted file mode 100644
index 65e1836af4..0000000000
--- a/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
+++ /dev/null
@@ -1,294 +0,0 @@
-#ifndef __R300_FIXED_PIPELINES_H__
-#define __R300_FIXED_PIPELINES_H__
-
-/******** Flat color pipeline **********/
-static struct r300_vertex_shader_state FLAT_COLOR_VERTEX_SHADER={
- program: {
- length: 20,
-
- body:{ d: {
- EASY_VSF_OP(MUL, 0, ALL, TMP),
- VSF_PARAM(3),
- VSF_ATTR_W(0),
- EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE),
-
- EASY_VSF_OP(MUL, 1, ALL, RESULT),
- VSF_REG(1),
- VSF_ATTR_UNITY(1),
- VSF_UNITY(1),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(2),
- VSF_ATTR_Z(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(1),
- VSF_ATTR_Y(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MAD, 0, ALL, RESULT),
- VSF_PARAM(0),
- VSF_ATTR_X(0),
- VSF_TMP(0),
- } }
- },
-
- matrix:{
- {
- length: 16,
- body: { f: {
- 2.0,
- 0,
- 0.0,
- 0.0,
- 0,
- 2.5,
- 0,
- 0,
- 0.0,
- 0,
- -1.00,
- -1.0,
- -3.0,
- 0,
- 6.0,
- 6.0
- } }
- },
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- vector: {
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- unknown1: {
- length: 0
- },
-
- unknown2: {
- length: 0
- },
-
- program_start: 0,
- unknown_ptr1: 4,
- program_end: 4,
-
- param_offset: 0,
- param_count: 4,
-
- unknown_ptr2: 0,
- unknown_ptr3: 4
- };
-
-static struct r300_pixel_shader_state FLAT_COLOR_PIXEL_SHADER={
- program: {
- tex: {
- length: 0
- },
- alu: {
- length: 1,
- /* My understanding is that we need at least 1 instructions for pixel shader,
- in particular because alu_end==0 means there is one instruction */
- inst: {
- PFS_NOP
- }
- },
- node: {
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0}
- },
- active_nodes: 1,
- first_node_has_tex: 0,
- temp_register_count: 0,
-
- tex_offset: 0,
- tex_end: 0,
- alu_offset: 0,
- alu_end: 0
- },
-
- param_length: 0
- };
-
-
-/******** Single texture pipeline ***********/
-static struct r300_vertex_shader_state SINGLE_TEXTURE_VERTEX_SHADER={
- program: {
- length: 24,
-
- body: { d: {
- EASY_VSF_OP(MUL, 0, ALL, TMP),
- VSF_PARAM(3),
- VSF_ATTR_W(0),
- EASY_VSF_SOURCE(0, W, W, W, W, NONE, NONE),
-
- EASY_VSF_OP(MUL, 2, ALL, RESULT),
- VSF_REG(2),
- VSF_ATTR_UNITY(2),
- VSF_UNITY(2),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(2),
- VSF_ATTR_Z(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MUL, 1, ALL, RESULT),
- VSF_REG(1),
- VSF_ATTR_UNITY(1),
- VSF_UNITY(1),
-
- EASY_VSF_OP(MAD, 0, ALL, TMP),
- VSF_PARAM(1),
- VSF_ATTR_Y(0),
- VSF_TMP(0),
-
- EASY_VSF_OP(MAD, 0, ALL, RESULT),
- VSF_PARAM(0),
- VSF_ATTR_X(0),
- VSF_TMP(0),
- } }
- },
-
- matrix:{
- {
- length: 16,
- body: { f: {
- 2.0,
- 0,
- 0.0,
- 0.0,
- 0,
- 2.5,
- 0,
- 0,
- 0.0,
- 0,
- -1.00,
- -1.0,
- -3.0,
- 0,
- 6.0,
- 6.0
- } }
- },
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- vector: {
- {
- length: 0,
- },
- {
- length: 0,
- }
- },
-
- unknown1: {
- length: 0
- },
-
- unknown2: {
- length: 4,
- body: { f: {
- 0.0,
- 0.0,
- 1.0,
- 0.0
- } }
- },
-
- program_start: 0,
- unknown_ptr1: 5,
- program_end: 5,
-
- param_offset: 0,
- param_count: 4,
-
- unknown_ptr2: 0,
- unknown_ptr3: 5
- };
-
-static struct r300_pixel_shader_state SINGLE_TEXTURE_PIXEL_SHADER={
- program: {
- tex: {
- length: 1,
- inst: { 0x00018000 }
- },
- alu: {
- length: 2,
- inst:
- {
-/* I get misc problems without this after doing cold-reboot.
- This would imply that alu programming is buggy. --aet */
-#if 1
- PFS_NOP,
-#endif
-
- /* What are 0's ORed with flags ? They are register numbers that
- just happen to be 0 */
- {
- EASY_PFS_INSTR0(MAD, SRC0C_XYZ, SRC1C_XYZ, ZERO),
- EASY_PFS_INSTR1(0, 0, 1, 0 | PFS_FLAG_CONST, NONE, ALL),
-
-#if 0
- /* no alpha in textures */
- EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO),
- EASY_PFS_INSTR3(0, 1, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT)
-#endif
-
- /* alpha in textures */
- EASY_PFS_INSTR2(MAD, SRC0A, SRC1A, ZERO),
- EASY_PFS_INSTR3(0, 0, 1, 0 | PFS_FLAG_CONST, OUTPUT)
- }
- }
- },
- node: {
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0},
- { 0, 0, 0, 0}
- },
-
- active_nodes: 1,
- first_node_has_tex: 1,
- temp_register_count: 1,
-
- tex_offset: 0,
- tex_end: 0,
- alu_offset: 0,
- alu_end: 0
- },
-
- param_length: 8,
- param: {
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0},
- { 0.0, 0.0, 0.0, 0.0}
- }
- };
-
-#endif