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Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index c10e5dbf96..7cdc1733bd 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1435,7 +1435,7 @@ void r300_setup_rs_unit(GLcontext *ctx)
cur_reg = 0;
r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0;
- if (r300->current_vp != NULL && ctx->VertexProgram._Enabled)
+ if (VERTPROG_ACTIVE(ctx))
vap_outputs = r300->current_vp->outputs;
else
vap_outputs = r300->state.render_inputs;
@@ -1693,7 +1693,7 @@ void r300SetupVertexShader(r300ContextPtr rmesa)
0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
//setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if(rmesa->current_vp != NULL && ctx->VertexProgram._Enabled){
+ if(VERTPROG_ACTIVE(ctx)){
r300SetupVertexProgram(rmesa);
return ;
}