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Diffstat (limited to 'src/mesa/drivers/dri/r600/r600_texstate.c')
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index fd928cfe5d..3869768bf0 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -52,9 +52,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "evergreen_tex.h"
-void r600UpdateTextureState(GLcontext * ctx);
+void r600UpdateTextureState(struct gl_context * ctx);
-void r600UpdateTextureState(GLcontext * ctx)
+void r600UpdateTextureState(struct gl_context * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
@@ -707,7 +707,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj)
* \param rmesa Context pointer
* \param t the r300 texture object
*/
-static GLboolean setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit)
+static GLboolean setup_hardware_state(struct gl_context * ctx, struct gl_texture_object *texObj, int unit)
{
context_t *rmesa = R700_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
@@ -803,7 +803,7 @@ static GLboolean setup_hardware_state(GLcontext * ctx, struct gl_texture_object
*
* Mostly this means populating the texture object's mipmap tree.
*/
-static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj, int unit)
+static GLboolean r600_validate_texture(struct gl_context * ctx, struct gl_texture_object *texObj, int unit)
{
radeonTexObj *t = radeon_tex_obj(texObj);
@@ -822,7 +822,7 @@ static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object
/**
* Ensure all enabled and complete textures are uploaded along with any buffers being used.
*/
-GLboolean r600ValidateBuffers(GLcontext * ctx)
+GLboolean r600ValidateBuffers(struct gl_context * ctx)
{
context_t *rmesa = R700_CONTEXT(ctx);
struct radeon_renderbuffer *rrb;